btl
Browse files
src/lib/components/Battle/BattleField.svelte
CHANGED
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@@ -399,8 +399,8 @@
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.player-status-effects {
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position: absolute;
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-
bottom:
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-
left:
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z-index: 5;
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}
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.player-status-effects {
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position: absolute;
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+
bottom: 117px;
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left: 13px;
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z-index: 5;
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}
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src/lib/components/Battle/StatusEffectIndicator.svelte
CHANGED
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@@ -64,7 +64,6 @@
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font-size: 0.7rem;
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font-weight: bold;
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text-shadow: 0 1px 2px rgba(0, 0, 0, 0.5);
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-
animation: pulse 1.5s infinite;
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}
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.status-icon {
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font-size: 0.7rem;
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font-weight: bold;
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text-shadow: 0 1px 2px rgba(0, 0, 0, 0.5);
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}
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.status-icon {
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src/lib/components/Pages/Battle.svelte
CHANGED
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@@ -125,7 +125,7 @@
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case 'catch':
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if (isWildBattle) {
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processingTurn = true;
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-
currentMessage = 'You
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setTimeout(() => {
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currentMessage = 'The wild piclet broke free!';
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processingTurn = false;
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case 'catch':
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if (isWildBattle) {
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processingTurn = true;
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+
currentMessage = 'You took a Pic-ture!';
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setTimeout(() => {
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currentMessage = 'The wild piclet broke free!';
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processingTurn = false;
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