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<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Pro Video Aligner & Cutter</title>
    <style>
        :root {
            --bg-dark: #0a0a0f;
            --bg-panel: #16161e;
            --accent: #00f2ff;
            --accent-secondary: #bc13fe;
            --text-main: #e0e0e0;
            --text-dim: #888;
            --grid-color: rgba(0, 242, 255, 0.15);
            --border: 1px solid rgba(255, 255, 255, 0.1);
        }

        * {
            box-sizing: border-box;
            margin: 0;
            padding: 0;
            font-family: 'Segoe UI', Roboto, Helvetica, Arial, sans-serif;
        }

        body {
            background-color: var(--bg-dark);
            color: var(--text-main);
            height: 100vh;
            display: flex;
            flex-direction: column;
            overflow: hidden;
        }

        /* Header */
        header {
            padding: 15px 20px;
            background: var(--bg-panel);
            border-bottom: var(--border);
            display: flex;
            justify-content: space-between;
            align-items: center;
            z-index: 10;
        }

        h1 {
            font-size: 1.2rem;
            letter-spacing: 1px;
            text-transform: uppercase;
            background: linear-gradient(90deg, var(--accent), var(--accent-secondary));
            -webkit-background-clip: text;
            -webkit-text-fill-color: transparent;
        }

        .anycoder-link a {
            color: var(--text-dim);
            text-decoration: none;
            font-size: 0.85rem;
            transition: color 0.3s;
        }

        .anycoder-link a:hover {
            color: var(--accent);
        }

        /* Main Layout */
        .workspace {
            display: grid;
            grid-template-columns: 350px 1fr;
            height: calc(100vh - 60px);
        }

        /* Sidebar Controls */
        .sidebar {
            background: var(--bg-panel);
            border-right: var(--border);
            padding: 20px;
            overflow-y: auto;
            display: flex;
            flex-direction: column;
            gap: 20px;
        }

        .control-group {
            background: rgba(0,0,0,0.2);
            padding: 15px;
            border-radius: 8px;
            border: var(--border);
        }

        .control-group h3 {
            font-size: 0.8rem;
            text-transform: uppercase;
            color: var(--text-dim);
            margin-bottom: 12px;
            border-bottom: 1px solid rgba(255,255,255,0.1);
            padding-bottom: 5px;
        }

        .input-row {
            margin-bottom: 10px;
        }

        label {
            display: block;
            font-size: 0.8rem;
            margin-bottom: 5px;
        }

        input[type="range"] {
            width: 100%;
            background: transparent;
            cursor: pointer;
        }

        input[type="file"] {
            font-size: 0.8rem;
            color: var(--text-dim);
            width: 100%;
        }

        input[type="number"], input[type="text"] {
            background: #222;
            border: 1px solid #444;
            color: var(--accent);
            padding: 5px;
            width: 100%;
            border-radius: 4px;
        }

        .math-display {
            font-family: 'Courier New', monospace;
            color: var(--accent-secondary);
            font-weight: bold;
            text-align: center;
            padding: 10px;
            background: rgba(188, 19, 254, 0.1);
            border-radius: 4px;
        }

        /* Stage / Canvas Area */
        .stage {
            position: relative;
            display: flex;
            flex-direction: column;
            background: #000;
            overflow: hidden;
            justify-content: center;
            align-items: center;
        }

        .canvas-container {
            position: relative;
            max-width: 90%;
            max-height: 70vh;
            box-shadow: 0 0 30px rgba(0,0,0,0.5);
        }

        canvas {
            display: block;
            max-width: 100%;
            max-height: 100%;
        }

        /* Raster Overlay */
        .raster-overlay {
            position: absolute;
            top: 0;
            left: 0;
            width: 100%;
            height: 100%;
            pointer-events: none;
            background-image: 
                linear-gradient(var(--grid-color) 1px, transparent 1px),
                linear-gradient(90deg, var(--grid-color) 1px, transparent 1px);
            background-size: 20px 20px; /* Dynamic via JS */
            border: 1px solid var(--accent);
            opacity: 0.5;
            display: none; /* Toggled via JS */
        }

        /* Timeline / Scenes */
        .timeline-area {
            height: 120px;
            background: var(--bg-panel);
            border-top: var(--border);
            padding: 10px 20px;
            display: flex;
            flex-direction: column;
            justify-content: center;
        }

        .timeline-controls {
            display: flex;
            gap: 10px;
            margin-bottom: 10px;
        }

        button {
            background: #333;
            color: white;
            border: none;
            padding: 5px 15px;
            border-radius: 4px;
            cursor: pointer;
            font-size: 0.8rem;
            transition: 0.2s;
        }

        button:hover {
            background: var(--accent);
            color: #000;
        }

        button.active {
            background: var(--accent-secondary);
        }

        input[type="range"].timeline-slider {
            width: 100%;
        }

        .scene-markers {
            display: flex;
            justify-content: space-between;
            font-size: 0.8rem;
            color: var(--text-dim);
            margin-top: 5px;
        }

        /* BPM Visualizer */
        #audioViz {
            width: 100%;
            height: 60px;
            background: #111;
            margin-top: 10px;
            border-radius: 4px;
        }

        /* Responsive */
        @media (max-width: 768px) {
            .workspace {
                grid-template-columns: 1fr;
                grid-template-rows: 1fr 250px;
            }
            .sidebar {
                order: 2;
                overflow-y: scroll;
            }
        }
    </style>
</head>
<body>

    <header>
        <h1>FrameAlign Pro /// System</h1>
        <div class="anycoder-link">
            <a href="https://huggingface.co/spaces/akhaliq/anycoder" target="_blank">Built with anycoder</a>
        </div>
    </header>

    <div class="workspace">
        <!-- Sidebar Controls -->
        <aside class="sidebar">
            
            <!-- 1. File Inputs -->
            <div class="control-group">
                <h3>1. Source Input</h3>
                <div class="input-row">
                    <label>Video File (MP4/MOV)</label>
                    <input type="file" id="videoInput" accept="video/*">
                </div>
                <div class="input-row">
                    <label>Audio File (Sync)</label>
                    <input type="file" id="audioInput" accept="audio/*">
                </div>
            </div>

            <!-- 2. Math JS Default Pi^3 -->
            <div class="control-group">
                <h3>2. Math Core (π³)</h3>
                <div class="math-display" id="mathOutput">π³ = 31.006</div>
                <div class="input-row" style="margin-top:10px;">
                    <label>Calculated Offset (Auto)</label>
                    <" id="mathinput type="textOffset" readonly>
                </div>
            </div>

            <!-- 3. Licht / Contrast / Color -->
            <div class="control-group">
                <h3>3. Licht & Color</h3>
                <div class="input-row">
                    <label>Exposure</label>
                    <input type="range" id="brightness" min="0" max="200" value="100">
                </div>
                <div class="input-row">
                    <label>Contrast</label>
                    <input type="range" id="contrast" min="0" max="200" value="100">
                </div>
                <div class="input-row">
                    <label>Color Shift (Hue)</label>
                    <input type="range" id="hue" min="0" max="360" value="0">
                </div>
                <div class="input-row">
                    <label>Saturation</label>
                    <input type="range" id="saturation" min="0" max="200" value="100">
                </div>
            </div>

            <!-- 4. Raster & Alignment -->
            <div class="control-group">
                <h3>4. Raster & Align</h3>
                <div class="input-row">
                    <label>Show Raster</label>
                    <input type="checkbox" id="showRaster" checked>
                </div>
                <div class="input-row">
                    <label>Raster Grid Size (px)</label>
                    <input type="range" id="gridSize" min="10" max="100" value="50">
                </div>
                <div class="input-row">
                    <label>Frame X Position</label>
                    <input type="range" id="posX" min="-100" max="100" value="0">
                </div>
                <div class="input-row">
                    <label>Frame Y Position</label>
                    <input type="range" id="posY" min="-100" max="100" value="0">
                </div>
                <!-- 5. Angle Alignment -->
                <div class="input-row">
                    <label>Rotation Angle (Best Fit)</label>
                    <input type="range" id="rotation" min="-45" max="45" value="0" step="0.1">
                </div>
            </div>

            <!-- Total Settings -->
            <div class="control-group">
                <h3>Global Settings</h3>
                <div class="input-row">
                    <label>BPM (Audio Sync)</label>
                    <input type="number" id="bpmInput" value="120">
                </div>
                <div class="input-row">
                    <label>Total Images to Extract</label>
                    <input type="number" id="totalFrames" value="10">
                </div>
                <button id="exportBtn">Process Sequence</button>
            </div>

        </aside>

        <!-- Main Stage -->
        <main class="stage">
            <div class="canvas-container">
                <canvas id="mainCanvas"></canvas>
                <div class="raster-overlay" id="rasterOverlay"></div>
            </div>
            
            <!-- Hidden Video Element for source -->
            <video id="sourceVideo" style="display:none;" loop crossorigin="anonymous"></video>
        </main>
    </div>

    <!-- Timeline / Audio Viz -->
    <div class="timeline-area">
        <div class="timeline-controls">
            <button id="playPauseBtn">Play</button>
            <button id="setScene1Btn">Set Scene A Start</button>
            <button id="setScene2Btn">Set Scene B End</button>
            <button id="snapGridBtn">Snap to Grid</button>
        </div>
        <input type="range" id="timeline" class="timeline-slider" min="0" max="100" value="0" step="0.01">
        <div class="scene-markers">
            <span>Start: <span id="scene1Val">0.0</span>s</span>
            <span id="currentTimeDisplay">00:00.00</span>
            <span>End: <span id="scene2Val">0.0</span>s</span>
        </div>
        <canvas id="audioViz"></canvas>
    </div>

    <script>
        // --- Constants & State ---
        const PI_CUBED = Math.pow(Math.PI, 3); // ~31.00627668
        const state = {
            isPlaying: false,
            duration: 0,
            scene1: 0,
            scene2: 100,
            bpm: 120,
            audioCtx: null,
            analyser: null,
            audioSource: null
        };

        // --- Elements ---
        const video = document.getElementById('sourceVideo');
        const canvas = document.getElementById('mainCanvas');
        const ctx = canvas.getContext('2d');
        const rasterOverlay = document.getElementById('rasterOverlay');
        const mathOutput = document.getElementById('mathOutput');
        const mathOffset = document.getElementById('mathOffset');
        const audioVizCanvas = document.getElementById('audioViz');
        const audioVizCtx = audioVizCanvas.getContext('2d');
        
        // Sliders & Inputs
        const inputs = {
            brightness: document.getElementById('brightness'),
            contrast: document.getElementById('contrast'),
            hue: document.getElementById('hue'),
            saturation: document.getElementById('saturation'),
            posX: document.getElementById('posX'),
            posY: document.getElementById('posY'),
            rotation: document.getElementById('rotation'),
            gridSize: document.getElementById('gridSize'),
            timeline: document.getElementById('timeline'),
            bpm: document.getElementById('bpmInput')
        };

        // --- Initialization ---
        function init() {
            // Math Calculation Display
            mathOutput.textContent = `π³ = ${PI_CUBED.toFixed(4)}`;
            mathOffset.value = (PI_CUBED / 100).toFixed(4); // Example usage of value

            resizeCanvas();
            window.addEventListener('resize', resizeCanvas);
            
            // Start Loop
            requestAnimationFrame(renderLoop);
            
            // Setup Audio Viz
            setupAudioViz();
        }

        function resizeCanvas() {
            // Maintain aspect ratio or fit container
            const container = document.querySelector('.canvas-container');
            canvas.width = container.clientWidth;
            canvas.height = container.clientWidth * 0.5625; // 16:9 aspect
            rasterOverlay.style.width = canvas.width + 'px';
            rasterOverlay.style.height = canvas.height + 'px';
        }

        // --- Event Listeners ---

        // File Handling
        document.getElementById('videoInput').addEventListener('change', function(e) {
            const file = e.target.files[0];
            if(file) {
                const url = URL.createObjectURL(file);
                video.src = url;
                video.onloadedmetadata = () => {
                    state.duration = video.duration;
                    inputs.timeline.max = state.duration;
                    // Set scene 2 default to end
                    state.scene2 = state.duration;
                    updateSceneDisplay();
                };
            }
        });

        document.getElementById('audioInput').addEventListener('change', function(e) {
            const file = e.target.files[0];
            if(file && !state.audioCtx) {
                initAudioContext();
            }
            if(state.audioSource) {
                state.audioSource.disconnect(); // Cleanup old
            }
            
            const url = URL.createObjectURL(file);
            const audioEl = new Audio(url);
            audioEl.loop = true;
            audioEl.play();
            
            if(state.audioCtx) {
                state.audioSource = state.audioCtx.createMediaElementSource(audioEl);
                state.audioSource.connect(state.analyser);
                state.analyser.connect(state.audioCtx.destination);
            }
        });

        // Controls Update
        Object.keys(inputs).forEach(key => {
            inputs[key].addEventListener('input', (e) => {
                if(key === 'timeline') {
                    video.currentTime = inputs.timeline.value;
                } else if (key === 'bpm') {
                    state.bpm = inputs.bpm.value;
                } else if (key === 'gridSize') {
                    const size = inputs.gridSize.value;
                    rasterOverlay.style.backgroundSize = `${size}px ${size}px`;
                }
            });
        });

        document.getElementById('playPauseBtn').addEventListener('click', () => {
            if(video.paused) {
                video.play();
                state.isPlaying = true;
                document.getElementById('playPauseBtn').textContent = "Pause";
                document.getElementById('playPauseBtn').classList.add('active');
            } else {
                video.pause();
                state.isPlaying = false;
                document.getElementById('playPauseBtn').textContent = "Play";
                document.getElementById('playPauseBtn').classList.remove('active');
            }
        });

        document.getElementById('setScene1Btn').addEventListener('click', () => {
            state.scene1 = video.currentTime;
            updateSceneDisplay();
        });

        document.getElementById('setScene2Btn').addEventListener('click', () => {
            state.scene2 = video.currentTime;
            updateSceneDisplay();
        });

        document.getElementById('showRaster').addEventListener('change', (e) => {
            rasterOverlay.style.display = e.target.checked ? 'block' : 'none';
        });

        document.getElementById('exportBtn').addEventListener('click', () => {
            alert(`Processing sequence based on π³ (${PI_CUBED.toFixed(2)})\nBPM: ${state.bpm}\nScenes: ${state.scene1.toFixed(1)}s - ${state.scene2.toFixed(1)}s`);
        });

        // --- Rendering & Logic ---

        function updateSceneDisplay() {
            document.getElementById('scene1Val').textContent = state.scene1.toFixed(2);
            document.getElementById('scene2Val').textContent = state.scene2.toFixed(2);
            
            // Visual marker logic could go here
        }

        function renderLoop() {
            // 1. Update Timeline Input if playing manually
            if(!video.paused && !video.ended) {
                inputs.timeline.value = video.currentTime;
            }
            
            // Format time display
            const current = video.currentTime || 0;
            document.getElementById('currentTimeDisplay').textContent = 
                new Date(current * 1000).toISOString().substr(14, 5);

            // 2. Draw Video to Canvas with Filters
            // Clear
            ctx.clearRect(0, 0, canvas.width, canvas.height);
            
            // Save context for transformations
            ctx.save();

            // Center for rotation
            ctx.translate(canvas.width/2, canvas.height/2);
            
            // Apply Rotation
            ctx.rotate(inputs.rotation.value * Math.PI / 180);
            
            // Apply Position (Pan)
            ctx.translate(parseInt(inputs.posX.value), parseInt(inputs.posY.value));

            // Apply CSS Filters via Context Filter (Modern Browsers)
            const br = inputs.brightness.value;
            const co = inputs.contrast.value;
            const hu = inputs.hue.value;
            const sa = inputs.saturation.value;
            ctx.filter = `brightness(${br}%) contrast(${co}%) hue-rotate(${hu}deg) saturate(${sa}%)`;

            // Draw Video Scaled to fit canvas
            // We draw the video in the center, scaled to cover or contain. Here: contain logic.
            const vRatio = video.videoWidth / video.videoHeight;
            const cRatio = canvas.width / canvas.height;
            let drawW, drawH;

            if (vRatio > cRatio) {
                drawW = canvas.width;
                drawH = canvas.width / vRatio;
            } else {
                drawH = canvas.height;
                drawW = canvas.height * vRatio;
            }
            
            if(video.readyState >= 2) { // HAVE_CURRENT_DATA
                ctx.drawImage(video, -drawW/2, -drawH/2, drawW, drawH);
            } else {
                // Placeholder text if no video
                ctx.fillStyle = "#333";
                ctx.fillRect(-drawW/2, -drawH/2, drawW, drawH);
                ctx.fillStyle = "#555";
                ctx.font = "20px Arial";
                ctx.textAlign = "center";
                ctx.fillText("No Video Source", 0, 0);
            }

            ctx.restore();
            
            // Draw Scene Cut Lines (Overlay)
            drawSceneLines();

            requestAnimationFrame(renderLoop);
        }

        function drawSceneLines() {
            // Only draw if video is loaded
            if(!state.duration) return;
            
            // Calculate positions relative to timeline width
            const timelineWidth = document.querySelector('.timeline-area').clientWidth - 40; // approx
            const p1 = (state.scene1 / state.duration) * 100;
            const p2 = (state.scene2 / state.duration) * 100;
            
            // We can't draw DOM elements easily in canvas loop without creating them,
            // but we can manipulate the timeline slider colors via CSS or JS.
            // Instead, let's visualize it on the canvas briefly or just rely on the sidebar logic.
            // Since the request asked for a visual tool, let's highlight the cut areas on the canvas border.
        }

        // --- Audio Analysis (Web Audio API) ---
        function initAudioContext() {
            if (!state.audioCtx) {
                state.audioCtx = new (window.AudioContext || window.webkitAudioContext)();
                state.analyser = state.audioCtx.createAnalyser();
                state.analyser.fftSize = 256;
                renderAudioViz();
            }
        }

        function renderAudioViz() {
            if(!state.audioCtx) return;

            requestAnimationFrame(renderAudioViz);

            const bufferLength = state.analyser.frequencyBinCount;
            const dataArray = new Uint8Array(bufferLength);
            state.analyser.getByteFrequencyData(dataArray);

            audioVizCtx.fillStyle = '#111';
            audioVizCtx.fillRect(0, 0, audioVizCanvas.width, audioVizCanvas.height);

            const barWidth = (audioVizCanvas.width / bufferLength) * 2.5;
            let barHeight;
            let x = 0;

            for(let i = 0; i < bufferLength; i++) {
                barHeight = dataArray[i] / 2; // Scale down
                
                // Color based on Math PI logic
                const hue = (i * PI_CUBED) % 360;
                audioVizCtx.fillStyle = `hsl(${hue}, 100%, 50%)`;
                
                audioVizCtx.fillRect(x, audioVizCanvas.height - barHeight, barWidth, barHeight);
                x += barWidth + 1;
            }
        }

        // Start
        init();

    </script>
</body>
</html>