Multiplayer / client.py
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import google.auth
from google.auth import default
from google.auth.credentials import AnonymousCredentials
from google.auth.exceptions import DefaultCredentialsError
from google.auth.transport import requests
from google.oauth2 import service_account
from google.cloud import some_google_api_client
# Use default credentials if available, otherwise, use anonymous credentials
try:
credentials, project_id = google.auth.default()
except DefaultCredentialsError:
credentials = AnonymousCredentials()
# Initialize the client with the obtained credentials
client = some_google_api_client.Client(credentials=credentials)
# Now you can use the client to interact with the Google API
response = client.some_api_method()
# Handle the response accordingly