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Create app.py
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app.py
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import gradio as gr
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import random
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# Initialize secret number if not already in session
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def init_session():
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if "secret_number" not in gr.get_session_state():
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gr.set_session_state(secret_number=random.randint(1, 100))
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gr.set_session_state(attempts=0)
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def check_guess(user_guess):
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init_session()
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secret = gr.get_session_state("secret_number")
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gr.set_session_state(attempts=gr.get_session_state("attempts") + 1)
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if user_guess < secret:
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return f"🔻 Too low! Attempts: {gr.get_session_state('attempts')}"
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elif user_guess > secret:
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return f"🔺 Too high! Attempts: {gr.get_session_state('attempts')}"
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else:
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msg = f"🎉 Correct! The number was {secret}. You guessed it in {gr.get_session_state('attempts')} tries!"
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# Reset for new game
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gr.set_session_state(secret_number=random.randint(1, 100))
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gr.set_session_state(attempts=0)
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return msg
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with gr.Blocks() as demo:
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gr.Markdown("## 🎯 Guess the Number Game\nGuess a number between 1 and 100.")
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number_input = gr.Number(label="Your Guess", precision=0)
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guess_button = gr.Button("Guess")
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output = gr.Textbox(label="Result")
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guess_button.click(fn=check_guess, inputs=number_input, outputs=output)
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demo.launch()
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