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import random

class MockDialogueProcessor:
    def process_text_input(self, chess_piece_id: int, text_input: str) -> tuple[bool, str]:
        # Generate a random decision
        # decision = random.choice([True, False])  # Randomly decide True or False
        decision = True
        decision_text = " Yes" if decision else " No"
        
        # Construct the response string
        response = f"Piece ID: {chess_piece_id}, Input: {text_input}, Decision: {decision_text}"

        return decision, response

    def process_audio_input(self, chess_piece_id: int, audio_file_path: str) -> tuple[bool, str]:
        # Implementation for processing audio input
        # This should return a tuple of (decision: bool, response: str)
        return True, f"[Audio] Piece ID: {chess_piece_id}, Input: {audio_file_path}"