| from typing import Any, Dict, Union |
|
|
| import numpy as np |
| import sapien |
| import torch |
|
|
| import mani_skill.envs.utils.randomization as randomization |
| from mani_skill.agents.robots import SO100, Fetch, Panda |
| from mani_skill.envs.sapien_env import BaseEnv |
| from mani_skill.envs.tasks.tabletop.pick_cube_cfgs import PICK_CUBE_CONFIGS |
| from mani_skill.sensors.camera import CameraConfig |
| from mani_skill.utils import sapien_utils |
| from mani_skill.utils.building import actors |
| from mani_skill.utils.registration import register_env |
| from mani_skill.utils.scene_builder.table import TableSceneBuilder |
| from mani_skill.utils.structs.pose import Pose |
|
|
| |
| import matplotlib.pyplot as plt |
|
|
| import random |
| from mani_skill.utils.geometry.rotation_conversions import ( |
| euler_angles_to_matrix, |
| matrix_to_quaternion, |
| ) |
|
|
| from .utils import * |
| from .utils.subgoal_evaluate_func import static_check |
| from .utils.object_generation import * |
| from .utils import reset_panda |
| from .utils.difficulty import normalize_robomme_difficulty |
| from ..logging_utils import logger |
|
|
| PICK_CUBE_DOC_STRING = """**Task Description:** |
| A simple task where the objective is to grasp a red cube with the {robot_id} robot and move it to a target goal position. This is also the *baseline* task to test whether a robot with manipulation |
| capabilities can be simulated and trained properly. Hence there is extra code for some robots to set them up properly in this environment as well as the table scene builder. |
| |
| **Randomizations:** |
| - the cube's xy position is randomized on top of a table in the region [0.1, 0.1] x [-0.1, -0.1]. It is placed flat on the table |
| - the cube's z-axis rotation is randomized to a random angle |
| - the target goal position (marked by a green sphere) of the cube has its xy position randomized in the region [0.1, 0.1] x [-0.1, -0.1] and z randomized in [0, 0.3] |
| |
| **Success Conditions:** |
| - the cube position is within `goal_thresh` (default 0.025m) euclidean distance of the goal position |
| - the robot is static (q velocity < 0.2) |
| """ |
|
|
|
|
| @register_env("StopCube") |
| class StopCube(BaseEnv): |
|
|
| _sample_video_link = "https://github.com/haosulab/ManiSkill/raw/main/figures/environment_demos/PickCube-v1_rt.mp4" |
| SUPPORTED_ROBOTS = [ |
| "panda", |
| "fetch", |
| "xarm6_robotiq", |
| "so100", |
| "widowxai", |
| ] |
| agent: Union[Panda] |
| goal_thresh = 0.025 |
| cube_spawn_half_size = 0.05 |
| cube_spawn_center = (0, 0) |
|
|
|
|
|
|
| def __init__(self, *args, robot_uids="panda_wristcam", robot_init_qpos_noise=0,seed=0,Robomme_video_episode=None,Robomme_video_path=None, |
| **kwargs): |
| self.use_demonstrationwrapper=False |
| self.demonstration_record_traj=False |
| self.robot_init_qpos_noise = robot_init_qpos_noise |
| if robot_uids in PICK_CUBE_CONFIGS: |
| cfg = PICK_CUBE_CONFIGS[robot_uids] |
| else: |
| cfg = PICK_CUBE_CONFIGS["panda"] |
| self.cube_half_size = cfg["cube_half_size"] |
| self.goal_thresh = cfg["goal_thresh"] |
| self.cube_spawn_half_size = cfg["cube_spawn_half_size"] |
| self.cube_spawn_center = cfg["cube_spawn_center"] |
| self.max_goal_height = cfg["max_goal_height"] |
| self.sensor_cam_eye_pos = cfg["sensor_cam_eye_pos"] |
| self.sensor_cam_target_pos = cfg["sensor_cam_target_pos"] |
| self.human_cam_eye_pos = cfg["human_cam_eye_pos"] |
| self.human_cam_target_pos = cfg["human_cam_target_pos"] |
|
|
| self.seed = seed |
| self.stop=False |
|
|
| self.robomme_failure_recovery = bool( |
| kwargs.pop("robomme_failure_recovery", False) |
| ) |
| self.robomme_failure_recovery_mode = kwargs.pop( |
| "robomme_failure_recovery_mode", None |
| ) |
| if isinstance(self.robomme_failure_recovery_mode, str): |
| self.robomme_failure_recovery_mode = ( |
| self.robomme_failure_recovery_mode.lower() |
| ) |
| normalized_robomme_difficulty = normalize_robomme_difficulty( |
| kwargs.pop("difficulty", None) |
| ) |
| if normalized_robomme_difficulty is not None: |
| self.difficulty = normalized_robomme_difficulty |
| else: |
| |
| seed_mod = seed % 3 |
| if seed_mod == 0: |
| self.difficulty = "easy" |
| elif seed_mod == 1: |
| self.difficulty = "medium" |
| else: |
| self.difficulty = "hard" |
|
|
| self.highlight_starts = {} |
| super().__init__(*args, robot_uids=robot_uids, **kwargs) |
|
|
| @property |
| def _default_sensor_configs(self): |
| pose = sapien_utils.look_at( |
| eye=self.sensor_cam_eye_pos, target=self.sensor_cam_target_pos |
| ) |
| camera_eye=[0.3,0,0.4] |
| camera_target =[0,0,-0.2] |
| pose = sapien_utils.look_at( |
| eye=camera_eye, target=camera_target |
| ) |
| return [CameraConfig("base_camera", pose, 256, 256, np.pi / 2, 0.01, 100)] |
|
|
| @property |
| def _default_human_render_camera_configs(self): |
| pose = sapien_utils.look_at( |
| eye=self.human_cam_eye_pos, target=self.human_cam_target_pos |
| ) |
| return CameraConfig("render_camera", pose, 512, 512, 1, 0.01, 100) |
|
|
| def _load_agent(self, options: dict): |
| super()._load_agent(options, sapien.Pose(p=[-0.615, 0, 0])) |
|
|
| def _load_scene(self, options: dict): |
| generator = torch.Generator() |
| generator.manual_seed(self.seed) |
|
|
| self.table_scene = TableSceneBuilder( |
| self, robot_init_qpos_noise=self.robot_init_qpos_noise |
| ) |
| self.table_scene.build() |
|
|
|
|
|
|
| button_obb = build_button( |
| self, |
| center_xy=(-0.2, 0), |
| scale=1.5, |
| generator=generator, |
| randomize=True, |
| ) |
| |
|
|
| angles = torch.deg2rad(torch.tensor([0.0, 90.0, 0.0], dtype=torch.float32)) |
| rotate = matrix_to_quaternion( |
| euler_angles_to_matrix(angles, convention="XYZ") |
| ) |
| |
| target_x = torch.FloatTensor(1).uniform_(-0.1, 0.1, generator=generator).item() |
| target_y = torch.FloatTensor(1).uniform_(-0.1, 0.1, generator=generator).item() |
| self.target = build_purple_white_target( |
| scene=self.scene, |
| radius=self.cube_half_size*1.8, |
| thickness=0.01, |
| name="target", |
| body_type="kinematic", |
| add_collision=False, |
| initial_pose=sapien.Pose(p=[target_x, target_y, 0.01], q=rotate), |
| ) |
| cube_color_rgb = torch.rand(3, generator=generator).tolist() |
| cube_color = (cube_color_rgb[0], cube_color_rgb[1], cube_color_rgb[2], 1.0) |
| self.cube= spawn_fixed_cube( |
| self, |
| position=[-0.3, -0.3,self.cube_half_size/2], |
| half_size=self.cube_half_size, |
| color=cube_color, |
| name_prefix=f"target_cube", |
| yaw=0.0, |
| ) |
|
|
|
|
| def _initialize_episode(self, env_idx: torch.Tensor, options: dict): |
| with torch.device(self.device): |
|
|
| |
|
|
| b = len(env_idx) |
| self.table_scene.initialize(env_idx) |
| qpos=reset_panda.get_reset_panda_param("qpos") |
| self.agent.reset(qpos) |
| self.stop = False |
| self.stop_timestep = None |
| self._task_failed_persistent = False |
|
|
| |
| generator = torch.Generator() |
| generator.manual_seed(self.seed) |
| interval = torch.randint(27, 33, (1,), generator=generator).item() |
| interval = 30 |
| self.interval = interval |
|
|
|
|
| move_interval_list = [60,80,120] |
| |
| idx = torch.randint(0, len(move_interval_list), (1,), generator=generator).item() |
| self.move_interval = move_interval_list[idx] |
|
|
| stop_time=torch.randint(2, 6, (1,), generator=generator).item() |
|
|
| self.steps_press=self.move_interval*(stop_time)-self.move_interval/2 |
| self.stop_time_range = ( |
| self.move_interval * (stop_time - 1), |
| self.move_interval * (stop_time ), |
| ) |
| self.stop_time=stop_time |
| |
| target_pose = self.target.pose |
| if isinstance(target_pose.p, torch.Tensor): |
| target_x = target_pose.p[0, 0].item() |
| target_y = target_pose.p[0, 1].item() |
| else: |
| target_x = target_pose.p[0] |
| target_y = target_pose.p[1] |
| target_center = np.array([target_x, target_y]) |
|
|
| |
| rotation_angle = torch.FloatTensor(1).uniform_(-30, 30, generator=generator).item() |
| rotation_rad = np.deg2rad(rotation_angle) |
|
|
| |
| original_start = np.array([0, -0.3]) |
| original_end = np.array([0, 0.3]) |
|
|
| |
| cos_theta = np.cos(rotation_rad) |
| sin_theta = np.sin(rotation_rad) |
| rotation_matrix = np.array([ |
| [cos_theta, -sin_theta], |
| [sin_theta, cos_theta] |
| ]) |
|
|
| |
| self.start_pos_xy = rotation_matrix @ original_start + target_center |
| self.end_pos_xy = rotation_matrix @ original_end + target_center |
|
|
| |
| self.cube.set_pose(sapien.Pose(p=[self.start_pos_xy[0], self.start_pos_xy[1], self.cube_half_size/2])) |
|
|
| |
| tasks = [] |
|
|
| tasks.append( { |
| "func": lambda: button_hover(self,button=self.button), |
| "name": "move to the top of the button to prepare", |
| "subgoal_segment": "move to the top of the button at <> to prepare", |
| "choice_label": "move to the top of the button to prepare", |
| "demonstration": False, |
| "failure_func": None, |
| "specialflag":"swap", |
| "solve": lambda env, planner: [solve_button_ready(env, planner, obj=self.button)], |
| "segment":self.cap_link |
| },) |
|
|
| final_abs_timestep = self.steps_press - interval |
| static_checkpoints = list(range(100, int(final_abs_timestep), 100)) |
| if not static_checkpoints or static_checkpoints[-1] != final_abs_timestep: |
| static_checkpoints.append(final_abs_timestep) |
|
|
| for target_timestep in static_checkpoints: |
| tasks.append({ |
| "func": lambda target_timestep=target_timestep: before_absTimestep(self, absTimestep=target_timestep), |
| "name": "remain static", |
| "subgoal_segment": "remain static", |
| "choice_label": "remain static", |
| "demonstration": False, |
| "failure_func": None, |
| "specialflag":"swap", |
| "solve": lambda env, planner, target_timestep=target_timestep: solve_hold_obj_absTimestep(env, planner,absTimestep=target_timestep), |
| },) |
| tasks.append({ |
| "func": lambda: is_obj_stopped_onto(self, obj=self.cube, target=self.target, stop=self.stop), |
| "name": "press the button to stop the cube on the target", |
| "subgoal_segment": "press the button to stop the cube on the target at <>", |
| "choice_label": "press button to stop the cube", |
| "demonstration": False, |
| "failure_func": lambda: None, |
| "solve": lambda env, planner: [solve_button(env, planner, obj=self.button,without_hold=True) |
| ], |
|
|
| "segment":self.target |
| }, |
| ) |
|
|
|
|
| |
| self.task_list = tasks |
|
|
| def _get_obs_extra(self, info: Dict): |
| return dict() |
|
|
|
|
|
|
|
|
| def evaluate(self,solve_complete_eval=False): |
| if not hasattr(self, "_task_failed_persistent"): |
| self._task_failed_persistent = False |
| self.successflag=torch.tensor([False]) |
| self.failureflag = torch.tensor([True]) if self._task_failed_persistent else torch.tensor([False]) |
|
|
|
|
|
|
|
|
| |
| if(self.use_demonstrationwrapper==False): |
| if solve_complete_eval==True: |
| allow_subgoal_change_this_timestep=True |
| else: |
| allow_subgoal_change_this_timestep=False |
| else: |
| if solve_complete_eval==True or self.demonstration_record_traj==False: |
| allow_subgoal_change_this_timestep=True |
| else: |
| allow_subgoal_change_this_timestep=False |
| all_tasks_completed, current_task_name, task_failed,self.current_task_specialflag = sequential_task_check(self, self.task_list,allow_subgoal_change_this_timestep=allow_subgoal_change_this_timestep) |
| task_failed = task_failed or self._task_failed_persistent |
|
|
| |
| if all_tasks_completed: |
| correct=correct_timestep(self,time_range=self.stop_time_range,stop_timestep=self.stop_timestep) |
| if correct!= True: |
| task_failed=True |
|
|
| current_stop = self.stop or is_button_pressed(self, obj=self.button) |
| press_before = (not is_obj_stopped_onto(self, obj=self.cube, target=self.target, stop=current_stop)) and is_button_pressed(self, obj=self.button) |
| |
| |
| if press_before== True: |
| |
| task_failed=True |
| |
| |
| current_step = int(getattr(self, "elapsed_steps", 0)) |
| if current_step > self.move_interval * self.stop_time: |
| if not all_tasks_completed: |
| |
| |
| task_failed = True |
|
|
|
|
| |
|
|
| |
| if task_failed: |
| self._task_failed_persistent = True |
| self.failureflag = torch.tensor([True]) |
| logger.debug(f"Task failed: {current_task_name}") |
|
|
| |
| if all_tasks_completed and not task_failed: |
| self.successflag = torch.tensor([True]) |
| return { |
| "success": self.successflag, |
| "fail": self.failureflag, |
| } |
|
|
| def compute_dense_reward(self, obs: Any, action: torch.Tensor, info: Dict): |
| tcp_to_obj_dist = torch.linalg.norm( |
| self.agent.tcp_pose.p - self.agent.tcp_pose.p, axis=1 |
| ) |
| reaching_reward = 1 - torch.tanh(5 * tcp_to_obj_dist) |
| reward = reaching_reward*0 |
| return reward |
|
|
| def compute_normalized_dense_reward( |
| self, obs: Any, action: torch.Tensor, info: Dict |
| ): |
| return self.compute_dense_reward(obs=obs, action=action, info=info) / 5 |
|
|
|
|
| |
| def step(self, action: Union[None, np.ndarray, torch.Tensor, Dict]): |
| |
|
|
| if is_button_pressed(self, obj=self.button): |
| self.stop=True |
|
|
| |
| obs, reward, terminated, truncated, info = super().step(action) |
|
|
|
|
| |
| start_pos = [self.start_pos_xy[0], self.start_pos_xy[1], self.cube_half_size / 2] |
| end_pos = [self.end_pos_xy[0], self.end_pos_xy[1], self.cube_half_size / 2] |
|
|
| |
| for segment in range(5): |
| move_straight_line( |
| self, |
| cube=self.cube, |
| start_step=self.move_interval * segment, |
| end_step=self.move_interval * (segment + 1), |
| cur_step=int(self.elapsed_steps), |
| start_pos=start_pos if segment % 2 == 0 else end_pos, |
| end_pos=end_pos if segment % 2 == 0 else start_pos, |
| stop=self.stop, |
| ) |
| return obs, reward, terminated, truncated, info |
|
|