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- Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ The Extended Reality Laboratory (XRLab) at Manisa Celal Bayar University works on virtual, augmented and mixed
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+ reality, 3D virtual environments and educational technology, and on the AI models behind them. This page lists the
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+ models and tools we release.
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+
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+ ## Maverick-4B-Unity-XR-Agent
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+
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+ <a href="https://huggingface.co/ErenAta00/Maverick-4B-Unity-XR-Agent-GGUF"><img src="https://huggingface.co/spaces/ExtendedRealityLabMCBU/README/resolve/main/maverick.jpg" alt="Maverick-4B-Unity-XR-Agent" width="100%"></a>
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+
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+ A 4B language model that turns spoken or typed English into actions in Unity XR scenes. It picks up, places and moves
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+ objects, switches devices on and off, moves the user between rooms, and asks which object you mean when a command is
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+ unclear. It runs offline through llama.cpp and needs about 3 GB of GPU memory.
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+
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+ On 499 instructions written by people for the ALFRED benchmark, it chose the right action on the right object 83.8% of
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+ the time, ahead of models with up to 120B parameters.
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+
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+ ## Releases
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+
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+ | Release | Type | Description |
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+ |---|---|---|
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+ | [Maverick-4B-Unity-XR-Agent](https://huggingface.co/ErenAta00/Maverick-4B-Unity-XR-Agent-GGUF) | Model | Tool calling for Unity XR scenes, GGUF |
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+ | [Maverick XR Agent for Unity](https://huggingface.co/ErenAta00/Maverick-Unity) | Unity package | Connects the model to your scene; installs from the Package Manager |
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+ | [XRLab-SDK](https://github.com/mcbu-xrlab/XRLab-SDK) | Python SDK | Shows which vision-language models fit on an XR headset and what they cost to run |
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+
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+ ## Links
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+ [Website](https://xrlab.mcbu.edu.tr) 路 [GitHub](https://github.com/mcbu-xrlab)
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