Oct 7 30 days ago 11:11 Fix shrine entry seal and post-entry creator finale Keep the courtyard open, align seal collision to the single visible entrance, display creator credits when entering the shrine, then play the hero and monster chase. 09:49 Polish connected meadow and woodland trail Render a continuous softly varied overhead grass field with an organic lake, solid shore collision, and a trail clear of obstacles. 09:27 Rebuild meadow with continuous overhead grass Remove incorrectly tiled side-view grass edges and render a connected overhead meadow with a curved lake and matching collision. 08:42 Fix eight-direction hero sprite rendering Use the original 22x22 sprite atlas cells and all native directional walk cycles. 08:30 Polish combat and document separable art sources Refine sword hit detection and clearly identify which original Aseprite source files are available. 08:27 Add Starfire Forest pixel RPG Ship the Traditional Chinese static RPG, separable source assets, and licensing information.