from fastapi import FastAPI, HTTPException from fastapi.middleware.cors import CORSMiddleware from pydantic import BaseModel, Field import onnxruntime as ort import numpy as np import chess import time import logging import os from typing import Optional, Tuple logging.basicConfig(level=logging.INFO, format='%(asctime)s - %(levelname)s - %(message)s') logger = logging.getLogger(__name__) class NexusNanoEngine: PIECE_VALUES = {chess.PAWN: 1, chess.KNIGHT: 3, chess.BISHOP: 3, chess.ROOK: 5, chess.QUEEN: 9, chess.KING: 0} def __init__(self, model_path: str): if not os.path.exists(model_path): raise FileNotFoundError(f"Model not found: {model_path}") logger.info(f"Loading model from {model_path}...") sess_options = ort.SessionOptions() sess_options.intra_op_num_threads = 2 sess_options.graph_optimization_level = ort.GraphOptimizationLevel.ORT_ENABLE_ALL self.session = ort.InferenceSession(model_path, sess_options=sess_options, providers=['CPUExecutionProvider']) self.input_name = self.session.get_inputs()[0].name self.output_name = self.session.get_outputs()[0].name self.nodes = 0 logger.info("✅ Nexus-Nano engine loaded") def fen_to_tensor(self, fen: str) -> np.ndarray: board = chess.Board(fen) tensor = np.zeros((1, 12, 8, 8), dtype=np.float32) piece_map = {chess.PAWN: 0, chess.KNIGHT: 1, chess.BISHOP: 2, chess.ROOK: 3, chess.QUEEN: 4, chess.KING: 5} for sq, piece in board.piece_map().items(): r, f = divmod(sq, 8) ch = piece_map[piece.piece_type] + (6 if piece.color == chess.BLACK else 0) tensor[0, ch, r, f] = 1.0 return tensor def evaluate(self, board: chess.Board) -> float: self.nodes += 1 tensor = self.fen_to_tensor(board.fen()) output = self.session.run([self.output_name], {self.input_name: tensor}) score = float(output[0][0][0]) * 400.0 return -score if board.turn == chess.BLACK else score def order_moves(self, board, moves): scored = [] for m in moves: s = 0 if board.is_capture(m): v, a = board.piece_at(m.to_square), board.piece_at(m.from_square) if v and a: s = self.PIECE_VALUES.get(v.piece_type, 0) * 10 - self.PIECE_VALUES.get(a.piece_type, 0) if m.promotion == chess.QUEEN: s += 90 scored.append((s, m)) scored.sort(key=lambda x: x[0], reverse=True) return [m for _, m in scored] def alpha_beta(self, board, depth, alpha, beta): if board.is_game_over(): return (-10000 if board.is_checkmate() else 0), None if depth == 0: return self.evaluate(board), None moves = list(board.legal_moves) if not moves: return 0, None moves = self.order_moves(board, moves) best_move, best_score = moves[0], float('-inf') for move in moves: board.push(move) score, _ = self.alpha_beta(board, depth - 1, -beta, -alpha) score = -score board.pop() if score > best_score: best_score, best_move = score, move alpha = max(alpha, score) if alpha >= beta: break return best_score, best_move def search(self, fen: str, depth: int = 3): board = chess.Board(fen) self.nodes = 0 moves = list(board.legal_moves) if not moves: return {'best_move': '0000', 'evaluation': 0.0, 'nodes': 0, 'depth': 0} if len(moves) == 1: return {'best_move': moves[0].uci(), 'evaluation': round(self.evaluate(board)/100, 2), 'nodes': 1, 'depth': 0} best_move, best_score, current_depth = moves[0], float('-inf'), 1 for d in range(1, depth + 1): try: score, move = self.alpha_beta(board, d, float('-inf'), float('inf')) if move: best_move, best_score, current_depth = move, score, d except: break return {'best_move': best_move.uci(), 'evaluation': round(best_score/100, 2), 'depth': current_depth, 'nodes': self.nodes} app = FastAPI(title="Nexus-Nano API", version="1.0.0") app.add_middleware(CORSMiddleware, allow_origins=["*"], allow_credentials=True, allow_methods=["*"], allow_headers=["*"]) engine = None class MoveRequest(BaseModel): fen: str depth: Optional[int] = Field(3, ge=1, le=5) class MoveResponse(BaseModel): best_move: str evaluation: float depth_searched: int nodes_evaluated: int time_taken: int @app.on_event("startup") async def startup(): global engine logger.info("🚀 Starting Nexus-Nano API...") model_path = "/app/nexus_nano.onnx" try: engine = NexusNanoEngine(model_path) logger.info("✅ Engine ready") except Exception as e: logger.error(f"❌ Failed to load engine: {e}") raise @app.get("/health") async def health(): return {"status": "healthy" if engine else "unhealthy", "model_loaded": engine is not None, "version": "1.0.0"} @app.post("/get-move", response_model=MoveResponse) async def get_move(req: MoveRequest): if not engine: raise HTTPException(503, "Engine not loaded") try: chess.Board(req.fen) except: raise HTTPException(400, "Invalid FEN") start = time.time() try: result = engine.search(req.fen, req.depth) elapsed = int((time.time() - start) * 1000) logger.info(f"Move: {result['best_move']} | Eval: {result['evaluation']:+.2f} | Time: {elapsed}ms") return MoveResponse(best_move=result['best_move'], evaluation=result['evaluation'], depth_searched=result['depth'], nodes_evaluated=result['nodes'], time_taken=elapsed) except Exception as e: logger.error(f"Error: {e}") raise HTTPException(500, str(e)) @app.get("/") async def root(): return {"name": "Nexus-Nano", "version": "1.0.0", "status": "online" if engine else "starting"} if __name__ == "__main__": import uvicorn uvicorn.run(app, host="0.0.0.0", port=7860, log_level="info")