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Create app.py
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app.py
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import streamlit as st
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import random
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# Title
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st.title("🎮 Mini Game Arcade")
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# Sidebar Menu
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game = st.sidebar.selectbox(
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"Choose a Game",
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[
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"Rock Paper Scissors",
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"Guess the Number",
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"Word Scramble",
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"Emoji Quiz",
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"Score Tracker",
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"Dice Roller",
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"Coin Toss",
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"Math Quiz",
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"Hangman",
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"Color Guess"
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]
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)
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# Rock Paper Scissors
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if game == "Rock Paper Scissors":
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st.header("🪨📄✂️ Rock Paper Scissors")
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options = ["Rock", "Paper", "Scissors"]
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user_choice = st.selectbox("Choose your move:", options)
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if st.button("Play"):
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ai_choice = random.choice(options)
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st.write(f"Computer chose: {ai_choice}")
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if user_choice == ai_choice:
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st.success("It's a tie!")
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elif (user_choice == "Rock" and ai_choice == "Scissors") or \
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(user_choice == "Paper" and ai_choice == "Rock") or \
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(user_choice == "Scissors" and ai_choice == "Paper"):
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st.success("You win!")
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else:
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st.error("You lose!")
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# Guess the Number
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elif game == "Guess the Number":
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st.header("🔢 Guess the Number")
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number = random.randint(1, 100)
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guess = st.number_input("Guess a number between 1 and 100:", 1, 100)
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if st.button("Check"):
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if guess == number:
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st.success("Correct! 🎉")
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elif guess < number:
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st.info("Try higher!")
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else:
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st.info("Try lower!")
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# Word Scramble
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elif game == "Word Scramble":
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st.header("🔤 Word Scramble")
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words = ["streamlit", "python", "arcade", "game", "computer"]
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word = random.choice(words)
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scrambled = "".join(random.sample(word, len(word)))
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st.write(f"Scrambled word: {scrambled}")
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user_guess = st.text_input("Guess the original word:")
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if st.button("Submit"):
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if user_guess.lower() == word:
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st.success("Correct!")
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else:
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st.error("Try again!")
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# Emoji Quiz
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elif game == "Emoji Quiz":
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st.header("😄 Emoji Quiz")
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quiz = {
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"🐱🐶": "animals",
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"🎬🍿": "movie",
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"🎓📚": "study",
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"🍕🍔": "food"
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}
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emojis, answer = random.choice(list(quiz.items()))
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st.write(f"What category do these emojis represent? {emojis}")
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guess = st.text_input("Your answer:")
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if st.button("Answer"):
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if guess.lower() == answer:
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st.success("Correct!")
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else:
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st.error("Nope! Try again.")
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# Score Tracker
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elif game == "Score Tracker":
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st.header("📊 Score Tracker")
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if "score" not in st.session_state:
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st.session_state.score = 0
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add = st.button("➕ Add Point")
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subtract = st.button("➖ Subtract Point")
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reset = st.button("🔄 Reset")
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if add:
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st.session_state.score += 1
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elif subtract:
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st.session_state.score -= 1
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elif reset:
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st.session_state.score = 0
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st.metric("Current Score", st.session_state.score)
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# Dice Roller
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elif game == "Dice Roller":
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st.header("🎲 Dice Roller")
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if st.button("Roll Dice"):
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roll = random.randint(1, 6)
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st.write(f"🎲 You rolled a {roll}")
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# Coin Toss
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elif game == "Coin Toss":
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st.header("🪙 Coin Toss")
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if st.button("Toss Coin"):
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toss = random.choice(["Heads", "Tails"])
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st.write(f"🪙 It's {toss}!")
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# Math Quiz
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elif game == "Math Quiz":
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st.header("➕ Math Quiz")
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a = random.randint(1, 20)
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b = random.randint(1, 20)
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st.write(f"What is {a} + {b}?")
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answer = st.number_input("Your answer:", step=1)
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if st.button("Submit Answer"):
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if answer == a + b:
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st.success("Correct!")
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else:
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st.error("Wrong answer!")
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# Hangman (Very simple)
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elif game == "Hangman":
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st.header("🪓 Hangman (Lite)")
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words = ["apple", "banana", "grape", "orange"]
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if "hang_word" not in st.session_state:
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st.session_state.hang_word = random.choice(words)
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st.session_state.hang_guesses = []
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guessed = st.text_input("Guess a letter:").lower()
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if st.button("Submit Letter"):
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if guessed in st.session_state.hang_word:
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st.session_state.hang_guesses.append(guessed)
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st.success("Correct!")
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else:
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st.error("Incorrect.")
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display = " ".join([letter if letter in st.session_state.hang_guesses else "_" for letter in st.session_state.hang_word])
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st.write("Word:", display)
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# Color Guess
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| 147 |
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elif game == "Color Guess":
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st.header("🎨 Color Guess")
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colors = ["red", "blue", "green", "yellow", "purple"]
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chosen_color = random.choice(colors)
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| 151 |
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guess = st.selectbox("Pick a color", colors)
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| 152 |
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if st.button("Guess Color"):
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| 153 |
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if guess == chosen_color:
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st.success("Correct! 🎯")
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else:
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st.warning(f"Wrong! The color was {chosen_color}")
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