Hunter731 commited on
Commit
c42495c
·
1 Parent(s): d60f395

Upload 15 files

Browse files

1.新增伤害数值
2.新增角色卡牌

Files changed (2) hide show
  1. Build/output.data +2 -2
  2. index.html +3 -3
Build/output.data CHANGED
@@ -1,3 +1,3 @@
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  version https://git-lfs.github.com/spec/v1
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- oid sha256:66f2e75a1de24cfa7757fa98de301b89960491356bec4b586dc5848d572539d9
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- size 28999719
 
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  version https://git-lfs.github.com/spec/v1
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+ oid sha256:df8c6a85a650c32e968fbe56fcca061e75fd37c9829ba81a61c6bf531546e9b6
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+ size 28992268
index.html CHANGED
@@ -9,7 +9,7 @@
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  </head>
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  <body>
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  <div id="unity-container" class="unity-desktop">
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- <canvas id="unity-canvas" width=1920 height=1080></canvas>
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  <div id="unity-loading-bar">
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  <div id="unity-logo"></div>
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  <div id="unity-progress-bar-empty">
@@ -93,8 +93,8 @@
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  } else {
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  // Desktop style: Render the game canvas in a window that can be maximized to fullscreen:
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- canvas.style.width = "1920px";
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- canvas.style.height = "1080px";
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  }
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  loadingBar.style.display = "block";
 
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  </head>
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  <body>
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  <div id="unity-container" class="unity-desktop">
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+ <canvas id="unity-canvas" width=1800 height=800></canvas>
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  <div id="unity-loading-bar">
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  <div id="unity-logo"></div>
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  <div id="unity-progress-bar-empty">
 
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  } else {
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  // Desktop style: Render the game canvas in a window that can be maximized to fullscreen:
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+ canvas.style.width = "1800px";
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+ canvas.style.height = "800px";
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  }
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  loadingBar.style.display = "block";