import fs from 'fs'; import { ESP32 } from '../web/js/soc.js'; const romDir = new URL('../web/rom/', import.meta.url).pathname; const soc = new ESP32({}); soc.loadRoms(fs.readFileSync(romDir + 'esp32-v3-rom.bin'), fs.readFileSync(romDir + 'esp32-v3-rom-app.bin')); soc.setFlash(fs.readFileSync(process.argv[2])); soc.enablePsram(false); soc.onUart = (n, b) => process.stdout.write(String.fromCharCode(b)); soc.reset('power'); const fc = soc.flashChip; const ot = fc.transaction.bind(fc); let cnt = 0; fc.transaction = (cmd, addr, tx, rx) => { if (cnt++ < 60 && cmd != 0x05) console.log('FLASH cmd', cmd.toString(16), 'addr', addr.toString(16), 'tx', tx && tx.length, 'rx', rx); return ot(cmd, addr, tx, rx); }; const ow = soc.dportWrite.bind(soc); soc.dportWrite = (c, a, s, v) => { if (a >= 0x3ff10000 && a < 0x3ff13000) if (v !== 0 && v !== 0x100) console.log('MMU', (a>>>0).toString(16), v); return ow(c, a, s, v); }; soc.requestReset = (k) => { console.log('RESET', k); process.exit(0); }; for (let k = 0; k < 4000; k++) soc.run(100000);