Spaces:
Running
Running
File size: 24,941 Bytes
9de7b70 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 | // 首屏动态演示(1:1)
// 纯代码绘制:不占包体积(无视频/图片资源),小程序实时播放与宣传视频渲染共用同一条时间轴。
// 演示用的拼豆作品由真实配色引擎实时生成,并且确实可以被微信扫出 “Happy Birthday!”。
const { makeQr, createPlacement } = require('./qr')
const { preparePalette } = require('./palette')
const { computeArtwork } = require('./engine')
const DEMO_TEXT = 'Happy Birthday!'
const DURATION = 12
const U = 1080 // 设计稿边长,绘制时按实际像素缩放
const TAU = Math.PI * 2
const FLIGHT = 0.85
// 豆子半径(相对格宽):略大于 0.5,相邻豆子轻微相接,像熨烫后的成品,扫码更稳
const BEAD_R = 0.52
const C = {
bg: '#f4efe6',
ink: '#16211f',
muted: '#6b7471',
brand: '#0f766e',
brand2: '#14b8a6',
brandSoft: '#dcf1ec',
board: '#fffdf8',
dark: '#22302e',
light: '#fbf8f1',
wechat: '#07c160',
}
const SCENES = [
{ a: 0, b: 2.6, title: '写一句话', sub: '扫码后想让人看到的话' },
{ a: 2.6, b: 5.0, title: '自动编成二维码', sub: '每一颗拼豆,都是一个像素' },
{ a: 5.0, b: 7.6, title: '融进你的照片', sub: '换上照片的颜色,依然能扫' },
{ a: 7.6, b: 10.0, title: '微信扫一扫', sub: '拼好的作品,一扫就读出这句话' },
]
const CONFETTI = [
[0.17, 0.19, 0.045, '#ffd166'], [0.85, 0.2, 0.04, '#4cc9f0'], [0.13, 0.8, 0.04, '#2ec4b6'],
[0.86, 0.82, 0.045, '#ffd166'], [0.5, 0.11, 0.03, '#2ec4b6'], [0.91, 0.51, 0.03, '#ff9f1c'], [0.08, 0.5, 0.03, '#4cc9f0'],
]
const DECOR = [
[90, 150, 22, '#14b8a6'], [990, 120, 16, '#ffb703'], [60, 960, 18, '#ff7a45'], [1010, 930, 24, '#8ecae6'],
[170, 1040, 12, '#ffb703'], [930, 330, 12, '#ff7a45'], [120, 520, 10, '#8ecae6'], [980, 700, 14, '#14b8a6'],
]
// —— 工具 ——
const clamp01 = (v) => (v < 0 ? 0 : v > 1 ? 1 : v)
const lerp = (a, b, t) => a + (b - a) * t
const prog = (t, a, b) => clamp01((t - a) / (b - a))
const easeOut = (t) => 1 - Math.pow(1 - t, 3)
const easeIn = (t) => t * t * t
const easeInOut = (t) => (t < 0.5 ? 4 * t * t * t : 1 - Math.pow(-2 * t + 2, 3) / 2)
const easeBack = (t) => { const c1 = 1.70158; const c3 = c1 + 1; return 1 + c3 * Math.pow(t - 1, 3) + c1 * Math.pow(t - 1, 2) }
const bump = (t, a, b) => { const p = prog(t, a, b); return p > 0 && p < 1 ? Math.sin(Math.PI * p) : 0 }
function rng(seed) {
let a = seed >>> 0
return () => {
a = (a + 0x6D2B79F5) >>> 0
let t = a
t = Math.imul(t ^ (t >>> 15), t | 1)
t ^= t + Math.imul(t ^ (t >>> 7), t | 61)
return ((t ^ (t >>> 14)) >>> 0) / 4294967296
}
}
function rr(ctx, x, y, w, h, r) {
r = Math.max(0, Math.min(r, w / 2, h / 2))
ctx.moveTo(x + r, y)
ctx.arcTo(x + w, y, x + w, y + h, r)
ctx.arcTo(x + w, y + h, x, y + h, r)
ctx.arcTo(x, y + h, x, y, r)
ctx.arcTo(x, y, x + w, y, r)
ctx.closePath()
}
// 三层叠加的柔和阴影:比 shadowBlur 便宜得多,手机上逐帧绘制也流畅
function softShadow(ctx, x, y, w, h, r, alpha) {
for (let i = 3; i >= 1; i -= 1) {
const g = i * 8
ctx.fillStyle = `rgba(52,38,18,${(alpha / (i + 1)).toFixed(3)})`
ctx.beginPath()
rr(ctx, x - g / 2, y - g / 2 + g * 0.8, w + g, h + g, r + g / 2)
ctx.fill()
}
}
function heartPath(ctx, cx, cy, s) {
ctx.moveTo(cx, cy + s * 0.9)
ctx.bezierCurveTo(cx - s * 1.3, cy + s * 0.05, cx - s * 0.95, cy - s * 1.0, cx, cy - s * 0.42)
ctx.bezierCurveTo(cx + s * 0.95, cy - s * 1.0, cx + s * 1.3, cy + s * 0.05, cx, cy + s * 0.9)
ctx.closePath()
}
// 演示“照片”:暖色渐变 + 爱心 + 彩纸屑(矢量绘制,任意尺寸都清晰)
function drawIllustration(ctx, x, y, s) {
ctx.save()
ctx.beginPath()
ctx.rect(x, y, s, s)
ctx.clip()
let g = ctx.createLinearGradient(x, y, x, y + s)
g.addColorStop(0, '#63c7b8')
g.addColorStop(1, '#4aa3c9')
ctx.fillStyle = g
ctx.fillRect(x, y, s, s)
g = ctx.createRadialGradient(x + s * 0.5, y + s * 0.48, 0, x + s * 0.5, y + s * 0.48, s * 0.55)
g.addColorStop(0, 'rgba(255,255,255,0.35)')
g.addColorStop(1, 'rgba(255,255,255,0)')
ctx.fillStyle = g
ctx.fillRect(x, y, s, s)
CONFETTI.forEach(([cx, cy, r, col]) => {
ctx.fillStyle = col
ctx.beginPath()
ctx.arc(x + cx * s, y + cy * s, r * s, 0, TAU)
ctx.fill()
})
g = ctx.createLinearGradient(x, y + s * 0.2, x, y + s * 0.85)
g.addColorStop(0, '#ff6b88')
g.addColorStop(1, '#d42a55')
ctx.fillStyle = g
ctx.beginPath()
heartPath(ctx, x + s * 0.5, y + s * 0.55, s * 0.34)
ctx.fill()
ctx.fillStyle = 'rgba(255,255,255,0.55)'
ctx.save()
ctx.translate(x + s * 0.37, y + s * 0.42)
ctx.rotate(-0.6)
ctx.scale(1, 0.55)
ctx.beginPath()
ctx.arc(0, 0, s * 0.06, 0, TAU)
ctx.fill()
ctx.restore()
ctx.restore()
}
// 用真实引擎生成演示作品:插画按格面积取平均色 → 配色引擎
function buildDemo(workCanvas, createCanvas) {
const qr = makeQr(DEMO_TEXT, 'H')
const placement = createPlacement(qr.size, { scale: 100, quiet: 1, hasImage: true })
const size = placement.size
const k = 6
const px = size * k
const canvas = createCanvas ? createCanvas(px, px) : workCanvas
canvas.width = px
canvas.height = px
const ctx = canvas.getContext('2d')
ctx.setTransform(1, 0, 0, 1, 0, 0)
ctx.clearRect(0, 0, px, px)
drawIllustration(ctx, 0, 0, px)
const data = ctx.getImageData(0, 0, px, px).data
const rgb = new Uint8Array(size * size * 3)
for (let r = 0; r < size; r += 1) {
for (let c = 0; c < size; c += 1) {
let sr = 0; let sg = 0; let sb = 0
for (let y = 0; y < k; y += 1) {
let o = ((r * k + y) * px + c * k) * 4
for (let x = 0; x < k; x += 1, o += 4) { sr += data[o]; sg += data[o + 1]; sb += data[o + 2] }
}
const i = (r * size + c) * 3
rgb[i] = sr / (k * k); rgb[i + 1] = sg / (k * k); rgb[i + 2] = sb / (k * k)
}
}
const art = computeArtwork({ size, rgb }, qr, placement, preparePalette('221'), { modeId: 'balanced', coherence: 40, cleanup: true })
return { qr, placement, art }
}
// —— 豆子批量绘制:按颜色合并路径,每帧只需十几次填充 ——
function addBead(groups, hex, x, y, r) {
let list = groups.get(hex)
if (!list) { list = []; groups.set(hex, list) }
list.push(x, y, r)
}
// 小批量合并路径:一条路径里子路径太多时,部分渲染引擎反而更慢,每 12 颗提交一次最稳
const CHUNK = 12
function fillCircles(ctx, list, rs, ox, oy) {
let n = 0
ctx.beginPath()
for (let i = 0; i < list.length; i += 3) {
const r = list[i + 2] * rs
const x = list[i] + list[i + 2] * ox
const y = list[i + 1] + list[i + 2] * oy
ctx.moveTo(x + r, y)
ctx.arc(x, y, r, 0, TAU)
n += 1
if (n === CHUNK) { ctx.fill(); ctx.beginPath(); n = 0 }
}
if (n) ctx.fill()
}
function flushBeads(ctx, groups) {
const all = []
groups.forEach((list, hex) => {
ctx.fillStyle = hex
fillCircles(ctx, list, 1, 0, 0)
all.push(list)
})
// 中孔:拼豆是一颗颗小管子
ctx.fillStyle = 'rgba(70,48,24,0.17)'
all.forEach((list) => fillCircles(ctx, list, 0.3, 0, 0))
// 高光
ctx.fillStyle = 'rgba(255,255,255,0.4)'
all.forEach((list) => fillCircles(ctx, list, 0.2, -0.42, -0.42))
groups.clear()
}
/**
* @param opts { workCanvas?, createCanvas?(w,h), font?, loop? }
* @returns { duration, text, artwork, draw(ctx, t, pixelWidth) }
*/
function createIntro(opts = {}) {
const font = opts.font || 'sans-serif'
const loop = opts.loop !== false
const F = (weight, px) => `${weight} ${Math.round(px)}px ${font}`
const { qr, placement, art } = buildDemo(opts.workCanvas, opts.createCanvas)
const size = art.size
const R = rng(20260929)
const cells = []
for (let r = 0; r < size; r += 1) {
for (let c = 0; c < size; c += 1) {
const qc = c - placement.left
const qrow = r - placement.top
const dark = qc >= 0 && qrow >= 0 && qc < qr.size && qrow < qr.size && qr.dark[qrow * qr.size + qc] === 1
const idx = art.cells[r * size + c]
cells.push({
c,
r,
qrHex: dark ? C.dark : C.light,
finalHex: idx >= 0 ? art.pal.hexes[idx] : C.board,
k: Math.max(0, Math.min(DEMO_TEXT.length - 1, Math.floor((c / size) * DEMO_TEXT.length + (R() - 0.5) * 2.5))),
jx: R(),
jy: R() - 0.5,
bend: R() - 0.5,
t0: 2.72 + (c / size) * 0.55 + R() * 0.55,
tw: 5.95 + ((c + r) / (2 * (size - 1))) * 0.95 + R() * 0.08,
})
}
}
const finders = [[0, 0], [qr.size - 7, 0], [0, qr.size - 7]].map(([x, y]) => [placement.left + x, placement.top + y])
const topColors = art.usage.slice(0, 8).map((u) => u.hex)
const burst = Array.from({ length: 26 }, () => ({
a: -Math.PI / 2 + (R() - 0.5) * 2.2,
v: 520 + R() * 520,
r: 9 + R() * 8,
hex: topColors[Math.floor(R() * topColors.length)] || C.brand2,
}))
const groups = new Map()
const pegDots = []
for (let y = 20; y < U; y += 40) for (let x = 20; x < U; x += 40) pegDots.push(x, y, 2.4)
let layout = null // 文本排版缓存(首帧测量)
const textLayout = (ctx) => {
if (layout) return layout
ctx.font = F('bold', 64)
const x0 = 170
const charX = []
for (let i = 0; i <= DEMO_TEXT.length; i += 1) charX.push(x0 + ctx.measureText(DEMO_TEXT.slice(0, i)).width)
layout = { charX, y: 616 }
return layout
}
const boardAt = (t) => {
let cx = 540; let cy = 590; let B = 640
const a = easeInOut(prog(t, 7.6, 8.2))
cx = lerp(cx, 356, a); B = lerp(B, 560, a)
const b = easeInOut(prog(t, 10.05, 10.75))
cx = lerp(cx, 540, b); cy = lerp(cy, 410, b); B = lerp(B, 450, b)
return { cx, cy, B }
}
const gridOf = (L) => {
const pad = L.B * 0.05
const cell = (L.B - pad * 2) / size
return { cell, ox: L.cx - L.B / 2 + pad, oy: L.cy - L.B / 2 + pad }
}
const drawPlate = (ctx, L, alpha) => {
const x = L.cx - L.B / 2
const y = L.cy - L.B / 2
const r = L.B * 0.045
ctx.globalAlpha = alpha
softShadow(ctx, x, y, L.B, L.B, r, 0.16)
ctx.fillStyle = C.board
ctx.beginPath(); rr(ctx, x, y, L.B, L.B, r); ctx.fill()
ctx.globalAlpha = 1
}
// 背景:米色钉板 + 缓慢漂浮的装饰豆
const drawBackground = (ctx, t) => {
ctx.fillStyle = C.bg
ctx.fillRect(0, 0, U, U)
ctx.fillStyle = 'rgba(60,45,25,0.065)'
fillCircles(ctx, pegDots, 1, 0, 0)
DECOR.forEach(([x, y, r, hex], i) => {
const dx = Math.sin(t * 0.9 + i * 1.7) * 10
const dy = Math.cos(t * 0.7 + i * 2.3) * 12
ctx.globalAlpha = 0.55
addBead(groups, hex, x + dx, y + dy, r)
})
flushBeads(ctx, groups)
ctx.globalAlpha = 1
}
const drawCaption = (ctx, t) => {
ctx.textAlign = 'center'
ctx.textBaseline = 'middle'
SCENES.forEach((s, i) => {
if (t < s.a || t > s.b) return
const inP = easeOut(prog(t, s.a + 0.05, s.a + 0.5))
const outP = easeIn(prog(t, s.b - 0.32, s.b))
const alpha = inP * (1 - outP)
if (alpha <= 0) return
const dy = (1 - inP) * 26 - outP * 14
ctx.globalAlpha = alpha
ctx.font = F('bold', 24)
const label = `第 ${i + 1} 步`
const w = ctx.measureText(label).width + 40
ctx.fillStyle = C.brandSoft
ctx.beginPath(); rr(ctx, 540 - w / 2, 70 + dy, w, 46, 23); ctx.fill()
ctx.fillStyle = C.brand
ctx.fillText(label, 540, 94 + dy)
ctx.fillStyle = C.ink
ctx.font = F('bold', 60)
ctx.fillText(s.title, 540, 170 + dy * 1.3)
ctx.fillStyle = C.muted
ctx.font = F('normal', 30)
ctx.fillText(s.sub, 540, 232 + dy * 1.6)
})
ctx.globalAlpha = 1
}
const drawProgress = (ctx, t) => {
const alpha = prog(t, 0, 0.35) * (1 - prog(t, 10.0, 10.4))
if (alpha <= 0) return
ctx.globalAlpha = alpha
const w = 110; const gap = 16; const x0 = 540 - (w * 4 + gap * 3) / 2
SCENES.forEach((s, i) => {
const x = x0 + i * (w + gap)
ctx.fillStyle = 'rgba(22,33,31,0.1)'
ctx.beginPath(); rr(ctx, x, 1010, w, 8, 4); ctx.fill()
const p = prog(t, s.a, s.b)
if (p > 0) {
ctx.fillStyle = C.brand
ctx.beginPath(); rr(ctx, x, 1010, Math.max(8, w * p), 8, 4); ctx.fill()
}
})
ctx.globalAlpha = 1
}
// 第 1 幕:输入框 + 打字
const drawInput = (ctx, t) => {
if (t > 3.35) return
const inP = easeBack(prog(t, 0.1, 0.65))
const outP = easeInOut(prog(t, 2.6, 3.15))
const alpha = prog(t, 0.1, 0.4)
if (alpha <= 0) return
const L = textLayout(ctx)
const press = 1 - 0.08 * bump(t, 2.1, 2.4)
const scale = lerp(0.88, 1, inP) * lerp(1, 0.95, outP)
ctx.save()
ctx.translate(540, 590)
ctx.scale(scale, scale)
ctx.translate(-540, -590)
ctx.globalAlpha = alpha * (1 - outP)
softShadow(ctx, 130, 495, 820, 190, 40, 0.14)
ctx.fillStyle = '#ffffff'
ctx.beginPath(); rr(ctx, 130, 495, 820, 190, 40); ctx.fill()
ctx.textAlign = 'left'
ctx.textBaseline = 'middle'
ctx.fillStyle = C.muted
ctx.font = F('normal', 24)
ctx.fillText('扫码后显示的内容', 170, 548)
// 发送按钮
ctx.save()
ctx.translate(880, 590)
ctx.scale(press, press)
ctx.fillStyle = C.brand
ctx.beginPath(); ctx.arc(0, 0, 44, 0, TAU); ctx.fill()
ctx.strokeStyle = '#fff'
ctx.lineWidth = 7
ctx.lineCap = 'round'
ctx.lineJoin = 'round'
ctx.beginPath(); ctx.moveTo(-14, 0); ctx.lineTo(14, 0); ctx.moveTo(2, -13); ctx.lineTo(15, 0); ctx.lineTo(2, 13); ctx.stroke()
ctx.restore()
ctx.restore()
// 文字逐字出现,随后逐字化作豆子
const count = Math.floor(prog(t, 0.55, 1.9) * DEMO_TEXT.length + 0.0001)
ctx.font = F('bold', 64)
ctx.textAlign = 'left'
ctx.fillStyle = C.ink
for (let i = 0; i < count; i += 1) {
const start = 2.7 + (i / DEMO_TEXT.length) * 0.55
const a = alpha * (1 - prog(t, start, start + 0.35))
if (a <= 0) continue
ctx.globalAlpha = a
ctx.fillText(DEMO_TEXT[i], L.charX[i], L.y)
}
const typing = t >= 0.55 && t <= 1.9
if (t < 2.55 && (typing || Math.floor(t / 0.4) % 2 === 0)) {
ctx.globalAlpha = alpha
ctx.fillStyle = C.brand2
ctx.fillRect(L.charX[count] + 4, L.y - 34, 5, 68)
}
ctx.globalAlpha = 1
}
// 主画板上的豆子:飞入 → 黑白二维码 → 扫过换色
const drawMainBeads = (ctx, t, L) => {
const G = gridOf(L)
const TL = textLayout(ctx)
const baseR = G.cell * BEAD_R
for (let i = 0; i < cells.length; i += 1) {
const b = cells[i]
if (t < b.t0) continue
const dx = G.ox + (b.c + 0.5) * G.cell
const dy = G.oy + (b.r + 0.5) * G.cell
let x = dx; let y = dy; let s = 1
const f = prog(t, b.t0, b.t0 + FLIGHT)
if (f < 1) {
const sx = TL.charX[b.k] + b.jx * (TL.charX[b.k + 1] - TL.charX[b.k])
const sy = TL.y + b.jy * 44
const cx = (sx + dx) / 2 + b.bend * 220
const cy = Math.min(sy, dy) - 110 - Math.abs(b.bend) * 160
const e = easeInOut(f)
const u = 1 - e
x = u * u * sx + 2 * u * e * cx + e * e * dx
y = u * u * sy + 2 * u * e * cy + e * e * dy
s = lerp(0.55, 1, easeOut(f))
} else {
s = 1 + 0.16 * bump(t, b.t0 + FLIGHT, b.t0 + FLIGHT + 0.2)
}
s += 0.3 * bump(t, b.tw - 0.05, b.tw + 0.25)
addBead(groups, t >= b.tw ? b.finalHex : b.qrHex, x, y, baseR * s)
}
flushBeads(ctx, groups)
}
const drawFinalBeads = (ctx, L) => {
const G = gridOf(L)
const r = G.cell * BEAD_R
for (let i = 0; i < cells.length; i += 1) {
const b = cells[i]
addBead(groups, b.finalHex, G.ox + (b.c + 0.5) * G.cell, G.oy + (b.r + 0.5) * G.cell, r)
}
flushBeads(ctx, groups)
}
// 二维码定位图形高亮
const drawFinders = (ctx, t, L) => {
const p = prog(t, 4.15, 4.95)
if (p <= 0 || p >= 1) return
const G = gridOf(L)
const alpha = Math.sin(Math.PI * p)
const grow = (1 - easeOut(p)) * 18
ctx.strokeStyle = C.brand2
ctx.lineWidth = 6
ctx.globalAlpha = alpha
finders.forEach(([c, r]) => {
const x = G.ox + c * G.cell - 6 - grow
const y = G.oy + r * G.cell - 6 - grow
const w = 7 * G.cell + 12 + grow * 2
ctx.beginPath(); rr(ctx, x, y, w, w, 16); ctx.stroke()
})
ctx.globalAlpha = 1
}
// 沿对角线扫过的光带
const drawGleam = (ctx, L, p, strength) => {
if (p <= 0 || p >= 1) return
const x = L.cx - L.B / 2
const y = L.cy - L.B / 2
const g = ctx.createLinearGradient(x, y, x + L.B, y + L.B)
const s0 = clamp01(p - 0.12); const s1 = clamp01(p); const s2 = clamp01(p + 0.04)
g.addColorStop(0, 'rgba(255,255,255,0)')
if (s0 > 0) g.addColorStop(s0, 'rgba(255,255,255,0)')
g.addColorStop(s1, `rgba(255,255,255,${strength})`)
if (s2 < 1) g.addColorStop(s2, 'rgba(255,255,255,0)')
g.addColorStop(1, 'rgba(255,255,255,0)')
ctx.save()
ctx.beginPath(); rr(ctx, x, y, L.B, L.B, L.B * 0.045); ctx.clip()
ctx.fillStyle = g
ctx.fillRect(x, y, L.B, L.B)
ctx.restore()
}
// 第 3 幕:照片飞入并铺到画板上
const drawPhoto = (ctx, t, L) => {
if (t < 4.95 || t > 6.65) return
const a = easeOut(prog(t, 5.0, 5.55))
const b = easeInOut(prog(t, 5.6, 6.05))
let x = lerp(1320, 800, a); let y = lerp(250, 330, a); let rot = lerp(0.4, -0.12, a); let s = 300
x = lerp(x, L.cx, b); y = lerp(y, L.cy, b); rot = lerp(rot, 0, b); s = lerp(s, L.B * 0.9, b)
const frame = lerp(14, 0, b)
const alpha = 1 - prog(t, 6.0, 6.6)
ctx.save()
ctx.globalAlpha = alpha
ctx.translate(x, y)
ctx.rotate(rot)
const half = s / 2 + frame
if (b < 1) softShadow(ctx, -half, -half, half * 2, half * 2, 18, 0.2 * (1 - b))
ctx.fillStyle = '#ffffff'
ctx.beginPath(); rr(ctx, -half, -half, half * 2, half * 2, 18); ctx.fill()
ctx.beginPath(); rr(ctx, -s / 2, -s / 2, s, s, 10); ctx.clip()
drawIllustration(ctx, -s / 2, -s / 2, s)
ctx.restore()
ctx.globalAlpha = 1
}
// 第 4 幕:手机扫码
const drawPhone = (ctx, t) => {
const enter = easeOut(prog(t, 7.75, 8.35))
const exit = easeIn(prog(t, 9.95, 10.4))
if (enter <= 0 || exit >= 1) return
const w = 340; const h = 660
const px = 800
const py = 590 + (1 - enter) * 860 + exit * 860
const rot = lerp(0.16, -0.035, enter)
ctx.save()
ctx.translate(px, py)
ctx.rotate(rot)
softShadow(ctx, -w / 2, -h / 2, w, h, 60, 0.28)
ctx.fillStyle = '#1b2321'
ctx.beginPath(); rr(ctx, -w / 2, -h / 2, w, h, 60); ctx.fill()
ctx.fillStyle = '#2c3633'
ctx.fillRect(w / 2 - 1, -h / 2 + 150, 5, 70)
// 屏幕
const sw = w - 24; const sh = h - 24
ctx.save()
ctx.beginPath(); rr(ctx, -sw / 2, -sh / 2, sw, sh, 48); ctx.clip()
ctx.fillStyle = '#0e1312'
ctx.fillRect(-sw / 2, -sh / 2, sw, sh)
const jx = Math.sin(t * 3.1) * 3
const jy = Math.cos(t * 2.3) * 3
const cam = { cx: jx, cy: -30 + jy, B: 250 }
ctx.globalAlpha = 0.92
ctx.fillStyle = C.bg
ctx.fillRect(-sw / 2, -sh / 2, sw, sh)
ctx.globalAlpha = 1
drawPlate(ctx, cam, 1)
drawFinalBeads(ctx, cam)
ctx.fillStyle = 'rgba(10,15,14,0.45)'
ctx.fillRect(-sw / 2, -sh / 2, sw, sh)
// 取景框
const detect = prog(t, 9.0, 9.3)
const snap = t >= 9.0 ? 1 + 0.1 * (1 - easeOut(detect)) : 1
const half = 146 * snap
ctx.strokeStyle = t >= 9.0 ? C.wechat : '#ffffff'
ctx.lineWidth = 6
ctx.lineCap = 'round'
const arm = 34
ctx.beginPath()
;[[-1, -1], [1, -1], [1, 1], [-1, 1]].forEach(([sx, sy]) => {
const x = cam.cx + sx * half
const y = cam.cy + sy * half
ctx.moveTo(x, y - sy * arm); ctx.lineTo(x, y); ctx.lineTo(x - sx * arm, y)
})
ctx.stroke()
// 扫描线
const sp = prog(t, 8.3, 9.0)
if (sp > 0 && sp < 1) {
const top = cam.cy - 140
const y = lerp(top, cam.cy + 140, easeInOut(sp))
const g = ctx.createLinearGradient(0, y - 80, 0, y)
g.addColorStop(0, 'rgba(7,193,96,0)')
g.addColorStop(1, 'rgba(7,193,96,0.35)')
ctx.fillStyle = g
ctx.fillRect(cam.cx - 140, Math.max(top, y - 80), 280, y - Math.max(top, y - 80))
ctx.fillStyle = C.wechat
ctx.fillRect(cam.cx - 140, y - 2, 280, 4)
}
ctx.textAlign = 'center'
ctx.textBaseline = 'middle'
ctx.fillStyle = '#ffffff'
ctx.font = F('bold', 24)
ctx.fillText('扫一扫', 0, -sh / 2 + 78)
if (t < 9.0) {
ctx.globalAlpha = 0.7
ctx.font = F('normal', 19)
ctx.fillText('将二维码放入框内', 0, cam.cy + 185)
ctx.globalAlpha = 1
}
const flash = t >= 9.0 ? 0.35 * (1 - prog(t, 9.0, 9.25)) : 0
if (flash > 0) {
ctx.fillStyle = `rgba(255,255,255,${flash.toFixed(3)})`
ctx.fillRect(-sw / 2, -sh / 2, sw, sh)
}
// 识别结果卡片
const rp = prog(t, 9.1, 9.5)
if (rp > 0) {
const cw = sw - 36; const ch = 170
const cy = sh / 2 - 18 - ch + (1 - easeBack(rp)) * 220
ctx.fillStyle = '#ffffff'
ctx.beginPath(); rr(ctx, -cw / 2, cy, cw, ch, 28); ctx.fill()
ctx.fillStyle = C.wechat
ctx.beginPath(); ctx.arc(0, cy + 44, 22, 0, TAU); ctx.fill()
ctx.strokeStyle = '#fff'
ctx.lineWidth = 5
ctx.lineJoin = 'round'
ctx.beginPath(); ctx.moveTo(-9, cy + 44); ctx.lineTo(-2, cy + 51); ctx.lineTo(10, cy + 37); ctx.stroke()
ctx.fillStyle = C.ink
ctx.font = F('bold', 30)
ctx.fillText(DEMO_TEXT, 0, cy + 100)
ctx.fillStyle = C.muted
ctx.font = F('normal', 18)
ctx.fillText('扫码结果', 0, cy + 138)
}
ctx.restore()
// 灵动岛
ctx.fillStyle = '#000'
ctx.beginPath(); rr(ctx, -52, -h / 2 + 26, 104, 30, 15); ctx.fill()
ctx.restore()
// 识别成功:豆子礼花
const bt = t - 9.2
if (bt > 0 && bt < 1.4) {
const ox = px; const oy = py + 200
const fade = 1 - prog(bt, 0.9, 1.4)
ctx.globalAlpha = fade
burst.forEach((p) => {
const x = ox + Math.cos(p.a) * p.v * bt
const y = oy + Math.sin(p.a) * p.v * bt + 900 * bt * bt
addBead(groups, p.hex, x, y, p.r)
})
flushBeads(ctx, groups)
ctx.globalAlpha = 1
}
}
// 片尾
const drawEnd = (ctx, t) => {
if (t < 10.4) return
ctx.textAlign = 'center'
ctx.textBaseline = 'middle'
const a = easeOut(prog(t, 10.45, 10.95))
ctx.globalAlpha = a
ctx.fillStyle = C.ink
ctx.font = F('bold', 64)
ctx.fillText('豆维 · 可扫码的拼豆', 540, 745 + (1 - a) * 30)
const b = easeOut(prog(t, 10.6, 11.1))
ctx.globalAlpha = b
ctx.fillStyle = C.muted
ctx.font = F('normal', 32)
ctx.fillText('把一句话藏进拼豆里,微信一扫就能读出来', 540, 812 + (1 - b) * 30)
const chips = ['MARD 标准色号', 'A4 打印图纸', '微信一扫即读']
ctx.font = F('bold', 26)
const widths = chips.map((s) => ctx.measureText(s).width + 44)
const total = widths.reduce((s, v) => s + v, 0) + 18 * (chips.length - 1)
let x = 540 - total / 2
chips.forEach((label, i) => {
const p = easeBack(prog(t, 10.85 + i * 0.12, 11.3 + i * 0.12))
if (p > 0) {
ctx.globalAlpha = clamp01(p)
const cy = 892 + (1 - p) * 24
ctx.fillStyle = C.brandSoft
ctx.beginPath(); rr(ctx, x, cy - 26, widths[i], 52, 26); ctx.fill()
ctx.fillStyle = C.brand
ctx.fillText(label, x + widths[i] / 2, cy)
}
x += widths[i] + 18
})
ctx.globalAlpha = 1
}
const draw = (ctx, time, pixelWidth) => {
const t = loop ? ((time % DURATION) + DURATION) % DURATION : Math.min(time, DURATION)
const k = pixelWidth / U
ctx.setTransform(k, 0, 0, k, 0, 0)
ctx.globalAlpha = 1
drawBackground(ctx, t)
const L = boardAt(t)
if (t >= 2.65) {
const p = easeBack(prog(t, 2.65, 3.15))
const s = lerp(0.92, 1, p)
const LS = { cx: L.cx, cy: L.cy, B: L.B * s }
drawPlate(ctx, LS, prog(t, 2.65, 3.0))
}
drawInput(ctx, t)
if (t >= 2.72) drawMainBeads(ctx, t, L)
drawFinders(ctx, t, L)
drawGleam(ctx, L, prog(t, 5.9, 7.0), 0.55)
drawGleam(ctx, L, prog(t, 11.0, 11.7), 0.4)
drawPhoto(ctx, t, L)
drawPhone(ctx, t)
drawCaption(ctx, t)
drawProgress(ctx, t)
drawEnd(ctx, t)
if (loop) {
const fade = easeInOut(prog(t, 11.45, 12))
if (fade > 0) {
ctx.globalAlpha = fade
ctx.fillStyle = C.bg
ctx.fillRect(0, 0, U, U)
ctx.globalAlpha = 1
}
}
ctx.setTransform(1, 0, 0, 1, 0, 0)
}
// 关键时间点(供视频配乐对齐)
const timeline = { landings: cells.map((b) => b.t0 + FLIGHT), wipes: cells.map((b) => b.tw) }
return { duration: DURATION, text: DEMO_TEXT, artwork: art, draw, timeline }
}
module.exports = { createIntro, DEMO_TEXT, DURATION }
|