Spaces:
Running
Running
Add 3 files
Browse files- README.md +6 -4
- index.html +568 -19
- prompts.txt +0 -0
README.md
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---
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title:
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emoji:
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colorFrom:
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colorTo: pink
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sdk: static
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pinned: false
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: hammad-s-space
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emoji: 🐳
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colorFrom: green
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colorTo: pink
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sdk: static
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pinned: false
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tags:
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- deepsite
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
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<!
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<html>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Cyber Car Racing</title>
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<script src="https://cdn.tailwindcss.com"></script>
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
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<style>
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@import url('https://fonts.googleapis.com/css2?family=Orbitron:wght@400;700;900&display=swap');
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body {
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font-family: 'Orbitron', sans-serif;
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background-color: #0f0f1a;
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overflow: hidden;
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color: #00fffc;
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}
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.track {
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background: linear-gradient(90deg, #111122 0%, #111122 50%, #222233 50%, #222233 100%);
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background-size: 50px 100%;
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}
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.car {
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transition: transform 0.1s ease-out;
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}
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.obstacle {
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animation: obstacleMove linear infinite;
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}
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@keyframes obstacleMove {
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from { transform: translateY(-100px); }
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to { transform: translateY(100vh); }
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}
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.glow {
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text-shadow: 0 0 10px #00fffc, 0 0 20px #00fffc;
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}
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.pulse {
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animation: pulse 1.5s infinite;
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}
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@keyframes pulse {
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0% { opacity: 1; }
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50% { opacity: 0.5; }
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100% { opacity: 1; }
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}
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.road-mark {
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position: absolute;
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width: 10px;
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height: 50px;
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background: #00fffc;
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box-shadow: 0 0 10px #00fffc;
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}
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.highscore-table {
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background: rgba(15, 15, 26, 0.9);
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border: 2px solid #00fffc;
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box-shadow: 0 0 20px #00fffc;
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}
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.highscore-table th {
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background: rgba(0, 255, 252, 0.2);
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}
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.highscore-table tr:nth-child(even) {
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background: rgba(0, 255, 252, 0.05);
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}
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.highscore-table tr:hover {
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background: rgba(0, 255, 252, 0.1);
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}
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.tab-button {
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transition: all 0.3s ease;
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}
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| 80 |
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.tab-button.active {
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background: rgba(0, 255, 252, 0.2);
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border-bottom: 2px solid #00fffc;
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}
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| 85 |
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</style>
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| 86 |
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</head>
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<body class="h-screen w-screen flex flex-col items-center justify-center relative overflow-hidden">
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| 88 |
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<!-- Main Game Container -->
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| 89 |
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<div id="gameContainer" class="relative w-full h-full">
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| 90 |
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<!-- Game Over Screen (Hidden Initially) -->
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| 91 |
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<div id="gameOverScreen" class="absolute inset-0 bg-black bg-opacity-80 flex flex-col items-center justify-center z-50 hidden">
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| 92 |
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<h1 class="text-6xl font-bold mb-8 text-red-500 glow">GAME OVER</h1>
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| 93 |
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<p class="text-2xl mb-4">Your Score: <span id="finalScore" class="text-yellow-400">0</span></p>
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| 94 |
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<div class="mb-8 w-64">
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| 95 |
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<label for="playerName" class="block text-lg mb-2">Enter your name:</label>
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| 96 |
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<input type="text" id="playerName" class="w-full px-4 py-2 bg-gray-800 border border-blue-400 rounded-lg focus:outline-none focus:ring-2 focus:ring-blue-500" maxlength="15" placeholder="Player">
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| 97 |
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</div>
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| 98 |
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<button id="saveScoreBtn" class="px-8 py-4 bg-blue-600 hover:bg-blue-700 rounded-lg text-xl font-bold transition-all transform hover:scale-105 mb-4">
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| 99 |
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<i class="fas fa-save mr-2"></i> Save Score
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</button>
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| 101 |
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<button id="restartBtn" class="px-8 py-4 bg-green-600 hover:bg-green-700 rounded-lg text-xl font-bold transition-all transform hover:scale-105">
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| 102 |
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<i class="fas fa-redo mr-2"></i> Play Again
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| 103 |
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</button>
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</div>
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| 106 |
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<!-- Start Screen -->
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| 107 |
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<div id="startScreen" class="absolute inset-0 bg-black bg-opacity-80 flex flex-col items-center justify-center z-40">
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| 108 |
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<h1 class="text-6xl md:text-8xl font-bold mb-8 text-blue-400 glow">CYBER RACER</h1>
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| 109 |
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<div class="flex flex-col items-center mb-12">
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| 110 |
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<p class="text-xl md:text-2xl mb-4 text-center max-w-2xl px-4">
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| 111 |
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Navigate through the neon-lit cyber highway, avoid obstacles, and survive as long as you can!
|
| 112 |
+
</p>
|
| 113 |
+
<div class="flex items-center text-yellow-400 text-lg mb-2">
|
| 114 |
+
<i class="fas fa-arrow-left mr-2"></i>
|
| 115 |
+
<span>Left Arrow - Move Left</span>
|
| 116 |
+
</div>
|
| 117 |
+
<div class="flex items-center text-yellow-400 text-lg">
|
| 118 |
+
<i class="fas fa-arrow-right mr-2"></i>
|
| 119 |
+
<span>Right Arrow - Move Right</span>
|
| 120 |
+
</div>
|
| 121 |
+
</div>
|
| 122 |
+
<div class="flex space-x-4 mb-8">
|
| 123 |
+
<button id="startBtn" class="px-8 py-4 bg-green-600 hover:bg-green-700 rounded-lg text-2xl font-bold transition-all transform hover:scale-105 pulse">
|
| 124 |
+
<i class="fas fa-play mr-2"></i> Start Race
|
| 125 |
+
</button>
|
| 126 |
+
<button id="highscoresBtn" class="px-8 py-4 bg-purple-600 hover:bg-purple-700 rounded-lg text-2xl font-bold transition-all transform hover:scale-105">
|
| 127 |
+
<i class="fas fa-trophy mr-2"></i> High Scores
|
| 128 |
+
</button>
|
| 129 |
+
</div>
|
| 130 |
+
</div>
|
| 131 |
+
|
| 132 |
+
<!-- High Scores Screen -->
|
| 133 |
+
<div id="highscoresScreen" class="absolute inset-0 bg-black bg-opacity-80 flex flex-col items-center justify-center z-50 hidden">
|
| 134 |
+
<h1 class="text-6xl font-bold mb-8 text-yellow-400 glow">HIGH SCORES</h1>
|
| 135 |
+
|
| 136 |
+
<div class="flex mb-6 space-x-2">
|
| 137 |
+
<button id="allTimeTab" class="tab-button px-6 py-2 rounded-t-lg text-lg font-bold active">All-Time</button>
|
| 138 |
+
<button id="weeklyTab" class="tab-button px-6 py-2 rounded-t-lg text-lg font-bold">This Week</button>
|
| 139 |
+
</div>
|
| 140 |
+
|
| 141 |
+
<div class="highscore-table w-full max-w-2xl max-h-96 overflow-y-auto rounded-lg mb-8">
|
| 142 |
+
<table class="w-full">
|
| 143 |
+
<thead>
|
| 144 |
+
<tr>
|
| 145 |
+
<th class="px-6 py-3 text-left">Rank</th>
|
| 146 |
+
<th class="px-6 py-3 text-left">Player</th>
|
| 147 |
+
<th class="px-6 py-3 text-left">Score</th>
|
| 148 |
+
<th class="px-6 py-3 text-left">Date</th>
|
| 149 |
+
</tr>
|
| 150 |
+
</thead>
|
| 151 |
+
<tbody id="highscoresTable">
|
| 152 |
+
<!-- Scores will be inserted here -->
|
| 153 |
+
</tbody>
|
| 154 |
+
</table>
|
| 155 |
+
</div>
|
| 156 |
+
|
| 157 |
+
<button id="backToMenuBtn" class="px-8 py-4 bg-blue-600 hover:bg-blue-700 rounded-lg text-xl font-bold transition-all transform hover:scale-105">
|
| 158 |
+
<i class="fas fa-arrow-left mr-2"></i> Back to Menu
|
| 159 |
+
</button>
|
| 160 |
+
</div>
|
| 161 |
+
|
| 162 |
+
<!-- Game UI -->
|
| 163 |
+
<div class="absolute top-0 left-0 right-0 p-4 flex justify-between items-center z-30">
|
| 164 |
+
<div class="flex items-center">
|
| 165 |
+
<div class="bg-black bg-opacity-70 px-4 py-2 rounded-lg mr-4">
|
| 166 |
+
<span class="text-lg">Score:</span>
|
| 167 |
+
<span id="score" class="text-2xl font-bold ml-2 text-yellow-400">0</span>
|
| 168 |
+
</div>
|
| 169 |
+
<div class="bg-black bg-opacity-70 px-4 py-2 rounded-lg">
|
| 170 |
+
<span class="text-lg">High Score:</span>
|
| 171 |
+
<span id="highScore" class="text-2xl font-bold ml-2 text-green-400">0</span>
|
| 172 |
+
</div>
|
| 173 |
+
</div>
|
| 174 |
+
<div class="bg-black bg-opacity-70 px-4 py-2 rounded-lg">
|
| 175 |
+
<span class="text-lg">Speed:</span>
|
| 176 |
+
<span id="speed" class="text-2xl font-bold ml-2 text-red-400">1x</span>
|
| 177 |
+
</div>
|
| 178 |
+
</div>
|
| 179 |
+
|
| 180 |
+
<!-- Track -->
|
| 181 |
+
<div id="track" class="track w-full h-full relative overflow-hidden">
|
| 182 |
+
<!-- Road marks will be generated by JavaScript -->
|
| 183 |
+
</div>
|
| 184 |
+
|
| 185 |
+
<!-- Player Car -->
|
| 186 |
+
<div id="playerCar" class="car absolute bottom-20 left-1/2 transform -translate-x-1/2 w-16 h-28 z-20">
|
| 187 |
+
<div class="relative w-full h-full">
|
| 188 |
+
<!-- Car body -->
|
| 189 |
+
<div class="absolute inset-0 bg-gradient-to-b from-blue-500 to-blue-800 rounded-lg">
|
| 190 |
+
<div class="absolute top-0 left-0 right-0 h-4 bg-blue-300 rounded-t-lg"></div>
|
| 191 |
+
<div class="absolute bottom-0 left-0 right-0 h-2 bg-blue-900 rounded-b-lg"></div>
|
| 192 |
+
<!-- Neon effect -->
|
| 193 |
+
<div class="absolute inset-0 border-2 border-blue-300 rounded-lg opacity-50"></div>
|
| 194 |
+
</div>
|
| 195 |
+
<!-- Windows -->
|
| 196 |
+
<div class="absolute top-2 left-2 right-2 h-8 bg-blue-200 bg-opacity-30 rounded-sm"></div>
|
| 197 |
+
<!-- Headlights -->
|
| 198 |
+
<div class="absolute bottom-0 left-2 w-4 h-2 bg-yellow-200 rounded-full"></div>
|
| 199 |
+
<div class="absolute bottom-0 right-2 w-4 h-2 bg-yellow-200 rounded-full"></div>
|
| 200 |
+
<!-- Neon glow -->
|
| 201 |
+
<div class="absolute -bottom-2 left-0 right-0 h-1 bg-blue-300 blur-sm"></div>
|
| 202 |
+
</div>
|
| 203 |
+
</div>
|
| 204 |
+
</div>
|
| 205 |
+
|
| 206 |
+
<script>
|
| 207 |
+
// Game variables
|
| 208 |
+
let gameRunning = false;
|
| 209 |
+
let score = 0;
|
| 210 |
+
let highScore = localStorage.getItem('highScore') || 0;
|
| 211 |
+
let speed = 1;
|
| 212 |
+
let speedIncreaseInterval;
|
| 213 |
+
let obstacleInterval;
|
| 214 |
+
let roadMarkInterval;
|
| 215 |
+
let playerPosition = 2; // 1: left, 2: center, 3: right
|
| 216 |
+
let lanes = [20, 50, 80]; // Percentage positions for lanes
|
| 217 |
+
|
| 218 |
+
// High scores data
|
| 219 |
+
let allTimeHighscores = JSON.parse(localStorage.getItem('allTimeHighscores')) || [];
|
| 220 |
+
let weeklyHighscores = JSON.parse(localStorage.getItem('weeklyHighscores')) || [];
|
| 221 |
+
let currentTab = 'allTime';
|
| 222 |
+
|
| 223 |
+
// DOM elements
|
| 224 |
+
const startScreen = document.getElementById('startScreen');
|
| 225 |
+
const gameOverScreen = document.getElementById('gameOverScreen');
|
| 226 |
+
const highscoresScreen = document.getElementById('highscoresScreen');
|
| 227 |
+
const startBtn = document.getElementById('startBtn');
|
| 228 |
+
const highscoresBtn = document.getElementById('highscoresBtn');
|
| 229 |
+
const backToMenuBtn = document.getElementById('backToMenuBtn');
|
| 230 |
+
const restartBtn = document.getElementById('restartBtn');
|
| 231 |
+
const saveScoreBtn = document.getElementById('saveScoreBtn');
|
| 232 |
+
const scoreElement = document.getElementById('score');
|
| 233 |
+
const highScoreElement = document.getElementById('highScore');
|
| 234 |
+
const finalScoreElement = document.getElementById('finalScore');
|
| 235 |
+
const speedElement = document.getElementById('speed');
|
| 236 |
+
const track = document.getElementById('track');
|
| 237 |
+
const playerCar = document.getElementById('playerCar');
|
| 238 |
+
const playerNameInput = document.getElementById('playerName');
|
| 239 |
+
const highscoresTable = document.getElementById('highscoresTable');
|
| 240 |
+
const allTimeTab = document.getElementById('allTimeTab');
|
| 241 |
+
const weeklyTab = document.getElementById('weeklyTab');
|
| 242 |
+
|
| 243 |
+
// Initialize high score display
|
| 244 |
+
highScoreElement.textContent = highScore;
|
| 245 |
+
|
| 246 |
+
// Event listeners
|
| 247 |
+
startBtn.addEventListener('click', startGame);
|
| 248 |
+
highscoresBtn.addEventListener('click', showHighscores);
|
| 249 |
+
backToMenuBtn.addEventListener('click', backToMenu);
|
| 250 |
+
restartBtn.addEventListener('click', startGame);
|
| 251 |
+
saveScoreBtn.addEventListener('click', saveScore);
|
| 252 |
+
allTimeTab.addEventListener('click', () => switchTab('allTime'));
|
| 253 |
+
weeklyTab.addEventListener('click', () => switchTab('weekly'));
|
| 254 |
+
|
| 255 |
+
document.addEventListener('keydown', (e) => {
|
| 256 |
+
if (!gameRunning) return;
|
| 257 |
+
|
| 258 |
+
if (e.key === 'ArrowLeft' && playerPosition > 1) {
|
| 259 |
+
playerPosition--;
|
| 260 |
+
updateCarPosition();
|
| 261 |
+
} else if (e.key === 'ArrowRight' && playerPosition < 3) {
|
| 262 |
+
playerPosition++;
|
| 263 |
+
updateCarPosition();
|
| 264 |
+
}
|
| 265 |
+
});
|
| 266 |
+
|
| 267 |
+
// Update car position based on playerPosition
|
| 268 |
+
function updateCarPosition() {
|
| 269 |
+
playerCar.style.left = `${lanes[playerPosition - 1]}%`;
|
| 270 |
+
}
|
| 271 |
+
|
| 272 |
+
// Start the game
|
| 273 |
+
function startGame() {
|
| 274 |
+
// Reset game state
|
| 275 |
+
gameRunning = true;
|
| 276 |
+
score = 0;
|
| 277 |
+
speed = 1;
|
| 278 |
+
playerPosition = 2;
|
| 279 |
+
updateCarPosition();
|
| 280 |
+
|
| 281 |
+
// Clear any existing obstacles
|
| 282 |
+
document.querySelectorAll('.obstacle').forEach(obs => obs.remove());
|
| 283 |
+
document.querySelectorAll('.road-mark').forEach(mark => mark.remove());
|
| 284 |
+
|
| 285 |
+
// Update UI
|
| 286 |
+
startScreen.classList.add('hidden');
|
| 287 |
+
gameOverScreen.classList.add('hidden');
|
| 288 |
+
highscoresScreen.classList.add('hidden');
|
| 289 |
+
scoreElement.textContent = score;
|
| 290 |
+
speedElement.textContent = `${speed}x`;
|
| 291 |
+
|
| 292 |
+
// Start game loops
|
| 293 |
+
speedIncreaseInterval = setInterval(increaseSpeed, 5000);
|
| 294 |
+
obstacleInterval = setInterval(createObstacle, 2000 / speed);
|
| 295 |
+
roadMarkInterval = setInterval(createRoadMarks, 300);
|
| 296 |
+
|
| 297 |
+
// Initial road marks
|
| 298 |
+
for (let i = 0; i < 5; i++) {
|
| 299 |
+
createRoadMarks(i * 200);
|
| 300 |
+
}
|
| 301 |
+
}
|
| 302 |
+
|
| 303 |
+
// Increase game speed over time
|
| 304 |
+
function increaseSpeed() {
|
| 305 |
+
speed += 0.2;
|
| 306 |
+
speedElement.textContent = `${speed.toFixed(1)}x`;
|
| 307 |
+
|
| 308 |
+
// Adjust obstacle creation interval based on speed
|
| 309 |
+
clearInterval(obstacleInterval);
|
| 310 |
+
obstacleInterval = setInterval(createObstacle, 2000 / speed);
|
| 311 |
+
}
|
| 312 |
+
|
| 313 |
+
// Create road marks (dashed lines)
|
| 314 |
+
function createRoadMarks(offset = 0) {
|
| 315 |
+
for (let i = 0; i < 3; i++) {
|
| 316 |
+
const mark = document.createElement('div');
|
| 317 |
+
mark.className = 'road-mark';
|
| 318 |
+
mark.style.left = `${lanes[i]}%`;
|
| 319 |
+
mark.style.top = `-50px`;
|
| 320 |
+
mark.style.transform = `translateX(-50%) translateY(${offset}px)`;
|
| 321 |
+
track.appendChild(mark);
|
| 322 |
+
|
| 323 |
+
// Animate the mark
|
| 324 |
+
const animation = mark.animate(
|
| 325 |
+
[{ top: '-50px' }, { top: '100vh' }],
|
| 326 |
+
{ duration: 3000 / speed, fill: 'forwards' }
|
| 327 |
+
);
|
| 328 |
+
|
| 329 |
+
animation.onfinish = () => mark.remove();
|
| 330 |
+
}
|
| 331 |
+
}
|
| 332 |
+
|
| 333 |
+
// Create obstacles
|
| 334 |
+
function createObstacle() {
|
| 335 |
+
if (!gameRunning) return;
|
| 336 |
+
|
| 337 |
+
const obstacleTypes = ['car', 'truck', 'barrier'];
|
| 338 |
+
const type = obstacleTypes[Math.floor(Math.random() * obstacleTypes.length)];
|
| 339 |
+
const lane = Math.floor(Math.random() * 3) + 1;
|
| 340 |
+
|
| 341 |
+
const obstacle = document.createElement('div');
|
| 342 |
+
obstacle.className = `obstacle absolute w-16 h-16 z-10`;
|
| 343 |
+
obstacle.style.left = `${lanes[lane - 1]}%`;
|
| 344 |
+
obstacle.style.top = '-100px';
|
| 345 |
+
obstacle.style.transform = 'translateX(-50%)';
|
| 346 |
+
|
| 347 |
+
// Different obstacle styles
|
| 348 |
+
if (type === 'car') {
|
| 349 |
+
obstacle.innerHTML = `
|
| 350 |
+
<div class="relative w-full h-full">
|
| 351 |
+
<div class="absolute inset-0 bg-gradient-to-b from-red-500 to-red-800 rounded-lg">
|
| 352 |
+
<div class="absolute top-0 left-0 right-0 h-3 bg-red-300 rounded-t-lg"></div>
|
| 353 |
+
<div class="absolute bottom-0 left-0 right-0 h-2 bg-red-900 rounded-b-lg"></div>
|
| 354 |
+
<div class="absolute inset-0 border-2 border-red-300 rounded-lg opacity-50"></div>
|
| 355 |
+
</div>
|
| 356 |
+
<div class="absolute top-1 left-1 right-1 h-4 bg-red-200 bg-opacity-30 rounded-sm"></div>
|
| 357 |
+
<div class="absolute -bottom-1 left-0 right-0 h-1 bg-red-300 blur-sm"></div>
|
| 358 |
+
</div>
|
| 359 |
+
`;
|
| 360 |
+
obstacle.style.height = '28px';
|
| 361 |
+
} else if (type === 'truck') {
|
| 362 |
+
obstacle.innerHTML = `
|
| 363 |
+
<div class="relative w-full h-full">
|
| 364 |
+
<div class="absolute inset-0 bg-gradient-to-b from-purple-500 to-purple-800 rounded-lg">
|
| 365 |
+
<div class="absolute top-0 left-0 right-0 h-3 bg-purple-300 rounded-t-lg"></div>
|
| 366 |
+
<div class="absolute bottom-0 left-0 right-0 h-2 bg-purple-900 rounded-b-lg"></div>
|
| 367 |
+
<div class="absolute inset-0 border-2 border-purple-300 rounded-lg opacity-50"></div>
|
| 368 |
+
</div>
|
| 369 |
+
<div class="absolute top-1 left-1 right-1 h-4 bg-purple-200 bg-opacity-30 rounded-sm"></div>
|
| 370 |
+
<div class="absolute -bottom-1 left-0 right-0 h-1 bg-purple-300 blur-sm"></div>
|
| 371 |
+
</div>
|
| 372 |
+
`;
|
| 373 |
+
obstacle.style.height = '40px';
|
| 374 |
+
} else { // barrier
|
| 375 |
+
obstacle.innerHTML = `
|
| 376 |
+
<div class="relative w-full h-full flex items-center justify-center">
|
| 377 |
+
<div class="w-4 h-8 bg-yellow-500 border-2 border-yellow-300"></div>
|
| 378 |
+
<div class="w-4 h-8 bg-yellow-500 border-2 border-yellow-300 ml-1"></div>
|
| 379 |
+
<div class="w-4 h-8 bg-yellow-500 border-2 border-yellow-300 ml-1"></div>
|
| 380 |
+
</div>
|
| 381 |
+
`;
|
| 382 |
+
obstacle.style.height = '32px';
|
| 383 |
+
}
|
| 384 |
+
|
| 385 |
+
track.appendChild(obstacle);
|
| 386 |
+
|
| 387 |
+
// Animate obstacle
|
| 388 |
+
const animation = obstacle.animate(
|
| 389 |
+
[{ top: '-100px' }, { top: '100vh' }],
|
| 390 |
+
{ duration: 4000 / speed, fill: 'forwards' }
|
| 391 |
+
);
|
| 392 |
+
|
| 393 |
+
animation.onfinish = () => {
|
| 394 |
+
if (!gameRunning) return;
|
| 395 |
+
obstacle.remove();
|
| 396 |
+
increaseScore();
|
| 397 |
+
};
|
| 398 |
+
|
| 399 |
+
// Collision detection
|
| 400 |
+
const collisionCheck = setInterval(() => {
|
| 401 |
+
if (!gameRunning) {
|
| 402 |
+
clearInterval(collisionCheck);
|
| 403 |
+
return;
|
| 404 |
+
}
|
| 405 |
+
|
| 406 |
+
const obstacleRect = obstacle.getBoundingClientRect();
|
| 407 |
+
const playerRect = playerCar.getBoundingClientRect();
|
| 408 |
+
|
| 409 |
+
if (
|
| 410 |
+
obstacleRect.bottom >= playerRect.top &&
|
| 411 |
+
obstacleRect.top <= playerRect.bottom &&
|
| 412 |
+
obstacleRect.right >= playerRect.left &&
|
| 413 |
+
obstacleRect.left <= playerRect.right
|
| 414 |
+
) {
|
| 415 |
+
gameOver();
|
| 416 |
+
clearInterval(collisionCheck);
|
| 417 |
+
}
|
| 418 |
+
}, 16);
|
| 419 |
+
}
|
| 420 |
+
|
| 421 |
+
// Increase score
|
| 422 |
+
function increaseScore() {
|
| 423 |
+
score += Math.floor(speed * 10);
|
| 424 |
+
scoreElement.textContent = score;
|
| 425 |
+
}
|
| 426 |
+
|
| 427 |
+
// Game over
|
| 428 |
+
function gameOver() {
|
| 429 |
+
gameRunning = false;
|
| 430 |
+
|
| 431 |
+
// Clear intervals
|
| 432 |
+
clearInterval(speedIncreaseInterval);
|
| 433 |
+
clearInterval(obstacleInterval);
|
| 434 |
+
clearInterval(roadMarkInterval);
|
| 435 |
+
|
| 436 |
+
// Update high score if needed
|
| 437 |
+
if (score > highScore) {
|
| 438 |
+
highScore = score;
|
| 439 |
+
localStorage.setItem('highScore', highScore);
|
| 440 |
+
highScoreElement.textContent = highScore;
|
| 441 |
+
}
|
| 442 |
+
|
| 443 |
+
// Show game over screen
|
| 444 |
+
finalScoreElement.textContent = score;
|
| 445 |
+
gameOverScreen.classList.remove('hidden');
|
| 446 |
+
|
| 447 |
+
// Explosion effect
|
| 448 |
+
const explosion = document.createElement('div');
|
| 449 |
+
explosion.className = 'absolute w-32 h-32 bg-red-500 rounded-full opacity-70 z-30';
|
| 450 |
+
explosion.style.left = `${playerCar.offsetLeft - 32}px`;
|
| 451 |
+
explosion.style.top = `${playerCar.offsetTop - 32}px`;
|
| 452 |
+
explosion.style.transform = 'scale(0)';
|
| 453 |
+
explosion.style.transition = 'transform 0.5s ease-out';
|
| 454 |
+
track.appendChild(explosion);
|
| 455 |
+
|
| 456 |
+
setTimeout(() => {
|
| 457 |
+
explosion.style.transform = 'scale(1)';
|
| 458 |
+
explosion.style.opacity = '0';
|
| 459 |
+
}, 10);
|
| 460 |
+
|
| 461 |
+
setTimeout(() => explosion.remove(), 1000);
|
| 462 |
+
}
|
| 463 |
+
|
| 464 |
+
// Show highscores screen
|
| 465 |
+
function showHighscores() {
|
| 466 |
+
startScreen.classList.add('hidden');
|
| 467 |
+
highscoresScreen.classList.remove('hidden');
|
| 468 |
+
updateHighscoresTable();
|
| 469 |
+
}
|
| 470 |
+
|
| 471 |
+
// Back to menu from highscores
|
| 472 |
+
function backToMenu() {
|
| 473 |
+
highscoresScreen.classList.add('hidden');
|
| 474 |
+
startScreen.classList.remove('hidden');
|
| 475 |
+
}
|
| 476 |
+
|
| 477 |
+
// Switch between all-time and weekly highscores
|
| 478 |
+
function switchTab(tab) {
|
| 479 |
+
currentTab = tab;
|
| 480 |
+
|
| 481 |
+
// Update active tab styling
|
| 482 |
+
allTimeTab.classList.remove('active');
|
| 483 |
+
weeklyTab.classList.remove('active');
|
| 484 |
+
|
| 485 |
+
if (tab === 'allTime') {
|
| 486 |
+
allTimeTab.classList.add('active');
|
| 487 |
+
} else {
|
| 488 |
+
weeklyTab.classList.add('active');
|
| 489 |
+
}
|
| 490 |
+
|
| 491 |
+
updateHighscoresTable();
|
| 492 |
+
}
|
| 493 |
+
|
| 494 |
+
// Update highscores table
|
| 495 |
+
function updateHighscoresTable() {
|
| 496 |
+
const scores = currentTab === 'allTime' ? allTimeHighscores : weeklyHighscores;
|
| 497 |
+
highscoresTable.innerHTML = '';
|
| 498 |
+
|
| 499 |
+
if (scores.length === 0) {
|
| 500 |
+
const row = document.createElement('tr');
|
| 501 |
+
row.innerHTML = `
|
| 502 |
+
<td colspan="4" class="px-6 py-4 text-center text-gray-400">No scores yet</td>
|
| 503 |
+
`;
|
| 504 |
+
highscoresTable.appendChild(row);
|
| 505 |
+
return;
|
| 506 |
+
}
|
| 507 |
+
|
| 508 |
+
scores.slice(0, 10).forEach((score, index) => {
|
| 509 |
+
const row = document.createElement('tr');
|
| 510 |
+
row.className = 'hover:bg-blue-900 hover:bg-opacity-20';
|
| 511 |
+
|
| 512 |
+
const date = new Date(score.date);
|
| 513 |
+
const formattedDate = date.toLocaleDateString();
|
| 514 |
+
|
| 515 |
+
row.innerHTML = `
|
| 516 |
+
<td class="px-6 py-4">${index + 1}</td>
|
| 517 |
+
<td class="px-6 py-4">${score.name}</td>
|
| 518 |
+
<td class="px-6 py-4">${score.score}</td>
|
| 519 |
+
<td class="px-6 py-4">${formattedDate}</td>
|
| 520 |
+
`;
|
| 521 |
+
highscoresTable.appendChild(row);
|
| 522 |
+
});
|
| 523 |
+
}
|
| 524 |
+
|
| 525 |
+
// Save score to highscores
|
| 526 |
+
function saveScore() {
|
| 527 |
+
const playerName = playerNameInput.value.trim() || 'Player';
|
| 528 |
+
const currentDate = new Date();
|
| 529 |
+
|
| 530 |
+
// Add to all-time highscores
|
| 531 |
+
allTimeHighscores.push({
|
| 532 |
+
name: playerName,
|
| 533 |
+
score: score,
|
| 534 |
+
date: currentDate
|
| 535 |
+
});
|
| 536 |
+
|
| 537 |
+
// Sort and keep top 10
|
| 538 |
+
allTimeHighscores.sort((a, b) => b.score - a.score);
|
| 539 |
+
allTimeHighscores = allTimeHighscores.slice(0, 10);
|
| 540 |
+
localStorage.setItem('allTimeHighscores', JSON.stringify(allTimeHighscores));
|
| 541 |
+
|
| 542 |
+
// Check if this score is from this week
|
| 543 |
+
const oneWeekAgo = new Date();
|
| 544 |
+
oneWeekAgo.setDate(oneWeekAgo.getDate() - 7);
|
| 545 |
+
|
| 546 |
+
if (currentDate > oneWeekAgo) {
|
| 547 |
+
weeklyHighscores.push({
|
| 548 |
+
name: playerName,
|
| 549 |
+
score: score,
|
| 550 |
+
date: currentDate
|
| 551 |
+
});
|
| 552 |
+
|
| 553 |
+
// Sort and keep top 10
|
| 554 |
+
weeklyHighscores.sort((a, b) => b.score - a.score);
|
| 555 |
+
weeklyHighscores = weeklyHighscores.slice(0, 10);
|
| 556 |
+
localStorage.setItem('weeklyHighscores', JSON.stringify(weeklyHighscores));
|
| 557 |
+
}
|
| 558 |
+
|
| 559 |
+
// Update display
|
| 560 |
+
updateHighscoresTable();
|
| 561 |
+
|
| 562 |
+
// Show highscores
|
| 563 |
+
gameOverScreen.classList.add('hidden');
|
| 564 |
+
highscoresScreen.classList.remove('hidden');
|
| 565 |
+
}
|
| 566 |
+
</script>
|
| 567 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=HammadRehman/hammad-s-space" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
| 568 |
+
</html>
|
prompts.txt
ADDED
|
File without changes
|