dectect / hand.py
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Create hand.py
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import cv2
import numpy as np
import streamlit as st
from cvzone.HandTrackingModule import HandDetector
# Streamlit app title
st.title("Hand Tracking Drawing App")
# Initialize the webcam
cap = cv2.VideoCapture(0)
# Initialize the hand detector
detector = HandDetector(detectionCon=0.8, maxHands=2)
# Streamlit placeholder for the video feed
video_placeholder = st.empty()
# Initialize drawing canvas
height, width = 500, 800
background_color = (0, 0, 0)
img = np.full((height, width, 3), background_color, dtype=np.uint8)
img_show = img.copy()
# Function to draw shapes
def draw(shape, x1, x2, y1, y2, color, thickness):
if shape == "line":
cv2.line(img, (x1, y1), (x2, y2), color, thickness)
elif shape == "circle":
cv2.circle(img, ((x2 + x1) // 2, (y2 + y1) // 2), int((np.sqrt((x2 - x1)**2 + (y2 - y1)**2)) / 2), color, thickness)
elif shape == "rectangle":
cv2.rectangle(img, (x1, y1), (x2, y2), color, thickness)
# Main loop
while True:
# Read a frame from the webcam
success, frame = cap.read()
if not success:
st.error("Failed to capture video from the webcam.")
break
# Detect hands in the frame
hands, frame = detector.findHands(frame)
# Display the frame in the Streamlit app
video_placeholder.image(frame, channels="BGR", use_column_width=True)
# Check for hand gestures and draw on the canvas
if hands:
# Example: Draw a line if two fingers are detected
if len(hands) == 2:
x1, y1 = hands[0]['center']
x2, y2 = hands[1]['center']
draw("line", x1, x2, y1, y2, (0, 255, 0), 5)
# Display the drawing canvas
st.image(img, channels="BGR", use_column_width=True)
# Release the webcam
cap.release()