Update app.py
Browse files
app.py
CHANGED
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@@ -1,10 +1,15 @@
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from pathlib import Path
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import
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import csv
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#
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WORDS_PATH = Path(__file__).parent / "words.csv"
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EXPECTED_COLS = ["word", "difficulty", "definition", "origin", "sentence"]
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def _load_words(path: Path = WORDS_PATH) -> pd.DataFrame:
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@@ -28,7 +33,6 @@ def _load_words(path: Path = WORDS_PATH) -> pd.DataFrame:
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dtype=str,
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keep_default_na=False
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)
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# If it parsed to 5+ columns, normalize below
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df = df_try
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except Exception:
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# fall back to manual glue if pandas fails
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@@ -54,13 +58,11 @@ def _load_words(path: Path = WORDS_PATH) -> pd.DataFrame:
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df = pd.DataFrame(rows, columns=EXPECTED_COLS)
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# --- Normalize columns ---
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cols = [c.strip().lower() for c in df.columns]
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mapper = {c: c.strip().lower() for c in df.columns}
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df = df.rename(columns=mapper)
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# If there are more than 5 columns, rebuild to our schema
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if df.shape[1] >= 5:
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# take first four known fields if present, then glue rest into sentence
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def pick(colname, default=""):
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return df[colname] if colname in df.columns else default
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base_df = pd.DataFrame({
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@@ -106,3 +108,175 @@ def _load_words(path: Path = WORDS_PATH) -> pd.DataFrame:
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# sort hardest → easiest
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df = df.sort_values("difficulty_score", ascending=False).reset_index(drop=True)
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return df
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# app.py
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# CLI-like Spelling Bee Tutor as a simple Gradio UI (no LLMs, all offline)
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from pathlib import Path
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import os
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import csv
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import pandas as pd
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import gradio as gr
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# ---------- Data loading (robust to messy CSVs) ----------
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WORDS_PATH = Path(__file__).parent / "words.csv"
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EXPECTED_COLS = ["word", "difficulty", "definition", "origin", "sentence"]
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def _load_words(path: Path = WORDS_PATH) -> pd.DataFrame:
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dtype=str,
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keep_default_na=False
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)
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df = df_try
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except Exception:
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# fall back to manual glue if pandas fails
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df = pd.DataFrame(rows, columns=EXPECTED_COLS)
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# --- Normalize columns ---
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mapper = {c: c.strip().lower() for c in df.columns}
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df = df.rename(columns=mapper)
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# If there are more than 5 columns, rebuild to our schema
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if df.shape[1] >= 5:
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def pick(colname, default=""):
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return df[colname] if colname in df.columns else default
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base_df = pd.DataFrame({
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# sort hardest → easiest
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df = df.sort_values("difficulty_score", ascending=False).reset_index(drop=True)
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return df
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DF = _load_words()
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# ---------- Quiz logic ----------
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def _summary(state):
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if not state:
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return "No round active."
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n = state["n"]
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score = state["score"]
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return f"Round complete. Score this round: {score}/{n}."
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def start_quiz(n_words, state):
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df = DF
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if df.empty:
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return (state,
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"words.csv not found or empty.",
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gr.update(value="", interactive=False),
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"Please add a words.csv with at least one 'word' column.",
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"Score: 0/0",
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gr.update(value="", interactive=False))
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try:
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n = int(n_words or 5)
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except Exception:
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n = 5
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n = max(1, min(n, len(df))) # clip to available size
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block = df.head(n).reset_index(drop=True)
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s = {
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"i": 0,
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"n": n,
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"score": 0,
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"words": block["word"].astype(str).tolist(),
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"defs": block["definition"].astype(str).tolist(),
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"orig": block["origin"].astype(str).tolist(),
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"sent": block["sentence"].astype(str).tolist(),
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}
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current = s["words"][0]
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hist = f"Okay! We'll do {n} words this round, hardest → easiest.\nSpell this word: {current}"
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status = "Type your spelling attempt, or click definition/origin/sentence."
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return s, hist, gr.update(value=current, interactive=False), status, f"Score: 0/{n}", gr.update(value="", interactive=True)
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def _check_state(state):
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return bool(state and "words" in state and state["i"] < state["n"])
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def check_attempt(state, attempt, history, current_word, score_md):
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if not _check_state(state):
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return state, history, current_word, "No round active. Click Start.", score_md, gr.update(value="")
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attempt = (attempt or "").strip()
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if not attempt:
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return state, history, current_word, "Type your attempt first.", score_md, gr.update(value="")
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target = state["words"][state["i"]]
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if attempt.lower() == target.lower():
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state["score"] += 1
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msg = "✅ Correct!"
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else:
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msg = "❌ Not quite. Try again or ask for definition/origin/sentence."
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history = f"{history}\nYou: {attempt}\nTutor: {msg}"
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score_md = f"Score: {state['score']}/{state['n']}"
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return state, history, current_word, msg, score_md, gr.update(value="")
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def _safe_text(val, fallback="Not available."):
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v = (val or "").strip()
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return v if v else fallback
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def show_def(state, history, current_word, score_md):
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if not _check_state(state):
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return state, history, current_word, "No round active. Click Start.", score_md
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i = state["i"]
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word = state["words"][i]
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text = _safe_text(state["defs"][i])
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history = f"{history}\nTutor (definition of {word}): {text}"
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return state, history, current_word, f"Definition of {word}: {text}", score_md
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def show_origin(state, history, current_word, score_md):
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if not _check_state(state):
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return state, history, current_word, "No round active. Click Start.", score_md
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i = state["i"]
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word = state["words"][i]
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text = _safe_text(state["orig"][i])
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history = f"{history}\nTutor (origin of {word}): {text}"
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return state, history, current_word, f"Origin of {word}: {text}", score_md
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def show_sentence(state, history, current_word, score_md):
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if not _check_state(state):
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return state, history, current_word, "No round active. Click Start.", score_md
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i = state["i"]
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word = state["words"][i]
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text = _safe_text(state["sent"][i])
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history = f"{history}\nTutor (sentence with {word}): {text}"
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return state, history, current_word, f"Sentence: {text}", score_md
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def next_word(state, history, current_word, score_md):
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if not _check_state(state):
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return state, history, current_word, "No round active. Click Start.", score_md
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state["i"] += 1
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if state["i"] >= state["n"]:
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summary = _summary(state)
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history = f"{history}\n{summary}"
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return {}, history, gr.update(value="", interactive=False), summary, f"Score: {state['score']}/{state['n']}"
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w = state["words"][state["i"]]
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history = f"{history}\nNext word: {w}"
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status = "Type your spelling attempt, or click definition/origin/sentence."
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return state, history, gr.update(value=w, interactive=False), status, f"Score: {state['score']}/{state['n']}"
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def stop_round(state, history, current_word, score_md):
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if not state:
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return {}, history, current_word, "Stopped.", score_md
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summary = _summary(state)
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history = f"{history}\n{summary}"
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return {}, history, gr.update(value="", interactive=False), "Stopped.", f"Score: {state['score']}/{state['n']}"
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# ---------- UI ----------
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with gr.Blocks() as demo:
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gr.Markdown("# NeMo Guardrails Demo (starter UI)\n**CLI-style spelling quiz** — works offline from `words.csv`.")
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with gr.Row():
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n_words = gr.Number(value=5, precision=0, label="Words this round")
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start = gr.Button("Start quiz")
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current_word = gr.Textbox(label="Spell this word", interactive=False)
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attempt = gr.Textbox(label="Your attempt")
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with gr.Row():
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check = gr.Button("Check")
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bdef = gr.Button("definition")
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borg = gr.Button("origin")
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bsent = gr.Button("sentence")
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bnext = gr.Button("next")
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bstop = gr.Button("stop")
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status = gr.Markdown("")
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score_md = gr.Markdown("Score: 0/0")
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history = gr.Textbox(label="History", lines=14)
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state = gr.State({})
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# wire events
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start.click(start_quiz, [n_words, state],
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[state, history, current_word, status, score_md, attempt])
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check.click(check_attempt, [state, attempt, history, current_word, score_md],
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[state, history, current_word, status, score_md, attempt])
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bdef.click(show_def, [state, history, current_word, score_md],
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[state, history, current_word, status, score_md], queue=False)
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borg.click(show_origin, [state, history, current_word, score_md],
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[state, history, current_word, status, score_md], queue=False)
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bsent.click(show_sentence, [state, history, current_word, score_md],
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[state, history, current_word, status, score_md], queue=False)
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bnext.click(next_word, [state, history, current_word, score_md],
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[state, history, current_word, status, score_md], queue=False)
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bstop.click(stop_round, [state, history, current_word, score_md],
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[state, history, current_word, status, score_md], queue=False)
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# ---------- Launch (blocking on Spaces) ----------
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if __name__ == "__main__":
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try:
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demo.queue(concurrency_count=8, max_size=32)
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except Exception:
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pass
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demo.launch(
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server_name="0.0.0.0",
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server_port=int(os.getenv("PORT", "7860")),
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show_error=True,
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)
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