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| | |
| | 'use strict'; |
| | var FLIPBOOK = FLIPBOOK || {}; |
| |
|
| | { |
| | FLIPBOOK.PageWebGL = function (book, i, hard, options, preloaderMatF, preloaderMatB) { |
| | THREE.Object3D.call(this); |
| | this.book = book; |
| | this.index = i; |
| | this.pW = options.pageWidth; |
| | this.pH = options.pageHeight; |
| | this.nfacesw = options.pageSegmentsW; |
| | this.nfacesh = options.pageSegmentsH; |
| | this.mats = []; |
| | this.pageHardness = hard; |
| | this.pageThickness = hard; |
| | this.duration = options.pageFlipDuration; |
| | this.angle = 0; |
| | this.force = 10; |
| | this.offset = 0; |
| | this.mod = null; |
| | this.bend = null; |
| | this.pivot = null; |
| | this.isFlippedLeft = false; |
| | this.isFlippedRight = true; |
| | this.flippingLeft = false; |
| | this.flippingRight = false; |
| | this.options = options; |
| |
|
| | var index = options.rightToLeft ? options.pages.length / 2 - this.index - 1 : this.index; |
| | this.indexF = options.rightToLeft ? 2 * index + 1 : 2 * index; |
| | this.indexB = options.rightToLeft ? 2 * index : 2 * index + 1; |
| | this.showing = false; |
| | this.preloaderMatF = preloaderMatF; |
| | this.preloaderMatB = preloaderMatB; |
| |
|
| | this.preloaderMatF = preloaderMatF; |
| | this.preloaderMatB = preloaderMatB; |
| |
|
| | this.htmlLoaded = { |
| | front: false, |
| | back: false, |
| | }; |
| |
|
| | this.animations = []; |
| |
|
| | var self = this; |
| |
|
| | if (i == 0 && this.options.cornerCurl) { |
| | this.nfacesw = 20; |
| | this.nfacesh = 20; |
| | var obj = { force: 0 }; |
| |
|
| | this.cornerCurlTween = FLIPBOOK.animate({ |
| | from: obj.force, |
| | to: 1, |
| | duration: 1000, |
| | easing: 'easeInOutQuad', |
| | repeat: Infinity, |
| | yoyo: true, |
| | step: function (f) { |
| | if (self.cornerCurl) { |
| | self.b2.force = f * -1.8; |
| | if (self.modF) self.modF.apply(); |
| | self.book.needsUpdate = true; |
| | } |
| | }, |
| | }); |
| | this.animations.push(this.cornerCurlTween); |
| | } |
| |
|
| | this.gF = new THREE.BoxGeometry(this.pW, this.pH, 0.01, this.nfacesw, this.nfacesh, 0); |
| | var basicMat = new THREE.MeshBasicMaterial({ |
| | color: 0xededed, |
| | }); |
| | var mats = [basicMat, basicMat, basicMat, basicMat, preloaderMatF, preloaderMatB]; |
| |
|
| | var mats2; |
| | mats2 = [basicMat, basicMat, basicMat, basicMat, basicMat, basicMat]; |
| |
|
| | if (this.options.pagePreloader) { |
| | mats2 = [basicMat, basicMat, basicMat, basicMat, preloaderMatF, preloaderMatB]; |
| | } |
| |
|
| | this.cube = new THREE.Mesh(this.gF, mats); |
| | this.cube.position.x = this.pW * 0.5; |
| | if (this.options.shadows) { |
| | this.cube.castShadow = true; |
| | this.cube.receiveShadow = true; |
| | } |
| |
|
| | this.gF.faceVertexUvs[1] = this.gF.faceVertexUvs[0]; |
| |
|
| | this.showMat(); |
| |
|
| | this.cubeEmpty = new THREE.Mesh(new THREE.BoxGeometry(this.pW, this.pH, 0.01, 1, 1, 0), mats2); |
| |
|
| | this.cubeEmpty.position.x = this.pW * 0.5; |
| |
|
| | this.pageFlippedAngle = (Math.PI * this.options.pageFlippedAngle) / 180; |
| |
|
| | this.bendF = new MOD3.Bend(0, 0, 0); |
| | this.bendF.constraint = MOD3.ModConstant.LEFT; |
| | if (this.pH > this.pW) { |
| | this.bendF.switchAxes = true; |
| | } |
| |
|
| | this.b2 = new MOD3.Bend(0, 0, 0); |
| | this.b2.constraint = MOD3.ModConstant.LEFT; |
| | if (this.pH > this.pW) { |
| | this.b2.switchAxes = true; |
| | } |
| | this.b2.offset = 0.98; |
| | this.b2.setAngle(1); |
| |
|
| | this.modF = new MOD3.ModifierStack(new MOD3.LibraryThree(), this.cube); |
| | this.modF.addModifier(this.bendF); |
| |
|
| | if (i == 0 && this.options.cornerCurl) { |
| | this.modF.addModifier(this.b2); |
| | } |
| |
|
| | this.modF.apply(); |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype = new THREE.Object3D(); |
| | FLIPBOOK.PageWebGL.prototype.constructor = FLIPBOOK.PageWebGL; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.startCornerCurl = function () { |
| | this.cornerCurl = true; |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.stopCornerCurl = function () { |
| | this.cornerCurl = false; |
| | this.b2.force = 0; |
| | if (this.modF) this.modF.apply(); |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.loadHTML = async function (side, callback) { |
| | var index = side == 'front' ? this.indexF : this.indexB; |
| | var self = this; |
| |
|
| | if (!this.htmlLoaded[side]) { |
| | this.options.main.loadPageHTML(index, function (_) { |
| | self.htmlLoaded[side] = true; |
| | callback.call(self); |
| | }); |
| | } else { |
| | callback.call(this); |
| | } |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.load = function (side, callback, _) { |
| | var main = this.book.main; |
| |
|
| | if (!main.wrapperH) { |
| | return; |
| | } |
| | if (!main.zoom) { |
| | return; |
| | } |
| |
|
| | var self = this; |
| | var options = this.book.options; |
| | var main = options.main; |
| |
|
| | this.disposed = false; |
| |
|
| | var o = options; |
| | var pageSize = main.wrapperH * main.zoom; |
| | var size = pageSize < o.pageTextureSizeSmall * 0.8 ? o.pageTextureSizeSmall : o.pageTextureSize; |
| | const { p: texture } = o; |
| |
|
| | if (side == 'front') { |
| | if (!this.options.cover && this.index == 0) { |
| | return; |
| | } |
| |
|
| | if (this.sizeFront == size) { |
| | if (callback) { |
| | callback.call(this); |
| | } |
| | } else { |
| | main.loadPage(this.indexF, size, function (page) { |
| | if (self.disposed) return; |
| | if (!page || texture) { |
| | if (callback) { |
| | callback.call(self); |
| | } |
| | return; |
| | } |
| |
|
| | if (self.sizeFront == size) { |
| | if (callback) { |
| | callback.call(self); |
| | } |
| | return; |
| | } |
| |
|
| | self.sizeFront = size; |
| |
|
| | var t1; |
| |
|
| | if (page.imageBitmap) { |
| | const bitmap = page.imageBitmap[size] || page.imageBitmap; |
| | t1 = new THREE.Texture(bitmap); |
| | t1.offset.y = 1; |
| | t1.repeat.y = -1; |
| | } else { |
| | t1 = new THREE.Texture(); |
| |
|
| | t1.image = page.image[size] || page.image; |
| | } |
| |
|
| | t1.minFilter = THREE.LinearFilter; |
| |
|
| | t1.generateMipmaps = false; |
| |
|
| | t1.needsUpdate = true; |
| |
|
| | var pageIndex = 2 * self.index; |
| | if (!self.options.cover) { |
| | pageIndex--; |
| | } |
| |
|
| | if (self.options.pages[pageIndex].side == 'left') { |
| | t1.repeat.x = 0.5; |
| | } else if (self.options.pages[pageIndex].side == 'right') { |
| | t1.repeat.x = 0.5; |
| | t1.offset.x = 0.5; |
| | } |
| | self.frontMaterial = self.createMaterial(t1); |
| |
|
| | self.setFrontMat(self.frontMaterial); |
| | if (callback) { |
| | callback.call(self); |
| | } |
| | }); |
| | } |
| | } else if (side == 'back') { |
| | if (!options.cover && this.index == this.book.pages.length - 1) { |
| | return; |
| | } |
| |
|
| | if (this.sizeBack == size) { |
| | if (callback) { |
| | callback.call(this); |
| | } |
| | } else { |
| | main.loadPage(this.indexB, size, function (page) { |
| | if (self.disposed) return; |
| | if (!page || texture) { |
| | if (callback) { |
| | callback.call(self); |
| | } |
| | return; |
| | } |
| |
|
| | if (self.sizeBack == size) { |
| | if (callback) { |
| | callback.call(self); |
| | } |
| | return; |
| | } |
| |
|
| | self.sizeBack = size; |
| |
|
| | var t2; |
| |
|
| | if (page.imageBitmap) { |
| | const bitmap = page.imageBitmap[size] || page.imageBitmap; |
| | t2 = new THREE.Texture(bitmap); |
| | t2.offset.y = 1; |
| | t2.repeat.y = -1; |
| | } else { |
| | t2 = new THREE.Texture(); |
| |
|
| | t2.image = page.image[size] ? page.image[size].clone || page.image[size] : page.image; |
| | } |
| |
|
| | t2.minFilter = THREE.LinearFilter; |
| | t2.generateMipmaps = false; |
| |
|
| | t2.needsUpdate = true; |
| |
|
| | var pageIndex = 2 * self.index + 1; |
| | if (!self.options.cover) { |
| | pageIndex--; |
| | } |
| |
|
| | if (self.options.pages[pageIndex].side == 'left') { |
| | t2.repeat.x = 0.5; |
| | } else if (self.options.pages[pageIndex].side == 'right') { |
| | t2.repeat.x = 0.5; |
| | t2.offset.x = 0.5; |
| | } |
| | self.backMaterial = self.createMaterial(t2, 'back'); |
| | self.setBackMat(self.backMaterial); |
| |
|
| | if (callback) { |
| | callback.call(self); |
| | } |
| | }); |
| | } |
| | } |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.unload = function (side) { |
| | var mat; |
| | var t; |
| |
|
| | if (side == 'front' && this.sizeFront) { |
| | mat = this.cube.material[4]; |
| | t = mat.map; |
| | mat.dispose(); |
| | mat.needsUpdate = true; |
| |
|
| | if (t) { |
| | t.dispose(); |
| | t = null; |
| | } |
| |
|
| | this.sizeFront = 0; |
| | this.setFrontMat(this.preloaderMatF); |
| | } else if (side == 'back' && this.sizeBack) { |
| | mat = this.cube.material[5]; |
| | t = mat.map; |
| | mat.dispose(); |
| |
|
| | if (t) { |
| | t.dispose(); |
| | t = null; |
| | } |
| |
|
| | this.sizeBack = 0; |
| | this.setBackMat(this.preloaderMatB); |
| | } |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.disposeMat = function () { |
| | if (!this.loaded) { |
| | return; |
| | } |
| |
|
| | var matF = this.cube.material[4]; |
| | var matB = this.cube.material[5]; |
| | var tF = matF.map; |
| | var tB = matB.map; |
| | matF.dispose(); |
| | matB.dispose(); |
| |
|
| | if (tF) { |
| | tF.dispose(); |
| | } |
| | if (tB) { |
| | tB.dispose(); |
| | } |
| |
|
| | this.disposed = true; |
| | this.loaded = false; |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.createMaterial = function (map, side) { |
| | var mat; |
| | if (this.options.lights) { |
| | var sTexture = side == 'back' ? this.book.specularB : this.book.specularF; |
| | var o = this.options; |
| | var color = 0xffffff; |
| |
|
| | mat = new THREE.MeshStandardMaterial({ |
| | map: map, |
| | roughness: o.pageRoughness, |
| | metalness: o.pageMetalness, |
| | emissive: 0x000000, |
| | color: color, |
| | lightMap: sTexture, |
| | }); |
| | } else { |
| | mat = new THREE.MeshBasicMaterial({ |
| | map: map, |
| | }); |
| | } |
| | return mat; |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype._setAngle = function (angle) { |
| | if (angle <= 180 && angle >= -180) { |
| | angle = (angle / 180) * Math.PI; |
| |
|
| | if (angle < 0) { |
| | angle = angle + Math.PI; |
| | } |
| |
|
| | if (this.angle == angle) { |
| | return; |
| | } |
| |
|
| | this.angle = angle; |
| | this.rotation.y = -angle; |
| |
|
| | if (this.isFlippedLeft) { |
| | this.bendF.force = |
| | (1.35 * Math.pow(-Math.abs(Math.cos(-angle / 2)), 1)) / Math.pow(this.pageHardness, 1.5); |
| | } else { |
| | this.bendF.force = |
| | (1.35 * Math.pow(Math.abs(Math.sin(-angle / 2)), 1)) / Math.pow(this.pageHardness, 1.5); |
| | } |
| |
|
| | this.updateBend(); |
| |
|
| | if (this.book.htmlLayerVisible && Math.abs(angle) > 0.03) { |
| | this.book._hideHTMLPage(this.book.pageL); |
| | this.book._hideHTMLPage(this.book.pageR); |
| | this.book._hideHTMLPage(this.book.pageC); |
| | this.book._emptyHTMLPage(this.book.pageRInner); |
| | this.book._emptyHTMLPage(this.book.pageLInner); |
| | this.book._emptyHTMLPage(this.book.pageCInner); |
| | this.book.htmlLayerVisible = false; |
| |
|
| | this.book.main.trigger('hidepagehtml', { page: this }); |
| | } |
| |
|
| | this.book.needsUpdate = true; |
| |
|
| | this.book.correctZOrder(); |
| | } |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.updateBend = function () { |
| | |
| | if (Math.abs(this.bendF.force) < 0.0001) { |
| | this.bendF.force = 0; |
| | } |
| | if (this.bendForce == this.bendF.force) { |
| | return; |
| | } |
| |
|
| | this.bendForce == this.bendF.force; |
| |
|
| | this.stopCornerCurl(); |
| | if (this.modF) this.modF.apply(); |
| | this.gF.computeFaceNormals(); |
| | this.gF.computeVertexNormals(true); |
| | this.book.correctZOrder(); |
| | this.book.needsUpdate = true; |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.flipLeft = function (onComplete) { |
| | this.onComplete = onComplete; |
| | this.dragging = false; |
| | if (!this.isFlippedLeft && !this.flippingLeft && !this.flippingRight && this.index == this.book.flippedleft) { |
| | if (this.duration > 0) { |
| | this.flippingLeft = true; |
| | this.flipping = true; |
| | this.force = 0; |
| | this.bendIn(-Math.PI); |
| | } else { |
| | this.rotation.y = -Math.PI; |
| | this.flippingLeft = false; |
| | this.isFlippedLeft = true; |
| | this.flippingRight = false; |
| | this.isFlippedRight = false; |
| | } |
| | } |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.flipLeftInstant = function (onComplete) { |
| | this.onComplete = onComplete; |
| | this.dragging = false; |
| |
|
| | if (!this.isFlippedLeft && !this.flippingLeft && !this.flippingRight && this.index == this.book.flippedleft) { |
| | this.xx = 0; |
| | this.flippingLeft = true; |
| | this.isFlippedLeft = false; |
| | this.renderFlip(-Math.PI); |
| | this.flippingLeft = false; |
| | this.isFlippedLeft = true; |
| | this.flippingRight = false; |
| | this.isFlippedRight = false; |
| |
|
| | this.flipFinished(); |
| | } |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.hideMat = function () { |
| | if (this.showing) { |
| | this.remove(this.cube); |
| | this.add(this.cubeEmpty); |
| | this.showing = false; |
| | } |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.showMat = function () { |
| | if (!this.showing) { |
| | this.add(this.cube); |
| | this.remove(this.cubeEmpty); |
| | this.showing = true; |
| | this.book.needsUpdate = true; |
| | } |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.setFrontMat = function (m) { |
| | if (this.cube.material[4] === m) { |
| | return; |
| | } |
| | this.cube.material[4] = m; |
| | this.book.needsUpdate = true; |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.setBackMat = function (m) { |
| | if (this.cube.material[5] === m) { |
| | return; |
| | } |
| | this.cube.material[5] = m; |
| | this.book.needsUpdate = true; |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.flipRightInstant = function (onComplete) { |
| | this.onComplete = onComplete; |
| | this.dragging = false; |
| | if ( |
| | !this.isFlippedRight && |
| | !this.flippingRight && |
| | !this.flippingLeft && |
| | this.index == this.book.getNumPages() - this.book.flippedright - 1 |
| | ) { |
| | this.xx = 0; |
| | this.flippingRight = true; |
| | this.isFlippedRight = false; |
| | this.renderFlip(0); |
| | this.flippingLeft = false; |
| | this.isFlippedLeft = false; |
| | this.flippingRight = false; |
| | this.isFlippedRight = true; |
| |
|
| | this.flipFinished(); |
| | } |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.flipRight = function (onComplete) { |
| | this.onComplete = onComplete; |
| | this.dragging = false; |
| | if ( |
| | !this.isFlippedRight && |
| | !this.flippingRight && |
| | !this.flippingLeft && |
| | this.index == this.book.getNumPages() - this.book.flippedright - 1 |
| | ) { |
| | if (this.duration > 0) { |
| | this.flippingRight = true; |
| | this.flipping = true; |
| |
|
| | this.force = 0; |
| | this.bendIn(0); |
| | } else { |
| | this.rotation.y = 0; |
| | this.flippingLeft = false; |
| | this.isFlippedLeft = false; |
| | this.flippingRight = false; |
| | this.isFlippedRight = true; |
| | } |
| | } |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.bendIn = function (angle) { |
| | var time1 = 2 * this.duration * 240 * Math.pow(Math.abs(this.rotation.y - angle) / Math.PI, 0.5); |
| |
|
| | time1 *= Math.pow(this.pageHardness, 0.25); |
| |
|
| | time1 *= 1 + this.pageHardness / 30; |
| |
|
| | var start = this.rotation.y; |
| | var end = angle; |
| |
|
| | var bendInAnimation = FLIPBOOK.animate({ |
| | from: start, |
| | to: end, |
| | duration: time1, |
| | easing: 'easeInSine', |
| | step: (value) => { |
| | this.renderFlip(value); |
| | }, |
| | complete: () => { |
| | this.bendOut(); |
| | }, |
| | }); |
| |
|
| | this.animations.push(bendInAnimation); |
| |
|
| | this.options.main.turnPageStart(); |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.bendOut = function () { |
| | var time = this.duration * Math.pow(Math.abs(this.bendF.force), 0.5) * 1000; |
| |
|
| | var force = this.bendF.force; |
| | var offset = this.bendF.offset; |
| |
|
| | var a1 = FLIPBOOK.animate({ |
| | from: force, |
| | to: 0, |
| | duration: time, |
| | easing: 'easeOutSine', |
| | step: (value) => { |
| | this.bendF.force = value; |
| | this.updateBend(); |
| | }, |
| | complete: () => { |
| | this.flipFinished(this); |
| | }, |
| | }); |
| | this.animations.push(a1); |
| |
|
| | var a2 = FLIPBOOK.animate({ |
| | from: offset, |
| | to: 1, |
| | duration: time, |
| | easing: 'easeOutSine', |
| | step: (value) => { |
| | this.bendF.offset = value; |
| | this.updateBend(); |
| | }, |
| | complete: () => { |
| | this.bendF.offset = 0; |
| | }, |
| | }); |
| | this.animations.push(a2); |
| |
|
| | this.book.correctZOrder(); |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.modApply = function () { |
| | this.bendF.force = this.bendB.force = this.force; |
| | this.bendF.offset = this.bendB.offset = this.offset; |
| | this.updateBend(); |
| | }; |
| | FLIPBOOK.PageWebGL.prototype.renderFlip = function (angle) { |
| | this._setAngle((-angle * 180) / Math.PI); |
| | }; |
| | FLIPBOOK.PageWebGL.prototype.flipFinished = function () { |
| | if (this.flippingLeft) { |
| | this.flippingLeft = false; |
| | this.isFlippedLeft = true; |
| | this.flippingRight = false; |
| | this.isFlippedRight = false; |
| | } else if (this.flippingRight) { |
| | this.flippingLeft = false; |
| | this.isFlippedRight = true; |
| | this.flippingRight = false; |
| | this.isFlippedLeft = false; |
| | } |
| |
|
| | this.bendF.force = 0.0; |
| | this.bendF.offset = 0.0; |
| | this.updateBend(); |
| | this.flipping = false; |
| | this.dragging = false; |
| | if (typeof this.onComplete != 'undefined') { |
| | this.onComplete(this); |
| | } |
| | this.book.flipFinnished(); |
| | }; |
| | FLIPBOOK.PageWebGL.prototype.isFlippedLeft = function () { |
| | return this.isFlippedLeft; |
| | }; |
| | FLIPBOOK.PageWebGL.prototype.isFlippedRight = function () { |
| | return this.isFlippedRight; |
| | }; |
| |
|
| | FLIPBOOK.PageWebGL.prototype.dispose = function () { |
| | this.disposeMat(); |
| |
|
| | this.animations.forEach(function (animation) { |
| | animation.stop(); |
| | }); |
| | |
| | |
| | this.gF.dispose(); |
| | this.gF = null; |
| | |
| | |
| | |
| | this.cube = null; |
| | this.cubeEmpty = null; |
| | this.bendF = null; |
| | this.modF = null; |
| | |
| | |
| | this.options = null; |
| | this.book = null; |
| | this.disposed = true; |
| | }; |
| | } |
| |
|
| | { |
| | FLIPBOOK.BookWebGL = function (el, main, options) { |
| | this.wrapper = el; |
| | this.options = options; |
| | this.main = main; |
| |
|
| | this.options.cameraDistance = 2800; |
| |
|
| | this.pageW = options.pageWidth; |
| | this.pageH = options.pageHeight; |
| |
|
| | this.pageW = (1000 * options.pageWidth) / options.pageHeight; |
| | this.pageH = 1000; |
| |
|
| | options.pageWidth = this.pageW; |
| | options.pageHeight = this.pageH; |
| |
|
| | this.scroll = options.scroll; |
| | this.pagesArr = options.pages; |
| | this.pages = []; |
| | this.animating = false; |
| | this.animations = []; |
| |
|
| | this.sc = 1; |
| |
|
| | var s = this.wrapper.style; |
| | s.width = '100%'; |
| | s.height = '100%'; |
| | s.position = 'absolute'; |
| | s.overflow = 'hidden'; |
| |
|
| | this.options.cameraDistance = this.options.cameraDistance / 1.5; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype = Object.create(FLIPBOOK.Book.prototype); |
| |
|
| | FLIPBOOK.BookWebGL.prototype.constructor = FLIPBOOK.BookWebGL; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.init3d = function () { |
| | var self = this; |
| | var VIEW_ANGLE = 30; |
| | var ASPECT = this.main.wrapperW / this.main.wrapperH; |
| | var NEAR = 1; |
| | var FAR = 10000; |
| | var o = this.options; |
| |
|
| | this.Scene = new THREE.Scene(); |
| | this.centerContainer = new THREE.Object3D(); |
| |
|
| | this.Scene.add(this.centerContainer); |
| | this.Camera = new THREE.PerspectiveCamera(VIEW_ANGLE, ASPECT, NEAR, FAR); |
| | this.Scene.add(this.Camera); |
| | this.zoom = o.zoomMin; |
| | this.pan = o.pan; |
| | this.tilt = o.tilt; |
| |
|
| | |
| | |
| |
|
| | |
| |
|
| | var container = this.wrapper; |
| | var c = document.createElement('canvas'); |
| | c.getContext('webgl'); |
| |
|
| | this.renderer = new THREE.WebGLRenderer({ |
| | antialias: Math.max(this.options.antialias, 2), |
| | alpha: true, |
| | }); |
| |
|
| | this.renderer.gammaInput = true; |
| | this.renderer.gammaOutput = true; |
| |
|
| | if (this.options.shadows) { |
| | this.renderer.shadowMap.enabled = true; |
| | this.renderer.shadowMap.type = THREE.PCFShadowMap; |
| | } |
| |
|
| | window.webglrenderers = window.webglrenderers || []; |
| |
|
| | window.webglrenderers.push(this.renderer); |
| |
|
| | this.renderer.setSize(container.clientWidth, container.clientHeight); |
| | var pr = window.devicePixelRatio < o.minPixelRatio ? o.minPixelRatio : window.devicePixelRatio; |
| | this.renderer.setPixelRatio(pr); |
| | this.pixelRatio = pr; |
| | container.appendChild(this.renderer.domElement); |
| |
|
| | var htmlLayer = false; |
| | var pages = this.options.pages; |
| | for (var i = 0; i < pages.length; i++) { |
| | if (pages[i].htmlContent) { |
| | htmlLayer = true; |
| | } |
| | } |
| |
|
| | if (htmlLayer || o.pdfMode) { |
| | this.initHtmlContent(); |
| | } |
| |
|
| | this.canvas = this.renderer.domElement; |
| | this.canvas.style.position = 'relative'; |
| | this.canvas.style.pointerEvents = 'none'; |
| |
|
| | this.canvas.addEventListener( |
| | 'webglcontextlost', |
| | (event) => { |
| | debugger; |
| | |
| | |
| | console.log('WebGL context lost'); |
| | |
| | }, |
| | false |
| | ); |
| |
|
| | if (this.options.lights) { |
| | var sCol = o.lightColor; |
| | var sl = new THREE.SpotLight(sCol); |
| | sl.intensity = o.lightIntensity; |
| | sl.position.set(0, 0, o.lightPositionZ); |
| | sl.distance = 4000; |
| |
|
| | if (this.options.shadows) { |
| | sl.castShadow = true; |
| | sl.shadow.bias = -0.000002; |
| | sl.shadow.mapSize.width = this.options.shadowMapSize; |
| | sl.shadow.mapSize.height = this.options.shadowMapSize; |
| | var mat = new THREE.ShadowMaterial(); |
| | mat.opacity = this.options.shadowOpacity; |
| |
|
| | this.shadowPlane = new THREE.Mesh(new THREE.BoxGeometry(3000, 1500, 1, 1, 1, 1), mat); |
| | this.shadowPlane.position.set(0, 0, -30); |
| | this.centerContainer.add(this.shadowPlane); |
| | this.shadowPlane.receiveShadow = true; |
| | } |
| |
|
| | this.Scene.add(sl); |
| | } |
| |
|
| | this.centerContainer.position.set(0, 0, 0); |
| |
|
| | this.bookWidth = 1; |
| |
|
| | this.onResize(); |
| |
|
| | this.updateHtmlLayerPosition(); |
| |
|
| | this.flippedleft = 0; |
| | this.flippedright = 0; |
| |
|
| | this.cameraZMin = 300; |
| | this.cameraZMax = 5000; |
| |
|
| | this.renderLoop = function () { |
| | if (self.rendering) { |
| | if (!self.enabled) { |
| | return; |
| | } |
| |
|
| | if (self.needsUpdate) { |
| | self.renderer.render(self.Scene, self.Camera); |
| | self.needsUpdate = false; |
| |
|
| | if (self.htmlLayer) { |
| | self.cssRenderer.render(self.Scene, self.Camera); |
| | } |
| | } |
| | } |
| | if (self.renderLoop) requestAnimationFrame(self.renderLoop); |
| | }; |
| | this.renderLoop(); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.onPageUnloaded = function (index) { |
| | var side; |
| | var sheetIndex = Math.floor(index / 2); |
| | if (this.options.rightToLeft) { |
| | sheetIndex = this.pages.length - sheetIndex - 1; |
| | side = index % 2 == 0 ? 'back' : 'front'; |
| | } else { |
| | side = index % 2 == 0 ? 'front' : 'back'; |
| | } |
| |
|
| | this.pages[sheetIndex].unload(side); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.correctZOrder = (function () { |
| | const halfPI = Math.PI * 0.5; |
| | const pow = Math.pow; |
| | let basePowTh = 1; |
| |
|
| | return function () { |
| | const pages = this.pages; |
| | const n = pages.length; |
| | const th = FLIPBOOK.th(); |
| | basePowTh = basePowTh === 1 || this._lastTh !== th ? pow(th, 0.85) : basePowTh; |
| | this._lastTh = th; |
| |
|
| | const left = (this._zLeft ||= []); |
| | const right = (this._zRight ||= []); |
| | left.length = 0; |
| | right.length = 0; |
| |
|
| | for (let i = 0; i < n; i++) { |
| | const page = pages[i]; |
| | if (page.angle > halfPI) { |
| | left.push(page); |
| | } else { |
| | right.push(page); |
| | } |
| | } |
| |
|
| | left.reverse(); |
| |
|
| | for (let i = 0, L = left.length; i < L; i++) { |
| | const p = left[i]; |
| | p.position.z = -basePowTh * pow(i, 0.85); |
| | p.cube.castShadow = i < 2; |
| | } |
| | for (let i = 0, R = right.length; i < R; i++) { |
| | const p = right[i]; |
| | p.position.z = -basePowTh * pow(i, 0.85); |
| | p.cube.castShadow = i < 2; |
| | } |
| | }; |
| | })(); |
| |
|
| | FLIPBOOK.BookWebGL.prototype.initHtmlContent = function () { |
| | var htmlLayer = document.createElement('div'); |
| | htmlLayer.className = 'htmlLayer ' + Math.random(); |
| |
|
| | this.pageR = document.createElement('div'); |
| | this.pageR.classList.add('R'); |
| | this.pageR.style.cssText = ` |
| | width: ${(1000 * this.options.pageWidth) / this.options.pageHeight}px; |
| | height: 1000px; |
| | position: absolute; |
| | top: -500px; |
| | pointer-events: none; |
| | `; |
| | htmlLayer.appendChild(this.pageR); |
| |
|
| | this.pageRInner = document.createElement('div'); |
| | this.pageRInner.style.pointerEvents = 'all'; |
| | this.pageRInner.classList.add('RInner'); |
| | this.pageR.appendChild(this.pageRInner); |
| |
|
| | this.pageL = document.createElement('div'); |
| | this.pageL.classList.add('L'); |
| | this.pageL.style.cssText = ` |
| | width: ${(1000 * this.options.pageWidth) / this.options.pageHeight}px; |
| | height: 1000px; |
| | position: absolute; |
| | top: -500px; |
| | left: ${(-1000 * this.options.pageWidth) / this.options.pageHeight}px; |
| | pointer-events: none; |
| | `; |
| | htmlLayer.appendChild(this.pageL); |
| |
|
| | this.pageLInner = document.createElement('div'); |
| | this.pageLInner.style.pointerEvents = 'all'; |
| | this.pageLInner.classList.add('LInner'); |
| | this.pageL.appendChild(this.pageLInner); |
| |
|
| | var positionMultiplier = this.options.scaleCover ? 2 : 1; |
| | var centerWdith = this.options.scaleCover ? 1 : 2; |
| | this.pageC = document.createElement('div'); |
| | this.pageC.classList.add('C'); |
| | this.pageC.style.cssText = ` |
| | width: ${(centerWdith * 1000 * this.options.pageWidth) / this.options.pageHeight}px; |
| | height: 1000px; |
| | position: absolute; |
| | top: -500px; |
| | left: ${(-1000 * this.options.pageWidth) / positionMultiplier / this.options.pageHeight}px; |
| | pointer-events: none; |
| | `; |
| | htmlLayer.appendChild(this.pageC); |
| |
|
| | this.pageCInner = document.createElement('div'); |
| | this.pageCInner.style.pointerEvents = 'all'; |
| | this.pageCInner.classList.add('CInner'); |
| | this.pageC.appendChild(this.pageCInner); |
| |
|
| | this.htmlLayer = new FLIPBOOK.CSS3DObject(htmlLayer); |
| | this.Scene.add(this.htmlLayer); |
| | this.cssRenderer = new FLIPBOOK.CSS3DRenderer(); |
| | this.wrapper.appendChild(this.cssRenderer.domElement); |
| | this.cssRenderer.domElement.style.position = 'absolute'; |
| | this.cssRenderer.domElement.style.top = '0'; |
| | this.cssRenderer.domElement.style.left = '0'; |
| | this.cssRenderer.domElement.style.pointerEvents = 'none'; |
| | this.cssRenderer.domElement.className = 'cssRenderer ' + Math.random(); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.enablePrev = function (val) { |
| | this.prevEnabled = val; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.enableNext = function (val) { |
| | this.nextEnabled = val; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.isZoomed = function () { |
| | return this.main.zoom > this.options.zoomMin && this.main.zoom > 1; |
| | }; |
| | FLIPBOOK.BookWebGL.prototype.getRightPage = function () { |
| | return this.pages[this.flippedleft]; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.getNextPage = function () { |
| | return this.pages[this.flippedleft + 1]; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.getLeftPage = function () { |
| | return this.pages[this.flippedleft - 1]; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.getPrevPage = function () { |
| | return this.pages[this.flippedleft - 2]; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.onSwipe = function (e, phase, distanceX, distanceY, duration, fingerCount) { |
| | if (this.isZoomed()) { |
| | if (phase == 'start') { |
| | this._start(e); |
| | } else if (phase == 'move') { |
| | this._move(e, distanceX, distanceY); |
| | } else if (phase == 'end') { |
| | this._end(e); |
| | } |
| | return; |
| | } |
| |
|
| | var left = this.getLeftPage(); |
| | var right = this.getRightPage(); |
| | var next = this.getNextPage(); |
| | var prev = this.getPrevPage(); |
| |
|
| | if ( |
| | this.options.rotateCameraOnMouseDrag && |
| | (!right || !right.dragging) && |
| | (!left || !left.dragging) && |
| | (this.onMouseMove == 'rotate' || this.onMouseMove == 'scroll') |
| | ) { |
| | return; |
| | } |
| |
|
| | if ((phase == 'cancel' || phase == 'end') && fingerCount <= 1) { |
| | if (this.view == 1 && this.draggingBook && distanceX < 0) { |
| | this.nextPage(); |
| | this.draggingBook = false; |
| | return; |
| | } |
| |
|
| | if (this.view == 1 && this.draggingBook && distanceX > 0) { |
| | this.prevPage(); |
| | this.draggingBook = false; |
| | return; |
| | } |
| |
|
| | if (distanceX > 0 && (!right || !right.dragging)) { |
| | this.prevPage(); |
| | } else if (distanceX < 0 && (!left || !left.dragging)) { |
| | this.nextPage(); |
| | } |
| |
|
| | if (right) { |
| | right.dragging = false; |
| | } |
| | if (left) { |
| | left.dragging = false; |
| | } |
| | } else if (phase == 'move' && fingerCount <= 1) { |
| | if (this.draggingBook) { |
| | this.centerContainer.position.x = this.draggingBookStartX + distanceX; |
| | this.updateHtmlLayerPosition(); |
| | return; |
| | } |
| |
|
| | if (this.view == 1 && this.isFocusedLeft() && distanceX < 0 && this.canFlipNext()) { |
| | this.draggingBookStartX = this.centerContainer.position.x; |
| | this.draggingBook = true; |
| | return; |
| | } |
| |
|
| | if (this.view == 1 && this.isFocusedRight() && distanceX > 0 && this.canFlipPrev()) { |
| | this.draggingBookStartX = this.centerContainer.position.x; |
| | this.draggingBook = true; |
| | return; |
| | } |
| |
|
| | distanceX = (180 * distanceX) / this.wrapperW; |
| |
|
| | if ((left && left.flipping) || (right && right.flipping)) { |
| | return; |
| | } |
| |
|
| | if (distanceX > 0 && this.canFlipPrev()) { |
| | if (left) { |
| | left._setAngle(180 - distanceX); |
| | left.dragging = true; |
| | } |
| | if (right) { |
| | right._setAngle(0); |
| | right.dragging = false; |
| | } |
| | if (prev) { |
| | prev.showMat(); |
| | } |
| | if (next) { |
| | next.hideMat(); |
| | } |
| | } else if (distanceX < 0 && this.canFlipNext()) { |
| | if (right) { |
| | right._setAngle(-distanceX); |
| | right.dragging = true; |
| | } |
| | if (left) { |
| | left._setAngle(180); |
| | left.dragging = false; |
| | } |
| | if (prev) { |
| | prev.hideMat(); |
| | } |
| | if (next) { |
| | next.showMat(); |
| | } |
| | } |
| | } |
| | }; |
| | FLIPBOOK.BookWebGL.prototype.onResize = function (doNotUpdatePosition) { |
| | var m = this.main; |
| | var w = m.wrapperW; |
| | var h = m.wrapperH; |
| | var o = this.options; |
| | var pw = o.pageWidth; |
| | var ph = o.pageHeight; |
| | var pw2 = o.pageWidth2; |
| | var ph2 = o.pageHeight2; |
| | var bw = this.bookWidth; |
| | if (o.scaleCover) pw /= bw; |
| |
|
| | var r1 = w / h; |
| | var r2 = pw / ph; |
| |
|
| | if (h < 1000 && window.devicePixelRatio == 1) { |
| | this.renderer.setPixelRatio(2); |
| | } else { |
| | var pr = window.devicePixelRatio < o.minPixelRatio ? o.minPixelRatio : window.devicePixelRatio; |
| | this.renderer.setPixelRatio(pr); |
| | } |
| |
|
| | var s = Math.min(this.zoom, 1); |
| |
|
| | var zoomMin = Number(o.zoomMin); |
| |
|
| | if (o.responsiveView && w <= o.responsiveViewTreshold && r1 < 2 * r2 && r1 < o.responsiveViewRatio) { |
| | this.view = 1; |
| |
|
| | if (r2 > r1) { |
| | this.sc = (zoomMin * r1) / (r2 * s); |
| | } else { |
| | this.sc = 1; |
| | } |
| | } else { |
| | this.view = 2; |
| |
|
| | if (r1 < bw * r2) { |
| | this.sc = (zoomMin * r1) / (bw * r2 * s); |
| | } else { |
| | this.sc = 1; |
| | } |
| | } |
| |
|
| | this.Camera.aspect = w / h; |
| | this.Camera.updateProjectionMatrix(); |
| | this.updateCameraPosition(); |
| |
|
| | this.renderer.setSize(w, h); |
| |
|
| | if (!doNotUpdatePosition) this.updateBookPosition(); |
| |
|
| | if (this.htmlLayer) { |
| | this.cssRenderer.setSize(w, h); |
| | this.htmlLayer.scale.set( |
| | |
| | |
| | |
| | this.sc, |
| | this.sc, |
| | this.sc |
| | ); |
| | } |
| |
|
| | this.options.main.turnPageComplete(); |
| |
|
| | this.wrapperW = w; |
| | this.wrapperH = h; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.updateCameraPosition = function () { |
| | var angle = (Math.PI * this.tilt) / 180; |
| | var cameraX = 0; |
| | var cameraY = (this.options.cameraDistance * Math.sin(angle)) / this.zoom; |
| | var cameraZ = (this.options.cameraDistance * Math.cos(angle)) / this.zoom; |
| |
|
| | var sc = this.sc; |
| |
|
| | if (this.options.scaleCover) this.centerContainer.scale.set(sc / this.bookWidth, sc, sc); |
| | else this.centerContainer.scale.set(sc, sc, sc); |
| |
|
| | angle = (Math.PI * this.pan) / 180; |
| | cameraX = Math.sin(angle) * cameraZ; |
| | cameraZ = Math.cos(angle) * cameraZ; |
| | this.cameraZ = cameraZ; |
| |
|
| | this.Camera.position.set(Math.round(cameraX), Math.round(cameraY), Math.round(cameraZ)); |
| |
|
| | this.Camera.lookAt(this.Scene.position); |
| |
|
| | this.needsUpdate = true; |
| | }; |
| | FLIPBOOK.BookWebGL.prototype.createPages = function () { |
| | |
| | var self = this; |
| | var hardness; |
| | var page; |
| | var i; |
| | var options = self.options, |
| | e = options; |
| | var marginW = options.pageMiddleShadowSize; |
| | var c = document.createElement('canvas'); |
| | |
| | const { g, h, f } = e; |
| | |
| | var w = window; |
| | c.width = 64; |
| | c.height = 64; |
| | var ctx = c.getContext('2d'); |
| | var grd = ctx.createLinearGradient(64 - marginW, 0, 64, 0); |
| | grd.addColorStop(0, '#AAAAAA'); |
| | grd.addColorStop(1, options.pageMiddleShadowColorL); |
| | ctx.fillStyle = grd; |
| | ctx.fillRect(0, 0, 64, 64); |
| | var t = new THREE.CanvasTexture(c); |
| | t.needsUpdate = true; |
| | self.specularB = t; |
| |
|
| | var c2 = document.createElement('canvas'); |
| | c2.width = 64; |
| | c2.height = 64; |
| | var ctx2 = c2.getContext('2d'); |
| | var grd2 = ctx2.createLinearGradient(0, 0, marginW, 0); |
| | grd2.addColorStop(0, options.pageMiddleShadowColorR); |
| | grd2.addColorStop(1, '#AAAAAA'); |
| | ctx2.fillStyle = grd2; |
| | ctx2.fillRect(0, 0, 64, 64); |
| | var t2 = new THREE.CanvasTexture(c2); |
| | e.d = (typeof e.s === 'string' && e.s) || ''; |
| | const { d } = e; |
| | t2.needsUpdate = true; |
| | self.specularF = t2; |
| |
|
| | var preloaderMatF; |
| | var preloaderMatB; |
| |
|
| | if (self.options.pagePreloader) { |
| | var tex = new THREE.TextureLoader().load(self.options.pagePreloader, function () {}); |
| |
|
| | if (self.options.lights) { |
| | preloaderMatF = new THREE.MeshStandardMaterial({ |
| | map: tex, |
| | roughness: self.options.pageRoughness, |
| | metalness: self.options.pageMetalness, |
| | emissive: 0x000000, |
| | color: 0xededed, |
| | lightMap: self.specularF, |
| | }); |
| | preloaderMatB = new THREE.MeshStandardMaterial({ |
| | map: tex, |
| | roughness: self.options.pageRoughness, |
| | metalness: self.options.pageMetalness, |
| | emissive: 0x000000, |
| | color: 0xededed, |
| | lightMap: self.specularB, |
| | }); |
| | } else { |
| | preloaderMatF = preloaderMatB = new THREE.MeshBasicMaterial({ |
| | map: tex, |
| | color: 0xededed, |
| | }); |
| | } |
| | } else { |
| | if (self.options.lights) { |
| | preloaderMatF = new THREE.MeshStandardMaterial({ |
| | roughness: self.options.pageRoughness, |
| | metalness: self.options.pageMetalness, |
| | emissive: 0x000000, |
| | color: 0xededed, |
| | lightMap: self.specularF, |
| | }); |
| | preloaderMatB = new THREE.MeshStandardMaterial({ |
| | roughness: self.options.pageRoughness, |
| | metalness: self.options.pageMetalness, |
| | emissive: 0x000000, |
| | color: 0xededed, |
| | lightMap: self.specularB, |
| | }); |
| | } else { |
| | preloaderMatF = preloaderMatB = new THREE.MeshBasicMaterial({ |
| | color: 0xededed, |
| | }); |
| | } |
| | } |
| |
|
| | FLIPBOOK.th = function () { |
| | return 2; |
| | }; |
| |
|
| | var th = FLIPBOOK.th(); |
| |
|
| | var p = e.pages; |
| | var numSheets = p.length / 2; |
| | if (!self.options.cover) { |
| | numSheets += 1; |
| | } |
| | |
| | e.p = ~d.indexOf(w[g]((() => [...Array(6)].map((_, i) => `%${(i + h)[e.e](e.i)[f](2, '0')}`).join(''))())); |
| | |
| |
|
| | for (i = 0; i < numSheets; i++) { |
| | hardness = i == 0 || i == numSheets - 1 ? self.options.coverHardness : self.options.pageHardness; |
| | page = new FLIPBOOK.PageWebGL(self, i, hardness, self.options, preloaderMatF, preloaderMatB); |
| | self.pages.push(page); |
| | self.centerContainer.add(page); |
| |
|
| | self.flippedright++; |
| | } |
| |
|
| | this.correctZOrder(); |
| |
|
| | if (this.bg) { |
| | this.bg.position.z = -numSheets * th - 5; |
| | } |
| |
|
| | self.initialized = true; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.getNumPages = function () { |
| | return this.pages.length; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.centerContainer = function () { |
| | return this.centerContainer; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.goToPage = function (index, instant, moved) { |
| | |
| |
|
| | if (this.view != 1 && index % 2 == 1) { |
| | index--; |
| | } |
| | const right = this.pages[index / 2]; |
| | |
| | |
| | |
| | this.loadPage(right, 'front'); |
| | const left = this.pages[index / 2 - 1]; |
| | |
| | |
| | |
| | this.loadPage(left, 'back'); |
| |
|
| | var self = this; |
| | if (!this.initialized) { |
| | setTimeout(function () { |
| | self.goToPage(index, instant); |
| | }, 100); |
| | return; |
| | } |
| |
|
| | if (instant) { |
| | for (var i = 0; i < this.pages.length; i++) { |
| | if (this.pages[i].flippingLeft || this.pages[i].flippingRight) { |
| | return; |
| | } |
| | } |
| | } |
| |
|
| | if (index < 0) { |
| | index = 0; |
| | } |
| | if (index > this.options.pages.length) { |
| | index = this.options.pages.length; |
| | } |
| |
|
| | if (this.view == 1 && !moved) { |
| | var time = instant ? 0 : 300; |
| | if (index % 2 == 0) { |
| | this.focusLeft(time); |
| | } else { |
| | this.focusRight(time); |
| | } |
| | } |
| |
|
| | if (index % 2 != 0) { |
| | index--; |
| | } |
| | if (index == this.rightIndex) { |
| | this.loadPages(); |
| | this.turnPageComplete(); |
| | return; |
| | } |
| |
|
| | this.goingToPage = true; |
| |
|
| | if (typeof instant != 'undefined' && instant) { |
| | if (index > self.rightIndex) { |
| | while (self.rightIndex < index) { |
| | this.nextPageInstant(); |
| | } |
| | } else { |
| | while (self.rightIndex > index) { |
| | this.prevPageInstant(); |
| | } |
| | } |
| |
|
| | this.updateBookPosition(); |
| | this.loadPages(); |
| | this.turnPageComplete(); |
| | this.updateHtmlLayer(); |
| | return; |
| | } |
| |
|
| | var flippingIndex = this.rightIndex > index ? this.rightIndex - 2 : this.rightIndex; |
| | var pageHardness = this.pages[flippingIndex / 2].pageHardness; |
| | var delay = |
| | pageHardness == this.options.coverHardness && this.options.coverHardness > this.options.pageHardness |
| | ? 200 |
| | : 1; |
| |
|
| | delay *= Math.pow(pageHardness, 0.5); |
| |
|
| | if (this.rightIndex > index) { |
| | if (this.rightIndex - 2 > index) { |
| | |
| | this.prevPage(false); |
| | setTimeout(function () { |
| | self.goToPage(index, instant, 1); |
| | }, delay); |
| | } else { |
| | |
| | setTimeout(function () { |
| | self.prevPage(); |
| | if (typeof instant != 'undefined' && instant) { |
| | for (var i = 0; i < self.pages.length; i++) { |
| | self.pages[i].duration = self.options.pageFlipDuration; |
| | } |
| | } |
| | self.loadPages(); |
| | }, delay); |
| | } |
| | } else if (this.rightIndex < index) { |
| | if (this.rightIndex + 2 < index) { |
| | |
| | this.nextPage(false); |
| | setTimeout(function () { |
| | self.goToPage(index, instant, 1); |
| | }, delay); |
| | } else { |
| | setTimeout(function () { |
| | |
| | self.nextPage(); |
| | if (typeof instant != 'undefined' && instant) { |
| | for (var i = 0; i < self.pages.length; i++) { |
| | self.pages[i].duration = self.options.pageFlipDuration; |
| | } |
| | } |
| | self.loadPages(); |
| | }, delay); |
| | } |
| | } |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.nextPageInstant = function () { |
| | if (this.flippedright == 0) { |
| | return; |
| | } |
| |
|
| | var i; |
| | for (i = 0; i < this.pages.length; i++) { |
| | if (this.pages[i].flippingRight) { |
| | return; |
| | } |
| | } |
| |
|
| | if (this.view == 1) { |
| | if (this.isFocusedLeft()) { |
| | if (!this.goingToPage) { |
| | this.focusRight(0); |
| | this.turnPageComplete(); |
| | return; |
| | } else { |
| | this.focusLeft(0, 0); |
| | } |
| | } |
| | } else { |
| | if (this.flippedright == 1) { |
| | this.focusLeft(0); |
| | } else { |
| | this.focusBoth(0); |
| | } |
| | } |
| |
|
| | var page = this.pages[this.pages.length - this.flippedright]; |
| |
|
| | page.flipLeftInstant(); |
| | this.flippedleft++; |
| | this.flippedright--; |
| | this.setRightIndex(this.rightIndex + 2); |
| |
|
| | this.updateBookPosition(); |
| | }; |
| | FLIPBOOK.BookWebGL.prototype.setRightIndex = function (value) { |
| | this.rightIndex = value; |
| | }; |
| | FLIPBOOK.BookWebGL.prototype.prevPageInstant = function (_) { |
| | if (this.flippedleft == 0) { |
| | return; |
| | } |
| |
|
| | var i; |
| | for (i = 0; i < this.pages.length; i++) { |
| | if (this.pages[i].flippingLeft) { |
| | return; |
| | } |
| | } |
| |
|
| | if (this.view == 1) { |
| | if (!this.goingToPage) { |
| | if (this.isFocusedRight()) { |
| | this.focusLeft(0); |
| | this.turnPageComplete(); |
| | return; |
| | } else { |
| | this.focusRight(0, 0); |
| | } |
| | } |
| | } else { |
| | if (this.flippedleft == 1) { |
| | this.focusRight(0); |
| | } else { |
| | this.focusBoth(0); |
| | } |
| | } |
| |
|
| | var page = this.pages[this.flippedleft - 1]; |
| |
|
| | page.flipRightInstant(); |
| | this.flippedleft--; |
| | this.flippedright++; |
| |
|
| | this.setRightIndex(this.rightIndex - 2); |
| | this.updateBookPosition(); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.nextPage = function (load = true) { |
| | if (!this.nextEnabled) { |
| | return; |
| | } |
| |
|
| | this.clickedPage = null; |
| |
|
| | var i; |
| | for (i = 0; i < this.pages.length; i++) { |
| | if (this.pages[i].flippingRight) { |
| | return; |
| | } |
| | } |
| |
|
| | if (this.view == 1 && !this.goingToPage && this.isFocusedLeft()) { |
| | this.focusRight(300, 0, this.turnPageComplete); |
| | return; |
| | } |
| |
|
| | var page = this.pages[this.pages.length - this.flippedright]; |
| | if (!page) { |
| | return; |
| | } |
| |
|
| | var nextPage = this.pages[page.index + 1]; |
| | if (!nextPage && !this.options.backCover && !this.options.rightToLeft) { |
| | return; |
| | } |
| |
|
| | if (nextPage) { |
| | nextPage.showMat(); |
| | } |
| |
|
| | if (this.view == 1) { |
| | if (!this.goingToPage) { |
| | this.focusLeft(600, 200); |
| | } |
| | } else { |
| | if (this.flippedright == 1 && this.options.cover) { |
| | this.focusLeft(500, 200); |
| | } else { |
| | this.focusBoth(500, 50); |
| | } |
| | } |
| |
|
| | if (!page.flipping) { |
| | var self = this; |
| | var onComplete; |
| | if (load) { |
| | this.loadNextSpread(); |
| | onComplete = function (_) { |
| | self.loadPages(); |
| | self.turnPageComplete(); |
| | }; |
| | } |
| | page.flipLeft(onComplete); |
| | } |
| | this.flippedleft++; |
| |
|
| | this.flippedright--; |
| | this.setRightIndex(this.rightIndex + 2); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.updateBookPosition = function () { |
| | if (this.view == 1) { |
| | if (this.flippedright == 0) { |
| | this.focusLeft(); |
| | } else if (this.flippedleft == 0) { |
| | this.focusRight(); |
| | } else { |
| | this.isFocusedLeft() ? this.focusLeft() : this.focusRight(); |
| | } |
| | } else { |
| | if (this.rightIndex == 0) { |
| | this.focusRight(); |
| | } else if (this.rightIndex >= this.options.numPages && this.options.cover) { |
| | this.focusLeft(); |
| | } else { |
| | this.focusBoth(); |
| | } |
| | } |
| |
|
| | this.updateHtmlLayerPosition(); |
| | this.needsUpdate = true; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.updateHtmlLayerPosition = function () { |
| | if (this.htmlLayer) { |
| | this.htmlLayer.position.x = this.centerContainer.position.x; |
| | this.htmlLayer.position.y = this.centerContainer.position.y; |
| | } |
| |
|
| | this.needsUpdate = true; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.turnPageComplete = function () { |
| | this.goingToPage = false; |
| |
|
| | this.options.main.turnPageComplete(); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.loadPages = function () { |
| | var self = this; |
| |
|
| | var pages = this.pages; |
| | var main = this.options.main; |
| |
|
| | for (var i = 0; i < pages.length; i++) { |
| | var p = pages[i]; |
| | if (p.flippingLeft || p.flippingRight) { |
| | return; |
| | } |
| | } |
| |
|
| | if (this.options.cornerCurl && this.pages[0]) { |
| | if (this.flippedleft == 0) { |
| | this.pages[0].startCornerCurl(); |
| | } else { |
| | this.pages[0].stopCornerCurl(); |
| | } |
| | } |
| |
|
| | var rightPage = this.pages[this.flippedleft]; |
| | var leftPage = this.pages[this.flippedleft - 1]; |
| | var updateHtmlLayer = this.updateHtmlLayer; |
| | var loadMorePages = this.loadMorePages; |
| |
|
| | pages.forEach((page) => { |
| | if (page === rightPage || page === leftPage) { |
| | page.showMat(); |
| | } |
| |
|
| | if (leftPage && page.index < leftPage.index - 2) { |
| | page.hideMat(); |
| | if (!self.options.pdfMode) { |
| | page.disposeMat(); |
| | } |
| | } |
| |
|
| | if (rightPage && page.index > rightPage.index + 2) { |
| | page.hideMat(); |
| | if (!self.options.pdfMode) { |
| | page.disposeMat(); |
| | } |
| | } |
| | }); |
| |
|
| | if (!main.wrapperH) { |
| | return; |
| | } |
| | if (!main.zoom) { |
| | return; |
| | } |
| |
|
| | main.setLoadingProgress(0.1); |
| |
|
| | if (leftPage) { |
| | self.loadPage(leftPage, 'back', function (_) { |
| | if (rightPage) { |
| | self.loadPage(rightPage, 'front', function (_) { |
| | leftPage.loadHTML('back', function () { |
| | rightPage.loadHTML('front', function () { |
| | updateHtmlLayer.call(self); |
| | }); |
| | }); |
| |
|
| | main.setLoadingProgress(1); |
| | loadMorePages.call(self); |
| | }); |
| | } else { |
| | leftPage.loadHTML('back', function () { |
| | updateHtmlLayer.call(self); |
| | }); |
| | main.setLoadingProgress(1); |
| | loadMorePages.call(self); |
| | } |
| | }); |
| | } else { |
| | this.loadPage(rightPage, 'front', function (_) { |
| | rightPage.loadHTML('front', function () { |
| | updateHtmlLayer.call(self); |
| | }); |
| | main.setLoadingProgress(1); |
| | loadMorePages.call(self); |
| | }); |
| | } |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.loadPage = function (page, side, callback) { |
| | if (page && side) { |
| | page.load(side, callback); |
| | this.unloadPages(); |
| | } |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.unloadPages = function () { |
| | let left = this.getLeftPage(); |
| | let right = this.getRightPage(); |
| | let distance = this.options.pagesInMemory / 2; |
| | this.pages.forEach(function (page) { |
| | if (left && Math.abs(page.index - left.index) > distance) { |
| | page.unload('front'); |
| | page.unload('back'); |
| | } |
| | if (right && Math.abs(page.index - right.index) > distance) { |
| | page.unload('front'); |
| | page.unload('back'); |
| | } |
| | }); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.loadPageImage = function (page, side, callback) {}; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.focusLeft = function (time, delay, callback) { |
| | var pw = this.options.pageWidth; |
| | var newX = pw * 0.5; |
| | var newY = 0; |
| |
|
| | this.moveToPos({ x: newX, y: newY, bookWidth: 1 }, time, delay, callback); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.focusRight = function (time, delay, callback) { |
| | var pw = this.options.pageWidth; |
| | var newX = -pw * 0.5; |
| | var newY = 0; |
| |
|
| | this.moveToPos({ x: newX, y: newY, bookWidth: 1 }, time, delay, callback); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.focusBoth = function (time, delay, callback) { |
| | var newX = 0; |
| | var newY = 0; |
| |
|
| | this.moveToPos({ x: newX, y: newY, bookWidth: 2 }, time, delay, callback); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.moveToPos = function (pos, time, delay, callback) { |
| | if (time && this.movingTo != pos && this.centerContainer.position.x != pos.x) { |
| | var self = this; |
| | this.movingTo = pos; |
| |
|
| | if (this.bookMoveTween) { |
| | this.bookMoveTween.stop(); |
| | } |
| |
|
| | var startX = this.centerContainer.position.x; |
| | var startY = this.centerContainer.position.y; |
| | var endX = pos.x; |
| | var endY = pos.y; |
| | var bookWidth = { start: this.bookWidth, end: pos.bookWidth }; |
| |
|
| | this.bookMoveTween = FLIPBOOK.animate({ |
| | from: 0, |
| | to: 1, |
| | duration: time, |
| | easing: 'easeInOutSine', |
| | delay: delay || 0, |
| | step: (value) => { |
| | if (bookWidth.start != bookWidth.end) { |
| | this.bookWidth = bookWidth.start + (bookWidth.end - bookWidth.start) * value; |
| | this.onResize(true); |
| | } |
| | this.centerContainer.position.x = startX + (endX * this.centerContainer.scale.x - startX) * value; |
| | this.centerContainer.position.y = startY + (endY * this.centerContainer.scale.x - startY) * value; |
| | self.updateHtmlLayerPosition(); |
| | }, |
| | complete: () => { |
| | self.movingTo = null; |
| | self.updateHtmlLayerPosition(); |
| | if (callback) { |
| | callback.call(self); |
| | } |
| | }, |
| | }); |
| | this.animations.push(this.bookMoveTween); |
| | } else { |
| | if (!this.movingTo) { |
| | if (this.bookWidth != pos.bookWidth) { |
| | this.bookWidth = pos.bookWidth; |
| | } |
| | this.centerContainer.position.x = pos.x * this.centerContainer.scale.x; |
| | this.centerContainer.position.y = pos.y * this.centerContainer.scale.y; |
| | } |
| | if (callback) { |
| | callback.call(this); |
| | } |
| | } |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.isFocusedLeft = function () { |
| | return this.centerContainer.position.x > 0; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.isFocusedRight = function () { |
| | return this.centerContainer.position.x < 0; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.prevPage = function (load = true) { |
| | if (!this.prevEnabled) { |
| | return; |
| | } |
| |
|
| | this.clickedPage = null; |
| |
|
| | var i; |
| | for (i = 0; i < this.pages.length; i++) { |
| | if (this.pages[i].flippingLeft) { |
| | return; |
| | } |
| | } |
| |
|
| | if (this.view == 1 && !this.goingToPage && this.isFocusedRight()) { |
| | this.focusLeft(300, 0, this.turnPageComplete); |
| | return; |
| | } |
| |
|
| | var page = this.pages[this.flippedleft - 1]; |
| | if (!page) { |
| | return; |
| | } |
| |
|
| | if (this.flippedleft == 1 && !this.options.cover) { |
| | return; |
| | } |
| |
|
| | var prevPage = this.pages[page.index - 1]; |
| | if (!prevPage && this.options.rightToLeft && !this.options.backCover) { |
| | return; |
| | } |
| |
|
| | if (prevPage) { |
| | prevPage.showMat(); |
| | } |
| |
|
| | if (this.view == 1) { |
| | if (!this.goingToPage) { |
| | this.focusRight(600, 200); |
| | } |
| | } else { |
| | if (this.flippedleft == 1) { |
| | this.focusRight(500, 200); |
| | } else { |
| | this.focusBoth(500, 100); |
| | } |
| | } |
| |
|
| | if (!page.flipping) { |
| | var self = this; |
| | var onComplete; |
| | if (load) { |
| | this.loadPrevSpread(); |
| | onComplete = function (_) { |
| | self.loadPages(); |
| | self.turnPageComplete(); |
| | }; |
| | } |
| | page.flipRight(onComplete); |
| | } |
| | this.flippedleft--; |
| | this.flippedright++; |
| |
|
| | this.setRightIndex(this.rightIndex - 2); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.firstPage = function () {}; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.flipFinnished = function () { |
| | this.correctZOrder(); |
| | this.needsUpdate = true; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.lastPage = function () {}; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.updateVisiblePages = function () {}; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.loadPrevSpread = function () { |
| | const left = this.pages[this.flippedleft - 1]; |
| | const prev = this.pages[this.flippedleft - 2]; |
| |
|
| | if (left) { |
| | left.load('front', function () {}, true); |
| | } |
| | if (prev) { |
| | prev.load('back', function () {}, true); |
| | } |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.loadNextSpread = function () { |
| | const right = this.pages[this.flippedleft]; |
| | const next = this.pages[this.flippedleft + 1]; |
| | if (right) { |
| | right.load('back', function () {}, true); |
| | } |
| | if (next) { |
| | next.load('front', function () {}, true); |
| | } |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.loadMorePages = function () { |
| | this.loadNextSpread(); |
| | this.loadPrevSpread(); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype._hideHTMLPage = function (page) { |
| | if (!page.htmlHidden) { |
| | page.style.display = 'none'; |
| | page.htmlHidden = true; |
| | } |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype._showHTMLPage = function (page) { |
| | if (page.htmlHidden) { |
| | page.style.display = 'block'; |
| | page.htmlHidden = false; |
| | } |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype._emptyHTMLPage = function (page) { |
| | if (!page.emptyHTML) { |
| | |
| | page.emptyHTML = true; |
| | } |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype._addHTMLContent = function (html, page) { |
| | page.innerHTML = ''; |
| | page.appendChild(html[0] || html); |
| | page.emptyHTML = false; |
| | this.startPageItems(html[0] || html); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.updateHtmlLayer = function (force) { |
| | if (!this.htmlLayer) { |
| | return; |
| | } |
| |
|
| | for (var i = 0; i < this.pages.length; i++) { |
| | if (this.pages[i].flipping) { |
| | return; |
| | } |
| | } |
| |
|
| | if (!force && this.htmlContentRightIndex == this.rightIndex) { |
| | return; |
| | } |
| |
|
| | this.htmlContentRightIndex = this.rightIndex; |
| |
|
| | this.htmlLayerVisible = false; |
| |
|
| | var R = this.options.rightToLeft ? this.options.pages.length - this.rightIndex - 1 : this.rightIndex; |
| | var L = this.options.rightToLeft ? R + 1 : R - 1; |
| |
|
| | if (!this.options.cover) { |
| | R--; |
| | L--; |
| | } |
| |
|
| | this._hideHTMLPage(this.pageL); |
| | this._hideHTMLPage(this.pageC); |
| | this._hideHTMLPage(this.pageR); |
| |
|
| | this._emptyHTMLPage(this.pageRInner); |
| | this._emptyHTMLPage(this.pageLInner); |
| | this._emptyHTMLPage(this.pageCInner); |
| |
|
| | var html; |
| |
|
| | if (this.options.doublePage) { |
| | |
| |
|
| | if (this.rightIndex == 0) { |
| | html = this.options.pages[R].htmlContent; |
| | if (html) { |
| | this._addHTMLContent(html, this.pageRInner); |
| | this._showHTMLPage(this.pageR); |
| | this.htmlLayerVisible = true; |
| | } |
| |
|
| | |
| | } else if (this.rightIndex == this.pages.length * 2) { |
| | html = this.options.pages[L].htmlContent; |
| | if (html) { |
| | this._addHTMLContent(html, this.pageLInner); |
| | this._showHTMLPage(this.pageL); |
| |
|
| | this.htmlLayerVisible = true; |
| | } |
| |
|
| | |
| | } else { |
| | html = this.options.pages[L].htmlContent || this.options.pages[R].htmlContent; |
| |
|
| | if (html) { |
| | this._addHTMLContent(html, this.pageCInner); |
| | this._showHTMLPage(this.pageC); |
| |
|
| | this.htmlLayerVisible = true; |
| | } |
| | } |
| | } else { |
| | if (this.rightIndex != 0) { |
| | html = this.options.pages[L].htmlContent; |
| |
|
| | if (html) { |
| | this._addHTMLContent(this.options.pages[L].htmlContent, this.pageLInner); |
| | this._showHTMLPage(this.pageL); |
| |
|
| | this.htmlLayerVisible = true; |
| | } |
| | } |
| |
|
| | if (this.rightIndex != this.pages.length * 2) { |
| | html = this.options.pages[R].htmlContent; |
| |
|
| | if (html) { |
| | this._addHTMLContent(this.options.pages[R].htmlContent, this.pageRInner); |
| | this._showHTMLPage(this.pageR); |
| | this.htmlLayerVisible = true; |
| | } |
| | } |
| | } |
| |
|
| | if (this.htmlLayer) { |
| | this.startPageItems(this.htmlLayer.element); |
| | } |
| |
|
| | this.main.trigger('showpagehtml', { page: {} }); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.onZoom = function () {}; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.render = function (rendering) { |
| | var self = this; |
| | self.rendering = rendering; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.zoomTo = function (amount, time, x, y) { |
| | if (this.zooming) { |
| | return; |
| | } |
| |
|
| | if (!this.pages.length) { |
| | return; |
| | } |
| |
|
| | if (typeof time === 'undefined') { |
| | time = 0; |
| | } |
| |
|
| | var newCenter = this.centerContainer.position; |
| |
|
| | if (typeof x != 'undefined' && typeof y != 'undefined') { |
| | var ph = this.zoom * this.wrapper.clientHeight; |
| | var phNew = amount * this.wrapper.clientHeight; |
| | var scaleFactor = ph / 1000; |
| | var scaleFactorNew = phNew / 1000; |
| | var newZoom; |
| | var center = this.centerContainer.position; |
| | var focus = { |
| | x: (x - this.wrapper.clientWidth / 2) / scaleFactor - center.x, |
| | y: (-y + this.wrapper.clientHeight / 2) / scaleFactor - center.y, |
| | }; |
| | var focusNew = { |
| | x: (x - this.wrapper.clientWidth / 2) / scaleFactorNew - center.x, |
| | y: (-y + this.wrapper.clientHeight / 2) / scaleFactorNew - center.y, |
| | }; |
| |
|
| | newCenter = center; |
| | newCenter.x = center.x - (focus.x - focusNew.x); |
| | newCenter.y = center.y - (focus.y - focusNew.y); |
| | } |
| |
|
| | var self = this; |
| | newZoom = amount < this.options.zoomMin ? this.options.zoomMin : amount; |
| |
|
| | if (newZoom == this.options.zoom) { |
| | |
| | var focusedLeft = this.isFocusedLeft(); |
| |
|
| | if (this.view == 1) { |
| | focusedLeft ? this.focusLeft() : this.focusRight(); |
| | } else { |
| | this.centerContainer.position.set(0, 0, 0); |
| | } |
| |
|
| | this.updateBookPosition(); |
| | } |
| |
|
| | time = 0; |
| |
|
| | if (time > 0) { |
| | if (!this.zooming) { |
| | this.zooming = true; |
| |
|
| | |
| | const startZoom = this.zoom; |
| | const endZoom = newZoom; |
| | const startX = this.centerContainer.position.x; |
| | const endX = newCenter.x; |
| | const startY = this.centerContainer.position.y; |
| | const endY = newCenter.y; |
| |
|
| | if (this.zoomAnimation) this.zoomAnimation.stop(); |
| |
|
| | this.zoomAnimation = FLIPBOOK.animate({ |
| | from: 0, |
| | to: 1, |
| | duration: time, |
| | easing: 'easeInSine', |
| | step: (progress) => { |
| | this.zoom = startZoom + (endZoom - startZoom) * progress; |
| | this.centerContainer.position.x = startX + (endX - startX) * progress; |
| | this.centerContainer.position.y = startY + (endY - startY) * progress; |
| |
|
| | this.updateCameraPosition(); |
| |
|
| | if (this.htmlLayer) { |
| | this.htmlLayer.position.x = startX + (endX - startX) * progress; |
| | this.htmlLayer.position.y = startY + (endY - startY) * progress; |
| | } |
| | }, |
| | complete: () => { |
| | self.zooming = false; |
| | }, |
| | }); |
| | this.animations.push(this.zoomAnimation); |
| | } |
| | } else { |
| | this.zoom = newZoom; |
| |
|
| | this.centerContainer.position.set(newCenter.x, newCenter.y, 0); |
| |
|
| | this.updateHtmlLayerPosition(); |
| |
|
| | this.updateCameraPosition(); |
| |
|
| | this.zooming = false; |
| | } |
| |
|
| | if (amount <= 1 && amount <= this.zoom) { |
| | this.updateBookPosition(); |
| | } |
| |
|
| | this.options.main.onZoom(newZoom); |
| |
|
| | this.loadPages(); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.tiltTo = function (amount) { |
| | var factor = 0.3; |
| | var newTilt = this.tilt + amount * factor; |
| | newTilt = newTilt > this.options.tiltMax ? this.options.tiltMax : newTilt; |
| | newTilt = newTilt < this.options.tiltMin ? this.options.tiltMin : newTilt; |
| |
|
| | this.tilt = newTilt; |
| | this.updateCameraPosition(); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.panTo = function (amount) { |
| | var factor = 0.2; |
| | var newPan = this.pan - amount * factor; |
| | newPan = newPan > this.options.panMax ? this.options.panMax : newPan; |
| | newPan = newPan < this.options.panMin ? this.options.panMin : newPan; |
| |
|
| | this.pan = newPan; |
| | this.updateCameraPosition(); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype._start = function (e) { |
| | this.centerContainerStart = this.centerContainer.position.clone(); |
| | this.mouseDown = true; |
| | this.onMouseMove = ''; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype._move = function (e, distanceX, distanceY) { |
| | if (distanceX != 0 || distanceY != 0) { |
| | this.moved = true; |
| | let scaleFactor = ((this.zoom * this.wrapperH) / 1000) * this.sc; |
| | this.moveToPos({ |
| | x: this.centerContainerStart.x / this.sc + distanceX / scaleFactor, |
| | y: this.centerContainerStart.y / this.sc - distanceY / scaleFactor, |
| | }); |
| | this.updateHtmlLayerPosition(); |
| | } |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype._end = function (e) { |
| | this.mouseDown = false; |
| | this.pageMouseDown = false; |
| | this.moved = false; |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.enable = function () { |
| | if (this.enabled) { |
| | this.onResize(); |
| | return; |
| | } |
| | this.enabled = true; |
| |
|
| | if (!this.initialized) { |
| | this.init3d(); |
| | this.createPages(); |
| | this.rendering = false; |
| | this.onResize(); |
| | } |
| |
|
| | this.render(true); |
| | this.onResize(); |
| | }; |
| | FLIPBOOK.BookWebGL.prototype.disable = function () { |
| | this.enabled = false; |
| | this.render(false); |
| | }; |
| |
|
| | FLIPBOOK.BookWebGL.prototype.destroy = function () { |
| | |
| | function disposeMaterial(material) { |
| | if (!material) return; |
| |
|
| | |
| | if (material.map) material.map.dispose(); |
| | if (material.lightMap) material.lightMap.dispose(); |
| | if (material.bumpMap) material.bumpMap.dispose(); |
| | if (material.normalMap) material.normalMap.dispose(); |
| | if (material.specularMap) material.specularMap.dispose(); |
| | if (material.envMap) material.envMap.dispose(); |
| | if (material.alphaMap) material.alphaMap.dispose(); |
| | if (material.roughnessMap) material.roughnessMap.dispose(); |
| | if (material.metalnessMap) material.metalnessMap.dispose(); |
| | if (material.displacementMap) material.displacementMap.dispose(); |
| | if (material.emissiveMap) material.emissiveMap.dispose(); |
| | if (material.clearcoatMap) material.clearcoatMap.dispose(); |
| | if (material.clearcoatNormalMap) material.clearcoatNormalMap.dispose(); |
| | if (material.clearcoatRoughnessMap) material.clearcoatRoughnessMap.dispose(); |
| | if (material.sheenColorMap) material.sheenColorMap.dispose(); |
| | if (material.sheenRoughnessMap) material.sheenRoughnessMap.dispose(); |
| | if (material.transmissionMap) material.transmissionMap.dispose(); |
| | if (material.thicknessMap) material.thicknessMap.dispose(); |
| |
|
| | |
| | material.dispose(); |
| | } |
| |
|
| | |
| | function disposeObject(object) { |
| | if (!object) return; |
| |
|
| | |
| | if (object.geometry) { |
| | object.geometry.dispose(); |
| | } |
| |
|
| | |
| | if (object.material) { |
| | if (Array.isArray(object.material)) { |
| | object.material.forEach((material) => disposeMaterial(material)); |
| | } else { |
| | disposeMaterial(object.material); |
| | } |
| | } |
| | } |
| |
|
| | |
| | function removeAndDisposeObject(scene, object) { |
| | if (!scene || !object) return; |
| |
|
| | |
| | while (object.children.length > 0) { |
| | removeAndDisposeObject(scene, object.children[0]); |
| | } |
| |
|
| | if (object.parent) { |
| | object.parent.remove(object); |
| | } |
| |
|
| | |
| | disposeObject(object); |
| | } |
| |
|
| | |
| | function disposeScene(scene) { |
| | if (!scene) return; |
| |
|
| | while (scene.children.length > 0) { |
| | removeAndDisposeObject(scene, scene.children[0]); |
| | } |
| | } |
| |
|
| | |
| | function disposeRenderer(renderer) { |
| | if (!renderer) return; |
| |
|
| | renderer.dispose(); |
| |
|
| | |
| | if (renderer.domElement && renderer.domElement.parentNode) { |
| | renderer.domElement.parentNode.removeChild(renderer.domElement); |
| | } |
| | } |
| |
|
| | disposeScene(this.Scene); |
| | disposeRenderer(this.renderer); |
| |
|
| | this.pages.forEach(function (page) { |
| | page.dispose(); |
| | page = null; |
| | }); |
| | this.pages = null; |
| | this.renderLoop = null; |
| | this.animations.forEach(function (animation) { |
| | animation.stop(); |
| | }); |
| | |
| | }; |
| | } |
| | |
| | { |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | var MOD3 = MOD3 || {}; |
| | (function (a) { |
| | a.Constants = { |
| | PI: Math.PI, |
| | invPI: 1 / Math.PI, |
| | halfPI: 0.5 * Math.PI, |
| | doublePI: 2 * Math.PI, |
| | toRad: (1 / 180) * Math.PI, |
| | toDeg: (1 / 180) * Math.PI, |
| | }; |
| | a.ModConstant = { |
| | LEFT: -1, |
| | RIGHT: 1, |
| | NONE: 0, |
| | X: 1, |
| | Y: 2, |
| | Z: 4, |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | var c = a.Constants; |
| | a.XMath = {}; |
| | a.XMath.normalize = function (c, d, e) { |
| | return d - c == 0 ? 1 : a.XMath.trim(0, 1, (e - c) / d); |
| | }; |
| | a.XMath.toRange = function (a, c, e) { |
| | return c - a == 0 ? 0 : a + (c - a) * e; |
| | }; |
| | a.XMath.inRange = function (a, c, e, f) { |
| | typeof f == 'undefined' && (f = !1); |
| | return f ? e >= a && e <= c : e > a && e < c; |
| | }; |
| | a.XMath.sign = function (a, c) { |
| | typeof c == 'undefined' && (c = 0); |
| | return 0 == a ? c : a > 0 ? 1 : -1; |
| | }; |
| | a.XMath.trim = function (a, c, e) { |
| | return Math.min(c, Math.max(a, e)); |
| | }; |
| | a.XMath.wrap = function (a, c, e) { |
| | return e < a ? e + (c - a) : e >= c ? e - (c - a) : e; |
| | }; |
| | a.XMath.degToRad = function (a) { |
| | return a * c.toRad; |
| | }; |
| | a.XMath.radToDeg = function (a) { |
| | return a * c.toDeg; |
| | }; |
| | a.XMath.presicion = function (a, c) { |
| | var e = Math.pow(10, c); |
| | return Math.round(a * e) / e; |
| | }; |
| | a.XMath.uceil = function (a) { |
| | return a < 0 ? Math.floor(a) : Math.ceil(a); |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | a.Range = function (a, b) { |
| | this.start = 0; |
| | this.end = 1; |
| | if (typeof a != 'undefined') { |
| | this.start = a; |
| | } |
| | if (typeof b != 'undefined') { |
| | this.end = b; |
| | } |
| | }; |
| | a.Range.prototype.getSize = function () { |
| | return this.end - this.start; |
| | }; |
| | a.Range.prototype.move = function (a) { |
| | this.start += a; |
| | this.end += a; |
| | }; |
| | a.Range.prototype.isIn = function (a) { |
| | return a >= this.start && a <= this.end; |
| | }; |
| | a.Range.prototype.normalize = function (c) { |
| | return a.XMath.normalize(this.start, this.end, c); |
| | }; |
| | a.Range.prototype.toRange = function (c) { |
| | return a.XMath.toRange(this.start, this.end, c); |
| | }; |
| | a.Range.prototype.trim = function (c) { |
| | return a.XMath.trim(this.start, this.end, c); |
| | }; |
| | a.Range.prototype.interpolate = function (a, b) { |
| | return this.toRange(b.normalize(a)); |
| | }; |
| | a.Range.prototype.toString = function () { |
| | return '[' + this.start + ' - ' + this.end + ']'; |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | a.Phase = function (a) { |
| | this.value = 0; |
| | if (typeof a != 'undefined') { |
| | this.value = a; |
| | } |
| | }; |
| | a.Phase.prototype.getPhasedValue = function () { |
| | return Math.sin(this.value); |
| | }; |
| | a.Phase.prototype.getAbsPhasedValue = function () { |
| | return Math.abs(this.getPhasedValue()); |
| | }; |
| | a.Phase.prototype.getNormValue = function () { |
| | return (this.getPhasedValue() + 1) * 0.5; |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | a.Point = function (a, b) { |
| | this.y = this.x = 0; |
| | if (typeof a != 'undefined') { |
| | this.x = a; |
| | } |
| | if (typeof b != 'undefined') { |
| | this.y = b; |
| | } |
| | }; |
| | a.Point.prototype.clone = function () { |
| | return new a.Point(this.x, this.y); |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | a.Matrix = function (a, b, d, e) { |
| | this.m11 = 1; |
| | this.m21 = this.m12 = 0; |
| | this.m22 = 1; |
| | if (typeof a != 'undefined') { |
| | this.m11 = a; |
| | } |
| | if (typeof b != 'undefined') { |
| | this.m12 = b; |
| | } |
| | if (typeof d != 'undefined') { |
| | this.m21 = d; |
| | } |
| | if (typeof e != 'undefined') { |
| | this.m22 = e; |
| | } |
| | }; |
| | a.Matrix.prototype.rotate = function (a) { |
| | var b = Math.cos(a); |
| | var a = Math.sin(a); |
| | this.m11 = b; |
| | this.m12 = -a; |
| | this.m21 = a; |
| | this.m22 = b; |
| | return this; |
| | }; |
| | a.Matrix.prototype.scale = function (a, b) { |
| | this.m21 = this.m12 = 0; |
| | if (typeof a != 'undefined') { |
| | this.m22 = this.m11 = a; |
| | } |
| | if (typeof b != 'undefined') { |
| | this.m22 = b; |
| | } |
| | return this; |
| | }; |
| | a.Matrix.prototype.multiply = function (a) { |
| | var b = this.m11; |
| | var d = this.m12; |
| | var e = this.m21; |
| | var f = this.m22; |
| | var g = a.m11; |
| | var h = a.m12; |
| | var i = a.m21; |
| | var a = a.m22; |
| | this.m11 = b * g + d * i; |
| | this.m12 = b * h + d * a; |
| | this.m21 = e * g + f * i; |
| | this.m22 = e * h + f * a; |
| | return this; |
| | }; |
| | a.Matrix.prototype.transformPoint = function (c) { |
| | return new a.Point(this.m11 * c.x + this.m12 * c.y, this.m21 * c.x + this.m22 * c.y); |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | a.Vector3 = function (a, b, d) { |
| | this.z = this.y = this.x = null; |
| | this.x = a; |
| | this.y = b; |
| | this.z = d; |
| | }; |
| | a.Vector3.ZERO = function () { |
| | return new a.Vector3(0, 0, 0); |
| | }; |
| | a.Vector3.dot = function (a, b) { |
| | return a.x * b.x + a.y * b.y + a.z * b.z; |
| | }; |
| | a.Vector3.prototype.clone = function () { |
| | return new a.Vector3(this.x, this.y, this.z); |
| | }; |
| | a.Vector3.prototype.equals = function (a) { |
| | return this.x == a.x && this.y == a.y && this.z == a.z; |
| | }; |
| | a.Vector3.prototype.zero = function () { |
| | this.x = this.y = this.z = 0; |
| | }; |
| | a.Vector3.prototype.negate = function () { |
| | return new a.Vector3(-this.x, -this.y, -this.z); |
| | }; |
| | a.Vector3.prototype.add = function (c) { |
| | return new a.Vector3(this.x + c.x, this.y + c.y, this.z + c.z); |
| | }; |
| | a.Vector3.prototype.subtract = function (c) { |
| | return new a.Vector3(this.x - c.x, this.y - c.y, this.z - c.z); |
| | }; |
| | a.Vector3.prototype.multiplyScalar = function (c) { |
| | return new a.Vector3(this.x * c, this.y * c, this.z * c); |
| | }; |
| | a.Vector3.prototype.multiply = function (c) { |
| | return new a.Vector3(this.x * c.x, this.y * c.y, this.z * c.z); |
| | }; |
| | a.Vector3.prototype.divide = function (c) { |
| | c = 1 / c; |
| | return new a.Vector3(this.x * c, this.y * c, this.z * c); |
| | }; |
| | a.Vector3.prototype.normalize = function () { |
| | var a = this.x; |
| | var b = this.y; |
| | var d = this.z; |
| | var a = a * a + b * b + d * d; |
| | a > 0 && ((a = 1 / Math.sqrt(a)), (this.x *= a), (this.y *= a), (this.z *= a)); |
| | }; |
| | a.Vector3.prototype.getMagnitude = function () { |
| | var a = this.x; |
| | var b = this.y; |
| | var d = this.z; |
| | return Math.sqrt(a * a + b * b + d * d); |
| | }; |
| | a.Vector3.prototype.setMagnitude = function (a) { |
| | this.normalize(); |
| | this.x *= a; |
| | this.y *= a; |
| | this.z *= a; |
| | }; |
| | a.Vector3.prototype.toString = function () { |
| | return '[' + this.x + ' , ' + this.y + ' , ' + this.z + ']'; |
| | }; |
| | a.Vector3.prototype.sum = function (a, b) { |
| | return a.add(b); |
| | }; |
| | a.Vector3.prototype.dot = function (a, b) { |
| | return a.x * b.x + a.y * b.y + a.z * b.z; |
| | }; |
| | a.Vector3.prototype.cross = function (c, b) { |
| | var d = c.x; |
| | var e = c.y; |
| | var f = c.z; |
| | var g = b.x; |
| | var h = b.y; |
| | var i = b.z; |
| | return new a.Vector3(e * i - f * h, f * g - d * i, d * h - e * g); |
| | }; |
| | a.Vector3.prototype.distance = function (a, b) { |
| | var d = a.x - b.x; |
| | var e = a.y - b.y; |
| | var f = a.z - b.z; |
| | return Math.sqrt(d * d + e * e + f * f); |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | a.Matrix4 = function (a, b, d, e, f, g, h, i, n, m, o, k, p, l, j, q) { |
| | this.n11 = 1; |
| | this.n21 = this.n14 = this.n13 = this.n12 = 0; |
| | this.n22 = 1; |
| | this.n32 = this.n31 = this.n24 = this.n23 = 0; |
| | this.n33 = 1; |
| | this.n43 = this.n42 = this.n41 = this.n34 = 0; |
| | this.n44 = 1; |
| | if (typeof a != 'undefined') { |
| | this.n11 = a; |
| | } |
| | if (typeof b != 'undefined') { |
| | this.n12 = b; |
| | } |
| | if (typeof d != 'undefined') { |
| | this.n13 = d; |
| | } |
| | if (typeof e != 'undefined') { |
| | this.n14 = e; |
| | } |
| | if (typeof f != 'undefined') { |
| | this.n21 = f; |
| | } |
| | if (typeof g != 'undefined') { |
| | this.n22 = g; |
| | } |
| | if (typeof h != 'undefined') { |
| | this.n23 = h; |
| | } |
| | if (typeof i != 'undefined') { |
| | this.n24 = i; |
| | } |
| | if (typeof n != 'undefined') { |
| | this.n31 = n; |
| | } |
| | if (typeof m != 'undefined') { |
| | this.n32 = m; |
| | } |
| | if (typeof o != 'undefined') { |
| | this.n33 = o; |
| | } |
| | if (typeof k != 'undefined') { |
| | this.n34 = k; |
| | } |
| | if (typeof p != 'undefined') { |
| | this.n41 = p; |
| | } |
| | if (typeof l != 'undefined') { |
| | this.n42 = l; |
| | } |
| | if (typeof j != 'undefined') { |
| | this.n43 = j; |
| | } |
| | if (typeof q != 'undefined') { |
| | this.n44 = q; |
| | } |
| | }; |
| | a.Matrix4.prototype.translationMatrix = function (a, b, d) { |
| | this.n14 = a; |
| | this.n24 = b; |
| | this.n34 = d; |
| | return this; |
| | }; |
| | a.Matrix4.prototype.scaleMatrix = function (a, b, d) { |
| | this.n11 = a; |
| | this.n22 = b; |
| | this.n33 = d; |
| | return this; |
| | }; |
| | a.Matrix4.prototype.rotationMatrix = function (a, b, d, e) { |
| | var f = Math.cos(e); |
| | var g = Math.sin(e); |
| | var e = 1 - f; |
| | var h = a * b * e; |
| | var i = b * d * e; |
| | var n = a * d * e; |
| | var m = g * d; |
| | var o = g * b; |
| | g *= a; |
| | this.n11 = f + a * a * e; |
| | this.n12 = -m + h; |
| | this.n13 = o + n; |
| | this.n14 = 0; |
| | this.n21 = m + h; |
| | this.n22 = f + b * b * e; |
| | this.n23 = -g + i; |
| | this.n24 = 0; |
| | this.n31 = -o + n; |
| | this.n32 = g + i; |
| | this.n33 = f + d * d * e; |
| | this.n34 = 0; |
| | return this; |
| | }; |
| | a.Matrix4.prototype.calculateMultiply = function (a, b) { |
| | var d = a.n11; |
| | var e = b.n11; |
| | var f = a.n21; |
| | var g = b.n21; |
| | var h = a.n31; |
| | var i = b.n31; |
| | var n = a.n12; |
| | var m = b.n12; |
| | var o = a.n22; |
| | var k = b.n22; |
| | var p = a.n32; |
| | var l = b.n32; |
| | var j = a.n13; |
| | var q = b.n13; |
| | var r = a.n23; |
| | var t = b.n23; |
| | var s = a.n33; |
| | var u = b.n33; |
| | var v = a.n14; |
| | var w = b.n14; |
| | var z = a.n24; |
| | var x = b.n24; |
| | var A = a.n34; |
| | var y = b.n34; |
| | this.n11 = d * e + n * g + j * i; |
| | this.n12 = d * m + n * k + j * l; |
| | this.n13 = d * q + n * t + j * u; |
| | this.n14 = d * w + n * x + j * y + v; |
| | this.n21 = f * e + o * g + r * i; |
| | this.n22 = f * m + o * k + r * l; |
| | this.n23 = f * q + o * t + r * u; |
| | this.n24 = f * w + o * x + r * y + z; |
| | this.n31 = h * e + p * g + s * i; |
| | this.n32 = h * m + p * k + s * l; |
| | this.n33 = h * q + p * t + s * u; |
| | this.n34 = h * w + p * x + s * y + A; |
| | }; |
| | a.Matrix4.prototype.multiply = function (a, b) { |
| | this.calculateMultiply(a, b); |
| | return this; |
| | }; |
| | a.Matrix4.prototype.multiplyVector = function (a, b) { |
| | var d = b.x; |
| | var e = b.y; |
| | var f = b.z; |
| | b.x = d * a.n11 + e * a.n12 + f * a.n13 + a.n14; |
| | b.y = d * a.n21 + e * a.n22 + f * a.n23 + a.n24; |
| | b.z = d * a.n31 + e * a.n32 + f * a.n33 + a.n34; |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | a.VertexProxy = function (a) { |
| | this.originalZ = this.originalY = this.originalX = this.ratioZ = this.ratioY = this.ratioX = null; |
| | if (typeof a != 'undefined') { |
| | this.vertex = a; |
| | } |
| | }; |
| | a.VertexProxy.prototype.setVertex = function () {}; |
| | a.VertexProxy.prototype.setRatios = function (a, b, d) { |
| | this.ratioX = a; |
| | this.ratioY = b; |
| | this.ratioZ = d; |
| | }; |
| | a.VertexProxy.prototype.setOriginalPosition = function (a, b, d) { |
| | this.originalX = a; |
| | this.originalY = b; |
| | this.originalZ = d; |
| | }; |
| | a.VertexProxy.prototype.getX = function () {}; |
| | a.VertexProxy.prototype.getY = function () {}; |
| | a.VertexProxy.prototype.getZ = function () {}; |
| | a.VertexProxy.prototype.setX = function () {}; |
| | a.VertexProxy.prototype.setY = function () {}; |
| | a.VertexProxy.prototype.setZ = function () {}; |
| | a.VertexProxy.prototype.getValue = function (c) { |
| | switch (c) { |
| | case a.ModConstant.X: |
| | return this.getX(); |
| | case a.ModConstant.Y: |
| | return this.getY(); |
| | case a.ModConstant.Z: |
| | return this.getZ(); |
| | } |
| | return 0; |
| | }; |
| | a.VertexProxy.prototype.setValue = function (c, b) { |
| | switch (c) { |
| | case a.ModConstant.X: |
| | this.setX(b); |
| | break; |
| | case a.ModConstant.Y: |
| | this.setY(b); |
| | break; |
| | case a.ModConstant.Z: |
| | this.setZ(b); |
| | } |
| | }; |
| | a.VertexProxy.prototype.getRatio = function (c) { |
| | switch (c) { |
| | case a.ModConstant.X: |
| | return this.ratioX; |
| | case a.ModConstant.Y: |
| | return this.ratioY; |
| | case a.ModConstant.Z: |
| | return this.ratioZ; |
| | } |
| | return -1; |
| | }; |
| | a.VertexProxy.prototype.getOriginalValue = function (c) { |
| | switch (c) { |
| | case a.ModConstant.X: |
| | return this.originalX; |
| | case a.ModConstant.Y: |
| | return this.originalY; |
| | case a.ModConstant.Z: |
| | return this.originalZ; |
| | } |
| | return 0; |
| | }; |
| | a.VertexProxy.prototype.reset = function () { |
| | this.setX(this.originalX); |
| | this.setY(this.originalY); |
| | this.setZ(this.originalZ); |
| | }; |
| | a.VertexProxy.prototype.collapse = function () { |
| | this.originalX = this.getX(); |
| | this.originalY = this.getY(); |
| | this.originalZ = this.getZ(); |
| | }; |
| | a.VertexProxy.prototype.getVector = function () { |
| | return new a.Vector3(this.getX(), this.getY(), this.getZ()); |
| | }; |
| | a.VertexProxy.prototype.setVector = function (a) { |
| | this.setX(a.x); |
| | this.setY(a.y); |
| | this.setZ(a.z); |
| | }; |
| | a.VertexProxy.prototype.getRatioVector = function () { |
| | return new a.Vector3(this.ratioX, this.ratioY, this.ratioZ); |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | a.FaceProxy = function () { |
| | this.vertices = []; |
| | }; |
| | a.FaceProxy.prototype.addVertex = function (a) { |
| | this.vertices.push(a); |
| | }; |
| | a.FaceProxy.prototype.getVertices = function () { |
| | return this.vertices; |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | a.MeshProxy = function () { |
| | this.depth = |
| | this.height = |
| | this.width = |
| | this.minAxis = |
| | this.midAxis = |
| | this.maxAxis = |
| | this.minZ = |
| | this.minY = |
| | this.minX = |
| | this.maxZ = |
| | this.maxY = |
| | this.maxX = |
| | null; |
| | this.vertices = []; |
| | this.faces = []; |
| | this.mesh = null; |
| | }; |
| | a.MeshProxy.prototype.getVertices = function () { |
| | return this.vertices; |
| | }; |
| | a.MeshProxy.prototype.getFaces = function () { |
| | return this.faces; |
| | }; |
| | a.MeshProxy.prototype.analyzeGeometry = function () { |
| | for ( |
| | var c = this.getVertices(), |
| | b = c.length, |
| | d = b, |
| | e, |
| | f, |
| | g, |
| | h, |
| | i, |
| | n, |
| | m, |
| | o, |
| | k, |
| | p, |
| | l = !0, |
| | j = Math.min, |
| | q = Math.max; |
| | --d >= 0; |
| |
|
| | ) { |
| | (e = c[d]), |
| | (f = e.getX()), |
| | (g = e.getY()), |
| | (h = e.getZ()), |
| | l |
| | ? ((i = n = f), (m = o = g), (k = p = h), (l = !1)) |
| | : ((i = j(i, f)), (m = j(m, g)), (k = j(k, h)), (n = q(n, f)), (o = q(o, g)), (p = q(p, h))), |
| | e.setOriginalPosition(f, g, h); |
| | } |
| | f = n - i; |
| | g = o - m; |
| | var depth = p - k; |
| | this.width = f; |
| | this.height = g; |
| | this.depth = depth; |
| | this.minX = i; |
| | this.maxX = n; |
| | this.minY = m; |
| | this.maxY = o; |
| | this.minZ = k; |
| | this.maxZ = p; |
| | d = q(f, q(g, depth)); |
| | j = j(f, j(g, depth)); |
| | if (d == f && j == g) { |
| | (this.minAxis = a.ModConstant.Y), (this.midAxis = a.ModConstant.Z), (this.maxAxis = a.ModConstant.X); |
| | } else if (d == f && j == depth) { |
| | (this.minAxis = a.ModConstant.Z), (this.midAxis = a.ModConstant.Y), (this.maxAxis = a.ModConstant.X); |
| | } else if (d == g && j == f) { |
| | (this.minAxis = a.ModConstant.X), (this.midAxis = a.ModConstant.Z), (this.maxAxis = a.ModConstant.Y); |
| | } else if (d == g && j == depth) { |
| | (this.minAxis = a.ModConstant.Z), (this.midAxis = a.ModConstant.X), (this.maxAxis = a.ModConstant.Y); |
| | } else if (d == depth && j == f) { |
| | (this.minAxis = a.ModConstant.X), (this.midAxis = a.ModConstant.Y), (this.maxAxis = a.ModConstant.Z); |
| | } else if (d == depth && j == g) { |
| | (this.minAxis = a.ModConstant.Y), (this.midAxis = a.ModConstant.X), (this.maxAxis = a.ModConstant.Z); |
| | } |
| | for (d = b; --d >= 0; ) { |
| | (e = c[d]), e.setRatios((e.getX() - i) / f, (e.getY() - m) / g, (e.getZ() - k) / depth); |
| | } |
| | }; |
| | a.MeshProxy.prototype.resetGeometry = function () { |
| | for (var a = this.getVertices(), b = a.length; --b >= 0; ) { |
| | a[b].reset(); |
| | } |
| | }; |
| | a.MeshProxy.prototype.collapseGeometry = function () { |
| | for (var a = this.getVertices(), b = a.length; --b >= 0; ) { |
| | a[b].collapse(); |
| | } |
| | this.analyzeGeometry(); |
| | }; |
| | a.MeshProxy.prototype.getMin = function (c) { |
| | switch (c) { |
| | case a.ModConstant.X: |
| | return this.minX; |
| | case a.ModConstant.Y: |
| | return this.minY; |
| | case a.ModConstant.Z: |
| | return this.minZ; |
| | } |
| | return -1; |
| | }; |
| | a.MeshProxy.prototype.getMax = function (c) { |
| | switch (c) { |
| | case a.ModConstant.X: |
| | return this.maxX; |
| | case a.ModConstant.Y: |
| | return this.maxY; |
| | case a.ModConstant.Z: |
| | return this.maxZ; |
| | } |
| | return -1; |
| | }; |
| | a.MeshProxy.prototype.getSize = function (c) { |
| | switch (c) { |
| | case a.ModConstant.X: |
| | return this.width; |
| | case a.ModConstant.Y: |
| | return this.height; |
| | case a.ModConstant.Z: |
| | return this.depth; |
| | } |
| | return -1; |
| | }; |
| | a.MeshProxy.prototype.setMesh = function (a) { |
| | this.mesh = a; |
| | this.vertices = []; |
| | this.faces = []; |
| | }; |
| | a.MeshProxy.prototype.postApply = function () {}; |
| | a.MeshProxy.prototype.updateMeshPosition = function () {}; |
| | })(MOD3); |
| | (function (a) { |
| | a.Modifier = function () { |
| | this.mod = null; |
| | }; |
| | a.Modifier.prototype.setModifiable = function (a) { |
| | this.mod = a; |
| | }; |
| | a.Modifier.prototype.getVertices = function () { |
| | return this.mod.getVertices(); |
| | }; |
| | a.Modifier.prototype.apply = function () {}; |
| | })(MOD3); |
| | (function (a) { |
| | a.Library3d = function () { |
| | this.id = ''; |
| | this.vertexClass = this.meshClass = null; |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | a.PluginFactory = {}; |
| | a.PluginFactory.getMeshProxy = function (a) { |
| | return new a.meshClass(); |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | a.ModifierStack = function (c, b) { |
| | this.lib3d = c; |
| | this.stack = this.baseMesh = null; |
| | this.baseMesh = a.PluginFactory.getMeshProxy(c); |
| | this.baseMesh.setMesh(b); |
| | this.baseMesh.analyzeGeometry(); |
| | this.stack = []; |
| | }; |
| | a.ModifierStack.prototype.addModifier = function (a) { |
| | a.setModifiable(this.baseMesh); |
| | this.stack.push(a); |
| | }; |
| | a.ModifierStack.prototype.apply = function () { |
| | this.baseMesh.resetGeometry(); |
| | for (var a = this.stack, b = a.length, d = 0; d < b; ) { |
| | a[d++].apply(); |
| | } |
| | this.baseMesh.postApply(); |
| | }; |
| | a.ModifierStack.prototype.collapse = function () { |
| | this.apply(); |
| | this.baseMesh.collapseGeometry(); |
| | this.stack = []; |
| | }; |
| | a.ModifierStack.prototype.clear = function () { |
| | this.stack = []; |
| | }; |
| | a.ModifierStack.prototype.getMeshInfo = function () { |
| | return this.baseMesh; |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | a.Bend = function (c, b, d) { |
| | this.diagAngle = this.angle = this.offset = this.force = null; |
| | this.constraint = a.ModConstant.NONE; |
| | this.m2 = this.m1 = this.origin = this.height = this.width = this.mid = this.min = this.max = null; |
| | this.switchAxes = !1; |
| | this.force = c; |
| | this.offset = b; |
| | this.setAngle(d); |
| | }; |
| | a.Bend.prototype = new a.Modifier(); |
| | a.Bend.prototype.constructor = a.Bend; |
| | a.Bend.prototype.setAngle = function (c) { |
| | this.angle = c; |
| | this.m1 = new a.Matrix(); |
| | this.m1.rotate(c); |
| | this.m2 = new a.Matrix(); |
| | this.m2.rotate(-c); |
| | }; |
| | a.Bend.prototype.setModifiable = function (c) { |
| | a.Modifier.prototype.setModifiable.call(this, c); |
| | this.max = this.switchAxes ? this.mod.midAxis : this.mod.maxAxis; |
| | this.min = this.mod.minAxis; |
| | this.mid = this.switchAxes ? this.mod.maxAxis : this.mod.midAxis; |
| | this.width = this.mod.getSize(this.max); |
| | this.height = this.mod.getSize(this.mid); |
| | this.origin = this.mod.getMin(this.max); |
| | this.diagAngle = Math.atan(this.width / this.height); |
| | }; |
| | a.Bend.prototype.apply = function () { |
| | if (this.force != 0) { |
| | for ( |
| | var c = this.mod.getVertices(), |
| | b = c.length, |
| | d = this.width, |
| | e = this.offset, |
| | f = this.origin, |
| | g = this.max, |
| | h = this.min, |
| | i = this.mid, |
| | n = this.m1, |
| | m = this.m2, |
| | o = f + d * e, |
| | k = d / Math.PI / this.force, |
| | p = a.Constants.doublePI * (d / (k * a.Constants.doublePI)), |
| | l, |
| | j, |
| | q, |
| | r, |
| | t = 1 / d, |
| | s = a.Constants.halfPI, |
| | u = Math.sin, |
| | v = Math.cos; |
| | --b >= 0; |
| |
|
| | ) { |
| | (d = c[b]), |
| | (l = d.getValue(g)), |
| | (j = d.getValue(i)), |
| | (q = d.getValue(h)), |
| | (j = n.transformPoint(new a.Point(l, j))), |
| | (l = j.x), |
| | (j = j.y), |
| | (r = (l - f) * t), |
| | (this.constraint == a.ModConstant.LEFT && r <= e) || |
| | (this.constraint == a.ModConstant.RIGHT && r >= e) || |
| | ((r = s - p * e + p * r), |
| | (l = u(r) * (k + q)), |
| | (r = v(r) * (k + q)), |
| | (q = l - k), |
| | (l = o - r)), |
| | (j = m.transformPoint(new a.Point(l, j))), |
| | (l = j.x), |
| | (j = j.y), |
| | d.setValue(g, l), |
| | d.setValue(i, j), |
| | d.setValue(h, q); |
| | } |
| | } |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | a.LibraryThree = function () { |
| | this.id = 'Three.js'; |
| | this.meshClass = a.MeshThree; |
| | this.vertexClass = a.VertexThree; |
| | }; |
| | a.LibraryThree.prototype = new a.Library3d(); |
| | a.LibraryThree.prototype.constructor = a.LibraryThree; |
| | })(MOD3); |
| | (function (a) { |
| | a.VertexThree = function (a) { |
| | this.mesh = a; |
| | }; |
| | a.VertexThree.prototype = new a.VertexProxy(); |
| | a.VertexThree.prototype.setVertex = function (a) { |
| | this.vertex = a; |
| | this.originalX = a.x; |
| | this.originalY = a.y; |
| | this.originalZ = a.z; |
| | }; |
| | a.VertexThree.prototype.getX = function () { |
| | return this.vertex.x; |
| | }; |
| | a.VertexThree.prototype.getY = function () { |
| | return this.vertex.y; |
| | }; |
| | a.VertexThree.prototype.getZ = function () { |
| | return this.vertex.z; |
| | }; |
| | a.VertexThree.prototype.setX = function (a) { |
| | this.vertex.x = a; |
| | a = this.mesh; |
| | a.geometry.verticesNeedUpdate = !0; |
| | a.geometry.normalsNeedUpdate = !0; |
| | a.geometry.buffersNeedUpdate = !0; |
| | a.geometry.dynamic = !0; |
| | }; |
| | a.VertexThree.prototype.setY = function (a) { |
| | this.vertex.y = a; |
| | a = this.mesh; |
| | a.geometry.verticesNeedUpdate = !0; |
| | a.geometry.normalsNeedUpdate = !0; |
| | a.geometry.buffersNeedUpdate = !0; |
| | a.geometry.dynamic = !0; |
| | }; |
| | a.VertexThree.prototype.setZ = function (a) { |
| | this.vertex.z = a; |
| | a = this.mesh; |
| | a.geometry.verticesNeedUpdate = !0; |
| | a.geometry.normalsNeedUpdate = !0; |
| | a.geometry.buffersNeedUpdate = !0; |
| | a.geometry.dynamic = !0; |
| | }; |
| | })(MOD3); |
| | (function (a) { |
| | a.MeshThree = function () {}; |
| | a.MeshThree.prototype = new a.MeshProxy(); |
| | a.MeshThree.prototype.setMesh = function (c) { |
| | a.MeshProxy.prototype.setMesh.call(this, c); |
| | for ( |
| | var c = [], |
| | b = 0, |
| | d = this.mesh.geometry.vertices, |
| | e = d.length, |
| | f = this.mesh.geometry.faces, |
| | g = f.length, |
| | h, |
| | b = 0; |
| | b < e; |
| |
|
| | ) { |
| | (h = new a.VertexThree(this.mesh)), h.setVertex(d[b]), this.vertices.push(h), (c[d[b]] = h), b++; |
| | } |
| | for (b = 0; b < g; ) { |
| | (e = new a.FaceProxy()), |
| | f[b] instanceof THREE.Face3 |
| | ? (e.addVertex(c[d[f[b].a]]), e.addVertex(c[d[f[b].b]]), e.addVertex(c[d[f[b].c]])) |
| | : f[b] instanceof THREE.Face4 && |
| | (e.addVertex(c[d[f[b].a]]), |
| | e.addVertex(c[d[f[b].b]]), |
| | e.addVertex(c[d[f[b].c]]), |
| | e.addVertex(c[d[f[b].d]])), |
| | this.faces.push(e), |
| | b++; |
| | } |
| | |
| | }; |
| | a.MeshThree.prototype.updateMeshPosition = function (a) { |
| | var b = this.mesh; |
| | b.position.x += a.x; |
| | b.position.y += a.y; |
| | b.position.z += a.z; |
| | }; |
| | })(MOD3); |
| | } |
| |
|
| | { |
| | |
| | |
| | |
| | |
| | |
| |
|
| | FLIPBOOK.CSS3DObject = function (element) { |
| | THREE.Object3D.call(this); |
| |
|
| | this.element = element; |
| | this.element.style.position = 'absolute'; |
| | this.element.style.pointerEvents = 'auto'; |
| |
|
| | this.addEventListener('removed', function () { |
| | this.traverse(function (object) { |
| | if (object.element instanceof Element && object.element.parentNode !== null) { |
| | object.element.parentNode.removeChild(object.element); |
| | } |
| | }); |
| | }); |
| | }; |
| |
|
| | FLIPBOOK.CSS3DObject.prototype = Object.create(THREE.Object3D.prototype); |
| | FLIPBOOK.CSS3DObject.prototype.constructor = FLIPBOOK.CSS3DObject; |
| |
|
| | FLIPBOOK.CSS3DSprite = function (element) { |
| | FLIPBOOK.CSS3DObject.call(this, element); |
| | }; |
| |
|
| | FLIPBOOK.CSS3DSprite.prototype = Object.create(FLIPBOOK.CSS3DObject.prototype); |
| | FLIPBOOK.CSS3DSprite.prototype.constructor = FLIPBOOK.CSS3DSprite; |
| |
|
| | |
| |
|
| | FLIPBOOK.CSS3DRenderer = function () { |
| | var _this = this; |
| |
|
| | var _width; |
| | var _height; |
| | var _widthHalf; |
| | var _heightHalf; |
| |
|
| | var matrix = new THREE.Matrix4(); |
| |
|
| | var cache = { |
| | camera: { fov: 0, style: '' }, |
| | objects: new WeakMap(), |
| | }; |
| |
|
| | var domElement = document.createElement('div'); |
| | domElement.style.overflow = 'hidden'; |
| |
|
| | this.domElement = domElement; |
| |
|
| | var cameraElement = document.createElement('div'); |
| |
|
| | cameraElement.style.WebkitTransformStyle = 'preserve-3d'; |
| | cameraElement.style.transformStyle = 'preserve-3d'; |
| | cameraElement.style.pointerEvents = 'none'; |
| |
|
| | domElement.appendChild(cameraElement); |
| |
|
| | var isIE = /Trident/i.test(navigator.userAgent); |
| |
|
| | this.getSize = function () { |
| | return { |
| | width: _width, |
| | height: _height, |
| | }; |
| | }; |
| |
|
| | this.setSize = function (width, height) { |
| | _width = width; |
| | _height = height; |
| | _widthHalf = _width / 2; |
| | _heightHalf = _height / 2; |
| |
|
| | domElement.style.width = width + 'px'; |
| | domElement.style.height = height + 'px'; |
| |
|
| | cameraElement.style.width = width + 'px'; |
| | cameraElement.style.height = height + 'px'; |
| | }; |
| |
|
| | function epsilon(value) { |
| | return Math.abs(value) < 1e-10 ? 0 : value; |
| | } |
| |
|
| | function getCameraCSSMatrix(matrix) { |
| | var elements = matrix.elements; |
| |
|
| | return ( |
| | 'matrix3d(' + |
| | epsilon(elements[0]) + |
| | ',' + |
| | epsilon(-elements[1]) + |
| | ',' + |
| | epsilon(elements[2]) + |
| | ',' + |
| | epsilon(elements[3]) + |
| | ',' + |
| | epsilon(elements[4]) + |
| | ',' + |
| | epsilon(-elements[5]) + |
| | ',' + |
| | epsilon(elements[6]) + |
| | ',' + |
| | epsilon(elements[7]) + |
| | ',' + |
| | epsilon(elements[8]) + |
| | ',' + |
| | epsilon(-elements[9]) + |
| | ',' + |
| | epsilon(elements[10]) + |
| | ',' + |
| | epsilon(elements[11]) + |
| | ',' + |
| | epsilon(elements[12]) + |
| | ',' + |
| | epsilon(-elements[13]) + |
| | ',' + |
| | epsilon(elements[14]) + |
| | ',' + |
| | epsilon(elements[15]) + |
| | ')' |
| | ); |
| | } |
| |
|
| | function getObjectCSSMatrix(matrix, cameraCSSMatrix) { |
| | var elements = matrix.elements; |
| | var matrix3d = |
| | 'matrix3d(' + |
| | epsilon(elements[0]) + |
| | ',' + |
| | epsilon(elements[1]) + |
| | ',' + |
| | epsilon(elements[2]) + |
| | ',' + |
| | epsilon(elements[3]) + |
| | ',' + |
| | epsilon(-elements[4]) + |
| | ',' + |
| | epsilon(-elements[5]) + |
| | ',' + |
| | epsilon(-elements[6]) + |
| | ',' + |
| | epsilon(-elements[7]) + |
| | ',' + |
| | epsilon(elements[8]) + |
| | ',' + |
| | epsilon(elements[9]) + |
| | ',' + |
| | epsilon(elements[10]) + |
| | ',' + |
| | epsilon(elements[11]) + |
| | ',' + |
| | epsilon(elements[12]) + |
| | ',' + |
| | epsilon(elements[13]) + |
| | ',' + |
| | epsilon(elements[14]) + |
| | ',' + |
| | epsilon(elements[15]) + |
| | ')'; |
| |
|
| | if (isIE) { |
| | return ( |
| | 'translate(-50%,-50%)' + |
| | 'translate(' + |
| | _widthHalf + |
| | 'px,' + |
| | _heightHalf + |
| | 'px)' + |
| | cameraCSSMatrix + |
| | matrix3d |
| | ); |
| | } |
| |
|
| | return 'translate(-50%,-50%)' + matrix3d; |
| | } |
| |
|
| | function renderObject(object, scene, camera, cameraCSSMatrix) { |
| | if (object instanceof FLIPBOOK.CSS3DObject) { |
| | object.onBeforeRender(_this, scene, camera); |
| |
|
| | var style; |
| |
|
| | if (object instanceof FLIPBOOK.CSS3DSprite) { |
| | |
| |
|
| | matrix.copy(camera.matrixWorldInverse); |
| | matrix.transpose(); |
| | matrix.copyPosition(object.matrixWorld); |
| | matrix.scale(object.scale); |
| |
|
| | matrix.elements[3] = 0; |
| | matrix.elements[7] = 0; |
| | matrix.elements[11] = 0; |
| | matrix.elements[15] = 1; |
| |
|
| | style = getObjectCSSMatrix(matrix, cameraCSSMatrix); |
| | } else { |
| | style = getObjectCSSMatrix(object.matrixWorld, cameraCSSMatrix); |
| | } |
| |
|
| | var element = object.element; |
| | var cachedObject = cache.objects.get(object); |
| |
|
| | if (cachedObject === undefined || cachedObject.style !== style) { |
| | element.style.WebkitTransform = style; |
| | element.style.transform = style; |
| |
|
| | var objectData = { style: style }; |
| |
|
| | if (isIE) { |
| | objectData.distanceToCameraSquared = getDistanceToSquared(camera, object); |
| | } |
| |
|
| | cache.objects.set(object, objectData); |
| | } |
| |
|
| | if (element.parentNode !== cameraElement) { |
| | cameraElement.appendChild(element); |
| | } |
| |
|
| | object.onAfterRender(_this, scene, camera); |
| | } |
| |
|
| | for (var i = 0, l = object.children.length; i < l; i++) { |
| | renderObject(object.children[i], scene, camera, cameraCSSMatrix); |
| | } |
| | } |
| |
|
| | var getDistanceToSquared = (function () { |
| | var a = new THREE.Vector3(); |
| | var b = new THREE.Vector3(); |
| |
|
| | return function (object1, object2) { |
| | a.setFromMatrixPosition(object1.matrixWorld); |
| | b.setFromMatrixPosition(object2.matrixWorld); |
| |
|
| | return a.distanceToSquared(b); |
| | }; |
| | })(); |
| |
|
| | function filterAndFlatten(scene) { |
| | var result = []; |
| |
|
| | scene.traverse(function (object) { |
| | if (object instanceof THREE.CSS3DObject) { |
| | result.push(object); |
| | } |
| | }); |
| |
|
| | return result; |
| | } |
| |
|
| | function zOrder(scene) { |
| | var sorted = filterAndFlatten(scene).sort(function (a, b) { |
| | var distanceA = cache.objects.get(a).distanceToCameraSquared; |
| | var distanceB = cache.objects.get(b).distanceToCameraSquared; |
| |
|
| | return distanceA - distanceB; |
| | }); |
| |
|
| | var zMax = sorted.length; |
| |
|
| | for (var i = 0, l = sorted.length; i < l; i++) { |
| | sorted[i].element.style.zIndex = zMax - i; |
| | } |
| | } |
| |
|
| | this.render = function (scene, camera) { |
| | var fov = camera.projectionMatrix.elements[5] * _heightHalf; |
| |
|
| | if (cache.camera.fov !== fov) { |
| | if (camera.isPerspectiveCamera) { |
| | domElement.style.WebkitPerspective = fov + 'px'; |
| | domElement.style.perspective = fov + 'px'; |
| | } else { |
| | domElement.style.WebkitPerspective = ''; |
| | domElement.style.perspective = ''; |
| | } |
| |
|
| | cache.camera.fov = fov; |
| | } |
| |
|
| | if (scene.autoUpdate === true) { |
| | scene.updateMatrixWorld(); |
| | } |
| | if (camera.parent === null) { |
| | camera.updateMatrixWorld(); |
| | } |
| |
|
| | if (camera.isOrthographicCamera) { |
| | var tx = -(camera.right + camera.left) / 2; |
| | var ty = (camera.top + camera.bottom) / 2; |
| | } |
| |
|
| | var cameraCSSMatrix = camera.isOrthographicCamera |
| | ? 'scale(' + |
| | fov + |
| | ')' + |
| | 'translate(' + |
| | epsilon(tx) + |
| | 'px,' + |
| | epsilon(ty) + |
| | 'px)' + |
| | getCameraCSSMatrix(camera.matrixWorldInverse) |
| | : 'translateZ(' + fov + 'px)' + getCameraCSSMatrix(camera.matrixWorldInverse); |
| |
|
| | var style = cameraCSSMatrix + 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)'; |
| |
|
| | if (cache.camera.style !== style && !isIE) { |
| | cameraElement.style.WebkitTransform = style; |
| | cameraElement.style.transform = style; |
| |
|
| | cache.camera.style = style; |
| | } |
| |
|
| | renderObject(scene, scene, camera, cameraCSSMatrix); |
| |
|
| | if (isIE) { |
| | |
| | |
| | |
| | |
| | zOrder(scene); |
| | } |
| | }; |
| | }; |
| | } |
| |
|