Spaces:
Running
Running
creat a new htlm link that is working for Web, phone and tablet - Follow Up Deployment
Browse files- game.html +252 -0
- index.html +2 -2
- prompts.txt +2 -1
game.html
ADDED
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@@ -0,0 +1,252 @@
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| 1 |
+
<!DOCTYPE html>
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| 2 |
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<html lang="en">
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| 3 |
+
<head>
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| 4 |
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<meta charset="UTF-8">
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| 5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
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| 6 |
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<title>Bubble Trouble Game</title>
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| 7 |
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<style>
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| 8 |
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body {
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| 9 |
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margin: 0;
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| 10 |
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padding: 0;
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| 11 |
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overflow: hidden;
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| 12 |
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touch-action: manipulation;
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| 13 |
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background: linear-gradient(to bottom right, #4a00e0, #8e2de2);
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| 14 |
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height: 100vh;
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| 15 |
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display: flex;
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| 16 |
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flex-direction: column;
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| 17 |
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align-items: center;
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| 18 |
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justify-content: center;
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| 19 |
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font-family: Arial, sans-serif;
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| 20 |
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color: white;
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| 21 |
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}
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| 22 |
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| 23 |
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#gameContainer {
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| 24 |
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width: 100%;
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| 25 |
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height: 100%;
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| 26 |
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position: relative;
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| 27 |
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}
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| 28 |
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| 29 |
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.smiley {
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| 30 |
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position: absolute;
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| 31 |
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font-size: 40px;
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| 32 |
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cursor: pointer;
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| 33 |
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user-select: none;
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| 34 |
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-webkit-user-select: none;
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| 35 |
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animation: float 2s infinite ease-in-out;
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| 36 |
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text-shadow: 0 0 10px rgba(255,255,255,0.5);
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| 37 |
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transition: transform 0.2s;
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| 38 |
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}
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| 39 |
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| 40 |
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.smiley:hover {
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| 41 |
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transform: scale(1.2);
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| 42 |
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}
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| 43 |
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| 44 |
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#scoreDisplay {
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| 45 |
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position: absolute;
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| 46 |
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top: 20px;
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| 47 |
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left: 20px;
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| 48 |
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font-size: 24px;
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| 49 |
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background: rgba(0,0,0,0.5);
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| 50 |
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padding: 10px 20px;
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| 51 |
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border-radius: 20px;
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| 52 |
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z-index: 100;
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| 53 |
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}
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| 54 |
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| 55 |
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#timerDisplay {
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| 56 |
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position: absolute;
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| 57 |
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top: 20px;
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| 58 |
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right: 20px;
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| 59 |
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font-size: 24px;
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| 60 |
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background: rgba(0,0,0,0.5);
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| 61 |
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padding: 10px 20px;
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| 62 |
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border-radius: 20px;
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| 63 |
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z-index: 100;
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| 64 |
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}
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| 65 |
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| 66 |
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@keyframes float {
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| 67 |
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0%, 100% { transform: translateY(0); }
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| 68 |
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50% { transform: translateY(-20px); }
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| 69 |
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}
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| 70 |
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| 71 |
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#gameOver {
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| 72 |
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position: absolute;
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| 73 |
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top: 0;
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| 74 |
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left: 0;
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| 75 |
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width: 100%;
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| 76 |
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height: 100%;
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| 77 |
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background: rgba(0,0,0,0.8);
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| 78 |
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display: none;
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| 79 |
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flex-direction: column;
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| 80 |
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align-items: center;
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| 81 |
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justify-content: center;
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| 82 |
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z-index: 200;
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| 83 |
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}
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| 84 |
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| 85 |
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#gameOver h1 {
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| 86 |
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font-size: 48px;
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| 87 |
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color: #ffcc00;
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| 88 |
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margin-bottom: 20px;
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| 89 |
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text-align: center;
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| 90 |
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}
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| 91 |
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| 92 |
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#finalScore {
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| 93 |
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font-size: 36px;
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| 94 |
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margin-bottom: 30px;
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| 95 |
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}
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| 96 |
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| 97 |
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#restartButton {
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| 98 |
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padding: 15px 30px;
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| 99 |
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background: linear-gradient(to right, #ff416c, #ff4b2b);
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| 100 |
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border: none;
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| 101 |
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border-radius: 30px;
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| 102 |
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color: white;
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| 103 |
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font-size: 18px;
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| 104 |
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cursor: pointer;
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| 105 |
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transition: transform 0.3s;
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| 106 |
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}
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| 107 |
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| 108 |
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#restartButton:hover {
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| 109 |
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transform: scale(1.1);
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| 110 |
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}
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| 111 |
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</style>
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| 112 |
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</head>
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| 113 |
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<body>
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| 114 |
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<div id="gameContainer">
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| 115 |
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<div id="scoreDisplay">Score: 0</div>
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| 116 |
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<div id="timerDisplay">Time: 30s</div>
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| 117 |
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| 118 |
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<div id="gameOver">
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| 119 |
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<h1>π Congratulations! π</h1>
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| 120 |
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<div id="finalScore">Your score: 0</div>
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| 121 |
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<button id="restartButton">Play Again</button>
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| 122 |
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</div>
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| 123 |
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</div>
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| 124 |
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| 125 |
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<script>
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| 126 |
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// Game variables
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| 127 |
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let score = 0;
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| 128 |
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let timeLeft = 30;
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| 129 |
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let gameActive = false;
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| 130 |
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let gameInterval;
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| 131 |
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let timerInterval;
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| 132 |
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const smileys = ['π', 'π', 'π€©', 'π', 'π₯³', 'π', 'π€ͺ', 'π', 'π', 'π'];
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| 133 |
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| 134 |
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// DOM elements
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| 135 |
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const gameContainer = document.getElementById('gameContainer');
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| 136 |
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const scoreDisplay = document.getElementById('scoreDisplay');
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| 137 |
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const timerDisplay = document.getElementById('timerDisplay');
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| 138 |
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const gameOverScreen = document.getElementById('gameOver');
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| 139 |
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const finalScoreDisplay = document.getElementById('finalScore');
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| 140 |
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const restartButton = document.getElementById('restartButton');
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| 141 |
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| 142 |
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// Start game
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| 143 |
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startGame();
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| 144 |
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| 145 |
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function startGame() {
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| 146 |
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// Reset game state
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| 147 |
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score = 0;
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| 148 |
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timeLeft = 30;
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| 149 |
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gameActive = true;
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| 150 |
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| 151 |
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// Clear any existing elements
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| 152 |
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gameContainer.querySelectorAll('.smiley').forEach(el => el.remove());
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| 153 |
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| 154 |
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// Update displays
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| 155 |
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scoreDisplay.textContent = `Score: ${score}`;
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| 156 |
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timerDisplay.textContent = `Time: ${timeLeft}s`;
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| 157 |
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| 158 |
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// Hide game over screen
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| 159 |
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gameOverScreen.style.display = 'none';
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| 160 |
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| 161 |
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// Start game loop
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| 162 |
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gameInterval = setInterval(spawnSmiley, 500);
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| 163 |
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| 164 |
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// Start timer
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| 165 |
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timerInterval = setInterval(updateTimer, 1000);
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| 166 |
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}
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| 167 |
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| 168 |
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function spawnSmiley() {
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| 169 |
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if (!gameActive) return;
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| 170 |
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| 171 |
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const smiley = document.createElement('div');
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| 172 |
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smiley.className = 'smiley';
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| 173 |
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smiley.textContent = smileys[Math.floor(Math.random() * smileys.length)];
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| 174 |
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| 175 |
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// Random position (with margins)
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| 176 |
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const x = Math.random() * (window.innerWidth - 100) + 50;
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| 177 |
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const y = Math.random() * (window.innerHeight - 100) + 50;
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| 178 |
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| 179 |
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smiley.style.left = `${x}px`;
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| 180 |
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smiley.style.top = `${y}px`;
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| 181 |
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| 182 |
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// Random size
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| 183 |
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const size = Math.random() * 30 + 30;
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| 184 |
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smiley.style.fontSize = `${size}px`;
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| 185 |
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| 186 |
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// Click handler
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| 187 |
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smiley.addEventListener('click', () => {
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| 188 |
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if (!gameActive) return;
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| 189 |
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| 190 |
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score++;
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| 191 |
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scoreDisplay.textContent = `Score: ${score}`;
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| 192 |
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| 193 |
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// Animation when clicked
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| 194 |
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smiley.style.transform = 'scale(1.5)';
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| 195 |
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smiley.style.opacity = '0';
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| 196 |
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setTimeout(() => smiley.remove(), 200);
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| 197 |
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});
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| 198 |
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| 199 |
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// Auto-remove after 2 seconds if not clicked
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| 200 |
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setTimeout(() => {
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| 201 |
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if (smiley.parentNode) smiley.remove();
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| 202 |
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}, 2000);
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| 203 |
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| 204 |
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gameContainer.appendChild(smiley);
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| 205 |
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}
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| 206 |
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| 207 |
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function updateTimer() {
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| 208 |
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timeLeft--;
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| 209 |
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timerDisplay.textContent = `Time: ${timeLeft}s`;
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| 210 |
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| 211 |
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if (timeLeft <= 0) {
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| 212 |
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endGame();
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| 213 |
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}
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| 214 |
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}
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| 215 |
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| 216 |
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function endGame() {
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| 217 |
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gameActive = false;
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| 218 |
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clearInterval(gameInterval);
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| 219 |
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clearInterval(timerInterval);
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| 220 |
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| 221 |
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// Show game over screen
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| 222 |
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finalScoreDisplay.textContent = `Your score: ${score}`;
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| 223 |
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gameOverScreen.style.display = 'flex';
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| 224 |
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}
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| 225 |
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| 226 |
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// Restart button handler
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| 227 |
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restartButton.addEventListener('click', startGame);
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| 228 |
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| 229 |
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// Handle window resize
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| 230 |
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window.addEventListener('resize', () => {
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| 231 |
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if (gameActive) {
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| 232 |
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// Reposition all smileys to stay visible
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| 233 |
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document.querySelectorAll('.smiley').forEach(smiley => {
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| 234 |
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const x = Math.random() * (window.innerWidth - 100) + 50;
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| 235 |
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const y = Math.random() * (window.innerHeight - 100) + 50;
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| 236 |
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smiley.style.left = `${x}px`;
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| 237 |
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smiley.style.top = `${y}px`;
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| 238 |
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});
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| 239 |
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}
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| 240 |
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});
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| 241 |
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| 242 |
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// Prevent default touch behavior
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| 243 |
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document.addEventListener('touchstart', (e) => {
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| 244 |
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if (e.target === gameContainer) e.preventDefault();
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| 245 |
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}, { passive: false });
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| 246 |
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| 247 |
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document.addEventListener('touchend', (e) => {
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| 248 |
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if (e.target === gameContainer) e.preventDefault();
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| 249 |
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}, { passive: false });
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| 250 |
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</script>
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| 251 |
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</body>
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| 252 |
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</html>
|
index.html
CHANGED
|
@@ -74,8 +74,8 @@
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|
| 74 |
<a href="#play" class="bg-pink-600 hover:bg-pink-700 text-white font-bold py-3 px-6 rounded-full transition-all transform hover:scale-105 shadow-lg">
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| 75 |
Play Now
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| 76 |
</a>
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| 77 |
-
<a href="
|
| 78 |
-
|
| 79 |
</a>
|
| 80 |
</div>
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| 81 |
</div>
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| 74 |
<a href="#play" class="bg-pink-600 hover:bg-pink-700 text-white font-bold py-3 px-6 rounded-full transition-all transform hover:scale-105 shadow-lg">
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| 75 |
Play Now
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| 76 |
</a>
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| 77 |
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<a href="game.html" class="bg-transparent border-2 border-white hover:bg-white hover:text-purple-900 font-bold py-3 px-6 rounded-full transition-all transform hover:scale-105">
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| 78 |
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Full Screen Game
|
| 79 |
</a>
|
| 80 |
</div>
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| 81 |
</div>
|
prompts.txt
CHANGED
|
@@ -14,4 +14,5 @@ Delite it
|
|
| 14 |
delite it
|
| 15 |
make the Congratulations Window more colorful
|
| 16 |
it is not working in the Webside. Change it that it works
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| 17 |
-
delete it
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|
| 14 |
delite it
|
| 15 |
make the Congratulations Window more colorful
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| 16 |
it is not working in the Webside. Change it that it works
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| 17 |
+
delete it
|
| 18 |
+
creat a new htlm link that is working for Web, phone and tablet
|