anycoder-66c8184a / index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>CSS Gen-Algo & 3D Experimental Lab</title>
<!-- Import Icons -->
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
<!-- Three.js -->
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
<style>
:root {
--bg-color: #050505;
--panel-bg: rgba(20, 20, 25, 0.75);
--accent-primary: #00f3ff;
--accent-secondary: #bd00ff;
--text-main: #ffffff;
--text-muted: #888888;
--border-color: rgba(255, 255, 255, 0.1);
--card-ratio-w: 4;
--card-ratio-h: 5;
}
* {
box-sizing: border-box;
margin: 0;
padding: 0;
font-family: 'Segoe UI', Roboto, Helvetica, Arial, sans-serif;
}
body {
background-color: var(--bg-color);
color: var(--text-main);
overflow: hidden; /* App-like feel */
height: 100vh;
width: 100vw;
}
/* --- 3D Background Canvas --- */
#bg-canvas {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
z-index: -1;
pointer-events: none; /* Let clicks pass through */
}
/* --- Header --- */
header {
display: flex;
justify-content: space-between;
align-items: center;
padding: 1rem 2rem;
background: rgba(0, 0, 0, 0.8);
backdrop-filter: blur(10px);
border-bottom: 1px solid var(--border-color);
z-index: 100;
}
.brand {
font-size: 1.2rem;
font-weight: 700;
letter-spacing: 2px;
text-transform: uppercase;
background: linear-gradient(90deg, var(--accent-primary), var(--accent-secondary));
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
}
.anycoder-link {
font-size: 0.8rem;
color: var(--text-muted);
text-decoration: none;
transition: color 0.3s;
}
.anycoder-link:hover { color: var(--accent-primary); }
/* --- Main Layout --- */
main {
display: grid;
grid-template-columns: 350px 1fr;
height: calc(100vh - 70px);
position: relative;
}
/* --- Sidebar / Controls --- */
aside {
background: var(--panel-bg);
backdrop-filter: blur(15px);
border-right: 1px solid var(--border-color);
padding: 1.5rem;
overflow-y: auto;
display: flex;
flex-direction: column;
gap: 1.5rem;
}
h2 {
font-size: 0.9rem;
text-transform: uppercase;
color: var(--accent-primary);
margin-bottom: 0.8rem;
border-bottom: 1px solid var(--border-color);
padding-bottom: 0.3rem;
}
.control-group {
display: flex;
flex-direction: column;
gap: 0.5rem;
}
label {
font-size: 0.8rem;
color: var(--text-muted);
}
textarea {
background: rgba(0, 0, 0, 0.5);
border: 1px solid var(--border-color);
color: #00ff00;
font-family: 'Courier New', monospace;
font-size: 0.75rem;
padding: 0.5rem;
border-radius: 4px;
resize: vertical;
min-height: 80px;
}
textarea:focus { outline: 1px solid var(--accent-primary); }
button {
background: linear-gradient(45deg, var(--accent-secondary), #8000ff);
border: none;
color: white;
padding: 0.8rem;
border-radius: 4px;
cursor: pointer;
font-weight: 600;
text-transform: uppercase;
font-size: 0.8rem;
transition: transform 0.2s, box-shadow 0.2s;
display: flex;
align-items: center;
justify-content: center;
gap: 0.5rem;
}
button:hover {
transform: translateY(-2px);
box-shadow: 0 4px 15px rgba(189, 0, 255, 0.4);
}
button.secondary {
background: transparent;
border: 1px solid var(--accent-primary);
color: var(--accent-primary);
}
button.secondary:hover {
background: rgba(0, 243, 255, 0.1);
box-shadow: 0 0 10px rgba(0, 243, 255, 0.2);
}
/* --- 3D Scanner Preview --- */
#scanner-preview {
width: 100%;
height: 150px;
background: #000;
border: 1px solid var(--border-color);
border-radius: 4px;
position: relative;
overflow: hidden;
}
#scanner-preview canvas {
width: 100%;
height: 100%;
}
/* --- Performance Curve --- */
#chart-canvas {
width: 100%;
height: 100px;
background: rgba(0,0,0,0.3);
border: 1px solid var(--border-color);
border-radius: 4px;
}
/* --- Gallery / Workspace --- */
#workspace {
padding: 2rem;
overflow: hidden;
display: flex;
flex-direction: column;
}
.toolbar {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 1rem;
}
.zoom-control {
display: flex;
align-items: center;
gap: 10px;
}
input[type="range"] {
accent-color: var(--accent-primary);
}
/* --- Gallery Grid --- */
#gallery-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(200px, 1fr));
gap: 1.5rem;
overflow-y: auto;
flex-grow: 1;
padding-right: 10px;
padding-bottom: 20px;
align-content: start;
}
/* Custom Scrollbar */
#gallery-grid::-webkit-scrollbar {
width: 8px;
}
#gallery-grid::-webkit-scrollbar-track {
background: rgba(255,255,255,0.05);
}
#gallery-grid::-webkit-scrollbar-thumb {
background: var(--border-color);
border-radius: 4px;
}
/* --- The Card (4:5) --- */
.card {
aspect-ratio: 4 / 5;
background: rgba(20,20,20,0.8);
border: 1px solid var(--border-color);
border-radius: 8px;
position: relative;
display: flex;
flex-direction: column;
overflow: hidden;
transition: all 0.3s ease;
cursor: pointer;
box-shadow: 0 4px 6px rgba(0,0,0,0.3);
}
.card:hover {
transform: translateY(-5px) scale(1.02);
z-index: 10;
box-shadow: 0 10px 30px rgba(0,0,0,0.5);
}
/* Card Visuals (Generated CSS applies here) */
.card-visual {
flex-grow: 1;
position: relative;
display: flex;
align-items: center;
justify-content: center;
overflow: hidden;
}
/* The "Shrunk" 3D Model representation in card */
.card-model-placeholder {
width: 60%;
height: 60%;
background: rgba(255,255,255,0.05);
border-radius: 50%;
display: flex;
align-items: center;
justify-content: center;
font-size: 2rem;
color: rgba(255,255,255,0.2);
transition: all 0.5s;
}
.card:hover .card-model-placeholder {
transform: rotate(45deg) scale(1.1);
color: var(--accent-primary);
}
.card-info {
padding: 1rem;
background: rgba(0,0,0,0.9);
border-top: 1px solid var(--border-color);
}
.card-title {
font-size: 0.8rem;
font-weight: bold;
margin-bottom: 0.3rem;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.card-meta {
font-size: 0.6rem;
color: var(--text-muted);
display: flex;
justify-content: space-between;
}
.save-btn {
position: absolute;
top: 10px;
right: 10px;
background: rgba(0,0,0,0.6);
border: 1px solid var(--text-muted);
color: white;
width: 30px;
height: 30px;
border-radius: 50%;
display: flex;
align-items: center;
justify-content: center;
cursor: pointer;
opacity: 0;
transition: opacity 0.2s;
}
.card:hover .save-btn { opacity: 1; }
.save-btn:hover { background: var(--accent-primary); border-color: var(--accent-primary); color: black; }
/* --- Toast Notification --- */
#toast-container {
position: fixed;
bottom: 20px;
right: 20px;
z-index: 1000;
display: flex;
flex-direction: column;
gap: 10px;
}
.toast {
background: rgba(10, 10, 15, 0.95);
border-left: 4px solid var(--accent-primary);
color: white;
padding: 1rem 1.5rem;
border-radius: 4px;
box-shadow: 0 5px 15px rgba(0,0,0,0.5);
animation: slideIn 0.3s ease-out;
font-size: 0.9rem;
display: flex;
align-items: center;
gap: 10px;
}
@keyframes slideIn {
from { transform: translateX(100%); opacity: 0; }
to { transform: translateX(0); opacity: 1; }
}
/* Responsive */
@media (max-width: 900px) {
main { grid-template-columns: 1fr; grid-template-rows: auto 1fr; overflow-y: auto; height: auto;}
aside { height: auto; max-height: 300px; border-right: none; border-bottom: 1px solid var(--border-color); }
#workspace { height: 600px; }
}
</style>
</head>
<body>
<!-- 3D Background -->
<canvas id="bg-canvas"></canvas>
<!-- Header -->
<header>
<div class="brand"><i class="fa-solid fa-dna"></i> CSS GEN-ALGO LAB</div>
<a href="https://huggingface.co/spaces/akhaliq/anycoder" target="_blank" class="anycoder-link">
Built with anycoder <i class="fa-solid fa-external-link-alt"></i>
</a>
</header>
<main>
<!-- Sidebar Controls -->
<aside>
<!-- CSS Models Mixer -->
<section>
<h2><i class="fa-solid fa-code"></i> CSS Models (Import)</h2>
<div class="control-group">
<label>Model A (Base)</label>
<textarea id="css-model-a" spellcheck="false">
.card-visual {
background: radial-gradient(circle, #2a2a2a, #000);
border: 2px solid #00f3ff;
}
.card-model-placeholder {
box-shadow: 0 0 15px #00f3ff;
border: 1px dashed #00f3ff;
border-radius: 10px;
}</textarea>
</div>
<div class="control-group">
<label>Model B (Variant)</label>
<textarea id="css-model-b" spellcheck="false">
.card-visual {
background: linear-gradient(135deg, #1a001a, #000);
border: 1px solid #bd00ff;
}
.card-model-placeholder {
box-shadow: 0 0 20px #bd00ff;
border-radius: 50%;
background: rgba(189, 0, 255, 0.1);
}</textarea>
</div>
<button id="btn-mix" style="margin-top: 10px;">
<i class="fa-solid fa-shuffle"></i> Mix & Regenerate
</button>
</section>
<!-- 3D Scanner / Source Code -->
<section>
<h2><i class="fa-solid fa-cube"></i> 3D Source Scanner</h2>
<div class="control-group">
<label>Source Code / URL / ID</label>
<textarea id="source-input" placeholder="Paste code, URL (.obj/.gltf), or ID here..."></textarea>
</div>
<button id="btn-scan" class="secondary">
<i class="fa-solid fa-radar"></i> Scan & Extract
</button>
<div id="scanner-preview">
<!-- Mini 3D Viewport -->
</div>
</section>
<!-- Performance Curve -->
<section>
<h2><i class="fa-solid fa-chart-line"></i> Performance</h2>
<canvas id="chart-canvas"></canvas>
</section>
</aside>
<!-- Gallery Workspace -->
<section id="workspace">
<div class="toolbar">
<h3>Generated Gallery (4:5)</h3>
<div class="zoom-control">
<i class="fa-solid fa-magnifying-glass-minus"></i>
<input type="range" id="zoom-slider" min="0.5" max="1.5" step="0.1" value="1">
<i class="fa-solid fa-magnifying-glass-plus"></i>
</div>
</div>
<div id="gallery-grid">
<!-- Cards will be injected here via JS -->
</div>
</section>
</main>
<!-- Toast Container -->
<div id="toast-container"></div>
<script>
// --- 1. GLOBAL STATE & CONFIG ---
const state = {
cards: [],
zoom: 1,
mixedCSS: '',
scannedModelType: 'cube' // cube, sphere, complex
};
const galleryGrid = document.getElementById('gallery-grid');
const zoomSlider = document.getElementById('zoom-slider');
// --- 2. UTILITIES ---
function showToast(message, type = 'info') {
const container = document.getElementById('toast-container');
const toast = document.createElement('div');
toast.className = 'toast';
toast.innerHTML = `<i class="fa-solid ${type === 'success' ? 'fa-check-circle' : 'fa-info-circle'}"></i> ${message}`;
container.appendChild(toast);
setTimeout(() => {
toast.style.opacity = '0';
setTimeout(() => toast.remove(), 300);
}, 3000);
}
function randomId() {
return Math.random().toString(36).substr(2, 9);
}
// --- 3. CSS GENETIC ALGORITHM (MIXER) ---
function mixCSSModels(cssA, cssB) {
// Split into blocks (separated by })
const blocksA = cssA.split('}').filter(b => b.trim() !== '');
const blocksB = cssB.split('}').filter(b => b.trim() !== '');
const mixedBlocks = [];
// Heuristic: Mix lines/blocks randomly
const maxLen = Math.max(blocksA.length, blocksB.length);
for(let i=0; i < maxLen; i++) {
const pickA = Math.random() > 0.5;
let block = '';
if(pickA && blocksA[i]) {
block = blocksA[i] + '}';
} else if (!pickA && blocksB[i]) {
block = blocksB[i] + '}';
} else if (blocksA[i]) {
block = blocksA[i] + '}';
} else if (blocksB[i]) {
block = blocksB[i] + '}';
}
// Randomly mutate a property value (Simulation)
if(block.includes('px') || block.includes('deg')) {
block = block.replace(/(\d+(\.\d+)?)/g, (match) => {
if(Math.random() > 0.8) return parseFloat(match) * (0.8 + Math.random() * 0.4);
return match;
});
}
mixedBlocks.push(block);
}
return mixedBlocks.join('\n');
}
// --- 4. CARD GENERATION ---
function createCard(styleString, index) {
const card = document.createElement('div');
card.className = 'card';
// Apply zoom via CSS variable or inline style handled by container,
// but specific mix styles need a scope.
// We will use a unique ID for the style tag to scope it to just this card or use inline styles.
// For simplicity and "mixing lines" demo, we'll create a scoped style element or inject classes.
// Better: Inject a style block specifically for this card's ID.
const cardId = `card-${randomId()}`;
card.id = cardId;
// Extract relevant parts or wrap the mixed CSS
// Assuming the mixed CSS targets .card-visual or .card-model-placeholder
const scopedStyle = styleString.replace(/\.card-visual/g, `#${cardId} .card-visual`)
.replace(/\.card-model-placeholder/g, `#${cardId} .card-model-placeholder`);
const styleEl = document.createElement('style');
styleEl.innerHTML = scopedStyle;
card.appendChild(styleEl);
// Content
const visual = document.createElement('div');
visual.className = 'card-visual';
// 3D Placeholder (Shrunk model)
const placeholder = document.createElement('div');
placeholder.className = 'card-model-placeholder';
// Icon based on scanned type
let iconClass = 'fa-cube';
if(state.scannedModelType === 'sphere') iconClass = 'fa-globe';
if(state.scannedModelType === 'complex') iconClass = 'fa-shapes';
placeholder.innerHTML = `<i class="fa-solid ${iconClass}"></i>`;
visual.appendChild(placeholder);
const info = document.createElement('div');
info.className = 'card-info';
info.innerHTML = `
<div class="card-title">Product #${index.toString().padStart(4, '0')}</div>
<div class="card-meta">
<span>Mix v${Math.floor(Math.random()*10)}</span>
<span style="color:var(--accent-primary)">Active</span>
</div>
`;
const saveBtn = document.createElement('div');
saveBtn.className = 'save-btn';
saveBtn.innerHTML = '<i class="fa-solid fa-floppy-disk"></i>';
saveBtn.onclick = (e) => {
e.stopPropagation();
showToast(`Design ${index} saved to library!`, 'success');
};
card.appendChild(saveBtn);
card.appendChild(visual);
card.appendChild(info);
return card;
}
function generateGallery() {
const cssA = document.getElementById('css-model-a').value;
const cssB = document.getElementById('css-model-b').value;
// Mix
const mixed = mixCSSModels(cssA, cssB);
state.mixedCSS = mixed;
// Clear current but keep some for effect? No, regenerate usually means new batch.
galleryGrid.innerHTML = '';
// Generate 8 cards
for(let i=0; i<8; i++) {
// Slight variation for each card
const variedMixed = mixCSSModels(mixed, cssB); // Mix again slightly
const card = createCard(variedMixed, i+1);
galleryGrid.appendChild(card);
}
// Update Chart
drawPerformanceChart();
showToast('Gallery Regenerated with Mixed CSS');
}
// --- 5. CHARTING (Performance Curve) ---
function drawPerformanceChart() {
const canvas = document.getElementById('chart-canvas');
const ctx = canvas.getContext('2d');
const w = canvas.width = canvas.offsetWidth;
const h = canvas.height = canvas.offsetHeight;
ctx.clearRect(0, 0, w, h);
// Grid
ctx.strokeStyle = 'rgba(255,255,255,0.1)';
ctx.beginPath();
for(let i=0; i<w; i+=20) { ctx.moveTo(i,0); ctx.lineTo(i,h); }
ctx.stroke();
// Random Curve
ctx.strokeStyle = '#00f3ff';
ctx.lineWidth = 2;
ctx.beginPath();
let points = [];
for(let i=0; i<=10; i++) {
points.push({
x: (w / 10) * i,
y: h - (Math.random() * h * 0.8 + h * 0.1)
});
}
ctx.moveTo(points[0].x, points[0].y);
// Catmull-Rom or simple Bezier smoothing
for (let i = 0; i < points.length - 1; i ++) {
const x_mid = (points[i].x + points[i + 1].x) / 2;
const y_mid = (points[i].y + points[i + 1].y) / 2;
const cp_x1 = (x_mid + points[i].x) / 2;
const cp_x2 = (x_mid + points[i + 1].x) / 2;
ctx.quadraticCurveTo(points[i].x, points[i].y, x_mid, y_mid);
}
ctx.lineTo(points[points.length-1].x, points[points.length-1].y);
ctx.stroke();
// Fill
ctx.lineTo(w, h);
ctx.lineTo(0, h);
ctx.fillStyle = 'linear-gradient(to top, rgba(0, 243, 255, 0.2), transparent)';
ctx.fill();
}
// --- 6. 3D LOGIC (Background & Scanner) ---
// -- A. Background Graph --
function initBackground3D() {
const canvas = document.getElementById('bg-canvas');
const renderer = new THREE.WebGLRenderer({ canvas: canvas, alpha: true, antialias: true });
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setPixelRatio(window.devicePixelRatio);
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
camera.position.z = 30;
// Particles
const geometry = new THREE.BufferGeometry();
const count = 500;
const positions = new Float32Array(count * 3);
for(let i=0; i<count*3; i++) {
positions[i] = (Math.random() - 0.5) * 60;
}
geometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
const material = new THREE.PointsMaterial({ color: 0x444444, size: 0.2 });
const particles = new THREE.Points(geometry, material);
scene.add(particles);
// Connecting Lines (Network)
const lineMaterial = new THREE.LineBasicMaterial({ color: 0x222222, transparent: true, opacity: 0.3 });
const lineGeometry = new THREE.BufferGeometry();
// We'll update lines in animation loop or just use a wireframe object
const wireGeo = new THREE.IcosahedronGeometry(15, 1);
const wireframe = new THREE.LineSegments(new THREE.WireframeGeometry(wireGeo), lineMaterial);
scene.add(wireframe);
function animate() {
requestAnimationFrame(animate);
wireframe.rotation.x += 0.001;
wireframe.rotation.y += 0.001;
particles.rotation.y -= 0.0005;
renderer.render(scene, camera);
}
animate();
window.addEventListener('resize', () => {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
});
}
// -- B. Scanner 3D Viewer --
let scannerRenderer, scannerScene, scannerCamera, scannerMesh;
function initScanner3D() {
const container = document.getElementById('scanner-preview');
const w = container.offsetWidth;
const h = container.offsetHeight;
scannerRenderer = new THREE.WebGLRenderer({ alpha: true, antialias: true });
scannerRenderer.setSize(w, h);
container.appendChild(scannerRenderer.domElement);
scannerScene = new THREE.Scene();
scannerCamera = new THREE.PerspectiveCamera(50, w / h, 0.1, 100);
scannerCamera.position.z = 4;
// Lights
const ambientLight = new THREE.AmbientLight(0xffffff, 0.5);
scannerScene.add(ambientLight);
const pointLight = new THREE.PointLight(0xffffff, 1);
pointLight.position.set(2, 2, 2);
scannerScene.add(pointLight);
// Default Mesh
updateScannerMesh('cube');
function animateScanner() {
requestAnimationFrame(animateScanner);
if(scannerMesh) {
scannerMesh.rotation.x += 0.01;
scannerMesh.rotation.y += 0.01;
}
scannerRenderer.render(scannerScene, scannerCamera);
}
animateScanner();
}
function updateScannerMesh(type) {
if(scannerMesh) scannerScene.remove(scannerMesh);
let geometry;
state.scannedModelType = type;
if(type === 'sphere') geometry = new THREE.SphereGeometry(1, 32, 32);
else if(type === 'complex') geometry = new THREE.TorusKnotGeometry(0.7, 0.2, 100, 16);
else geometry = new THREE.BoxGeometry(1.5, 1.5, 1.5);
// "Raytracing" look via Physical Material
const material = new THREE.MeshPhysicalMaterial({
color: 0x222222,
metalness: 0.9,
roughness: 0.1,
clearcoat: 1.0,
clearcoatRoughness: 0.1,
emissive: 0x000000
});
scannerMesh = new THREE.Mesh(geometry, material);
scannerScene.add(scannerMesh);
}
// --- 7. EVENT LISTENERS & LOGIC ---
// Zoom
zoomSlider.addEventListener('input', (e) => {
const val = e.target.value;
// We scale the grid items via transform
const cards = document.querySelectorAll('.card');
cards.forEach(card => {
card.style.transform = `scale(${val})`;
});
});
// Mix & Regenerate
document.getElementById('btn-mix').addEventListener('click', generateGallery);
// Scan Source Code
document.getElementById('btn-scan').addEventListener('click', () => {
const input = document.getElementById('source-input').value.toLowerCase();
// Intelligent Recognition Simulation
let detected = 'cube';
if(input.includes('sphere') || input.includes('round') || input.includes('ball')) detected = 'sphere';
if(input.includes('complex') || input.includes('torus') || input.includes('knot') || input.includes('advanced')) detected = 'complex';
if(input.includes('http') && input.includes('.obj')) detected = 'complex'; // Assume complex if URL
updateScannerMesh(detected);
showToast(`Source Analyzed: Detected ${detected.toUpperCase()} geometry`, 'success');
// Also regenerate gallery to apply new model type to cards
generateGallery();
});
// --- 8. INITIALIZATION ---
window.addEventListener('load', () => {
initBackground3D();
initScanner3D();
drawPerformanceChart();
generateGallery(); // Initial batch
});
</script>
</body>
</html>