Spaces:
Sleeping
Sleeping
Commit ·
ac36746
1
Parent(s): 5cf1bbc
Added runner code
Browse files- .env.example +14 -0
- agent.py +1 -4
- cross_episode_memory.py +0 -1
- games/__init__.py +6 -0
- games/zork_env.py +219 -0
- run_agent.py +226 -0
.env.example
ADDED
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@@ -0,0 +1,14 @@
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# Hugging Face Hub Configuration
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HF_TOKEN=your_huggingface_token_here
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# Model Configuration
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# Default model for all modes (react, function, mcp)
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HF_MODEL=meta-llama/Llama-3.2-3B-Instruct
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# Alternative models to try:
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# HF_MODEL=google/gemma-2-2b-it
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# HF_MODEL=Qwen/Qwen2.5-7B-Instruct
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# Optional API Keys (if using other providers)
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# ANTHROPIC_API_KEY=your_anthropic_key_here
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# OPENAI_API_KEY=your_openai_key_here
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agent.py
CHANGED
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@@ -193,11 +193,8 @@ class StudentAgent:
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# Build prompt with context
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user_prompt, sys_prompt, memory_text = self._build_prompt(state)
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# Get response format
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response_format = self._get_response_format()
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# Call LLM for reasoning (use step-based seed for variety)
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response = call_llm(user_prompt, sys_prompt, seed=seed + step
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# Parse the response
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action, options_with_confidences = self._parse_response(response)
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# Build prompt with context
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user_prompt, sys_prompt, memory_text = self._build_prompt(state)
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# Call LLM for reasoning (use step-based seed for variety)
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response = call_llm(user_prompt, sys_prompt, seed=seed + step)
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# Parse the response
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action, options_with_confidences = self._parse_response(response)
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cross_episode_memory.py
CHANGED
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@@ -22,7 +22,6 @@ from sentence_transformers import SentenceTransformer
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from huggingface_hub import InferenceClient
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import faiss
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import traceback
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from openai import OpenAI
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load_dotenv()
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from huggingface_hub import InferenceClient
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import faiss
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import traceback
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load_dotenv()
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games/__init__.py
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from .zork_env import TextAdventureEnv, GameState, list_available_games, discover_games
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# Alias for backwards compatibility
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ZorkEnvironment = TextAdventureEnv
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__all__ = ["TextAdventureEnv", "ZorkEnvironment", "GameState", "list_available_games", "discover_games"]
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games/zork_env.py
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"""
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Text Adventure Game Environment
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Provides a clean interface to text adventure games via Jericho.
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Supports Zork and many other classic Z-machine games.
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"""
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from jericho import FrotzEnv
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from dataclasses import dataclass
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from typing import Optional
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from pathlib import Path
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import os
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@dataclass
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class GameState:
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"""Represents the current state of the game."""
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observation: str
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score: int
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max_score: int
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moves: int
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done: bool
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reward: int # Points gained from last action
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inventory: list[str]
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location: str
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def get_default_games_dir() -> Path:
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"""Get the default directory containing game files."""
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project_root = Path(__file__).parent.parent
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return project_root / "z-machine-games-master" / "jericho-game-suite"
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def discover_games(games_dir: Optional[Path] = None) -> dict[str, Path]:
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"""
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Discover all available Z-machine games in the games directory.
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Args:
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games_dir: Directory to search for games (default: jericho-game-suite)
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Returns:
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Dictionary mapping game name (without extension) to full path
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"""
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if games_dir is None:
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games_dir = get_default_games_dir()
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games_dir = Path(games_dir)
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if not games_dir.exists():
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return {}
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games = {}
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# Find all Z-machine game files (.z3, .z4, .z5, .z8)
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for ext in ["*.z3", "*.z4", "*.z5", "*.z8"]:
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for game_path in games_dir.glob(ext):
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# Use stem (filename without extension) as game name
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game_name = game_path.stem.lower()
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games[game_name] = game_path
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return dict(sorted(games.items()))
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def list_available_games(games_dir: Optional[Path] = None) -> list[str]:
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"""Return a sorted list of available game names."""
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return list(discover_games(games_dir).keys())
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class TextAdventureEnv:
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"""Wrapper around Jericho's FrotzEnv for text adventure games."""
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def __init__(self, game: str = "zork1", games_dir: Optional[str] = None):
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"""
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Initialize the text adventure environment.
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Args:
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game: Game name (e.g., 'zork1', 'advent', 'enchanter')
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Can also be a full path to a .z* file
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games_dir: Directory containing game files (optional)
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"""
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# Check if game is a full path
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if os.path.isfile(game):
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game_path = Path(game)
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self.game = game_path.stem
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else:
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# Look up game by name
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games_path = Path(games_dir) if games_dir else None
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available_games = discover_games(games_path)
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if game.lower() not in available_games:
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available = list(available_games.keys())[:20]
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raise ValueError(
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f"Unknown game: {game}. "
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f"Available: {', '.join(available)}... "
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f"({len(available_games)} total)"
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)
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game_path = available_games[game.lower()]
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self.game = game.lower()
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self.env = FrotzEnv(str(game_path))
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self.game_path = game_path
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self._last_score = 0
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self._history: list[tuple[str, str]] = [] # (action, observation) pairs
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def reset(self) -> GameState:
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"""Reset the game to the beginning."""
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observation, info = self.env.reset()
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self._last_score = 0
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self._history = []
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return self._make_game_state(observation, info, done=False, reward=0)
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def step(self, action: str) -> GameState:
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"""
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Take an action in the game.
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Args:
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action: The text command to execute (e.g., "go north", "take lamp")
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Returns:
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GameState with the result of the action
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"""
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observation, reward, done, info = self.env.step(action)
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# Track reward as score change
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current_score = info.get('score', 0)
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reward = current_score - self._last_score
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self._last_score = current_score
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# Record history
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self._history.append((action, observation))
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return self._make_game_state(observation, info, done, reward)
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def _make_game_state(self, observation: str, info: dict, done: bool, reward: int) -> GameState:
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"""Create a GameState from the environment info."""
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# Try to get inventory and location (may fail without spacy)
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try:
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inventory = [str(obj) for obj in self.env.get_inventory()]
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except Exception:
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inventory = []
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try:
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location = str(self.env.get_player_location())
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except Exception:
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location = "Unknown"
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return GameState(
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observation=observation,
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score=info.get('score', 0),
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max_score=self.env.get_max_score(),
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moves=info.get('moves', 0),
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done=done,
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reward=reward,
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inventory=inventory,
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location=location,
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)
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def get_history(self) -> list[tuple[str, str]]:
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"""Get the history of (action, observation) pairs."""
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return self._history.copy()
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def get_valid_actions(self) -> list[str]:
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"""
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Get a list of valid actions for the current state.
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Note: This requires spacy to be properly installed.
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"""
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try:
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return self.env.get_valid_actions(use_ctypes=True, use_parallel=False)
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except Exception:
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# Return common actions if spacy isn't available
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return [
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"north", "south", "east", "west",
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"up", "down", "look", "inventory",
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"take all", "open mailbox", "read"
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]
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def save_state(self):
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"""Save the current game state."""
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return self.env.get_state()
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def load_state(self, state):
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"""Load a previously saved game state."""
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self.env.set_state(state)
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def get_walkthrough(self) -> list[str]:
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"""Get the walkthrough for the game (for debugging/comparison only)."""
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return self.env.get_walkthrough()
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# Alias for backwards compatibility
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ZorkEnvironment = TextAdventureEnv
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# Example usage
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if __name__ == "__main__":
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import sys
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# List available games
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games = list_available_games()
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print(f"Available games ({len(games)} total):")
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print(f" {', '.join(games[:15])}...")
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print()
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# Use command line arg or default to zork1
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game = sys.argv[1] if len(sys.argv) > 1 else "zork1"
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env = TextAdventureEnv(game)
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state = env.reset()
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print(f"=== {env.game.upper()} ===")
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print(f"Max Score: {state.max_score}")
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print(f"\n{state.observation}")
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print(f"\nValid actions: {env.get_valid_actions()[:10]}...")
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# Try a few actions
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for action in ["look", "inventory"]:
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print(f"\n> {action}")
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state = env.step(action)
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print(state.observation)
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print(f"Score: {state.score}, Reward: {state.reward}")
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run_agent.py
ADDED
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|
| 1 |
+
#!/usr/bin/env python3
|
| 2 |
+
"""
|
| 3 |
+
Text Adventure Agent Runner
|
| 4 |
+
|
| 5 |
+
Run the MCP ReAct agent to play text adventure games like Zork.
|
| 6 |
+
|
| 7 |
+
Usage:
|
| 8 |
+
python run_agent.py
|
| 9 |
+
python run_agent.py --game advent
|
| 10 |
+
python run_agent.py --max-steps 50
|
| 11 |
+
python run_agent.py --agent hidden_submission
|
| 12 |
+
|
| 13 |
+
Examples:
|
| 14 |
+
# Run on Zork 1 with example agent (default)
|
| 15 |
+
python run_agent.py
|
| 16 |
+
|
| 17 |
+
# Play a different game
|
| 18 |
+
python run_agent.py --game advent
|
| 19 |
+
|
| 20 |
+
# Use a different agent folder
|
| 21 |
+
python run_agent.py --agent hidden_submission
|
| 22 |
+
|
| 23 |
+
# List all available games
|
| 24 |
+
python run_agent.py --list-games
|
| 25 |
+
|
| 26 |
+
# Run with verbose output
|
| 27 |
+
python run_agent.py -v
|
| 28 |
+
"""
|
| 29 |
+
|
| 30 |
+
import argparse
|
| 31 |
+
import sys
|
| 32 |
+
import os
|
| 33 |
+
import asyncio
|
| 34 |
+
from pathlib import Path
|
| 35 |
+
|
| 36 |
+
# Add games module to path for discovering available games
|
| 37 |
+
sys.path.insert(0, str(Path(__file__).parent))
|
| 38 |
+
from games.zork_env import list_available_games
|
| 39 |
+
|
| 40 |
+
|
| 41 |
+
def find_agent_folders() -> list[str]:
|
| 42 |
+
"""Find all folders containing agent.py and mcp_server.py."""
|
| 43 |
+
project_root = Path(__file__).parent
|
| 44 |
+
agent_folders = ["."]
|
| 45 |
+
|
| 46 |
+
for folder in project_root.iterdir():
|
| 47 |
+
if folder.is_dir():
|
| 48 |
+
agent_file = folder / "agent.py"
|
| 49 |
+
server_file = folder / "mcp_server.py"
|
| 50 |
+
if agent_file.exists() and server_file.exists():
|
| 51 |
+
agent_folders.append(folder.name)
|
| 52 |
+
|
| 53 |
+
return sorted(agent_folders)
|
| 54 |
+
|
| 55 |
+
|
| 56 |
+
async def run_mcp_agent(args):
|
| 57 |
+
"""Run MCP ReAct Agent from the specified folder."""
|
| 58 |
+
agent_folder = Path(__file__).parent / args.agent
|
| 59 |
+
agent_file = agent_folder / "agent.py"
|
| 60 |
+
server_file = agent_folder / "mcp_server.py"
|
| 61 |
+
|
| 62 |
+
# Validate folder structure
|
| 63 |
+
if not agent_folder.exists():
|
| 64 |
+
raise FileNotFoundError(f"Agent folder not found: {agent_folder}")
|
| 65 |
+
if not agent_file.exists():
|
| 66 |
+
raise FileNotFoundError(f"agent.py not found in {agent_folder}")
|
| 67 |
+
if not server_file.exists():
|
| 68 |
+
raise FileNotFoundError(f"mcp_server.py not found in {agent_folder}")
|
| 69 |
+
|
| 70 |
+
# Import from the specified folder
|
| 71 |
+
sys.path.insert(0, str(agent_folder))
|
| 72 |
+
from agent import StudentAgent
|
| 73 |
+
from fastmcp import Client
|
| 74 |
+
from fastmcp.client.transports import StdioTransport
|
| 75 |
+
|
| 76 |
+
print(f"\n[MCP] Running Student Agent with FastMCP")
|
| 77 |
+
print(f" Agent: {args.agent}/")
|
| 78 |
+
print(f" Game: {args.game}")
|
| 79 |
+
print()
|
| 80 |
+
|
| 81 |
+
agent = StudentAgent(game=args.game)
|
| 82 |
+
|
| 83 |
+
# Create transport for the MCP server
|
| 84 |
+
env_vars = os.environ.copy()
|
| 85 |
+
env_vars["GAME"] = args.game
|
| 86 |
+
|
| 87 |
+
transport = StdioTransport(
|
| 88 |
+
command=sys.executable,
|
| 89 |
+
args=[str(server_file)],
|
| 90 |
+
env=env_vars,
|
| 91 |
+
)
|
| 92 |
+
|
| 93 |
+
async with Client(transport) as client:
|
| 94 |
+
return await agent.run(
|
| 95 |
+
client=client,
|
| 96 |
+
game=args.game,
|
| 97 |
+
max_steps=args.max_steps,
|
| 98 |
+
seed=42, # Using a fixed seed for direct running
|
| 99 |
+
verbose=args.verbose,
|
| 100 |
+
)
|
| 101 |
+
|
| 102 |
+
|
| 103 |
+
def main():
|
| 104 |
+
# Find available agent folders
|
| 105 |
+
agent_folders = find_agent_folders()
|
| 106 |
+
|
| 107 |
+
parser = argparse.ArgumentParser(
|
| 108 |
+
description="Run the MCP ReAct agent to play text adventure games",
|
| 109 |
+
formatter_class=argparse.RawDescriptionHelpFormatter,
|
| 110 |
+
epilog=f"""
|
| 111 |
+
Examples:
|
| 112 |
+
python run_agent.py # Play Zork 1 with example agent
|
| 113 |
+
python run_agent.py --game advent # Play Adventure
|
| 114 |
+
python run_agent.py --agent hidden_submission # Use hidden agent
|
| 115 |
+
python run_agent.py --list-games # List all games
|
| 116 |
+
python run_agent.py --list-agents # List all agent folders
|
| 117 |
+
python run_agent.py -v # Verbose output
|
| 118 |
+
"""
|
| 119 |
+
)
|
| 120 |
+
|
| 121 |
+
# Get available games for help text
|
| 122 |
+
available_games = list_available_games()
|
| 123 |
+
game_help = f"Game to play (default: zork1). {len(available_games)} games available."
|
| 124 |
+
agent_help = f"Agent folder to use (default: example_submission). Available: {', '.join(agent_folders)}"
|
| 125 |
+
|
| 126 |
+
parser.add_argument(
|
| 127 |
+
"--agent", "-a",
|
| 128 |
+
type=str,
|
| 129 |
+
default="example_submission",
|
| 130 |
+
help=agent_help
|
| 131 |
+
)
|
| 132 |
+
parser.add_argument(
|
| 133 |
+
"--game", "-g",
|
| 134 |
+
type=str,
|
| 135 |
+
default="lostpig",
|
| 136 |
+
help=game_help
|
| 137 |
+
)
|
| 138 |
+
parser.add_argument(
|
| 139 |
+
"--list-games",
|
| 140 |
+
action="store_true",
|
| 141 |
+
help="List all available games and exit"
|
| 142 |
+
)
|
| 143 |
+
parser.add_argument(
|
| 144 |
+
"--list-agents",
|
| 145 |
+
action="store_true",
|
| 146 |
+
help="List all available agent folders and exit"
|
| 147 |
+
)
|
| 148 |
+
parser.add_argument(
|
| 149 |
+
"--max-steps", "-n",
|
| 150 |
+
type=int,
|
| 151 |
+
default=100,
|
| 152 |
+
help="Maximum number of steps to run (default: 100)"
|
| 153 |
+
)
|
| 154 |
+
parser.add_argument(
|
| 155 |
+
"--verbose", "-v",
|
| 156 |
+
action="store_true",
|
| 157 |
+
help="Show detailed reasoning from the agent"
|
| 158 |
+
)
|
| 159 |
+
|
| 160 |
+
args = parser.parse_args()
|
| 161 |
+
|
| 162 |
+
# Handle --list-agents
|
| 163 |
+
if args.list_agents:
|
| 164 |
+
print(f"\nAvailable agent folders ({len(agent_folders)} total):\n")
|
| 165 |
+
for folder in agent_folders:
|
| 166 |
+
print(f" {folder}/")
|
| 167 |
+
print("\nEach folder must contain agent.py and mcp_server.py")
|
| 168 |
+
print()
|
| 169 |
+
sys.exit(0)
|
| 170 |
+
|
| 171 |
+
# Handle --list-games
|
| 172 |
+
if args.list_games:
|
| 173 |
+
print(f"\nAvailable games ({len(available_games)} total):\n")
|
| 174 |
+
# Print in columns
|
| 175 |
+
cols = 5
|
| 176 |
+
for i in range(0, len(available_games), cols):
|
| 177 |
+
row = available_games[i:i+cols]
|
| 178 |
+
print(" " + " ".join(f"{g:<15}" for g in row))
|
| 179 |
+
print()
|
| 180 |
+
sys.exit(0)
|
| 181 |
+
|
| 182 |
+
# Validate agent choice
|
| 183 |
+
if args.agent not in agent_folders:
|
| 184 |
+
print(f"\nError: Unknown agent folder '{args.agent}'")
|
| 185 |
+
print(f"Available: {', '.join(agent_folders)}")
|
| 186 |
+
print("Use --list-agents to see details.")
|
| 187 |
+
sys.exit(1)
|
| 188 |
+
|
| 189 |
+
# Validate game choice
|
| 190 |
+
if args.game.lower() not in available_games:
|
| 191 |
+
print(f"\nError: Unknown game '{args.game}'")
|
| 192 |
+
print(f"Use --list-games to see {len(available_games)} available options.")
|
| 193 |
+
sys.exit(1)
|
| 194 |
+
|
| 195 |
+
print("\n" + "=" * 60)
|
| 196 |
+
print("Text Adventure MCP Agent Runner")
|
| 197 |
+
print("=" * 60)
|
| 198 |
+
print(f"Agent: {args.agent}/")
|
| 199 |
+
print(f"Game: {args.game}")
|
| 200 |
+
print(f"Max Steps: {args.max_steps}")
|
| 201 |
+
print(f"Verbose: {args.verbose}")
|
| 202 |
+
|
| 203 |
+
# Run the agent
|
| 204 |
+
try:
|
| 205 |
+
results = asyncio.run(run_mcp_agent(args))
|
| 206 |
+
|
| 207 |
+
except FileNotFoundError as e:
|
| 208 |
+
print(f"\n[Error] {e}")
|
| 209 |
+
sys.exit(1)
|
| 210 |
+
except ValueError as e:
|
| 211 |
+
print(f"\n[Error] {e}")
|
| 212 |
+
print("\nTo fix this:")
|
| 213 |
+
print("1. Copy .env.example to .env")
|
| 214 |
+
print("2. Add your HuggingFace token (HF_TOKEN)")
|
| 215 |
+
sys.exit(1)
|
| 216 |
+
except ImportError as e:
|
| 217 |
+
print(f"\n[Import Error] {e}")
|
| 218 |
+
print("\nMake sure to install dependencies:")
|
| 219 |
+
print(" pip install -r requirements.txt")
|
| 220 |
+
sys.exit(1)
|
| 221 |
+
|
| 222 |
+
return results
|
| 223 |
+
|
| 224 |
+
|
| 225 |
+
if __name__ == "__main__":
|
| 226 |
+
main()
|