flare-gamet2 / index.html

Commit History

14 days ago

  1. Manual stat points by default (auto-spend is now an opt-in toggle), bigger + buttons

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    63a5f47
  2. House rates: XP x100, item drop chance x10

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    ca362ac
  3. Full original power system: skill tree (36 skills x5 ranks, points), hazard/effect engine, summons, Mastite random gear, level-scaled prices, creature collisions

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    b4491c1
  4. Equipment rules parity: all requirements shown, flags gate skills, auto-unequip, two equipment sets, multi-damage/flag parsing, no Mastite drops

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    3e8b55a
  5. Match original rules: monster spawn/stats/attacks, XP table, hero stat formulas, combat resolution, loot counts, manual stat points

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    9773240
  6. Add 50 maps (per-map lazy loading), visible portals + teleport menu, vendors on all maps, fix loot/stock table parsing, lazy gear images

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    1ebb7bf
  7. Fix loot pickup: tap a drop to walk and pick it up, larger pickup range, auto-hunt collects leftover loot first, no drops in map portals

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    af664bf
  8. Add original item system: loot drops, bag/equipment UI, vendor (Abasi), item icons and ground animations

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    929310a
  9. Skill visuals from the original power animations (fireball, ice bolt, knife, axe, arrows, channel, cleave, quake, shield, bleed/freeze status) instead of placeholder circles

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    9a464c7
  10. Fix skill icons: icon sheet cells are 64x64 (was cropped as 32x32); smooth scaling, fill the round buttons

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    864352d
  11. Fix animation data: frame lines are 'index,direction' (were read swapped, so every sprite cycled through all 8 facings); frame time = duration/frames

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    e3ebe18
  12. Fix hero spinning while walking: joystick dead zone with hysteresis, vector smoothing, floating stick origin

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    e6a5657
  13. Fix monsters wandering in circles (stop-and-go wander, smoothed paths, facing hysteresis, home-return facing); network-first page cache; landscape panel overlap

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    ad2a684
  14. Cache assets with a Service Worker (Cache Storage ignores the no-store header); precache on install

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    79d3716
  15. Fix hero spinning while walking/attacking: face only when moving, keep attack facing, stop walking into target

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    b502f83
  16. Starting equipment per class, per-facing draw order, mirror fallback for missing facings

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    aa16154
  17. 純 HTML + JS 版:CSS/JS/資料內嵌於 index.html,移除 Python 工具與分離檔案

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    1a60e52
  18. Flare 網頁版:等距地圖、手機操作、掛機

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    8b2030c
  19. initial commit

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    808fd9b