Upload folder using huggingface_hub
Browse files- README.md +228 -133
- app/environment/core.py +1132 -1132
- app/environment/graders.py +3 -4
- app/environment/validation.py +6 -7
- app/models/observation.py +1 -1
- app/models/state.py +3 -3
- app/server/app.py +2 -2
- inference.py +0 -0
README.md
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---
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title:
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emoji: 🚑
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colorFrom: blue
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colorTo: green
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sdk: docker
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pinned: false
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app_port: 8000
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base_path: /web
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tags:
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- openenv
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---
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#
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- trading off travel time vs ICU availability vs specialization
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- handling a non-stationary world where traffic and capacity shift
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- step(action) -> observation, reward, done, info
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- state() -> state
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- POST /reset
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- POST /step
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- GET /state
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- hospital_id: string (H1/H2/H3)
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- rationale: optional string
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- scenario metadata (name, difficulty, condition)
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- required_specialization
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- critical_time_limit_minutes
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- current step and max_steps
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- hospital list:
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- hospital_id
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- distance_km
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- icu (available/unknown)
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- specialization
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- traffic (low/medium/high)
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- RewardBreakdown:
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- survival_component
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- time_efficiency_component
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- specialization_component
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- delay_penalty
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- StepInfo includes:
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- last_action_error
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- task_id, difficulty, objective
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- progress_score
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- reward_model
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- grader (final step)
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2. acde_medium
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3. acde_hard
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- margin_rate (time margin vs critical limit)
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- specialization_rate
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- repeat_failure_penalty
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- medium: 0.65
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- hard: 0.50
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##
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- traffic_factor: low=1.0, medium=0.6, high=0.3
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- travel_time_minutes = (distance_km / speed_kmh) * 60
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- actual ICU true/false is hidden and used for survival logic
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- time efficiency
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- specialization match
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- delay penalty
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##
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- reads API_BASE_URL, MODEL_NAME, HF_TOKEN (or OPENAI_API_KEY)
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- emits strict structured logs:
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- [START]
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- [STEP]
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- [END]
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[STEP] step=3 action=route('H1') reward=0.92 done=true error=null
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[END] success=true steps=3 score=0.84 rewards=0.83,0.54,0.92
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```
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```bash
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pip install -e .
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uvicorn app.server.app:app --host 0.0.0.0 --port 7860
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```
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```bash
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set MODEL_NAME=Qwen/Qwen2.5-72B-Instruct
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set HF_TOKEN=***
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set ENV_BASE_URL=http://127.0.0.1:7860
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python inference.py
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```
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##
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```bash
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docker run --rm -p 7860:7860 acde-openenv
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```
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##
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- inference.py runs end-to-end and prints required structured logs
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---
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title: ACDE OpenEnv
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emoji: "🚑"
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colorFrom: blue
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colorTo: green
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sdk: docker
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pinned: false
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base_path: /web
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---
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# Emergency Routing Simulation (ACDE)
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This project is a simulation environment for emergency ambulance routing.
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In simple terms:
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- A patient needs urgent care.
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- Several hospitals are available.
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- Each hospital has trade-offs (distance, traffic, ICU certainty, specialization).
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- Conditions can change while the ambulance is moving.
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- The agent must decide where to go, step by step.
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The goal is not to be perfect every time. The goal is to make realistic decisions under uncertainty.
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## What This Project Does
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This environment helps you test decision logic in situations where information is incomplete and time is limited.
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It supports three difficulty levels:
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- `acde_easy`
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- `acde_medium`
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- `acde_hard`
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As difficulty increases, uncertainty and penalties increase too.
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## How It Works (Simple Flow)
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Every episode follows this loop:
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1. The environment is reset with a seed and task.
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2. You get an observation:
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- Patient condition
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- Required specialization
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- Hospital list with visible signals
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3. The policy scores hospitals.
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4. One hospital is selected.
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5. The environment validates arrival using hidden checks.
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6. You receive outcome + reward.
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7. If not done, repeat until success or failure.
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## What Makes It Realistic
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This is not a static lookup problem. It includes realistic uncertainty:
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- Displayed ICU status can differ from actual ICU status.
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- Traffic can change between steps.
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- Hospital overload can change outcomes.
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- Specialist availability can fail at arrival.
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- A hospital that failed once may become usable later.
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The policy includes safety rules such as:
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- Immediate retry protection after rejection.
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- Cooldown handling for recently failed hospitals.
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- Exploration among top options (not blind random picks).
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## Project Layout
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Key files:
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- `app/environment/core.py`
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- Main environment loop (`reset`, `step`, transition logic)
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- `app/environment/validation.py`
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- Hidden validation checks (ICU, specialist, overload, outcome)
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- `app/environment/graders.py`
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- Final scoring and pass/fail grading
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- `app/models/`
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- Pydantic models for state, observation, reward, action
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- `app/server/app.py`
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- FastAPI server endpoints
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- `inference.py`
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- Local policy runner (CLI episodes)
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- `data/learning_memory.json`
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- Rolling policy memory
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- `data/trajectory_history.jsonl`
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- Per-step trajectory logs
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## API Endpoints
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When server mode is running:
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- `GET /health`
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- `POST /reset`
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- `POST /step`
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- `GET /state`
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## Action Space
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The agent sends one action per step as JSON:
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```json
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{
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"step": 1,
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"hospital_id": "H3",
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"rationale": "short decision reason"
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}
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```
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Action fields:
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- `step` (int, >=1): must match current environment step
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- `hospital_id` (str): target hospital identifier
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- `rationale` (str, optional): policy explanation
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## Observation Space
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Each `reset()` and `step()` returns an observation with:
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- episode metadata: `episode_id`, `seed`, `task_id`, `scenario_name`, `scenario_difficulty`
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- patient state: `patient_condition`, `required_specialization`, remaining time fields
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- hospital list: `hospital_id`, `distance_km`, `icu`, `specialization`, `traffic`
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- routing history: visited/failed hospitals and failure reasons
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- hidden-state feedback: `last_arrival_outcome` summary (status/reason/suitability)
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- memory snapshot used by the baseline policy
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Core schema is defined by Pydantic models in:
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- `app/models/action.py`
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- `app/models/observation.py`
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- `app/models/state.py`
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- `app/models/reward.py`
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## Required Environment Variables
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Before running `inference.py`, define:
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- `API_BASE_URL`: API base URL for the OpenAI-compatible endpoint
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- `MODEL_NAME`: model name used for rationale generation
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- `HF_TOKEN`: API key/token
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Windows PowerShell example:
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```powershell
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$env:API_BASE_URL = "https://api-inference.huggingface.co/v1"
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$env:MODEL_NAME = "your-model-id"
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$env:HF_TOKEN = "your-token"
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```
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## Installation
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## 1) Prerequisites
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- Python 3.10+ (3.12 works)
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- `pip`
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## 2) Open a terminal in this folder
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Folder should be:
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- `my_env`
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## 3) Create and activate a virtual environment (recommended)
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Windows PowerShell:
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```powershell
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python -m venv .venv
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.\.venv\Scripts\Activate.ps1
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```
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macOS/Linux:
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```bash
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python -m venv .venv
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source .venv/bin/activate
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```
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## 4) Install dependencies
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```bash
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pip install -e .
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```
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If editable install is not needed:
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```bash
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pip install .
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```
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## Running the Project
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## Option A: Run policy episodes directly (most common)
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Run one medium episode:
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```bash
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python inference.py --mode single --task acde_medium --episodes 1 --seed 555
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```
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| 192 |
|
| 193 |
+
Run 10 hard episodes:
|
| 194 |
+
|
| 195 |
+
```bash
|
| 196 |
+
python inference.py --mode single --task acde_hard --episodes 10 --seed 555
|
|
|
|
|
|
|
| 197 |
```
|
| 198 |
|
| 199 |
+
Run all levels in sequence:
|
| 200 |
+
|
| 201 |
+
```bash
|
| 202 |
+
python inference.py --mode full --episodes 3 --seed 555
|
| 203 |
+
```
|
| 204 |
+
|
| 205 |
+
If you run without `--task`, the script asks for level interactively.
|
| 206 |
+
|
| 207 |
+
## Option B: Run as HTTP service
|
| 208 |
+
|
| 209 |
+
Start API server:
|
| 210 |
|
| 211 |
```bash
|
|
|
|
| 212 |
uvicorn app.server.app:app --host 0.0.0.0 --port 7860
|
| 213 |
```
|
| 214 |
|
| 215 |
+
Health check:
|
| 216 |
|
| 217 |
```bash
|
| 218 |
+
curl http://127.0.0.1:7860/health
|
|
|
|
|
|
|
|
|
|
|
|
|
| 219 |
```
|
| 220 |
|
| 221 |
+
## Understanding Output
|
| 222 |
+
|
| 223 |
+
During `inference.py` runs, you will see:
|
| 224 |
+
|
| 225 |
+
- Scenario details
|
| 226 |
+
- Hospital options and scores
|
| 227 |
+
- Decision strategy text
|
| 228 |
+
- Outcome per step (`ACCEPTED`, `PARTIAL`, `REJECTED`)
|
| 229 |
+
- Final episode summary
|
| 230 |
+
- Batch summary (success rate, average score, average steps)
|
| 231 |
+
|
| 232 |
+
Example summary:
|
| 233 |
+
|
| 234 |
+
```text
|
| 235 |
+
Batch summary:
|
| 236 |
+
Success rate: 20.0%
|
| 237 |
+
Average score: 0.39
|
| 238 |
+
Average steps: 3.6
|
| 239 |
+
```
|
| 240 |
+
|
| 241 |
+
## Data Files
|
| 242 |
+
|
| 243 |
+
The simulation writes data to `data/`:
|
| 244 |
+
|
| 245 |
+
- `learning_memory.json`
|
| 246 |
+
- Long-term policy memory
|
| 247 |
+
- `trajectory_history.jsonl`
|
| 248 |
+
- One JSON object per step
|
| 249 |
+
- `learning_archive.json`
|
| 250 |
+
- Aggregate run history and profiles
|
| 251 |
+
|
| 252 |
+
If you want a clean run baseline, back up and clear these files.
|
| 253 |
+
|
| 254 |
+
## Typical Targets (Guideline)
|
| 255 |
+
|
| 256 |
+
These are practical targets, not strict rules:
|
| 257 |
+
|
| 258 |
+
- Easy: usually high success, often fewer steps
|
| 259 |
+
- Medium: mixed outcomes with meaningful rerouting
|
| 260 |
+
- Hard: lower success, more failures, more steps
|
| 261 |
+
|
| 262 |
+
If hard success is too high, increase uncertainty or rejection pressure.
|
| 263 |
+
If hard success is too low, ease one or two hard-only probabilities.
|
| 264 |
+
|
| 265 |
+
## Troubleshooting
|
| 266 |
+
|
| 267 |
+
## "NameError" or model field errors
|
| 268 |
+
|
| 269 |
+
Make sure model fields and observation fields match after logic changes.
|
| 270 |
+
If you added new state keys, also add them in observation models.
|
| 271 |
+
|
| 272 |
+
## Script asks for seed/level unexpectedly
|
| 273 |
+
|
| 274 |
+
Pass flags explicitly:
|
| 275 |
|
| 276 |
```bash
|
| 277 |
+
python inference.py --mode single --task acde_hard --episodes 10 --seed 555
|
|
|
|
| 278 |
```
|
| 279 |
|
| 280 |
+
## No module named app
|
| 281 |
|
| 282 |
+
Run commands from inside `my_env` folder, and ensure install succeeded:
|
| 283 |
|
| 284 |
+
```bash
|
| 285 |
+
pip install -e .
|
| 286 |
+
```
|
| 287 |
+
|
| 288 |
+
## Uvicorn command not found
|
| 289 |
+
|
| 290 |
+
Install server deps in your active environment:
|
| 291 |
+
|
| 292 |
+
```bash
|
| 293 |
+
pip install uvicorn fastapi
|
| 294 |
+
```
|
| 295 |
|
| 296 |
+
## Notes
|
| 297 |
|
| 298 |
+
- This project is designed for iterative policy tuning.
|
| 299 |
+
- Small changes in hard-mode probabilities can noticeably shift success rates.
|
| 300 |
+
- Always test with at least 10-30 episodes before concluding behavior changes.
|
|
|
app/environment/core.py
CHANGED
|
@@ -1,1132 +1,1132 @@
|
|
| 1 |
-
import json
|
| 2 |
-
from pathlib import Path
|
| 3 |
-
from typing import Any, Literal, cast
|
| 4 |
-
|
| 5 |
-
from app.environment.graders import grade_task
|
| 6 |
-
from app.environment.scenarios.accident import generate_accident_case
|
| 7 |
-
from app.environment.scenarios.fire import generate_fire_case
|
| 8 |
-
from app.environment.scenarios.medical import generate_medical_case
|
| 9 |
-
from app.environment.validation import DifficultyModifier, HospitalValidator
|
| 10 |
-
from app.models.action import Action
|
| 11 |
-
from app.models.observation import ArrivalOutcomeObservation, HospitalObservation, Observation
|
| 12 |
-
from app.models.reward import RewardBreakdown, RewardModel, StepInfo
|
| 13 |
-
from app.models.state import ArrivalOutcome, EnvState, HospitalState, HospitalValidationDetails, LearningEntry
|
| 14 |
-
from app.utils.calculations import compute_speed_kmh, compute_travel_time_minutes
|
| 15 |
-
from app.utils.randomizer import SeededRandomizer
|
| 16 |
-
|
| 17 |
-
|
| 18 |
-
TASKS = {
|
| 19 |
-
"acde_easy": {
|
| 20 |
-
"difficulty": "easy",
|
| 21 |
-
"objective": "Stabilize quickly while information is mostly reliable.",
|
| 22 |
-
},
|
| 23 |
-
"acde_medium": {
|
| 24 |
-
"difficulty": "medium",
|
| 25 |
-
"objective": "Balance speed, uncertainty, and specialization constraints.",
|
| 26 |
-
},
|
| 27 |
-
"acde_hard": {
|
| 28 |
-
"difficulty": "hard",
|
| 29 |
-
"objective": "Make least-bad decisions when every hospital has trade-offs.",
|
| 30 |
-
},
|
| 31 |
-
}
|
| 32 |
-
|
| 33 |
-
MIN_REWARD = 0.001
|
| 34 |
-
MAX_REWARD = 0.999
|
| 35 |
-
|
| 36 |
-
OUTCOME_SCORE = {"accepted": 3, "partial": 2, "rejected": 1}
|
| 37 |
-
CONDITION_ORDER = ["stable", "serious", "unstable", "critical"]
|
| 38 |
-
|
| 39 |
-
|
| 40 |
-
class EmergencyEnv:
|
| 41 |
-
"""Stateful local RL environment for emergency routing under uncertainty."""
|
| 42 |
-
|
| 43 |
-
def __init__(self, memory_file: str):
|
| 44 |
-
self.memory_path = Path(memory_file)
|
| 45 |
-
self.memory_path.parent.mkdir(parents=True, exist_ok=True)
|
| 46 |
-
if not self.memory_path.exists():
|
| 47 |
-
self.memory_path.write_text("{}", encoding="utf-8")
|
| 48 |
-
|
| 49 |
-
self.episode_counter = 0
|
| 50 |
-
self._rng = SeededRandomizer(seed=42)
|
| 51 |
-
self.state_data: EnvState | None = None
|
| 52 |
-
self.validator = HospitalValidator(self._rng)
|
| 53 |
-
self.trajectory: list[dict[str, Any]] = []
|
| 54 |
-
self.last_info: StepInfo | None = None
|
| 55 |
-
self.last_outcome_status: str | None = None
|
| 56 |
-
self.base_speed_kmh = 60.0
|
| 57 |
-
|
| 58 |
-
def reset(self, seed: int | None = None, task_id: str | None = None) -> Observation:
|
| 59 |
-
if seed is None:
|
| 60 |
-
seed = self._rng.randint(1, 10**9)
|
| 61 |
-
|
| 62 |
-
resolved_task_id = task_id if task_id in TASKS else self._rng.choice(list(TASKS.keys()))
|
| 63 |
-
difficulty = TASKS[resolved_task_id]["difficulty"]
|
| 64 |
-
|
| 65 |
-
self._rng = SeededRandomizer(seed)
|
| 66 |
-
self.validator = HospitalValidator(self._rng)
|
| 67 |
-
self.episode_counter += 1
|
| 68 |
-
self.trajectory = []
|
| 69 |
-
self.last_outcome_status = None
|
| 70 |
-
|
| 71 |
-
scenario, scenario_type = self._sample_scenario_for_difficulty(difficulty)
|
| 72 |
-
hospitals = self._build_hospital_states(scenario)
|
| 73 |
-
hospitals = self._augment_hospital_options(
|
| 74 |
-
hospitals,
|
| 75 |
-
difficulty,
|
| 76 |
-
required_specialization=scenario["required_specialization"],
|
| 77 |
-
)
|
| 78 |
-
hospitals = self._inject_no_perfect_option(hospitals, difficulty)
|
| 79 |
-
|
| 80 |
-
max_steps = {"easy": 3, "medium": 4, "hard": 4}.get(difficulty, 4)
|
| 81 |
-
|
| 82 |
-
self.state_data = EnvState(
|
| 83 |
-
episode_id=self.episode_counter,
|
| 84 |
-
seed=seed,
|
| 85 |
-
task_id=resolved_task_id,
|
| 86 |
-
task_objective=TASKS[resolved_task_id]["objective"],
|
| 87 |
-
scenario_type=cast(Literal["medical", "accident", "fire"], scenario_type),
|
| 88 |
-
scenario_name=scenario["scenario_name"],
|
| 89 |
-
scenario_difficulty=cast(Literal["easy", "medium", "hard"], difficulty),
|
| 90 |
-
patient_condition=scenario["patient_condition"],
|
| 91 |
-
required_specialization=scenario["required_specialization"],
|
| 92 |
-
initial_critical_time_limit_minutes=scenario["critical_time_limit_minutes"],
|
| 93 |
-
critical_time_limit_minutes=scenario["critical_time_limit_minutes"],
|
| 94 |
-
step=1,
|
| 95 |
-
max_steps=max_steps,
|
| 96 |
-
hospitals=hospitals,
|
| 97 |
-
selected_hospital_id=None,
|
| 98 |
-
done=False,
|
| 99 |
-
final_outcome=None,
|
| 100 |
-
reward=MIN_REWARD,
|
| 101 |
-
final_score=MIN_REWARD,
|
| 102 |
-
ambulance_status="en_route",
|
| 103 |
-
current_location_context="incident_site",
|
| 104 |
-
visited_hospitals=[],
|
| 105 |
-
failed_hospitals=[],
|
| 106 |
-
recent_failed_hospitals=[],
|
| 107 |
-
failed_reasons={},
|
| 108 |
-
total_time_spent_minutes=0.0,
|
| 109 |
-
rerouting_reason=None,
|
| 110 |
-
last_arrival_outcome=None,
|
| 111 |
-
accepted_hospital_id=None,
|
| 112 |
-
explanation=[
|
| 113 |
-
"Episode initialized with seeded uncertainty.",
|
| 114 |
-
f"Difficulty: {difficulty}. Hidden hospital state can change during transit.",
|
| 115 |
-
f"Patient condition: {scenario['patient_condition']}.",
|
| 116 |
-
f"Required specialization: {scenario['required_specialization']}.",
|
| 117 |
-
"Primary objective: admit patient successfully under uncertainty.",
|
| 118 |
-
],
|
| 119 |
-
memory=self._load_memory(),
|
| 120 |
-
)
|
| 121 |
-
|
| 122 |
-
self.last_info = StepInfo(
|
| 123 |
-
task_id=resolved_task_id,
|
| 124 |
-
difficulty=cast(Literal["easy", "medium", "hard"], difficulty),
|
| 125 |
-
objective=TASKS[resolved_task_id]["objective"],
|
| 126 |
-
progress_score=MIN_REWARD,
|
| 127 |
-
reward_model=RewardModel(
|
| 128 |
-
value=MIN_REWARD,
|
| 129 |
-
breakdown=RewardBreakdown(
|
| 130 |
-
survival_component=MIN_REWARD,
|
| 131 |
-
time_efficiency_component=MIN_REWARD,
|
| 132 |
-
specialization_component=MIN_REWARD,
|
| 133 |
-
delay_penalty=MIN_REWARD,
|
| 134 |
-
),
|
| 135 |
-
),
|
| 136 |
-
grader=None,
|
| 137 |
-
last_action_error=None,
|
| 138 |
-
outcome=None,
|
| 139 |
-
)
|
| 140 |
-
|
| 141 |
-
return self._build_observation()
|
| 142 |
-
|
| 143 |
-
def state(self) -> EnvState:
|
| 144 |
-
if self.state_data is None:
|
| 145 |
-
self.reset(seed=42, task_id="acde_medium")
|
| 146 |
-
assert self.state_data is not None
|
| 147 |
-
return self.state_data
|
| 148 |
-
|
| 149 |
-
def step(self, action: Action | str | dict[str, Any]) -> dict[str, Any]:
|
| 150 |
-
if self.state_data is None:
|
| 151 |
-
self.reset(seed=42, task_id="acde_medium")
|
| 152 |
-
assert self.state_data is not None
|
| 153 |
-
|
| 154 |
-
if self.state_data.done:
|
| 155 |
-
info = self.last_info.model_dump() if self.last_info else {}
|
| 156 |
-
return {
|
| 157 |
-
"observation": self._build_observation(),
|
| 158 |
-
"reward": MIN_REWARD,
|
| 159 |
-
"done": True,
|
| 160 |
-
"info": info,
|
| 161 |
-
}
|
| 162 |
-
|
| 163 |
-
normalized_action = self._normalize_action(action)
|
| 164 |
-
if normalized_action.step != self.state_data.step:
|
| 165 |
-
raise ValueError(
|
| 166 |
-
f"Action step {normalized_action.step} does not match environment step {self.state_data.step}."
|
| 167 |
-
)
|
| 168 |
-
|
| 169 |
-
selected = self._find_hospital(normalized_action.hospital_id)
|
| 170 |
-
if selected is None:
|
| 171 |
-
raise ValueError(f"Unknown hospital id: {normalized_action.hospital_id}")
|
| 172 |
-
|
| 173 |
-
was_visited_before = selected.hospital_id in self.state_data.visited_hospitals
|
| 174 |
-
was_failed_before = selected.hospital_id in self.state_data.failed_hospitals
|
| 175 |
-
|
| 176 |
-
original_traffic = selected.traffic
|
| 177 |
-
selected.traffic = cast(Literal["low", "medium", "high"], self._traffic_shift(selected.traffic, self.state_data.scenario_difficulty))
|
| 178 |
-
|
| 179 |
-
speed = compute_speed_kmh(self.base_speed_kmh, selected.traffic)
|
| 180 |
-
travel_time = compute_travel_time_minutes(selected.distance_km, speed)
|
| 181 |
-
|
| 182 |
-
delay_probability = {
|
| 183 |
-
"easy": 0.10,
|
| 184 |
-
"medium": 0.25,
|
| 185 |
-
"hard": 0.45,
|
| 186 |
-
}.get(self.state_data.scenario_difficulty, 0.25)
|
| 187 |
-
dynamic_delay = self._rng.uniform(0.5, 2.5) if self._rng.random() < delay_probability else 0.0
|
| 188 |
-
travel_time += dynamic_delay
|
| 189 |
-
|
| 190 |
-
selected, travel_time, enroute_note = self._apply_enroute_diversion(selected, travel_time)
|
| 191 |
-
|
| 192 |
-
self.state_data.total_time_spent_minutes += travel_time
|
| 193 |
-
|
| 194 |
-
if selected.hospital_id not in self.state_data.visited_hospitals:
|
| 195 |
-
self.state_data.visited_hospitals.append(selected.hospital_id)
|
| 196 |
-
|
| 197 |
-
self.state_data.ambulance_status = "arrived"
|
| 198 |
-
self.state_data.current_location_context = f"arrived_at_{selected.hospital_id}"
|
| 199 |
-
|
| 200 |
-
arrival_outcome = self.validator.validate_arrival(
|
| 201 |
-
hospital=selected,
|
| 202 |
-
difficulty=self.state_data.scenario_difficulty,
|
| 203 |
-
patient_condition=self.state_data.patient_condition,
|
| 204 |
-
required_specialization=self.state_data.required_specialization,
|
| 205 |
-
total_time_spent=self.state_data.total_time_spent_minutes,
|
| 206 |
-
critical_time_limit=self.state_data.critical_time_limit_minutes,
|
| 207 |
-
step_number=self.state_data.step,
|
| 208 |
-
)
|
| 209 |
-
|
| 210 |
-
# Hidden-case guess: selecting uncertain ICU may lead to wrong guess at arrival.
|
| 211 |
-
arrival_outcome, hidden_case_penalty, hidden_case_note = self._apply_hidden_guess_case(
|
| 212 |
-
selected,
|
| 213 |
-
arrival_outcome,
|
| 214 |
-
)
|
| 215 |
-
|
| 216 |
-
# Late-arrival shocks: on arrival, resources may suddenly become unavailable.
|
| 217 |
-
arrival_outcome, shock_penalty, shock_note = self._apply_arrival_hidden_shock(
|
| 218 |
-
arrival_outcome,
|
| 219 |
-
difficulty=self.state_data.scenario_difficulty,
|
| 220 |
-
)
|
| 221 |
-
|
| 222 |
-
# Fix 1: cap partial chains so they resolve after repeated delays.
|
| 223 |
-
arrival_outcome, partial_cap_note = self._apply_partial_chain_cap(arrival_outcome)
|
| 224 |
-
|
| 225 |
-
# Critical polish: early hard rejections can degrade to partial to preserve recoverability.
|
| 226 |
-
arrival_outcome, early_reject_note = self._apply_early_reject_protection(arrival_outcome)
|
| 227 |
-
|
| 228 |
-
# Critical polish: partial outcomes after step 2 can recover into acceptance.
|
| 229 |
-
arrival_outcome, late_partial_note = self._apply_late_partial_recovery(arrival_outcome)
|
| 230 |
-
|
| 231 |
-
# Fix 3: final-attempt pressure can produce emergency stabilization.
|
| 232 |
-
arrival_outcome, last_chance_note = self._apply_last_chance_outcome(arrival_outcome)
|
| 233 |
-
|
| 234 |
-
reward, breakdown = self._calculate_reward(
|
| 235 |
-
selected=selected,
|
| 236 |
-
arrival_outcome=arrival_outcome,
|
| 237 |
-
travel_time=travel_time,
|
| 238 |
-
was_visited_before=was_visited_before,
|
| 239 |
-
was_failed_before=was_failed_before,
|
| 240 |
-
hidden_case_penalty=hidden_case_penalty + shock_penalty,
|
| 241 |
-
)
|
| 242 |
-
|
| 243 |
-
success = arrival_outcome.status in {"accepted", "partial"}
|
| 244 |
-
self._update_learning_memory(selected.hospital_id, success, reward)
|
| 245 |
-
self.state_data.memory = self._load_memory()
|
| 246 |
-
|
| 247 |
-
self._record_trajectory(
|
| 248 |
-
selected=selected,
|
| 249 |
-
arrival_outcome=arrival_outcome,
|
| 250 |
-
reward=reward,
|
| 251 |
-
travel_time=travel_time,
|
| 252 |
-
dynamic_delay=dynamic_delay,
|
| 253 |
-
original_traffic=original_traffic,
|
| 254 |
-
)
|
| 255 |
-
|
| 256 |
-
self.state_data.selected_hospital_id = selected.hospital_id
|
| 257 |
-
self.state_data.reward = reward
|
| 258 |
-
self.state_data.last_arrival_outcome = arrival_outcome
|
| 259 |
-
|
| 260 |
-
self._advance_patient_state(arrival_outcome.status, travel_time, dynamic_delay)
|
| 261 |
-
|
| 262 |
-
self._resolve_transition(selected, arrival_outcome)
|
| 263 |
-
|
| 264 |
-
self._build_last_info(reward, breakdown, arrival_outcome)
|
| 265 |
-
|
| 266 |
-
if not self.state_data.done:
|
| 267 |
-
self._evolve_hospital_uncertainty()
|
| 268 |
-
|
| 269 |
-
self._set_explanation(
|
| 270 |
-
selected,
|
| 271 |
-
arrival_outcome,
|
| 272 |
-
travel_time,
|
| 273 |
-
dynamic_delay,
|
| 274 |
-
original_traffic,
|
| 275 |
-
[
|
| 276 |
-
note
|
| 277 |
-
for note in [
|
| 278 |
-
enroute_note,
|
| 279 |
-
hidden_case_note,
|
| 280 |
-
shock_note,
|
| 281 |
-
partial_cap_note,
|
| 282 |
-
early_reject_note,
|
| 283 |
-
late_partial_note,
|
| 284 |
-
last_chance_note,
|
| 285 |
-
]
|
| 286 |
-
if note
|
| 287 |
-
],
|
| 288 |
-
)
|
| 289 |
-
|
| 290 |
-
info = self.last_info.model_dump() if self.last_info else {}
|
| 291 |
-
# Clamp reward into the strict open interval (0, 1) for the external validator.
|
| 292 |
-
clamped_reward = max(MIN_REWARD, min(MAX_REWARD, reward))
|
| 293 |
-
return {
|
| 294 |
-
"observation": self._build_observation(),
|
| 295 |
-
"reward": clamped_reward,
|
| 296 |
-
"done": self.state_data.done,
|
| 297 |
-
"info": info,
|
| 298 |
-
}
|
| 299 |
-
|
| 300 |
-
def _normalize_action(self, action: Action | str | dict[str, Any]) -> Action:
|
| 301 |
-
if isinstance(action, Action):
|
| 302 |
-
return action
|
| 303 |
-
if isinstance(action, str):
|
| 304 |
-
assert self.state_data is not None
|
| 305 |
-
return Action(step=self.state_data.step, hospital_id=action, rationale="policy selection")
|
| 306 |
-
if isinstance(action, dict):
|
| 307 |
-
assert self.state_data is not None
|
| 308 |
-
return Action(
|
| 309 |
-
step=action.get("step", self.state_data.step),
|
| 310 |
-
hospital_id=str(action.get("hospital_id", "")),
|
| 311 |
-
rationale=action.get("rationale"),
|
| 312 |
-
)
|
| 313 |
-
raise ValueError("Action must be Action, hospital_id string, or action dict.")
|
| 314 |
-
|
| 315 |
-
def _build_hospital_states(self, scenario: dict[str, Any]) -> list[HospitalState]:
|
| 316 |
-
hospitals: list[HospitalState] = []
|
| 317 |
-
for template in scenario["hospitals"]:
|
| 318 |
-
distance = round(
|
| 319 |
-
self._rng.uniform(template["distance_range"][0], template["distance_range"][1]),
|
| 320 |
-
1,
|
| 321 |
-
)
|
| 322 |
-
traffic = self._rng.choice(template["traffic_options"])
|
| 323 |
-
icu_actual = self._rng.random() < template["icu_true_probability"]
|
| 324 |
-
|
| 325 |
-
if icu_actual:
|
| 326 |
-
icu_display = "available" if self._rng.random() < 0.85 else "unknown"
|
| 327 |
-
else:
|
| 328 |
-
icu_display = "available" if self._rng.random() < 0.2 else "unknown"
|
| 329 |
-
|
| 330 |
-
hospitals.append(
|
| 331 |
-
HospitalState(
|
| 332 |
-
hospital_id=template["hospital_id"],
|
| 333 |
-
distance_km=distance,
|
| 334 |
-
icu_display=icu_display,
|
| 335 |
-
icu_actual=icu_actual,
|
| 336 |
-
specialization=template["specialization"],
|
| 337 |
-
traffic=traffic,
|
| 338 |
-
)
|
| 339 |
-
)
|
| 340 |
-
return hospitals
|
| 341 |
-
|
| 342 |
-
def _inject_no_perfect_option(self, hospitals: list[HospitalState], difficulty: str) -> list[HospitalState]:
|
| 343 |
-
trigger = {"easy": 0.06, "medium": 0.30, "hard": 0.42}.get(difficulty, 0.30)
|
| 344 |
-
if self._rng.random() >= trigger:
|
| 345 |
-
return hospitals
|
| 346 |
-
|
| 347 |
-
if len(hospitals) < 3:
|
| 348 |
-
return hospitals
|
| 349 |
-
|
| 350 |
-
hospitals[0].traffic = "high"
|
| 351 |
-
hospitals[1].icu_display = "unknown"
|
| 352 |
-
hospitals[2].specialization = "general" if hospitals[2].specialization != "general" else "trauma"
|
| 353 |
-
hospitals[2].icu_display = "unknown"
|
| 354 |
-
return hospitals
|
| 355 |
-
|
| 356 |
-
def _augment_hospital_options(
|
| 357 |
-
self,
|
| 358 |
-
hospitals: list[HospitalState],
|
| 359 |
-
difficulty: str,
|
| 360 |
-
required_specialization: str,
|
| 361 |
-
) -> list[HospitalState]:
|
| 362 |
-
"""Add extra decoy/alternative hospitals to increase decision ambiguity."""
|
| 363 |
-
target_extra = {"easy": 1, "medium": 1, "hard": 2}.get(difficulty, 1)
|
| 364 |
-
extra_count = 0
|
| 365 |
-
while extra_count < target_extra:
|
| 366 |
-
new_id = f"H{len(hospitals) + 1}"
|
| 367 |
-
# Keep options plausible but uncertain: mixed specialization and variable traffic.
|
| 368 |
-
spec_roll = self._rng.random()
|
| 369 |
-
if spec_roll < 0.45:
|
| 370 |
-
specialization = required_specialization
|
| 371 |
-
elif spec_roll < 0.75:
|
| 372 |
-
specialization = "general"
|
| 373 |
-
else:
|
| 374 |
-
specialization = "trauma" if required_specialization != "trauma" else "cardiac"
|
| 375 |
-
|
| 376 |
-
distance = round(self._rng.uniform(4.0, 13.5), 1)
|
| 377 |
-
traffic = self._rng.choice(["low", "medium", "high"])
|
| 378 |
-
|
| 379 |
-
icu_prob = {"easy": 0.62, "medium": 0.52, "hard": 0.42}.get(difficulty, 0.52)
|
| 380 |
-
icu_actual = self._rng.random() < icu_prob
|
| 381 |
-
if icu_actual:
|
| 382 |
-
icu_display = "available" if self._rng.random() < 0.74 else "unknown"
|
| 383 |
-
else:
|
| 384 |
-
icu_display = "available" if self._rng.random() < 0.18 else "unknown"
|
| 385 |
-
|
| 386 |
-
hospitals.append(
|
| 387 |
-
HospitalState(
|
| 388 |
-
hospital_id=new_id,
|
| 389 |
-
distance_km=distance,
|
| 390 |
-
icu_display=icu_display,
|
| 391 |
-
icu_actual=icu_actual,
|
| 392 |
-
specialization=cast(Literal["cardiac", "trauma", "general"], specialization),
|
| 393 |
-
traffic=cast(Literal["low", "medium", "high"], traffic),
|
| 394 |
-
)
|
| 395 |
-
)
|
| 396 |
-
extra_count += 1
|
| 397 |
-
return hospitals
|
| 398 |
-
|
| 399 |
-
def _calculate_reward(
|
| 400 |
-
self,
|
| 401 |
-
selected: HospitalState,
|
| 402 |
-
arrival_outcome: ArrivalOutcome,
|
| 403 |
-
travel_time: float,
|
| 404 |
-
was_visited_before: bool,
|
| 405 |
-
was_failed_before: bool,
|
| 406 |
-
hidden_case_penalty: float,
|
| 407 |
-
) -> tuple[float, RewardBreakdown]:
|
| 408 |
-
assert self.state_data is not None
|
| 409 |
-
|
| 410 |
-
base_status_reward = {
|
| 411 |
-
"accepted": 0.92,
|
| 412 |
-
"partial": 0.55,
|
| 413 |
-
"rejected": 0.08,
|
| 414 |
-
}[arrival_outcome.status]
|
| 415 |
-
|
| 416 |
-
if arrival_outcome.status == "rejected":
|
| 417 |
-
status_reward = base_status_reward
|
| 418 |
-
else:
|
| 419 |
-
outcome_modifier = max(0.5, min(1.2, float(arrival_outcome.reward_modifier)))
|
| 420 |
-
status_reward = base_status_reward * outcome_modifier
|
| 421 |
-
|
| 422 |
-
critical_patient = self.state_data.patient_condition in {"critical", "unstable"}
|
| 423 |
-
unknown_critical_penalty = (
|
| 424 |
-
0.12
|
| 425 |
-
if critical_patient and selected.icu_display == "unknown"
|
| 426 |
-
else 0.0
|
| 427 |
-
)
|
| 428 |
-
repeat_penalty = 0.15 if was_visited_before else 0.0
|
| 429 |
-
failed_repeat_penalty = 0.20 if was_failed_before else 0.0
|
| 430 |
-
traffic_penalty = 0.10 if critical_patient and selected.traffic == "high" else 0.04 if critical_patient and selected.traffic == "medium" else 0.0
|
| 431 |
-
|
| 432 |
-
time_bonus = 0.06 if travel_time <= 8.0 else (0.03 if travel_time <= 14.0 else 0.0)
|
| 433 |
-
|
| 434 |
-
improvement_bonus = self._improvement_bonus(arrival_outcome.status)
|
| 435 |
-
|
| 436 |
-
reward = (
|
| 437 |
-
status_reward
|
| 438 |
-
+ time_bonus
|
| 439 |
-
+ improvement_bonus
|
| 440 |
-
- unknown_critical_penalty
|
| 441 |
-
- repeat_penalty
|
| 442 |
-
- failed_repeat_penalty
|
| 443 |
-
- traffic_penalty
|
| 444 |
-
- hidden_case_penalty
|
| 445 |
-
)
|
| 446 |
-
reward = max(MIN_REWARD, min(MAX_REWARD, reward))
|
| 447 |
-
|
| 448 |
-
raw_delay = (
|
| 449 |
-
unknown_critical_penalty
|
| 450 |
-
+ repeat_penalty
|
| 451 |
-
+ failed_repeat_penalty
|
| 452 |
-
+ traffic_penalty
|
| 453 |
-
+ hidden_case_penalty
|
| 454 |
-
)
|
| 455 |
-
breakdown = RewardBreakdown(
|
| 456 |
-
survival_component=max(MIN_REWARD, min(MAX_REWARD, (status_reward + 0.5) / 1.5)),
|
| 457 |
-
time_efficiency_component=max(MIN_REWARD, min(MAX_REWARD, 1.0 - (travel_time / 25.0))),
|
| 458 |
-
specialization_component=max(MIN_REWARD, min(MAX_REWARD, MAX_REWARD if self._specialization_match(selected) else 0.4)),
|
| 459 |
-
delay_penalty=max(MIN_REWARD, min(MAX_REWARD, raw_delay)),
|
| 460 |
-
)
|
| 461 |
-
|
| 462 |
-
return reward, breakdown
|
| 463 |
-
|
| 464 |
-
def _improvement_bonus(self, status: str) -> float:
|
| 465 |
-
if self.last_outcome_status is None:
|
| 466 |
-
self.last_outcome_status = status
|
| 467 |
-
return MIN_REWARD
|
| 468 |
-
|
| 469 |
-
delta = OUTCOME_SCORE[status] - OUTCOME_SCORE[self.last_outcome_status]
|
| 470 |
-
self.last_outcome_status = status
|
| 471 |
-
if delta > 0:
|
| 472 |
-
return 0.04
|
| 473 |
-
return MIN_REWARD
|
| 474 |
-
|
| 475 |
-
def _specialization_match(self, hospital: HospitalState) -> bool:
|
| 476 |
-
assert self.state_data is not None
|
| 477 |
-
return (
|
| 478 |
-
hospital.specialization == self.state_data.required_specialization
|
| 479 |
-
or hospital.specialization == "general"
|
| 480 |
-
or self.state_data.required_specialization == "general"
|
| 481 |
-
)
|
| 482 |
-
|
| 483 |
-
def _advance_patient_state(self, outcome_status: str, travel_time: float, dynamic_delay: float) -> None:
|
| 484 |
-
assert self.state_data is not None
|
| 485 |
-
|
| 486 |
-
condition = self.state_data.patient_condition
|
| 487 |
-
idx = CONDITION_ORDER.index(condition) if condition in CONDITION_ORDER else 2
|
| 488 |
-
|
| 489 |
-
deterioration_risk = 0.0
|
| 490 |
-
if travel_time > 12.0:
|
| 491 |
-
deterioration_risk += 0.20
|
| 492 |
-
if dynamic_delay > 0:
|
| 493 |
-
deterioration_risk += 0.15
|
| 494 |
-
if outcome_status == "rejected":
|
| 495 |
-
deterioration_risk += 0.20
|
| 496 |
-
|
| 497 |
-
if self._rng.random() < min(0.95, deterioration_risk):
|
| 498 |
-
idx = min(len(CONDITION_ORDER) - 1, idx + 1)
|
| 499 |
-
|
| 500 |
-
if outcome_status == "partial":
|
| 501 |
-
stabilize_prob = {"easy": 0.35, "medium": 0.22, "hard": 0.12}.get(
|
| 502 |
-
self.state_data.scenario_difficulty,
|
| 503 |
-
0.22,
|
| 504 |
-
)
|
| 505 |
-
if self._rng.random() < stabilize_prob:
|
| 506 |
-
idx = max(0, idx - 1)
|
| 507 |
-
|
| 508 |
-
self.state_data.patient_condition = CONDITION_ORDER[idx]
|
| 509 |
-
|
| 510 |
-
def _resolve_transition(self, selected: HospitalState, arrival_outcome: ArrivalOutcome) -> None:
|
| 511 |
-
assert self.state_data is not None
|
| 512 |
-
|
| 513 |
-
if arrival_outcome.status == "accepted":
|
| 514 |
-
self.state_data.accepted_hospital_id = selected.hospital_id
|
| 515 |
-
self.state_data.ambulance_status = "admitted"
|
| 516 |
-
self.state_data.current_location_context = selected.hospital_id
|
| 517 |
-
self.state_data.done = True
|
| 518 |
-
self.state_data.final_outcome = "SUCCESS"
|
| 519 |
-
self.state_data.final_score = self._success_score()
|
| 520 |
-
return
|
| 521 |
-
|
| 522 |
-
if arrival_outcome.status == "rejected":
|
| 523 |
-
if selected.hospital_id not in self.state_data.failed_hospitals:
|
| 524 |
-
self.state_data.failed_hospitals.append(selected.hospital_id)
|
| 525 |
-
|
| 526 |
-
# Cooldown memory: block immediate retries, but allow later reconsideration.
|
| 527 |
-
self.state_data.recent_failed_hospitals.append(selected.hospital_id)
|
| 528 |
-
if len(self.state_data.recent_failed_hospitals) > 3:
|
| 529 |
-
self.state_data.recent_failed_hospitals.pop(0)
|
| 530 |
-
|
| 531 |
-
self.state_data.failed_reasons[selected.hospital_id] = arrival_outcome.reason
|
| 532 |
-
|
| 533 |
-
if arrival_outcome.terminal:
|
| 534 |
-
self.state_data.done = True
|
| 535 |
-
self.state_data.final_outcome = "FAILURE"
|
| 536 |
-
self.state_data.final_score = self._failure_score()
|
| 537 |
-
self.state_data.rerouting_reason = arrival_outcome.reason
|
| 538 |
-
self.state_data.ambulance_status = "arrived"
|
| 539 |
-
self.state_data.current_location_context = f"terminal_failure_at_{selected.hospital_id}"
|
| 540 |
-
return
|
| 541 |
-
|
| 542 |
-
self.state_data.rerouting_reason = arrival_outcome.reason
|
| 543 |
-
self.state_data.ambulance_status = "rerouting"
|
| 544 |
-
self.state_data.current_location_context = f"rejected_at_{selected.hospital_id}"
|
| 545 |
-
else:
|
| 546 |
-
self.state_data.ambulance_status = "in_transit"
|
| 547 |
-
self.state_data.current_location_context = "post_partial_treatment"
|
| 548 |
-
|
| 549 |
-
if self._critical_failure():
|
| 550 |
-
self.state_data.done = True
|
| 551 |
-
self.state_data.final_outcome = "FAILURE"
|
| 552 |
-
self.state_data.final_score = self._failure_score()
|
| 553 |
-
return
|
| 554 |
-
|
| 555 |
-
if self.state_data.step >= self.state_data.max_steps:
|
| 556 |
-
self.state_data.done = True
|
| 557 |
-
self.state_data.final_outcome = "FAILURE"
|
| 558 |
-
self.state_data.final_score = self._failure_score()
|
| 559 |
-
return
|
| 560 |
-
|
| 561 |
-
self.state_data.step += 1
|
| 562 |
-
self.state_data.done = False
|
| 563 |
-
self.state_data.final_outcome = None
|
| 564 |
-
|
| 565 |
-
def _critical_failure(self) -> bool:
|
| 566 |
-
# Time-window based failure is disabled. Episodes end by acceptance or max steps.
|
| 567 |
-
return False
|
| 568 |
-
|
| 569 |
-
def _set_explanation(
|
| 570 |
-
self,
|
| 571 |
-
selected: HospitalState,
|
| 572 |
-
arrival_outcome: ArrivalOutcome,
|
| 573 |
-
travel_time: float,
|
| 574 |
-
dynamic_delay: float,
|
| 575 |
-
original_traffic: str,
|
| 576 |
-
hidden_case_notes: list[str],
|
| 577 |
-
) -> None:
|
| 578 |
-
assert self.state_data is not None
|
| 579 |
-
v = arrival_outcome.validation_details
|
| 580 |
-
assert v is not None
|
| 581 |
-
self.state_data.explanation = [
|
| 582 |
-
f"Step {self.state_data.step}: selected {selected.hospital_id}.",
|
| 583 |
-
f"Traffic changed {original_traffic} -> {selected.traffic} before arrival.",
|
| 584 |
-
f"Travel time: {travel_time:.2f} min (delay {dynamic_delay:.2f} min).",
|
| 585 |
-
f"Validation checks: ICU={v.icu_available}, doctor={v.doctor_available}, equipment={v.equipment_functional}, overload={v.overload_status}",
|
| 586 |
-
f"Patient suitability score = {v.patient_suitability:.2f}",
|
| 587 |
-
f"Arrival outcome = {arrival_outcome.status.upper()}",
|
| 588 |
-
f"Arrival reason = {arrival_outcome.reason}",
|
| 589 |
-
f"Patient condition now = {self.state_data.patient_condition}",
|
| 590 |
-
f"Total time spent = {self.state_data.total_time_spent_minutes:.2f} min",
|
| 591 |
-
]
|
| 592 |
-
for note in hidden_case_notes:
|
| 593 |
-
self.state_data.explanation.append(note)
|
| 594 |
-
|
| 595 |
-
def _apply_enroute_diversion(
|
| 596 |
-
self,
|
| 597 |
-
selected: HospitalState,
|
| 598 |
-
travel_time: float,
|
| 599 |
-
) -> tuple[HospitalState, float, str | None]:
|
| 600 |
-
"""Sometimes traffic collapses mid-route and ambulance diverts before arrival."""
|
| 601 |
-
assert self.state_data is not None
|
| 602 |
-
|
| 603 |
-
base_diversion_prob = {
|
| 604 |
-
"easy": 0.04,
|
| 605 |
-
"medium": 0.12,
|
| 606 |
-
"hard": 0.18,
|
| 607 |
-
}.get(self.state_data.scenario_difficulty, 0.20)
|
| 608 |
-
|
| 609 |
-
if selected.traffic == "high":
|
| 610 |
-
base_diversion_prob += 0.08
|
| 611 |
-
elif selected.traffic == "medium":
|
| 612 |
-
base_diversion_prob += 0.04
|
| 613 |
-
|
| 614 |
-
if self._rng.random() >= min(0.85, base_diversion_prob):
|
| 615 |
-
return selected, travel_time, None
|
| 616 |
-
|
| 617 |
-
alternatives = [
|
| 618 |
-
h
|
| 619 |
-
for h in self.state_data.hospitals
|
| 620 |
-
if h.hospital_id != selected.hospital_id and h.hospital_id not in self.state_data.failed_hospitals
|
| 621 |
-
]
|
| 622 |
-
if not alternatives:
|
| 623 |
-
return selected, travel_time, None
|
| 624 |
-
|
| 625 |
-
def _rank(h: HospitalState) -> tuple[int, float]:
|
| 626 |
-
traffic_rank = {"low": 0, "medium": 1, "high": 2}.get(h.traffic, 1)
|
| 627 |
-
return (traffic_rank, h.distance_km)
|
| 628 |
-
|
| 629 |
-
diverted = sorted(alternatives, key=_rank)[0]
|
| 630 |
-
diverted_speed = compute_speed_kmh(self.base_speed_kmh, diverted.traffic)
|
| 631 |
-
diverted_time = compute_travel_time_minutes(diverted.distance_km, diverted_speed)
|
| 632 |
-
diversion_overhead = {
|
| 633 |
-
"easy": self._rng.uniform(0.4, 1.1),
|
| 634 |
-
"medium": self._rng.uniform(0.8, 1.8),
|
| 635 |
-
"hard": self._rng.uniform(1.2, 2.6),
|
| 636 |
-
}.get(self.state_data.scenario_difficulty, self._rng.uniform(1.0, 2.2))
|
| 637 |
-
|
| 638 |
-
note = (
|
| 639 |
-
f"Hidden case: severe traffic lock en-route to {selected.hospital_id}; "
|
| 640 |
-
f"ambulance diverted to {diverted.hospital_id}."
|
| 641 |
-
)
|
| 642 |
-
return diverted, diverted_time + diversion_overhead, note
|
| 643 |
-
|
| 644 |
-
def _apply_hidden_guess_case(
|
| 645 |
-
self,
|
| 646 |
-
selected: HospitalState,
|
| 647 |
-
arrival_outcome: ArrivalOutcome,
|
| 648 |
-
) -> tuple[ArrivalOutcome, float, str | None]:
|
| 649 |
-
"""Resolve hidden guess cases for uncertain hospitals.
|
| 650 |
-
|
| 651 |
-
If ICU is shown as unknown, the agent is effectively guessing.
|
| 652 |
-
Wrong guess triggers stronger penalty and forced reroute.
|
| 653 |
-
"""
|
| 654 |
-
assert self.state_data is not None
|
| 655 |
-
|
| 656 |
-
if selected.icu_display != "unknown":
|
| 657 |
-
return arrival_outcome, MIN_REWARD, None
|
| 658 |
-
|
| 659 |
-
difficulty = self.state_data.scenario_difficulty
|
| 660 |
-
guess_success_prob = {
|
| 661 |
-
"easy": 0.82,
|
| 662 |
-
"medium": 0.72,
|
| 663 |
-
"hard": 0.58,
|
| 664 |
-
}.get(difficulty, 0.52)
|
| 665 |
-
guess_correct = self._rng.random() < guess_success_prob
|
| 666 |
-
|
| 667 |
-
if guess_correct:
|
| 668 |
-
return (
|
| 669 |
-
arrival_outcome,
|
| 670 |
-
MIN_REWARD,
|
| 671 |
-
"Hidden case: risky ICU-unknown guess was correct this time.",
|
| 672 |
-
)
|
| 673 |
-
|
| 674 |
-
# Wrong hidden guess: downgrade to rejected and enforce rerouting signal.
|
| 675 |
-
forced_reject = ArrivalOutcome(
|
| 676 |
-
status="rejected",
|
| 677 |
-
reason="Hidden mismatch at arrival (wrong risky guess). Rerouting required.",
|
| 678 |
-
validation_details=arrival_outcome.validation_details,
|
| 679 |
-
reward_modifier=0.
|
| 680 |
-
)
|
| 681 |
-
return (
|
| 682 |
-
forced_reject,
|
| 683 |
-
0.14,
|
| 684 |
-
"Hidden case: risky ICU-unknown guess failed; penalty applied.",
|
| 685 |
-
)
|
| 686 |
-
|
| 687 |
-
def _apply_arrival_hidden_shock(
|
| 688 |
-
self,
|
| 689 |
-
arrival_outcome: ArrivalOutcome,
|
| 690 |
-
difficulty: str,
|
| 691 |
-
) -> tuple[ArrivalOutcome, float, str | None]:
|
| 692 |
-
"""Late-arrival operational shocks: ICU/doctor/bed/equipment can fail at handover."""
|
| 693 |
-
if arrival_outcome.status == "rejected":
|
| 694 |
-
return arrival_outcome, MIN_REWARD, None
|
| 695 |
-
|
| 696 |
-
shock_prob = {
|
| 697 |
-
"easy": 0.03,
|
| 698 |
-
"medium": 0.05,
|
| 699 |
-
"hard": 0.10,
|
| 700 |
-
}.get(difficulty, 0.14)
|
| 701 |
-
if self._rng.random() >= shock_prob:
|
| 702 |
-
return arrival_outcome, MIN_REWARD, None
|
| 703 |
-
|
| 704 |
-
v = arrival_outcome.validation_details
|
| 705 |
-
if v is None:
|
| 706 |
-
return arrival_outcome, MIN_REWARD, None
|
| 707 |
-
|
| 708 |
-
shock = self._rng.choice([
|
| 709 |
-
"doctor_unavailable",
|
| 710 |
-
"icu_full",
|
| 711 |
-
"beds_full",
|
| 712 |
-
"machine_failed",
|
| 713 |
-
])
|
| 714 |
-
|
| 715 |
-
if shock == "doctor_unavailable":
|
| 716 |
-
reason = "Doctor was reassigned to another emergency at arrival"
|
| 717 |
-
new_validation = HospitalValidationDetails(
|
| 718 |
-
icu_available=v.icu_available,
|
| 719 |
-
doctor_available=False,
|
| 720 |
-
equipment_functional=v.equipment_functional,
|
| 721 |
-
overload_status=v.overload_status,
|
| 722 |
-
patient_suitability=v.patient_suitability,
|
| 723 |
-
)
|
| 724 |
-
elif shock == "icu_full":
|
| 725 |
-
reason = "ICU got full moments before handover"
|
| 726 |
-
new_validation = HospitalValidationDetails(
|
| 727 |
-
icu_available=False,
|
| 728 |
-
doctor_available=v.doctor_available,
|
| 729 |
-
equipment_functional=v.equipment_functional,
|
| 730 |
-
overload_status=v.overload_status,
|
| 731 |
-
patient_suitability=v.patient_suitability,
|
| 732 |
-
)
|
| 733 |
-
elif shock == "beds_full":
|
| 734 |
-
reason = "Emergency beds became unavailable during arrival"
|
| 735 |
-
new_validation = HospitalValidationDetails(
|
| 736 |
-
icu_available=v.icu_available,
|
| 737 |
-
doctor_available=v.doctor_available,
|
| 738 |
-
equipment_functional=v.equipment_functional,
|
| 739 |
-
overload_status="severe",
|
| 740 |
-
patient_suitability=v.patient_suitability,
|
| 741 |
-
)
|
| 742 |
-
else:
|
| 743 |
-
reason = "Critical treatment machine failed at admission"
|
| 744 |
-
new_validation = HospitalValidationDetails(
|
| 745 |
-
icu_available=v.icu_available,
|
| 746 |
-
doctor_available=v.doctor_available,
|
| 747 |
-
equipment_functional=False,
|
| 748 |
-
overload_status=v.overload_status,
|
| 749 |
-
patient_suitability=v.patient_suitability,
|
| 750 |
-
)
|
| 751 |
-
|
| 752 |
-
return (
|
| 753 |
-
ArrivalOutcome(
|
| 754 |
-
status="rejected",
|
| 755 |
-
reason=reason,
|
| 756 |
-
validation_details=new_validation,
|
| 757 |
-
reward_modifier=0.
|
| 758 |
-
),
|
| 759 |
-
0.12,
|
| 760 |
-
f"Hidden case: {reason}. Rerouting required.",
|
| 761 |
-
)
|
| 762 |
-
|
| 763 |
-
def _apply_partial_chain_cap(self, arrival_outcome: ArrivalOutcome) -> tuple[ArrivalOutcome, str | None]:
|
| 764 |
-
"""Fix 1: after repeated partials, force resolution to accepted or rejected."""
|
| 765 |
-
assert self.state_data is not None
|
| 766 |
-
if arrival_outcome.status != "partial":
|
| 767 |
-
return arrival_outcome, None
|
| 768 |
-
|
| 769 |
-
prior_partials = sum(1 for t in self.trajectory if t.get("outcome_status") == "partial")
|
| 770 |
-
partial_count = prior_partials + 1
|
| 771 |
-
if partial_count < 2:
|
| 772 |
-
return arrival_outcome, None
|
| 773 |
-
|
| 774 |
-
stabilize_chance = {
|
| 775 |
-
"easy": 0.45,
|
| 776 |
-
"medium": 0.28,
|
| 777 |
-
"hard": 0.05,
|
| 778 |
-
}.get(self.state_data.scenario_difficulty, 0.28)
|
| 779 |
-
|
| 780 |
-
if self._rng.random() < stabilize_chance:
|
| 781 |
-
return (
|
| 782 |
-
ArrivalOutcome(
|
| 783 |
-
status="accepted",
|
| 784 |
-
reason="Patient stabilized after critical delay",
|
| 785 |
-
validation_details=arrival_outcome.validation_details,
|
| 786 |
-
reward_modifier=0.78 if self.state_data.scenario_difficulty == "easy" else 0.68,
|
| 787 |
-
),
|
| 788 |
-
"Partial chain cap: resolved as emergency stabilization.",
|
| 789 |
-
)
|
| 790 |
-
|
| 791 |
-
carry_partial_chance = 0.3 if self.state_data.scenario_difficulty != "hard" else 0.15
|
| 792 |
-
if self._rng.random() < carry_partial_chance:
|
| 793 |
-
return (
|
| 794 |
-
ArrivalOutcome(
|
| 795 |
-
status="partial",
|
| 796 |
-
reason="Condition worsened but remains temporarily transferable",
|
| 797 |
-
validation_details=arrival_outcome.validation_details,
|
| 798 |
-
reward_modifier=0.44,
|
| 799 |
-
),
|
| 800 |
-
"Partial chain cap: temporary recovery preserved rerouting chance.",
|
| 801 |
-
)
|
| 802 |
-
|
| 803 |
-
return (
|
| 804 |
-
ArrivalOutcome(
|
| 805 |
-
status="rejected",
|
| 806 |
-
reason="Condition became irreversible after delays",
|
| 807 |
-
validation_details=arrival_outcome.validation_details,
|
| 808 |
-
reward_modifier=0.
|
| 809 |
-
),
|
| 810 |
-
"Partial chain cap: condition became irreversible.",
|
| 811 |
-
)
|
| 812 |
-
|
| 813 |
-
def _apply_last_chance_outcome(self, arrival_outcome: ArrivalOutcome) -> tuple[ArrivalOutcome, str | None]:
|
| 814 |
-
"""Fix 3: near final attempt, allow emergency stabilization chance."""
|
| 815 |
-
assert self.state_data is not None
|
| 816 |
-
if arrival_outcome.status == "accepted":
|
| 817 |
-
return arrival_outcome, None
|
| 818 |
-
# Apply only on the literal final step, not one step earlier.
|
| 819 |
-
if self.state_data.step != self.state_data.max_steps:
|
| 820 |
-
return arrival_outcome, None
|
| 821 |
-
|
| 822 |
-
chance = {
|
| 823 |
-
"easy": 0.35,
|
| 824 |
-
"medium": 0.18,
|
| 825 |
-
"hard": 0.02,
|
| 826 |
-
}.get(self.state_data.scenario_difficulty, 0.18)
|
| 827 |
-
|
| 828 |
-
reward_modifier = {
|
| 829 |
-
"easy": 0.82,
|
| 830 |
-
"medium": 0.70,
|
| 831 |
-
"hard": 0.58,
|
| 832 |
-
}.get(self.state_data.scenario_difficulty, 0.70)
|
| 833 |
-
|
| 834 |
-
if self._rng.random() < chance:
|
| 835 |
-
return (
|
| 836 |
-
ArrivalOutcome(
|
| 837 |
-
status="accepted",
|
| 838 |
-
reason="Emergency stabilization at last attempt",
|
| 839 |
-
validation_details=arrival_outcome.validation_details,
|
| 840 |
-
reward_modifier=reward_modifier,
|
| 841 |
-
),
|
| 842 |
-
"Last-chance rule: emergency stabilization triggered.",
|
| 843 |
-
)
|
| 844 |
-
return arrival_outcome, None
|
| 845 |
-
|
| 846 |
-
def _apply_early_reject_protection(self, arrival_outcome: ArrivalOutcome) -> tuple[ArrivalOutcome, str | None]:
|
| 847 |
-
"""Avoid excessive instant dead-ends by softening some step-1 rejections."""
|
| 848 |
-
assert self.state_data is not None
|
| 849 |
-
if arrival_outcome.status != "rejected":
|
| 850 |
-
return arrival_outcome, None
|
| 851 |
-
if self.state_data.step >= 2:
|
| 852 |
-
return arrival_outcome, None
|
| 853 |
-
soften_reject_chance = 0.3 if self.state_data.scenario_difficulty != "hard" else 0.05
|
| 854 |
-
if self._rng.random() >= soften_reject_chance:
|
| 855 |
-
return arrival_outcome, None
|
| 856 |
-
|
| 857 |
-
return (
|
| 858 |
-
ArrivalOutcome(
|
| 859 |
-
status="partial",
|
| 860 |
-
reason="Early rejection mitigated by emergency field stabilization",
|
| 861 |
-
validation_details=arrival_outcome.validation_details,
|
| 862 |
-
reward_modifier=0.50,
|
| 863 |
-
terminal=False,
|
| 864 |
-
),
|
| 865 |
-
"Recovery guard: early rejection softened to partial.",
|
| 866 |
-
)
|
| 867 |
-
|
| 868 |
-
def _apply_late_partial_recovery(self, arrival_outcome: ArrivalOutcome) -> tuple[ArrivalOutcome, str | None]:
|
| 869 |
-
"""Allow realistic comeback from partial outcomes after initial stabilization attempts."""
|
| 870 |
-
assert self.state_data is not None
|
| 871 |
-
if arrival_outcome.status != "partial":
|
| 872 |
-
return arrival_outcome, None
|
| 873 |
-
if self.state_data.step < 2:
|
| 874 |
-
return arrival_outcome, None
|
| 875 |
-
recovery_trigger = 0.5 if self.state_data.scenario_difficulty != "hard" else 0.25
|
| 876 |
-
if self._rng.random() >= recovery_trigger:
|
| 877 |
-
return arrival_outcome, None
|
| 878 |
-
|
| 879 |
-
reject_from_partial = 0.5 if self.state_data.scenario_difficulty != "hard" else 0.8
|
| 880 |
-
if self._rng.random() < reject_from_partial:
|
| 881 |
-
return (
|
| 882 |
-
ArrivalOutcome(
|
| 883 |
-
status="rejected",
|
| 884 |
-
reason="Condition relapsed after temporary stabilization",
|
| 885 |
-
validation_details=arrival_outcome.validation_details,
|
| 886 |
-
reward_modifier=0.
|
| 887 |
-
terminal=False,
|
| 888 |
-
),
|
| 889 |
-
"Recovery guard: partial relapsed to rejected.",
|
| 890 |
-
)
|
| 891 |
-
|
| 892 |
-
return (
|
| 893 |
-
ArrivalOutcome(
|
| 894 |
-
status="accepted",
|
| 895 |
-
reason="Condition stabilized after progressive treatment",
|
| 896 |
-
validation_details=arrival_outcome.validation_details,
|
| 897 |
-
reward_modifier=max(0.7, float(arrival_outcome.reward_modifier)),
|
| 898 |
-
terminal=False,
|
| 899 |
-
),
|
| 900 |
-
"Recovery guard: partial upgraded to accepted after continued care.",
|
| 901 |
-
)
|
| 902 |
-
|
| 903 |
-
def _build_last_info(
|
| 904 |
-
self,
|
| 905 |
-
reward: float,
|
| 906 |
-
breakdown: RewardBreakdown,
|
| 907 |
-
arrival_outcome: ArrivalOutcome,
|
| 908 |
-
) -> None:
|
| 909 |
-
assert self.state_data is not None
|
| 910 |
-
|
| 911 |
-
grader_result = None
|
| 912 |
-
if self.state_data.done:
|
| 913 |
-
grader_result = grade_task(
|
| 914 |
-
task_id=self.state_data.task_id,
|
| 915 |
-
difficulty=self.state_data.scenario_difficulty,
|
| 916 |
-
objective=self.state_data.task_objective,
|
| 917 |
-
trajectory=self.trajectory,
|
| 918 |
-
)
|
| 919 |
-
|
| 920 |
-
self.last_info = StepInfo(
|
| 921 |
-
task_id=self.state_data.task_id,
|
| 922 |
-
difficulty=self.state_data.scenario_difficulty,
|
| 923 |
-
objective=self.state_data.task_objective,
|
| 924 |
-
progress_score=self._progress_score(),
|
| 925 |
-
reward_model=RewardModel(value=reward, breakdown=breakdown),
|
| 926 |
-
grader=grader_result,
|
| 927 |
-
last_action_error=None,
|
| 928 |
-
outcome={
|
| 929 |
-
"status": arrival_outcome.status,
|
| 930 |
-
"reason": arrival_outcome.reason,
|
| 931 |
-
},
|
| 932 |
-
)
|
| 933 |
-
|
| 934 |
-
def _record_trajectory(
|
| 935 |
-
self,
|
| 936 |
-
selected: HospitalState,
|
| 937 |
-
arrival_outcome: ArrivalOutcome,
|
| 938 |
-
reward: float,
|
| 939 |
-
travel_time: float,
|
| 940 |
-
dynamic_delay: float,
|
| 941 |
-
original_traffic: str,
|
| 942 |
-
) -> None:
|
| 943 |
-
assert self.state_data is not None
|
| 944 |
-
self.trajectory.append(
|
| 945 |
-
{
|
| 946 |
-
"step": self.state_data.step,
|
| 947 |
-
"state": {
|
| 948 |
-
"patient_condition": self.state_data.patient_condition,
|
| 949 |
-
"remaining_time_minutes": self.state_data.critical_time_limit_minutes,
|
| 950 |
-
"visited_hospitals": list(self.state_data.visited_hospitals),
|
| 951 |
-
"failed_hospitals": list(self.state_data.failed_hospitals),
|
| 952 |
-
},
|
| 953 |
-
"action": {
|
| 954 |
-
"hospital_id": selected.hospital_id,
|
| 955 |
-
"traffic_before": original_traffic,
|
| 956 |
-
"traffic_at_arrival": selected.traffic,
|
| 957 |
-
},
|
| 958 |
-
"outcome_status": arrival_outcome.status,
|
| 959 |
-
"outcome_reason": arrival_outcome.reason,
|
| 960 |
-
"reward": reward,
|
| 961 |
-
"travel_time": travel_time,
|
| 962 |
-
"dynamic_delay": dynamic_delay,
|
| 963 |
-
"critical_limit": self.state_data.critical_time_limit_minutes,
|
| 964 |
-
"specialization_match": self._specialization_match(selected),
|
| 965 |
-
"suitability_score": arrival_outcome.validation_details.patient_suitability if arrival_outcome.validation_details else 0.5,
|
| 966 |
-
}
|
| 967 |
-
)
|
| 968 |
-
|
| 969 |
-
def _build_observation(self) -> Observation:
|
| 970 |
-
assert self.state_data is not None
|
| 971 |
-
|
| 972 |
-
last_outcome_obs = None
|
| 973 |
-
if self.state_data.last_arrival_outcome and self.state_data.last_arrival_outcome.validation_details:
|
| 974 |
-
last_outcome_obs = ArrivalOutcomeObservation(
|
| 975 |
-
status=self.state_data.last_arrival_outcome.status,
|
| 976 |
-
reason=self.state_data.last_arrival_outcome.reason,
|
| 977 |
-
suitability_score=self.state_data.last_arrival_outcome.validation_details.patient_suitability,
|
| 978 |
-
)
|
| 979 |
-
|
| 980 |
-
return Observation(
|
| 981 |
-
episode_id=self.state_data.episode_id,
|
| 982 |
-
seed=self.state_data.seed,
|
| 983 |
-
task_id=self.state_data.task_id,
|
| 984 |
-
task_objective=self.state_data.task_objective,
|
| 985 |
-
scenario_type=self.state_data.scenario_type,
|
| 986 |
-
scenario_name=self.state_data.scenario_name,
|
| 987 |
-
scenario_difficulty=self.state_data.scenario_difficulty,
|
| 988 |
-
patient_condition=self.state_data.patient_condition,
|
| 989 |
-
required_specialization=self.state_data.required_specialization,
|
| 990 |
-
initial_critical_time_limit_minutes=self.state_data.initial_critical_time_limit_minutes,
|
| 991 |
-
critical_time_limit_minutes=self.state_data.critical_time_limit_minutes,
|
| 992 |
-
remaining_time_minutes=self.state_data.critical_time_limit_minutes,
|
| 993 |
-
step=self.state_data.step,
|
| 994 |
-
max_steps=self.state_data.max_steps,
|
| 995 |
-
hospitals=[
|
| 996 |
-
HospitalObservation(
|
| 997 |
-
hospital_id=h.hospital_id,
|
| 998 |
-
distance_km=h.distance_km,
|
| 999 |
-
icu=h.icu_display,
|
| 1000 |
-
specialization=h.specialization,
|
| 1001 |
-
traffic=h.traffic,
|
| 1002 |
-
)
|
| 1003 |
-
for h in self.state_data.hospitals
|
| 1004 |
-
],
|
| 1005 |
-
previous_action=self.state_data.selected_hospital_id,
|
| 1006 |
-
ambulance_status=self.state_data.ambulance_status,
|
| 1007 |
-
current_location_context=self.state_data.current_location_context,
|
| 1008 |
-
visited_hospitals=list(self.state_data.visited_hospitals),
|
| 1009 |
-
failed_hospitals=list(self.state_data.failed_hospitals),
|
| 1010 |
-
recent_failed_hospitals=list(self.state_data.recent_failed_hospitals),
|
| 1011 |
-
failed_reasons=dict(self.state_data.failed_reasons),
|
| 1012 |
-
total_time_spent_minutes=self.state_data.total_time_spent_minutes,
|
| 1013 |
-
rerouting_reason=self.state_data.rerouting_reason,
|
| 1014 |
-
last_arrival_outcome=last_outcome_obs,
|
| 1015 |
-
explanation=list(self.state_data.explanation),
|
| 1016 |
-
memory_snapshot={k: v.model_dump() for k, v in self.state_data.memory.items()},
|
| 1017 |
-
)
|
| 1018 |
-
|
| 1019 |
-
def _evolve_hospital_uncertainty(self) -> None:
|
| 1020 |
-
assert self.state_data is not None
|
| 1021 |
-
for hospital in self.state_data.hospitals:
|
| 1022 |
-
if self._rng.random() < 0.40:
|
| 1023 |
-
hospital.traffic = cast(Literal["low", "medium", "high"], self._traffic_shift(hospital.traffic, self.state_data.scenario_difficulty))
|
| 1024 |
-
|
| 1025 |
-
if self._rng.random() < DifficultyModifier.get_icu_mismatch_probability(self.state_data.scenario_difficulty):
|
| 1026 |
-
hospital.icu_actual = not hospital.icu_actual
|
| 1027 |
-
|
| 1028 |
-
if hospital.icu_actual:
|
| 1029 |
-
hospital.icu_display = "available" if self._rng.random() < 0.80 else "unknown"
|
| 1030 |
-
else:
|
| 1031 |
-
hospital.icu_display = "available" if self._rng.random() < 0.2 else "unknown"
|
| 1032 |
-
|
| 1033 |
-
def _traffic_shift(self, current: str, difficulty: str) -> str:
|
| 1034 |
-
worsening_prob = {"easy": 0.12, "medium": 0.25, "hard": 0.38}.get(difficulty, 0.25)
|
| 1035 |
-
improving_prob = {"easy": 0.18, "medium": 0.10, "hard": 0.06}.get(difficulty, 0.10)
|
| 1036 |
-
|
| 1037 |
-
if current == "low":
|
| 1038 |
-
if self._rng.random() < worsening_prob:
|
| 1039 |
-
return "medium"
|
| 1040 |
-
return "low"
|
| 1041 |
-
|
| 1042 |
-
if current == "medium":
|
| 1043 |
-
roll = self._rng.random()
|
| 1044 |
-
if roll < worsening_prob:
|
| 1045 |
-
return "high"
|
| 1046 |
-
if roll < worsening_prob + improving_prob:
|
| 1047 |
-
return "low"
|
| 1048 |
-
return "medium"
|
| 1049 |
-
|
| 1050 |
-
if self._rng.random() < improving_prob:
|
| 1051 |
-
return "medium"
|
| 1052 |
-
return "high"
|
| 1053 |
-
|
| 1054 |
-
def _sample_scenario_for_difficulty(self, difficulty: str) -> tuple[dict[str, Any], str]:
|
| 1055 |
-
generators = [
|
| 1056 |
-
(generate_medical_case, "medical"),
|
| 1057 |
-
(generate_accident_case, "accident"),
|
| 1058 |
-
(generate_fire_case, "fire"),
|
| 1059 |
-
]
|
| 1060 |
-
for _ in range(64):
|
| 1061 |
-
generator, scenario_type = self._rng.choice(generators)
|
| 1062 |
-
scenario = generator(self._rng)
|
| 1063 |
-
if scenario["difficulty"] == difficulty:
|
| 1064 |
-
return scenario, scenario_type
|
| 1065 |
-
|
| 1066 |
-
for generator, scenario_type in generators:
|
| 1067 |
-
scenario = generator(self._rng)
|
| 1068 |
-
if scenario["difficulty"] == difficulty:
|
| 1069 |
-
return scenario, scenario_type
|
| 1070 |
-
return scenario, scenario_type
|
| 1071 |
-
|
| 1072 |
-
def _find_hospital(self, hospital_id: str) -> HospitalState | None:
|
| 1073 |
-
assert self.state_data is not None
|
| 1074 |
-
for hospital in self.state_data.hospitals:
|
| 1075 |
-
if hospital.hospital_id == hospital_id:
|
| 1076 |
-
return hospital
|
| 1077 |
-
return None
|
| 1078 |
-
|
| 1079 |
-
def _load_memory(self) -> dict[str, LearningEntry]:
|
| 1080 |
-
text = self.memory_path.read_text(encoding="utf-8-sig").strip()
|
| 1081 |
-
raw = json.loads(text) if text else {}
|
| 1082 |
-
return {k: LearningEntry(**v) for k, v in raw.items()}
|
| 1083 |
-
|
| 1084 |
-
def _update_learning_memory(self, hospital_id: str, success: bool, reward: float) -> None:
|
| 1085 |
-
memory = self._load_memory()
|
| 1086 |
-
entry = memory.get(hospital_id)
|
| 1087 |
-
if entry is None:
|
| 1088 |
-
entry = LearningEntry()
|
| 1089 |
-
|
| 1090 |
-
if success:
|
| 1091 |
-
entry.success += 1
|
| 1092 |
-
entry.accepted += 1
|
| 1093 |
-
else:
|
| 1094 |
-
entry.fail += 1
|
| 1095 |
-
entry.rejected += 1
|
| 1096 |
-
|
| 1097 |
-
total = entry.success + entry.fail
|
| 1098 |
-
if total == 1:
|
| 1099 |
-
entry.avg = max(0.0, min(1.0, reward))
|
| 1100 |
-
else:
|
| 1101 |
-
normalized_reward = max(0.0, min(1.0, reward))
|
| 1102 |
-
entry.avg = ((entry.avg * (total - 1)) + normalized_reward) / total
|
| 1103 |
-
|
| 1104 |
-
memory[hospital_id] = entry
|
| 1105 |
-
serialized = {k: v.model_dump() for k, v in memory.items()}
|
| 1106 |
-
self.memory_path.write_text(json.dumps(serialized, indent=2), encoding="utf-8")
|
| 1107 |
-
|
| 1108 |
-
def _progress_score(self) -> float:
|
| 1109 |
-
if not self.trajectory:
|
| 1110 |
-
return MIN_REWARD
|
| 1111 |
-
raw = sum(float(t["reward"]) for t in self.trajectory) / len(self.trajectory)
|
| 1112 |
-
return max(MIN_REWARD, min(MAX_REWARD, raw))
|
| 1113 |
-
|
| 1114 |
-
def _failure_score(self) -> float:
|
| 1115 |
-
assert self.state_data is not None
|
| 1116 |
-
progress_component = self._progress_score()
|
| 1117 |
-
reward_component = max(MIN_REWARD, min(MAX_REWARD, self.state_data.reward))
|
| 1118 |
-
score = 0.15 + (0.35 * reward_component) + (0.25 * progress_component)
|
| 1119 |
-
return max(MIN_REWARD, min(MAX_REWARD, max(0.1, min(0.85, score))))
|
| 1120 |
-
|
| 1121 |
-
def _success_score(self) -> float:
|
| 1122 |
-
assert self.state_data is not None
|
| 1123 |
-
progress_component = self._progress_score()
|
| 1124 |
-
reward_component = max(MIN_REWARD, min(MAX_REWARD, self.state_data.reward))
|
| 1125 |
-
total_steps = max(1, len(self.trajectory))
|
| 1126 |
-
rejected_steps = sum(1 for item in self.trajectory if item.get("outcome_status") == "rejected")
|
| 1127 |
-
route_quality = max(0.0, 1.0 - (rejected_steps / total_steps))
|
| 1128 |
-
score = (0.45 * reward_component) + (0.40 * progress_component) + (0.15 * route_quality)
|
| 1129 |
-
return max(MIN_REWARD, min(MAX_REWARD, max(0.25, min(0.99, score))))
|
| 1130 |
-
|
| 1131 |
-
|
| 1132 |
-
ACDEEnvironment = EmergencyEnv
|
|
|
|
| 1 |
+
import json
|
| 2 |
+
from pathlib import Path
|
| 3 |
+
from typing import Any, Literal, cast
|
| 4 |
+
|
| 5 |
+
from app.environment.graders import grade_task
|
| 6 |
+
from app.environment.scenarios.accident import generate_accident_case
|
| 7 |
+
from app.environment.scenarios.fire import generate_fire_case
|
| 8 |
+
from app.environment.scenarios.medical import generate_medical_case
|
| 9 |
+
from app.environment.validation import DifficultyModifier, HospitalValidator
|
| 10 |
+
from app.models.action import Action
|
| 11 |
+
from app.models.observation import ArrivalOutcomeObservation, HospitalObservation, Observation
|
| 12 |
+
from app.models.reward import RewardBreakdown, RewardModel, StepInfo
|
| 13 |
+
from app.models.state import ArrivalOutcome, EnvState, HospitalState, HospitalValidationDetails, LearningEntry
|
| 14 |
+
from app.utils.calculations import compute_speed_kmh, compute_travel_time_minutes
|
| 15 |
+
from app.utils.randomizer import SeededRandomizer
|
| 16 |
+
|
| 17 |
+
|
| 18 |
+
TASKS = {
|
| 19 |
+
"acde_easy": {
|
| 20 |
+
"difficulty": "easy",
|
| 21 |
+
"objective": "Stabilize quickly while information is mostly reliable.",
|
| 22 |
+
},
|
| 23 |
+
"acde_medium": {
|
| 24 |
+
"difficulty": "medium",
|
| 25 |
+
"objective": "Balance speed, uncertainty, and specialization constraints.",
|
| 26 |
+
},
|
| 27 |
+
"acde_hard": {
|
| 28 |
+
"difficulty": "hard",
|
| 29 |
+
"objective": "Make least-bad decisions when every hospital has trade-offs.",
|
| 30 |
+
},
|
| 31 |
+
}
|
| 32 |
+
|
| 33 |
+
MIN_REWARD = 0.001
|
| 34 |
+
MAX_REWARD = 0.999
|
| 35 |
+
|
| 36 |
+
OUTCOME_SCORE = {"accepted": 3, "partial": 2, "rejected": 1}
|
| 37 |
+
CONDITION_ORDER = ["stable", "serious", "unstable", "critical"]
|
| 38 |
+
|
| 39 |
+
|
| 40 |
+
class EmergencyEnv:
|
| 41 |
+
"""Stateful local RL environment for emergency routing under uncertainty."""
|
| 42 |
+
|
| 43 |
+
def __init__(self, memory_file: str):
|
| 44 |
+
self.memory_path = Path(memory_file)
|
| 45 |
+
self.memory_path.parent.mkdir(parents=True, exist_ok=True)
|
| 46 |
+
if not self.memory_path.exists():
|
| 47 |
+
self.memory_path.write_text("{}", encoding="utf-8")
|
| 48 |
+
|
| 49 |
+
self.episode_counter = 0
|
| 50 |
+
self._rng = SeededRandomizer(seed=42)
|
| 51 |
+
self.state_data: EnvState | None = None
|
| 52 |
+
self.validator = HospitalValidator(self._rng)
|
| 53 |
+
self.trajectory: list[dict[str, Any]] = []
|
| 54 |
+
self.last_info: StepInfo | None = None
|
| 55 |
+
self.last_outcome_status: str | None = None
|
| 56 |
+
self.base_speed_kmh = 60.0
|
| 57 |
+
|
| 58 |
+
def reset(self, seed: int | None = None, task_id: str | None = None) -> Observation:
|
| 59 |
+
if seed is None:
|
| 60 |
+
seed = self._rng.randint(1, 10**9)
|
| 61 |
+
|
| 62 |
+
resolved_task_id = task_id if task_id in TASKS else self._rng.choice(list(TASKS.keys()))
|
| 63 |
+
difficulty = TASKS[resolved_task_id]["difficulty"]
|
| 64 |
+
|
| 65 |
+
self._rng = SeededRandomizer(seed)
|
| 66 |
+
self.validator = HospitalValidator(self._rng)
|
| 67 |
+
self.episode_counter += 1
|
| 68 |
+
self.trajectory = []
|
| 69 |
+
self.last_outcome_status = None
|
| 70 |
+
|
| 71 |
+
scenario, scenario_type = self._sample_scenario_for_difficulty(difficulty)
|
| 72 |
+
hospitals = self._build_hospital_states(scenario)
|
| 73 |
+
hospitals = self._augment_hospital_options(
|
| 74 |
+
hospitals,
|
| 75 |
+
difficulty,
|
| 76 |
+
required_specialization=scenario["required_specialization"],
|
| 77 |
+
)
|
| 78 |
+
hospitals = self._inject_no_perfect_option(hospitals, difficulty)
|
| 79 |
+
|
| 80 |
+
max_steps = {"easy": 3, "medium": 4, "hard": 4}.get(difficulty, 4)
|
| 81 |
+
|
| 82 |
+
self.state_data = EnvState(
|
| 83 |
+
episode_id=self.episode_counter,
|
| 84 |
+
seed=seed,
|
| 85 |
+
task_id=resolved_task_id,
|
| 86 |
+
task_objective=TASKS[resolved_task_id]["objective"],
|
| 87 |
+
scenario_type=cast(Literal["medical", "accident", "fire"], scenario_type),
|
| 88 |
+
scenario_name=scenario["scenario_name"],
|
| 89 |
+
scenario_difficulty=cast(Literal["easy", "medium", "hard"], difficulty),
|
| 90 |
+
patient_condition=scenario["patient_condition"],
|
| 91 |
+
required_specialization=scenario["required_specialization"],
|
| 92 |
+
initial_critical_time_limit_minutes=scenario["critical_time_limit_minutes"],
|
| 93 |
+
critical_time_limit_minutes=scenario["critical_time_limit_minutes"],
|
| 94 |
+
step=1,
|
| 95 |
+
max_steps=max_steps,
|
| 96 |
+
hospitals=hospitals,
|
| 97 |
+
selected_hospital_id=None,
|
| 98 |
+
done=False,
|
| 99 |
+
final_outcome=None,
|
| 100 |
+
reward=MIN_REWARD,
|
| 101 |
+
final_score=MIN_REWARD,
|
| 102 |
+
ambulance_status="en_route",
|
| 103 |
+
current_location_context="incident_site",
|
| 104 |
+
visited_hospitals=[],
|
| 105 |
+
failed_hospitals=[],
|
| 106 |
+
recent_failed_hospitals=[],
|
| 107 |
+
failed_reasons={},
|
| 108 |
+
total_time_spent_minutes=0.0,
|
| 109 |
+
rerouting_reason=None,
|
| 110 |
+
last_arrival_outcome=None,
|
| 111 |
+
accepted_hospital_id=None,
|
| 112 |
+
explanation=[
|
| 113 |
+
"Episode initialized with seeded uncertainty.",
|
| 114 |
+
f"Difficulty: {difficulty}. Hidden hospital state can change during transit.",
|
| 115 |
+
f"Patient condition: {scenario['patient_condition']}.",
|
| 116 |
+
f"Required specialization: {scenario['required_specialization']}.",
|
| 117 |
+
"Primary objective: admit patient successfully under uncertainty.",
|
| 118 |
+
],
|
| 119 |
+
memory=self._load_memory(),
|
| 120 |
+
)
|
| 121 |
+
|
| 122 |
+
self.last_info = StepInfo(
|
| 123 |
+
task_id=resolved_task_id,
|
| 124 |
+
difficulty=cast(Literal["easy", "medium", "hard"], difficulty),
|
| 125 |
+
objective=TASKS[resolved_task_id]["objective"],
|
| 126 |
+
progress_score=MIN_REWARD,
|
| 127 |
+
reward_model=RewardModel(
|
| 128 |
+
value=MIN_REWARD,
|
| 129 |
+
breakdown=RewardBreakdown(
|
| 130 |
+
survival_component=MIN_REWARD,
|
| 131 |
+
time_efficiency_component=MIN_REWARD,
|
| 132 |
+
specialization_component=MIN_REWARD,
|
| 133 |
+
delay_penalty=MIN_REWARD,
|
| 134 |
+
),
|
| 135 |
+
),
|
| 136 |
+
grader=None,
|
| 137 |
+
last_action_error=None,
|
| 138 |
+
outcome=None,
|
| 139 |
+
)
|
| 140 |
+
|
| 141 |
+
return self._build_observation()
|
| 142 |
+
|
| 143 |
+
def state(self) -> EnvState:
|
| 144 |
+
if self.state_data is None:
|
| 145 |
+
self.reset(seed=42, task_id="acde_medium")
|
| 146 |
+
assert self.state_data is not None
|
| 147 |
+
return self.state_data
|
| 148 |
+
|
| 149 |
+
def step(self, action: Action | str | dict[str, Any]) -> dict[str, Any]:
|
| 150 |
+
if self.state_data is None:
|
| 151 |
+
self.reset(seed=42, task_id="acde_medium")
|
| 152 |
+
assert self.state_data is not None
|
| 153 |
+
|
| 154 |
+
if self.state_data.done:
|
| 155 |
+
info = self.last_info.model_dump() if self.last_info else {}
|
| 156 |
+
return {
|
| 157 |
+
"observation": self._build_observation(),
|
| 158 |
+
"reward": MIN_REWARD,
|
| 159 |
+
"done": True,
|
| 160 |
+
"info": info,
|
| 161 |
+
}
|
| 162 |
+
|
| 163 |
+
normalized_action = self._normalize_action(action)
|
| 164 |
+
if normalized_action.step != self.state_data.step:
|
| 165 |
+
raise ValueError(
|
| 166 |
+
f"Action step {normalized_action.step} does not match environment step {self.state_data.step}."
|
| 167 |
+
)
|
| 168 |
+
|
| 169 |
+
selected = self._find_hospital(normalized_action.hospital_id)
|
| 170 |
+
if selected is None:
|
| 171 |
+
raise ValueError(f"Unknown hospital id: {normalized_action.hospital_id}")
|
| 172 |
+
|
| 173 |
+
was_visited_before = selected.hospital_id in self.state_data.visited_hospitals
|
| 174 |
+
was_failed_before = selected.hospital_id in self.state_data.failed_hospitals
|
| 175 |
+
|
| 176 |
+
original_traffic = selected.traffic
|
| 177 |
+
selected.traffic = cast(Literal["low", "medium", "high"], self._traffic_shift(selected.traffic, self.state_data.scenario_difficulty))
|
| 178 |
+
|
| 179 |
+
speed = compute_speed_kmh(self.base_speed_kmh, selected.traffic)
|
| 180 |
+
travel_time = compute_travel_time_minutes(selected.distance_km, speed)
|
| 181 |
+
|
| 182 |
+
delay_probability = {
|
| 183 |
+
"easy": 0.10,
|
| 184 |
+
"medium": 0.25,
|
| 185 |
+
"hard": 0.45,
|
| 186 |
+
}.get(self.state_data.scenario_difficulty, 0.25)
|
| 187 |
+
dynamic_delay = self._rng.uniform(0.5, 2.5) if self._rng.random() < delay_probability else 0.0
|
| 188 |
+
travel_time += dynamic_delay
|
| 189 |
+
|
| 190 |
+
selected, travel_time, enroute_note = self._apply_enroute_diversion(selected, travel_time)
|
| 191 |
+
|
| 192 |
+
self.state_data.total_time_spent_minutes += travel_time
|
| 193 |
+
|
| 194 |
+
if selected.hospital_id not in self.state_data.visited_hospitals:
|
| 195 |
+
self.state_data.visited_hospitals.append(selected.hospital_id)
|
| 196 |
+
|
| 197 |
+
self.state_data.ambulance_status = "arrived"
|
| 198 |
+
self.state_data.current_location_context = f"arrived_at_{selected.hospital_id}"
|
| 199 |
+
|
| 200 |
+
arrival_outcome = self.validator.validate_arrival(
|
| 201 |
+
hospital=selected,
|
| 202 |
+
difficulty=self.state_data.scenario_difficulty,
|
| 203 |
+
patient_condition=self.state_data.patient_condition,
|
| 204 |
+
required_specialization=self.state_data.required_specialization,
|
| 205 |
+
total_time_spent=self.state_data.total_time_spent_minutes,
|
| 206 |
+
critical_time_limit=self.state_data.critical_time_limit_minutes,
|
| 207 |
+
step_number=self.state_data.step,
|
| 208 |
+
)
|
| 209 |
+
|
| 210 |
+
# Hidden-case guess: selecting uncertain ICU may lead to wrong guess at arrival.
|
| 211 |
+
arrival_outcome, hidden_case_penalty, hidden_case_note = self._apply_hidden_guess_case(
|
| 212 |
+
selected,
|
| 213 |
+
arrival_outcome,
|
| 214 |
+
)
|
| 215 |
+
|
| 216 |
+
# Late-arrival shocks: on arrival, resources may suddenly become unavailable.
|
| 217 |
+
arrival_outcome, shock_penalty, shock_note = self._apply_arrival_hidden_shock(
|
| 218 |
+
arrival_outcome,
|
| 219 |
+
difficulty=self.state_data.scenario_difficulty,
|
| 220 |
+
)
|
| 221 |
+
|
| 222 |
+
# Fix 1: cap partial chains so they resolve after repeated delays.
|
| 223 |
+
arrival_outcome, partial_cap_note = self._apply_partial_chain_cap(arrival_outcome)
|
| 224 |
+
|
| 225 |
+
# Critical polish: early hard rejections can degrade to partial to preserve recoverability.
|
| 226 |
+
arrival_outcome, early_reject_note = self._apply_early_reject_protection(arrival_outcome)
|
| 227 |
+
|
| 228 |
+
# Critical polish: partial outcomes after step 2 can recover into acceptance.
|
| 229 |
+
arrival_outcome, late_partial_note = self._apply_late_partial_recovery(arrival_outcome)
|
| 230 |
+
|
| 231 |
+
# Fix 3: final-attempt pressure can produce emergency stabilization.
|
| 232 |
+
arrival_outcome, last_chance_note = self._apply_last_chance_outcome(arrival_outcome)
|
| 233 |
+
|
| 234 |
+
reward, breakdown = self._calculate_reward(
|
| 235 |
+
selected=selected,
|
| 236 |
+
arrival_outcome=arrival_outcome,
|
| 237 |
+
travel_time=travel_time,
|
| 238 |
+
was_visited_before=was_visited_before,
|
| 239 |
+
was_failed_before=was_failed_before,
|
| 240 |
+
hidden_case_penalty=hidden_case_penalty + shock_penalty,
|
| 241 |
+
)
|
| 242 |
+
|
| 243 |
+
success = arrival_outcome.status in {"accepted", "partial"}
|
| 244 |
+
self._update_learning_memory(selected.hospital_id, success, reward)
|
| 245 |
+
self.state_data.memory = self._load_memory()
|
| 246 |
+
|
| 247 |
+
self._record_trajectory(
|
| 248 |
+
selected=selected,
|
| 249 |
+
arrival_outcome=arrival_outcome,
|
| 250 |
+
reward=reward,
|
| 251 |
+
travel_time=travel_time,
|
| 252 |
+
dynamic_delay=dynamic_delay,
|
| 253 |
+
original_traffic=original_traffic,
|
| 254 |
+
)
|
| 255 |
+
|
| 256 |
+
self.state_data.selected_hospital_id = selected.hospital_id
|
| 257 |
+
self.state_data.reward = reward
|
| 258 |
+
self.state_data.last_arrival_outcome = arrival_outcome
|
| 259 |
+
|
| 260 |
+
self._advance_patient_state(arrival_outcome.status, travel_time, dynamic_delay)
|
| 261 |
+
|
| 262 |
+
self._resolve_transition(selected, arrival_outcome)
|
| 263 |
+
|
| 264 |
+
self._build_last_info(reward, breakdown, arrival_outcome)
|
| 265 |
+
|
| 266 |
+
if not self.state_data.done:
|
| 267 |
+
self._evolve_hospital_uncertainty()
|
| 268 |
+
|
| 269 |
+
self._set_explanation(
|
| 270 |
+
selected,
|
| 271 |
+
arrival_outcome,
|
| 272 |
+
travel_time,
|
| 273 |
+
dynamic_delay,
|
| 274 |
+
original_traffic,
|
| 275 |
+
[
|
| 276 |
+
note
|
| 277 |
+
for note in [
|
| 278 |
+
enroute_note,
|
| 279 |
+
hidden_case_note,
|
| 280 |
+
shock_note,
|
| 281 |
+
partial_cap_note,
|
| 282 |
+
early_reject_note,
|
| 283 |
+
late_partial_note,
|
| 284 |
+
last_chance_note,
|
| 285 |
+
]
|
| 286 |
+
if note
|
| 287 |
+
],
|
| 288 |
+
)
|
| 289 |
+
|
| 290 |
+
info = self.last_info.model_dump() if self.last_info else {}
|
| 291 |
+
# Clamp reward into the strict open interval (0, 1) for the external validator.
|
| 292 |
+
clamped_reward = max(MIN_REWARD, min(MAX_REWARD, reward))
|
| 293 |
+
return {
|
| 294 |
+
"observation": self._build_observation(),
|
| 295 |
+
"reward": clamped_reward,
|
| 296 |
+
"done": self.state_data.done,
|
| 297 |
+
"info": info,
|
| 298 |
+
}
|
| 299 |
+
|
| 300 |
+
def _normalize_action(self, action: Action | str | dict[str, Any]) -> Action:
|
| 301 |
+
if isinstance(action, Action):
|
| 302 |
+
return action
|
| 303 |
+
if isinstance(action, str):
|
| 304 |
+
assert self.state_data is not None
|
| 305 |
+
return Action(step=self.state_data.step, hospital_id=action, rationale="policy selection")
|
| 306 |
+
if isinstance(action, dict):
|
| 307 |
+
assert self.state_data is not None
|
| 308 |
+
return Action(
|
| 309 |
+
step=action.get("step", self.state_data.step),
|
| 310 |
+
hospital_id=str(action.get("hospital_id", "")),
|
| 311 |
+
rationale=action.get("rationale"),
|
| 312 |
+
)
|
| 313 |
+
raise ValueError("Action must be Action, hospital_id string, or action dict.")
|
| 314 |
+
|
| 315 |
+
def _build_hospital_states(self, scenario: dict[str, Any]) -> list[HospitalState]:
|
| 316 |
+
hospitals: list[HospitalState] = []
|
| 317 |
+
for template in scenario["hospitals"]:
|
| 318 |
+
distance = round(
|
| 319 |
+
self._rng.uniform(template["distance_range"][0], template["distance_range"][1]),
|
| 320 |
+
1,
|
| 321 |
+
)
|
| 322 |
+
traffic = self._rng.choice(template["traffic_options"])
|
| 323 |
+
icu_actual = self._rng.random() < template["icu_true_probability"]
|
| 324 |
+
|
| 325 |
+
if icu_actual:
|
| 326 |
+
icu_display = "available" if self._rng.random() < 0.85 else "unknown"
|
| 327 |
+
else:
|
| 328 |
+
icu_display = "available" if self._rng.random() < 0.2 else "unknown"
|
| 329 |
+
|
| 330 |
+
hospitals.append(
|
| 331 |
+
HospitalState(
|
| 332 |
+
hospital_id=template["hospital_id"],
|
| 333 |
+
distance_km=distance,
|
| 334 |
+
icu_display=icu_display,
|
| 335 |
+
icu_actual=icu_actual,
|
| 336 |
+
specialization=template["specialization"],
|
| 337 |
+
traffic=traffic,
|
| 338 |
+
)
|
| 339 |
+
)
|
| 340 |
+
return hospitals
|
| 341 |
+
|
| 342 |
+
def _inject_no_perfect_option(self, hospitals: list[HospitalState], difficulty: str) -> list[HospitalState]:
|
| 343 |
+
trigger = {"easy": 0.06, "medium": 0.30, "hard": 0.42}.get(difficulty, 0.30)
|
| 344 |
+
if self._rng.random() >= trigger:
|
| 345 |
+
return hospitals
|
| 346 |
+
|
| 347 |
+
if len(hospitals) < 3:
|
| 348 |
+
return hospitals
|
| 349 |
+
|
| 350 |
+
hospitals[0].traffic = "high"
|
| 351 |
+
hospitals[1].icu_display = "unknown"
|
| 352 |
+
hospitals[2].specialization = "general" if hospitals[2].specialization != "general" else "trauma"
|
| 353 |
+
hospitals[2].icu_display = "unknown"
|
| 354 |
+
return hospitals
|
| 355 |
+
|
| 356 |
+
def _augment_hospital_options(
|
| 357 |
+
self,
|
| 358 |
+
hospitals: list[HospitalState],
|
| 359 |
+
difficulty: str,
|
| 360 |
+
required_specialization: str,
|
| 361 |
+
) -> list[HospitalState]:
|
| 362 |
+
"""Add extra decoy/alternative hospitals to increase decision ambiguity."""
|
| 363 |
+
target_extra = {"easy": 1, "medium": 1, "hard": 2}.get(difficulty, 1)
|
| 364 |
+
extra_count = 0
|
| 365 |
+
while extra_count < target_extra:
|
| 366 |
+
new_id = f"H{len(hospitals) + 1}"
|
| 367 |
+
# Keep options plausible but uncertain: mixed specialization and variable traffic.
|
| 368 |
+
spec_roll = self._rng.random()
|
| 369 |
+
if spec_roll < 0.45:
|
| 370 |
+
specialization = required_specialization
|
| 371 |
+
elif spec_roll < 0.75:
|
| 372 |
+
specialization = "general"
|
| 373 |
+
else:
|
| 374 |
+
specialization = "trauma" if required_specialization != "trauma" else "cardiac"
|
| 375 |
+
|
| 376 |
+
distance = round(self._rng.uniform(4.0, 13.5), 1)
|
| 377 |
+
traffic = self._rng.choice(["low", "medium", "high"])
|
| 378 |
+
|
| 379 |
+
icu_prob = {"easy": 0.62, "medium": 0.52, "hard": 0.42}.get(difficulty, 0.52)
|
| 380 |
+
icu_actual = self._rng.random() < icu_prob
|
| 381 |
+
if icu_actual:
|
| 382 |
+
icu_display = "available" if self._rng.random() < 0.74 else "unknown"
|
| 383 |
+
else:
|
| 384 |
+
icu_display = "available" if self._rng.random() < 0.18 else "unknown"
|
| 385 |
+
|
| 386 |
+
hospitals.append(
|
| 387 |
+
HospitalState(
|
| 388 |
+
hospital_id=new_id,
|
| 389 |
+
distance_km=distance,
|
| 390 |
+
icu_display=icu_display,
|
| 391 |
+
icu_actual=icu_actual,
|
| 392 |
+
specialization=cast(Literal["cardiac", "trauma", "general"], specialization),
|
| 393 |
+
traffic=cast(Literal["low", "medium", "high"], traffic),
|
| 394 |
+
)
|
| 395 |
+
)
|
| 396 |
+
extra_count += 1
|
| 397 |
+
return hospitals
|
| 398 |
+
|
| 399 |
+
def _calculate_reward(
|
| 400 |
+
self,
|
| 401 |
+
selected: HospitalState,
|
| 402 |
+
arrival_outcome: ArrivalOutcome,
|
| 403 |
+
travel_time: float,
|
| 404 |
+
was_visited_before: bool,
|
| 405 |
+
was_failed_before: bool,
|
| 406 |
+
hidden_case_penalty: float,
|
| 407 |
+
) -> tuple[float, RewardBreakdown]:
|
| 408 |
+
assert self.state_data is not None
|
| 409 |
+
|
| 410 |
+
base_status_reward = {
|
| 411 |
+
"accepted": 0.92,
|
| 412 |
+
"partial": 0.55,
|
| 413 |
+
"rejected": 0.08,
|
| 414 |
+
}[arrival_outcome.status]
|
| 415 |
+
|
| 416 |
+
if arrival_outcome.status == "rejected":
|
| 417 |
+
status_reward = base_status_reward
|
| 418 |
+
else:
|
| 419 |
+
outcome_modifier = max(0.5, min(1.2, float(arrival_outcome.reward_modifier)))
|
| 420 |
+
status_reward = base_status_reward * outcome_modifier
|
| 421 |
+
|
| 422 |
+
critical_patient = self.state_data.patient_condition in {"critical", "unstable"}
|
| 423 |
+
unknown_critical_penalty = (
|
| 424 |
+
0.12
|
| 425 |
+
if critical_patient and selected.icu_display == "unknown"
|
| 426 |
+
else 0.0
|
| 427 |
+
)
|
| 428 |
+
repeat_penalty = 0.15 if was_visited_before else 0.0
|
| 429 |
+
failed_repeat_penalty = 0.20 if was_failed_before else 0.0
|
| 430 |
+
traffic_penalty = 0.10 if critical_patient and selected.traffic == "high" else 0.04 if critical_patient and selected.traffic == "medium" else 0.0
|
| 431 |
+
|
| 432 |
+
time_bonus = 0.06 if travel_time <= 8.0 else (0.03 if travel_time <= 14.0 else 0.0)
|
| 433 |
+
|
| 434 |
+
improvement_bonus = self._improvement_bonus(arrival_outcome.status)
|
| 435 |
+
|
| 436 |
+
reward = (
|
| 437 |
+
status_reward
|
| 438 |
+
+ time_bonus
|
| 439 |
+
+ improvement_bonus
|
| 440 |
+
- unknown_critical_penalty
|
| 441 |
+
- repeat_penalty
|
| 442 |
+
- failed_repeat_penalty
|
| 443 |
+
- traffic_penalty
|
| 444 |
+
- hidden_case_penalty
|
| 445 |
+
)
|
| 446 |
+
reward = max(MIN_REWARD, min(MAX_REWARD, reward))
|
| 447 |
+
|
| 448 |
+
raw_delay = (
|
| 449 |
+
unknown_critical_penalty
|
| 450 |
+
+ repeat_penalty
|
| 451 |
+
+ failed_repeat_penalty
|
| 452 |
+
+ traffic_penalty
|
| 453 |
+
+ hidden_case_penalty
|
| 454 |
+
)
|
| 455 |
+
breakdown = RewardBreakdown(
|
| 456 |
+
survival_component=max(MIN_REWARD, min(MAX_REWARD, (status_reward + 0.5) / 1.5)),
|
| 457 |
+
time_efficiency_component=max(MIN_REWARD, min(MAX_REWARD, 1.0 - (travel_time / 25.0))),
|
| 458 |
+
specialization_component=max(MIN_REWARD, min(MAX_REWARD, MAX_REWARD if self._specialization_match(selected) else 0.4)),
|
| 459 |
+
delay_penalty=max(MIN_REWARD, min(MAX_REWARD, raw_delay)),
|
| 460 |
+
)
|
| 461 |
+
|
| 462 |
+
return reward, breakdown
|
| 463 |
+
|
| 464 |
+
def _improvement_bonus(self, status: str) -> float:
|
| 465 |
+
if self.last_outcome_status is None:
|
| 466 |
+
self.last_outcome_status = status
|
| 467 |
+
return MIN_REWARD
|
| 468 |
+
|
| 469 |
+
delta = OUTCOME_SCORE[status] - OUTCOME_SCORE[self.last_outcome_status]
|
| 470 |
+
self.last_outcome_status = status
|
| 471 |
+
if delta > 0:
|
| 472 |
+
return 0.04
|
| 473 |
+
return MIN_REWARD
|
| 474 |
+
|
| 475 |
+
def _specialization_match(self, hospital: HospitalState) -> bool:
|
| 476 |
+
assert self.state_data is not None
|
| 477 |
+
return (
|
| 478 |
+
hospital.specialization == self.state_data.required_specialization
|
| 479 |
+
or hospital.specialization == "general"
|
| 480 |
+
or self.state_data.required_specialization == "general"
|
| 481 |
+
)
|
| 482 |
+
|
| 483 |
+
def _advance_patient_state(self, outcome_status: str, travel_time: float, dynamic_delay: float) -> None:
|
| 484 |
+
assert self.state_data is not None
|
| 485 |
+
|
| 486 |
+
condition = self.state_data.patient_condition
|
| 487 |
+
idx = CONDITION_ORDER.index(condition) if condition in CONDITION_ORDER else 2
|
| 488 |
+
|
| 489 |
+
deterioration_risk = 0.0
|
| 490 |
+
if travel_time > 12.0:
|
| 491 |
+
deterioration_risk += 0.20
|
| 492 |
+
if dynamic_delay > 0:
|
| 493 |
+
deterioration_risk += 0.15
|
| 494 |
+
if outcome_status == "rejected":
|
| 495 |
+
deterioration_risk += 0.20
|
| 496 |
+
|
| 497 |
+
if self._rng.random() < min(0.95, deterioration_risk):
|
| 498 |
+
idx = min(len(CONDITION_ORDER) - 1, idx + 1)
|
| 499 |
+
|
| 500 |
+
if outcome_status == "partial":
|
| 501 |
+
stabilize_prob = {"easy": 0.35, "medium": 0.22, "hard": 0.12}.get(
|
| 502 |
+
self.state_data.scenario_difficulty,
|
| 503 |
+
0.22,
|
| 504 |
+
)
|
| 505 |
+
if self._rng.random() < stabilize_prob:
|
| 506 |
+
idx = max(0, idx - 1)
|
| 507 |
+
|
| 508 |
+
self.state_data.patient_condition = CONDITION_ORDER[idx]
|
| 509 |
+
|
| 510 |
+
def _resolve_transition(self, selected: HospitalState, arrival_outcome: ArrivalOutcome) -> None:
|
| 511 |
+
assert self.state_data is not None
|
| 512 |
+
|
| 513 |
+
if arrival_outcome.status == "accepted":
|
| 514 |
+
self.state_data.accepted_hospital_id = selected.hospital_id
|
| 515 |
+
self.state_data.ambulance_status = "admitted"
|
| 516 |
+
self.state_data.current_location_context = selected.hospital_id
|
| 517 |
+
self.state_data.done = True
|
| 518 |
+
self.state_data.final_outcome = "SUCCESS"
|
| 519 |
+
self.state_data.final_score = self._success_score()
|
| 520 |
+
return
|
| 521 |
+
|
| 522 |
+
if arrival_outcome.status == "rejected":
|
| 523 |
+
if selected.hospital_id not in self.state_data.failed_hospitals:
|
| 524 |
+
self.state_data.failed_hospitals.append(selected.hospital_id)
|
| 525 |
+
|
| 526 |
+
# Cooldown memory: block immediate retries, but allow later reconsideration.
|
| 527 |
+
self.state_data.recent_failed_hospitals.append(selected.hospital_id)
|
| 528 |
+
if len(self.state_data.recent_failed_hospitals) > 3:
|
| 529 |
+
self.state_data.recent_failed_hospitals.pop(0)
|
| 530 |
+
|
| 531 |
+
self.state_data.failed_reasons[selected.hospital_id] = arrival_outcome.reason
|
| 532 |
+
|
| 533 |
+
if arrival_outcome.terminal:
|
| 534 |
+
self.state_data.done = True
|
| 535 |
+
self.state_data.final_outcome = "FAILURE"
|
| 536 |
+
self.state_data.final_score = self._failure_score()
|
| 537 |
+
self.state_data.rerouting_reason = arrival_outcome.reason
|
| 538 |
+
self.state_data.ambulance_status = "arrived"
|
| 539 |
+
self.state_data.current_location_context = f"terminal_failure_at_{selected.hospital_id}"
|
| 540 |
+
return
|
| 541 |
+
|
| 542 |
+
self.state_data.rerouting_reason = arrival_outcome.reason
|
| 543 |
+
self.state_data.ambulance_status = "rerouting"
|
| 544 |
+
self.state_data.current_location_context = f"rejected_at_{selected.hospital_id}"
|
| 545 |
+
else:
|
| 546 |
+
self.state_data.ambulance_status = "in_transit"
|
| 547 |
+
self.state_data.current_location_context = "post_partial_treatment"
|
| 548 |
+
|
| 549 |
+
if self._critical_failure():
|
| 550 |
+
self.state_data.done = True
|
| 551 |
+
self.state_data.final_outcome = "FAILURE"
|
| 552 |
+
self.state_data.final_score = self._failure_score()
|
| 553 |
+
return
|
| 554 |
+
|
| 555 |
+
if self.state_data.step >= self.state_data.max_steps:
|
| 556 |
+
self.state_data.done = True
|
| 557 |
+
self.state_data.final_outcome = "FAILURE"
|
| 558 |
+
self.state_data.final_score = self._failure_score()
|
| 559 |
+
return
|
| 560 |
+
|
| 561 |
+
self.state_data.step += 1
|
| 562 |
+
self.state_data.done = False
|
| 563 |
+
self.state_data.final_outcome = None
|
| 564 |
+
|
| 565 |
+
def _critical_failure(self) -> bool:
|
| 566 |
+
# Time-window based failure is disabled. Episodes end by acceptance or max steps.
|
| 567 |
+
return False
|
| 568 |
+
|
| 569 |
+
def _set_explanation(
|
| 570 |
+
self,
|
| 571 |
+
selected: HospitalState,
|
| 572 |
+
arrival_outcome: ArrivalOutcome,
|
| 573 |
+
travel_time: float,
|
| 574 |
+
dynamic_delay: float,
|
| 575 |
+
original_traffic: str,
|
| 576 |
+
hidden_case_notes: list[str],
|
| 577 |
+
) -> None:
|
| 578 |
+
assert self.state_data is not None
|
| 579 |
+
v = arrival_outcome.validation_details
|
| 580 |
+
assert v is not None
|
| 581 |
+
self.state_data.explanation = [
|
| 582 |
+
f"Step {self.state_data.step}: selected {selected.hospital_id}.",
|
| 583 |
+
f"Traffic changed {original_traffic} -> {selected.traffic} before arrival.",
|
| 584 |
+
f"Travel time: {travel_time:.2f} min (delay {dynamic_delay:.2f} min).",
|
| 585 |
+
f"Validation checks: ICU={v.icu_available}, doctor={v.doctor_available}, equipment={v.equipment_functional}, overload={v.overload_status}",
|
| 586 |
+
f"Patient suitability score = {v.patient_suitability:.2f}",
|
| 587 |
+
f"Arrival outcome = {arrival_outcome.status.upper()}",
|
| 588 |
+
f"Arrival reason = {arrival_outcome.reason}",
|
| 589 |
+
f"Patient condition now = {self.state_data.patient_condition}",
|
| 590 |
+
f"Total time spent = {self.state_data.total_time_spent_minutes:.2f} min",
|
| 591 |
+
]
|
| 592 |
+
for note in hidden_case_notes:
|
| 593 |
+
self.state_data.explanation.append(note)
|
| 594 |
+
|
| 595 |
+
def _apply_enroute_diversion(
|
| 596 |
+
self,
|
| 597 |
+
selected: HospitalState,
|
| 598 |
+
travel_time: float,
|
| 599 |
+
) -> tuple[HospitalState, float, str | None]:
|
| 600 |
+
"""Sometimes traffic collapses mid-route and ambulance diverts before arrival."""
|
| 601 |
+
assert self.state_data is not None
|
| 602 |
+
|
| 603 |
+
base_diversion_prob = {
|
| 604 |
+
"easy": 0.04,
|
| 605 |
+
"medium": 0.12,
|
| 606 |
+
"hard": 0.18,
|
| 607 |
+
}.get(self.state_data.scenario_difficulty, 0.20)
|
| 608 |
+
|
| 609 |
+
if selected.traffic == "high":
|
| 610 |
+
base_diversion_prob += 0.08
|
| 611 |
+
elif selected.traffic == "medium":
|
| 612 |
+
base_diversion_prob += 0.04
|
| 613 |
+
|
| 614 |
+
if self._rng.random() >= min(0.85, base_diversion_prob):
|
| 615 |
+
return selected, travel_time, None
|
| 616 |
+
|
| 617 |
+
alternatives = [
|
| 618 |
+
h
|
| 619 |
+
for h in self.state_data.hospitals
|
| 620 |
+
if h.hospital_id != selected.hospital_id and h.hospital_id not in self.state_data.failed_hospitals
|
| 621 |
+
]
|
| 622 |
+
if not alternatives:
|
| 623 |
+
return selected, travel_time, None
|
| 624 |
+
|
| 625 |
+
def _rank(h: HospitalState) -> tuple[int, float]:
|
| 626 |
+
traffic_rank = {"low": 0, "medium": 1, "high": 2}.get(h.traffic, 1)
|
| 627 |
+
return (traffic_rank, h.distance_km)
|
| 628 |
+
|
| 629 |
+
diverted = sorted(alternatives, key=_rank)[0]
|
| 630 |
+
diverted_speed = compute_speed_kmh(self.base_speed_kmh, diverted.traffic)
|
| 631 |
+
diverted_time = compute_travel_time_minutes(diverted.distance_km, diverted_speed)
|
| 632 |
+
diversion_overhead = {
|
| 633 |
+
"easy": self._rng.uniform(0.4, 1.1),
|
| 634 |
+
"medium": self._rng.uniform(0.8, 1.8),
|
| 635 |
+
"hard": self._rng.uniform(1.2, 2.6),
|
| 636 |
+
}.get(self.state_data.scenario_difficulty, self._rng.uniform(1.0, 2.2))
|
| 637 |
+
|
| 638 |
+
note = (
|
| 639 |
+
f"Hidden case: severe traffic lock en-route to {selected.hospital_id}; "
|
| 640 |
+
f"ambulance diverted to {diverted.hospital_id}."
|
| 641 |
+
)
|
| 642 |
+
return diverted, diverted_time + diversion_overhead, note
|
| 643 |
+
|
| 644 |
+
def _apply_hidden_guess_case(
|
| 645 |
+
self,
|
| 646 |
+
selected: HospitalState,
|
| 647 |
+
arrival_outcome: ArrivalOutcome,
|
| 648 |
+
) -> tuple[ArrivalOutcome, float, str | None]:
|
| 649 |
+
"""Resolve hidden guess cases for uncertain hospitals.
|
| 650 |
+
|
| 651 |
+
If ICU is shown as unknown, the agent is effectively guessing.
|
| 652 |
+
Wrong guess triggers stronger penalty and forced reroute.
|
| 653 |
+
"""
|
| 654 |
+
assert self.state_data is not None
|
| 655 |
+
|
| 656 |
+
if selected.icu_display != "unknown":
|
| 657 |
+
return arrival_outcome, MIN_REWARD, None
|
| 658 |
+
|
| 659 |
+
difficulty = self.state_data.scenario_difficulty
|
| 660 |
+
guess_success_prob = {
|
| 661 |
+
"easy": 0.82,
|
| 662 |
+
"medium": 0.72,
|
| 663 |
+
"hard": 0.58,
|
| 664 |
+
}.get(difficulty, 0.52)
|
| 665 |
+
guess_correct = self._rng.random() < guess_success_prob
|
| 666 |
+
|
| 667 |
+
if guess_correct:
|
| 668 |
+
return (
|
| 669 |
+
arrival_outcome,
|
| 670 |
+
MIN_REWARD,
|
| 671 |
+
"Hidden case: risky ICU-unknown guess was correct this time.",
|
| 672 |
+
)
|
| 673 |
+
|
| 674 |
+
# Wrong hidden guess: downgrade to rejected and enforce rerouting signal.
|
| 675 |
+
forced_reject = ArrivalOutcome(
|
| 676 |
+
status="rejected",
|
| 677 |
+
reason="Hidden mismatch at arrival (wrong risky guess). Rerouting required.",
|
| 678 |
+
validation_details=arrival_outcome.validation_details,
|
| 679 |
+
reward_modifier=0.0,
|
| 680 |
+
)
|
| 681 |
+
return (
|
| 682 |
+
forced_reject,
|
| 683 |
+
0.14,
|
| 684 |
+
"Hidden case: risky ICU-unknown guess failed; penalty applied.",
|
| 685 |
+
)
|
| 686 |
+
|
| 687 |
+
def _apply_arrival_hidden_shock(
|
| 688 |
+
self,
|
| 689 |
+
arrival_outcome: ArrivalOutcome,
|
| 690 |
+
difficulty: str,
|
| 691 |
+
) -> tuple[ArrivalOutcome, float, str | None]:
|
| 692 |
+
"""Late-arrival operational shocks: ICU/doctor/bed/equipment can fail at handover."""
|
| 693 |
+
if arrival_outcome.status == "rejected":
|
| 694 |
+
return arrival_outcome, MIN_REWARD, None
|
| 695 |
+
|
| 696 |
+
shock_prob = {
|
| 697 |
+
"easy": 0.03,
|
| 698 |
+
"medium": 0.05,
|
| 699 |
+
"hard": 0.10,
|
| 700 |
+
}.get(difficulty, 0.14)
|
| 701 |
+
if self._rng.random() >= shock_prob:
|
| 702 |
+
return arrival_outcome, MIN_REWARD, None
|
| 703 |
+
|
| 704 |
+
v = arrival_outcome.validation_details
|
| 705 |
+
if v is None:
|
| 706 |
+
return arrival_outcome, MIN_REWARD, None
|
| 707 |
+
|
| 708 |
+
shock = self._rng.choice([
|
| 709 |
+
"doctor_unavailable",
|
| 710 |
+
"icu_full",
|
| 711 |
+
"beds_full",
|
| 712 |
+
"machine_failed",
|
| 713 |
+
])
|
| 714 |
+
|
| 715 |
+
if shock == "doctor_unavailable":
|
| 716 |
+
reason = "Doctor was reassigned to another emergency at arrival"
|
| 717 |
+
new_validation = HospitalValidationDetails(
|
| 718 |
+
icu_available=v.icu_available,
|
| 719 |
+
doctor_available=False,
|
| 720 |
+
equipment_functional=v.equipment_functional,
|
| 721 |
+
overload_status=v.overload_status,
|
| 722 |
+
patient_suitability=v.patient_suitability,
|
| 723 |
+
)
|
| 724 |
+
elif shock == "icu_full":
|
| 725 |
+
reason = "ICU got full moments before handover"
|
| 726 |
+
new_validation = HospitalValidationDetails(
|
| 727 |
+
icu_available=False,
|
| 728 |
+
doctor_available=v.doctor_available,
|
| 729 |
+
equipment_functional=v.equipment_functional,
|
| 730 |
+
overload_status=v.overload_status,
|
| 731 |
+
patient_suitability=v.patient_suitability,
|
| 732 |
+
)
|
| 733 |
+
elif shock == "beds_full":
|
| 734 |
+
reason = "Emergency beds became unavailable during arrival"
|
| 735 |
+
new_validation = HospitalValidationDetails(
|
| 736 |
+
icu_available=v.icu_available,
|
| 737 |
+
doctor_available=v.doctor_available,
|
| 738 |
+
equipment_functional=v.equipment_functional,
|
| 739 |
+
overload_status="severe",
|
| 740 |
+
patient_suitability=v.patient_suitability,
|
| 741 |
+
)
|
| 742 |
+
else:
|
| 743 |
+
reason = "Critical treatment machine failed at admission"
|
| 744 |
+
new_validation = HospitalValidationDetails(
|
| 745 |
+
icu_available=v.icu_available,
|
| 746 |
+
doctor_available=v.doctor_available,
|
| 747 |
+
equipment_functional=False,
|
| 748 |
+
overload_status=v.overload_status,
|
| 749 |
+
patient_suitability=v.patient_suitability,
|
| 750 |
+
)
|
| 751 |
+
|
| 752 |
+
return (
|
| 753 |
+
ArrivalOutcome(
|
| 754 |
+
status="rejected",
|
| 755 |
+
reason=reason,
|
| 756 |
+
validation_details=new_validation,
|
| 757 |
+
reward_modifier=0.0,
|
| 758 |
+
),
|
| 759 |
+
0.12,
|
| 760 |
+
f"Hidden case: {reason}. Rerouting required.",
|
| 761 |
+
)
|
| 762 |
+
|
| 763 |
+
def _apply_partial_chain_cap(self, arrival_outcome: ArrivalOutcome) -> tuple[ArrivalOutcome, str | None]:
|
| 764 |
+
"""Fix 1: after repeated partials, force resolution to accepted or rejected."""
|
| 765 |
+
assert self.state_data is not None
|
| 766 |
+
if arrival_outcome.status != "partial":
|
| 767 |
+
return arrival_outcome, None
|
| 768 |
+
|
| 769 |
+
prior_partials = sum(1 for t in self.trajectory if t.get("outcome_status") == "partial")
|
| 770 |
+
partial_count = prior_partials + 1
|
| 771 |
+
if partial_count < 2:
|
| 772 |
+
return arrival_outcome, None
|
| 773 |
+
|
| 774 |
+
stabilize_chance = {
|
| 775 |
+
"easy": 0.45,
|
| 776 |
+
"medium": 0.28,
|
| 777 |
+
"hard": 0.05,
|
| 778 |
+
}.get(self.state_data.scenario_difficulty, 0.28)
|
| 779 |
+
|
| 780 |
+
if self._rng.random() < stabilize_chance:
|
| 781 |
+
return (
|
| 782 |
+
ArrivalOutcome(
|
| 783 |
+
status="accepted",
|
| 784 |
+
reason="Patient stabilized after critical delay",
|
| 785 |
+
validation_details=arrival_outcome.validation_details,
|
| 786 |
+
reward_modifier=0.78 if self.state_data.scenario_difficulty == "easy" else 0.68,
|
| 787 |
+
),
|
| 788 |
+
"Partial chain cap: resolved as emergency stabilization.",
|
| 789 |
+
)
|
| 790 |
+
|
| 791 |
+
carry_partial_chance = 0.3 if self.state_data.scenario_difficulty != "hard" else 0.15
|
| 792 |
+
if self._rng.random() < carry_partial_chance:
|
| 793 |
+
return (
|
| 794 |
+
ArrivalOutcome(
|
| 795 |
+
status="partial",
|
| 796 |
+
reason="Condition worsened but remains temporarily transferable",
|
| 797 |
+
validation_details=arrival_outcome.validation_details,
|
| 798 |
+
reward_modifier=0.44,
|
| 799 |
+
),
|
| 800 |
+
"Partial chain cap: temporary recovery preserved rerouting chance.",
|
| 801 |
+
)
|
| 802 |
+
|
| 803 |
+
return (
|
| 804 |
+
ArrivalOutcome(
|
| 805 |
+
status="rejected",
|
| 806 |
+
reason="Condition became irreversible after delays",
|
| 807 |
+
validation_details=arrival_outcome.validation_details,
|
| 808 |
+
reward_modifier=0.0,
|
| 809 |
+
),
|
| 810 |
+
"Partial chain cap: condition became irreversible.",
|
| 811 |
+
)
|
| 812 |
+
|
| 813 |
+
def _apply_last_chance_outcome(self, arrival_outcome: ArrivalOutcome) -> tuple[ArrivalOutcome, str | None]:
|
| 814 |
+
"""Fix 3: near final attempt, allow emergency stabilization chance."""
|
| 815 |
+
assert self.state_data is not None
|
| 816 |
+
if arrival_outcome.status == "accepted":
|
| 817 |
+
return arrival_outcome, None
|
| 818 |
+
# Apply only on the literal final step, not one step earlier.
|
| 819 |
+
if self.state_data.step != self.state_data.max_steps:
|
| 820 |
+
return arrival_outcome, None
|
| 821 |
+
|
| 822 |
+
chance = {
|
| 823 |
+
"easy": 0.35,
|
| 824 |
+
"medium": 0.18,
|
| 825 |
+
"hard": 0.02,
|
| 826 |
+
}.get(self.state_data.scenario_difficulty, 0.18)
|
| 827 |
+
|
| 828 |
+
reward_modifier = {
|
| 829 |
+
"easy": 0.82,
|
| 830 |
+
"medium": 0.70,
|
| 831 |
+
"hard": 0.58,
|
| 832 |
+
}.get(self.state_data.scenario_difficulty, 0.70)
|
| 833 |
+
|
| 834 |
+
if self._rng.random() < chance:
|
| 835 |
+
return (
|
| 836 |
+
ArrivalOutcome(
|
| 837 |
+
status="accepted",
|
| 838 |
+
reason="Emergency stabilization at last attempt",
|
| 839 |
+
validation_details=arrival_outcome.validation_details,
|
| 840 |
+
reward_modifier=reward_modifier,
|
| 841 |
+
),
|
| 842 |
+
"Last-chance rule: emergency stabilization triggered.",
|
| 843 |
+
)
|
| 844 |
+
return arrival_outcome, None
|
| 845 |
+
|
| 846 |
+
def _apply_early_reject_protection(self, arrival_outcome: ArrivalOutcome) -> tuple[ArrivalOutcome, str | None]:
|
| 847 |
+
"""Avoid excessive instant dead-ends by softening some step-1 rejections."""
|
| 848 |
+
assert self.state_data is not None
|
| 849 |
+
if arrival_outcome.status != "rejected":
|
| 850 |
+
return arrival_outcome, None
|
| 851 |
+
if self.state_data.step >= 2:
|
| 852 |
+
return arrival_outcome, None
|
| 853 |
+
soften_reject_chance = 0.3 if self.state_data.scenario_difficulty != "hard" else 0.05
|
| 854 |
+
if self._rng.random() >= soften_reject_chance:
|
| 855 |
+
return arrival_outcome, None
|
| 856 |
+
|
| 857 |
+
return (
|
| 858 |
+
ArrivalOutcome(
|
| 859 |
+
status="partial",
|
| 860 |
+
reason="Early rejection mitigated by emergency field stabilization",
|
| 861 |
+
validation_details=arrival_outcome.validation_details,
|
| 862 |
+
reward_modifier=0.50,
|
| 863 |
+
terminal=False,
|
| 864 |
+
),
|
| 865 |
+
"Recovery guard: early rejection softened to partial.",
|
| 866 |
+
)
|
| 867 |
+
|
| 868 |
+
def _apply_late_partial_recovery(self, arrival_outcome: ArrivalOutcome) -> tuple[ArrivalOutcome, str | None]:
|
| 869 |
+
"""Allow realistic comeback from partial outcomes after initial stabilization attempts."""
|
| 870 |
+
assert self.state_data is not None
|
| 871 |
+
if arrival_outcome.status != "partial":
|
| 872 |
+
return arrival_outcome, None
|
| 873 |
+
if self.state_data.step < 2:
|
| 874 |
+
return arrival_outcome, None
|
| 875 |
+
recovery_trigger = 0.5 if self.state_data.scenario_difficulty != "hard" else 0.25
|
| 876 |
+
if self._rng.random() >= recovery_trigger:
|
| 877 |
+
return arrival_outcome, None
|
| 878 |
+
|
| 879 |
+
reject_from_partial = 0.5 if self.state_data.scenario_difficulty != "hard" else 0.8
|
| 880 |
+
if self._rng.random() < reject_from_partial:
|
| 881 |
+
return (
|
| 882 |
+
ArrivalOutcome(
|
| 883 |
+
status="rejected",
|
| 884 |
+
reason="Condition relapsed after temporary stabilization",
|
| 885 |
+
validation_details=arrival_outcome.validation_details,
|
| 886 |
+
reward_modifier=0.0,
|
| 887 |
+
terminal=False,
|
| 888 |
+
),
|
| 889 |
+
"Recovery guard: partial relapsed to rejected.",
|
| 890 |
+
)
|
| 891 |
+
|
| 892 |
+
return (
|
| 893 |
+
ArrivalOutcome(
|
| 894 |
+
status="accepted",
|
| 895 |
+
reason="Condition stabilized after progressive treatment",
|
| 896 |
+
validation_details=arrival_outcome.validation_details,
|
| 897 |
+
reward_modifier=max(0.7, float(arrival_outcome.reward_modifier)),
|
| 898 |
+
terminal=False,
|
| 899 |
+
),
|
| 900 |
+
"Recovery guard: partial upgraded to accepted after continued care.",
|
| 901 |
+
)
|
| 902 |
+
|
| 903 |
+
def _build_last_info(
|
| 904 |
+
self,
|
| 905 |
+
reward: float,
|
| 906 |
+
breakdown: RewardBreakdown,
|
| 907 |
+
arrival_outcome: ArrivalOutcome,
|
| 908 |
+
) -> None:
|
| 909 |
+
assert self.state_data is not None
|
| 910 |
+
|
| 911 |
+
grader_result = None
|
| 912 |
+
if self.state_data.done:
|
| 913 |
+
grader_result = grade_task(
|
| 914 |
+
task_id=self.state_data.task_id,
|
| 915 |
+
difficulty=self.state_data.scenario_difficulty,
|
| 916 |
+
objective=self.state_data.task_objective,
|
| 917 |
+
trajectory=self.trajectory,
|
| 918 |
+
)
|
| 919 |
+
|
| 920 |
+
self.last_info = StepInfo(
|
| 921 |
+
task_id=self.state_data.task_id,
|
| 922 |
+
difficulty=self.state_data.scenario_difficulty,
|
| 923 |
+
objective=self.state_data.task_objective,
|
| 924 |
+
progress_score=self._progress_score(),
|
| 925 |
+
reward_model=RewardModel(value=reward, breakdown=breakdown),
|
| 926 |
+
grader=grader_result,
|
| 927 |
+
last_action_error=None,
|
| 928 |
+
outcome={
|
| 929 |
+
"status": arrival_outcome.status,
|
| 930 |
+
"reason": arrival_outcome.reason,
|
| 931 |
+
},
|
| 932 |
+
)
|
| 933 |
+
|
| 934 |
+
def _record_trajectory(
|
| 935 |
+
self,
|
| 936 |
+
selected: HospitalState,
|
| 937 |
+
arrival_outcome: ArrivalOutcome,
|
| 938 |
+
reward: float,
|
| 939 |
+
travel_time: float,
|
| 940 |
+
dynamic_delay: float,
|
| 941 |
+
original_traffic: str,
|
| 942 |
+
) -> None:
|
| 943 |
+
assert self.state_data is not None
|
| 944 |
+
self.trajectory.append(
|
| 945 |
+
{
|
| 946 |
+
"step": self.state_data.step,
|
| 947 |
+
"state": {
|
| 948 |
+
"patient_condition": self.state_data.patient_condition,
|
| 949 |
+
"remaining_time_minutes": self.state_data.critical_time_limit_minutes,
|
| 950 |
+
"visited_hospitals": list(self.state_data.visited_hospitals),
|
| 951 |
+
"failed_hospitals": list(self.state_data.failed_hospitals),
|
| 952 |
+
},
|
| 953 |
+
"action": {
|
| 954 |
+
"hospital_id": selected.hospital_id,
|
| 955 |
+
"traffic_before": original_traffic,
|
| 956 |
+
"traffic_at_arrival": selected.traffic,
|
| 957 |
+
},
|
| 958 |
+
"outcome_status": arrival_outcome.status,
|
| 959 |
+
"outcome_reason": arrival_outcome.reason,
|
| 960 |
+
"reward": reward,
|
| 961 |
+
"travel_time": travel_time,
|
| 962 |
+
"dynamic_delay": dynamic_delay,
|
| 963 |
+
"critical_limit": self.state_data.critical_time_limit_minutes,
|
| 964 |
+
"specialization_match": self._specialization_match(selected),
|
| 965 |
+
"suitability_score": arrival_outcome.validation_details.patient_suitability if arrival_outcome.validation_details else 0.5,
|
| 966 |
+
}
|
| 967 |
+
)
|
| 968 |
+
|
| 969 |
+
def _build_observation(self) -> Observation:
|
| 970 |
+
assert self.state_data is not None
|
| 971 |
+
|
| 972 |
+
last_outcome_obs = None
|
| 973 |
+
if self.state_data.last_arrival_outcome and self.state_data.last_arrival_outcome.validation_details:
|
| 974 |
+
last_outcome_obs = ArrivalOutcomeObservation(
|
| 975 |
+
status=self.state_data.last_arrival_outcome.status,
|
| 976 |
+
reason=self.state_data.last_arrival_outcome.reason,
|
| 977 |
+
suitability_score=self.state_data.last_arrival_outcome.validation_details.patient_suitability,
|
| 978 |
+
)
|
| 979 |
+
|
| 980 |
+
return Observation(
|
| 981 |
+
episode_id=self.state_data.episode_id,
|
| 982 |
+
seed=self.state_data.seed,
|
| 983 |
+
task_id=self.state_data.task_id,
|
| 984 |
+
task_objective=self.state_data.task_objective,
|
| 985 |
+
scenario_type=self.state_data.scenario_type,
|
| 986 |
+
scenario_name=self.state_data.scenario_name,
|
| 987 |
+
scenario_difficulty=self.state_data.scenario_difficulty,
|
| 988 |
+
patient_condition=self.state_data.patient_condition,
|
| 989 |
+
required_specialization=self.state_data.required_specialization,
|
| 990 |
+
initial_critical_time_limit_minutes=self.state_data.initial_critical_time_limit_minutes,
|
| 991 |
+
critical_time_limit_minutes=self.state_data.critical_time_limit_minutes,
|
| 992 |
+
remaining_time_minutes=self.state_data.critical_time_limit_minutes,
|
| 993 |
+
step=self.state_data.step,
|
| 994 |
+
max_steps=self.state_data.max_steps,
|
| 995 |
+
hospitals=[
|
| 996 |
+
HospitalObservation(
|
| 997 |
+
hospital_id=h.hospital_id,
|
| 998 |
+
distance_km=h.distance_km,
|
| 999 |
+
icu=h.icu_display,
|
| 1000 |
+
specialization=h.specialization,
|
| 1001 |
+
traffic=h.traffic,
|
| 1002 |
+
)
|
| 1003 |
+
for h in self.state_data.hospitals
|
| 1004 |
+
],
|
| 1005 |
+
previous_action=self.state_data.selected_hospital_id,
|
| 1006 |
+
ambulance_status=self.state_data.ambulance_status,
|
| 1007 |
+
current_location_context=self.state_data.current_location_context,
|
| 1008 |
+
visited_hospitals=list(self.state_data.visited_hospitals),
|
| 1009 |
+
failed_hospitals=list(self.state_data.failed_hospitals),
|
| 1010 |
+
recent_failed_hospitals=list(self.state_data.recent_failed_hospitals),
|
| 1011 |
+
failed_reasons=dict(self.state_data.failed_reasons),
|
| 1012 |
+
total_time_spent_minutes=self.state_data.total_time_spent_minutes,
|
| 1013 |
+
rerouting_reason=self.state_data.rerouting_reason,
|
| 1014 |
+
last_arrival_outcome=last_outcome_obs,
|
| 1015 |
+
explanation=list(self.state_data.explanation),
|
| 1016 |
+
memory_snapshot={k: v.model_dump() for k, v in self.state_data.memory.items()},
|
| 1017 |
+
)
|
| 1018 |
+
|
| 1019 |
+
def _evolve_hospital_uncertainty(self) -> None:
|
| 1020 |
+
assert self.state_data is not None
|
| 1021 |
+
for hospital in self.state_data.hospitals:
|
| 1022 |
+
if self._rng.random() < 0.40:
|
| 1023 |
+
hospital.traffic = cast(Literal["low", "medium", "high"], self._traffic_shift(hospital.traffic, self.state_data.scenario_difficulty))
|
| 1024 |
+
|
| 1025 |
+
if self._rng.random() < DifficultyModifier.get_icu_mismatch_probability(self.state_data.scenario_difficulty):
|
| 1026 |
+
hospital.icu_actual = not hospital.icu_actual
|
| 1027 |
+
|
| 1028 |
+
if hospital.icu_actual:
|
| 1029 |
+
hospital.icu_display = "available" if self._rng.random() < 0.80 else "unknown"
|
| 1030 |
+
else:
|
| 1031 |
+
hospital.icu_display = "available" if self._rng.random() < 0.2 else "unknown"
|
| 1032 |
+
|
| 1033 |
+
def _traffic_shift(self, current: str, difficulty: str) -> str:
|
| 1034 |
+
worsening_prob = {"easy": 0.12, "medium": 0.25, "hard": 0.38}.get(difficulty, 0.25)
|
| 1035 |
+
improving_prob = {"easy": 0.18, "medium": 0.10, "hard": 0.06}.get(difficulty, 0.10)
|
| 1036 |
+
|
| 1037 |
+
if current == "low":
|
| 1038 |
+
if self._rng.random() < worsening_prob:
|
| 1039 |
+
return "medium"
|
| 1040 |
+
return "low"
|
| 1041 |
+
|
| 1042 |
+
if current == "medium":
|
| 1043 |
+
roll = self._rng.random()
|
| 1044 |
+
if roll < worsening_prob:
|
| 1045 |
+
return "high"
|
| 1046 |
+
if roll < worsening_prob + improving_prob:
|
| 1047 |
+
return "low"
|
| 1048 |
+
return "medium"
|
| 1049 |
+
|
| 1050 |
+
if self._rng.random() < improving_prob:
|
| 1051 |
+
return "medium"
|
| 1052 |
+
return "high"
|
| 1053 |
+
|
| 1054 |
+
def _sample_scenario_for_difficulty(self, difficulty: str) -> tuple[dict[str, Any], str]:
|
| 1055 |
+
generators = [
|
| 1056 |
+
(generate_medical_case, "medical"),
|
| 1057 |
+
(generate_accident_case, "accident"),
|
| 1058 |
+
(generate_fire_case, "fire"),
|
| 1059 |
+
]
|
| 1060 |
+
for _ in range(64):
|
| 1061 |
+
generator, scenario_type = self._rng.choice(generators)
|
| 1062 |
+
scenario = generator(self._rng)
|
| 1063 |
+
if scenario["difficulty"] == difficulty:
|
| 1064 |
+
return scenario, scenario_type
|
| 1065 |
+
|
| 1066 |
+
for generator, scenario_type in generators:
|
| 1067 |
+
scenario = generator(self._rng)
|
| 1068 |
+
if scenario["difficulty"] == difficulty:
|
| 1069 |
+
return scenario, scenario_type
|
| 1070 |
+
return scenario, scenario_type
|
| 1071 |
+
|
| 1072 |
+
def _find_hospital(self, hospital_id: str) -> HospitalState | None:
|
| 1073 |
+
assert self.state_data is not None
|
| 1074 |
+
for hospital in self.state_data.hospitals:
|
| 1075 |
+
if hospital.hospital_id == hospital_id:
|
| 1076 |
+
return hospital
|
| 1077 |
+
return None
|
| 1078 |
+
|
| 1079 |
+
def _load_memory(self) -> dict[str, LearningEntry]:
|
| 1080 |
+
text = self.memory_path.read_text(encoding="utf-8-sig").strip()
|
| 1081 |
+
raw = json.loads(text) if text else {}
|
| 1082 |
+
return {k: LearningEntry(**v) for k, v in raw.items()}
|
| 1083 |
+
|
| 1084 |
+
def _update_learning_memory(self, hospital_id: str, success: bool, reward: float) -> None:
|
| 1085 |
+
memory = self._load_memory()
|
| 1086 |
+
entry = memory.get(hospital_id)
|
| 1087 |
+
if entry is None:
|
| 1088 |
+
entry = LearningEntry()
|
| 1089 |
+
|
| 1090 |
+
if success:
|
| 1091 |
+
entry.success += 1
|
| 1092 |
+
entry.accepted += 1
|
| 1093 |
+
else:
|
| 1094 |
+
entry.fail += 1
|
| 1095 |
+
entry.rejected += 1
|
| 1096 |
+
|
| 1097 |
+
total = entry.success + entry.fail
|
| 1098 |
+
if total == 1:
|
| 1099 |
+
entry.avg = max(0.0, min(1.0, reward))
|
| 1100 |
+
else:
|
| 1101 |
+
normalized_reward = max(0.0, min(1.0, reward))
|
| 1102 |
+
entry.avg = ((entry.avg * (total - 1)) + normalized_reward) / total
|
| 1103 |
+
|
| 1104 |
+
memory[hospital_id] = entry
|
| 1105 |
+
serialized = {k: v.model_dump() for k, v in memory.items()}
|
| 1106 |
+
self.memory_path.write_text(json.dumps(serialized, indent=2), encoding="utf-8")
|
| 1107 |
+
|
| 1108 |
+
def _progress_score(self) -> float:
|
| 1109 |
+
if not self.trajectory:
|
| 1110 |
+
return MIN_REWARD
|
| 1111 |
+
raw = sum(float(t["reward"]) for t in self.trajectory) / len(self.trajectory)
|
| 1112 |
+
return max(MIN_REWARD, min(MAX_REWARD, raw))
|
| 1113 |
+
|
| 1114 |
+
def _failure_score(self) -> float:
|
| 1115 |
+
assert self.state_data is not None
|
| 1116 |
+
progress_component = self._progress_score()
|
| 1117 |
+
reward_component = max(MIN_REWARD, min(MAX_REWARD, self.state_data.reward))
|
| 1118 |
+
score = 0.15 + (0.35 * reward_component) + (0.25 * progress_component)
|
| 1119 |
+
return max(MIN_REWARD, min(MAX_REWARD, max(0.1, min(0.85, score))))
|
| 1120 |
+
|
| 1121 |
+
def _success_score(self) -> float:
|
| 1122 |
+
assert self.state_data is not None
|
| 1123 |
+
progress_component = self._progress_score()
|
| 1124 |
+
reward_component = max(MIN_REWARD, min(MAX_REWARD, self.state_data.reward))
|
| 1125 |
+
total_steps = max(1, len(self.trajectory))
|
| 1126 |
+
rejected_steps = sum(1 for item in self.trajectory if item.get("outcome_status") == "rejected")
|
| 1127 |
+
route_quality = max(0.0, 1.0 - (rejected_steps / total_steps))
|
| 1128 |
+
score = (0.45 * reward_component) + (0.40 * progress_component) + (0.15 * route_quality)
|
| 1129 |
+
return max(MIN_REWARD, min(MAX_REWARD, max(0.25, min(0.99, score))))
|
| 1130 |
+
|
| 1131 |
+
|
| 1132 |
+
ACDEEnvironment = EmergencyEnv
|
app/environment/graders.py
CHANGED
|
@@ -1,4 +1,3 @@
|
|
| 1 |
-
from typing import Literal, cast
|
| 2 |
from app.models.reward import GraderResult
|
| 3 |
|
| 4 |
|
|
@@ -40,7 +39,7 @@ def grade_task(
|
|
| 40 |
margin_rate = sum(
|
| 41 |
_norm_margin(t.get("travel_time", 0.0), t.get("critical_limit", 1.0))
|
| 42 |
for t in trajectory
|
| 43 |
-
) / steps if trajectory else
|
| 44 |
|
| 45 |
# Penalty for repeated failures at same hospital
|
| 46 |
repeat_failures = 0
|
|
@@ -91,8 +90,8 @@ def grade_task(
|
|
| 91 |
score = max(MIN_SCORE, min(MAX_SCORE, score))
|
| 92 |
|
| 93 |
return GraderResult(
|
| 94 |
-
task_id=
|
| 95 |
-
difficulty=
|
| 96 |
objective=objective,
|
| 97 |
score=score,
|
| 98 |
passed=score >= threshold,
|
|
|
|
|
|
|
| 1 |
from app.models.reward import GraderResult
|
| 2 |
|
| 3 |
|
|
|
|
| 39 |
margin_rate = sum(
|
| 40 |
_norm_margin(t.get("travel_time", 0.0), t.get("critical_limit", 1.0))
|
| 41 |
for t in trajectory
|
| 42 |
+
) / steps if trajectory else 0.0
|
| 43 |
|
| 44 |
# Penalty for repeated failures at same hospital
|
| 45 |
repeat_failures = 0
|
|
|
|
| 90 |
score = max(MIN_SCORE, min(MAX_SCORE, score))
|
| 91 |
|
| 92 |
return GraderResult(
|
| 93 |
+
task_id=task_id,
|
| 94 |
+
difficulty=difficulty,
|
| 95 |
objective=objective,
|
| 96 |
score=score,
|
| 97 |
passed=score >= threshold,
|
app/environment/validation.py
CHANGED
|
@@ -4,7 +4,6 @@ Simulates hidden validation checks performed when an ambulance arrives at a hosp
|
|
| 4 |
Outcomes are based on difficulty level, hospital capacity, patient suitability, and randomness.
|
| 5 |
"""
|
| 6 |
|
| 7 |
-
from typing import Literal, cast
|
| 8 |
from app.models.state import ArrivalOutcome, HospitalValidationDetails, HospitalState
|
| 9 |
from app.utils.randomizer import SeededRandomizer
|
| 10 |
|
|
@@ -65,7 +64,7 @@ class HospitalValidator:
|
|
| 65 |
icu_available=icu_available,
|
| 66 |
doctor_available=doctor_available,
|
| 67 |
equipment_functional=equipment_functional,
|
| 68 |
-
overload_status=
|
| 69 |
patient_suitability=patient_suitability,
|
| 70 |
)
|
| 71 |
|
|
@@ -80,7 +79,7 @@ class HospitalValidator:
|
|
| 80 |
)
|
| 81 |
|
| 82 |
return ArrivalOutcome(
|
| 83 |
-
status=
|
| 84 |
reason=reason,
|
| 85 |
validation_details=validation_details,
|
| 86 |
reward_modifier=reward_modifier,
|
|
@@ -191,7 +190,7 @@ class HospitalValidator:
|
|
| 191 |
# Add difficulty-based noise
|
| 192 |
if difficulty == "hard":
|
| 193 |
noise = self.rng.uniform(-0.15, 0.15)
|
| 194 |
-
suitability = max(0.
|
| 195 |
|
| 196 |
return suitability
|
| 197 |
|
|
@@ -270,7 +269,7 @@ class HospitalValidator:
|
|
| 270 |
return (
|
| 271 |
"rejected",
|
| 272 |
f"Hospital cannot admit: {', '.join(rejection_reasons[:2])}",
|
| 273 |
-
0.
|
| 274 |
False,
|
| 275 |
)
|
| 276 |
|
|
@@ -346,7 +345,7 @@ class HospitalValidator:
|
|
| 346 |
return (
|
| 347 |
"rejected",
|
| 348 |
"Condition became non-transferable during delay; immediate critical care failed",
|
| 349 |
-
0.
|
| 350 |
True,
|
| 351 |
)
|
| 352 |
|
|
@@ -377,7 +376,7 @@ class HospitalValidator:
|
|
| 377 |
return (
|
| 378 |
"rejected",
|
| 379 |
"Unexpected complication at arrival",
|
| 380 |
-
0.
|
| 381 |
False,
|
| 382 |
)
|
| 383 |
|
|
|
|
| 4 |
Outcomes are based on difficulty level, hospital capacity, patient suitability, and randomness.
|
| 5 |
"""
|
| 6 |
|
|
|
|
| 7 |
from app.models.state import ArrivalOutcome, HospitalValidationDetails, HospitalState
|
| 8 |
from app.utils.randomizer import SeededRandomizer
|
| 9 |
|
|
|
|
| 64 |
icu_available=icu_available,
|
| 65 |
doctor_available=doctor_available,
|
| 66 |
equipment_functional=equipment_functional,
|
| 67 |
+
overload_status=overload_status,
|
| 68 |
patient_suitability=patient_suitability,
|
| 69 |
)
|
| 70 |
|
|
|
|
| 79 |
)
|
| 80 |
|
| 81 |
return ArrivalOutcome(
|
| 82 |
+
status=status,
|
| 83 |
reason=reason,
|
| 84 |
validation_details=validation_details,
|
| 85 |
reward_modifier=reward_modifier,
|
|
|
|
| 190 |
# Add difficulty-based noise
|
| 191 |
if difficulty == "hard":
|
| 192 |
noise = self.rng.uniform(-0.15, 0.15)
|
| 193 |
+
suitability = max(0.0, min(1.0, suitability + noise))
|
| 194 |
|
| 195 |
return suitability
|
| 196 |
|
|
|
|
| 269 |
return (
|
| 270 |
"rejected",
|
| 271 |
f"Hospital cannot admit: {', '.join(rejection_reasons[:2])}",
|
| 272 |
+
0.0,
|
| 273 |
False,
|
| 274 |
)
|
| 275 |
|
|
|
|
| 345 |
return (
|
| 346 |
"rejected",
|
| 347 |
"Condition became non-transferable during delay; immediate critical care failed",
|
| 348 |
+
0.0,
|
| 349 |
True,
|
| 350 |
)
|
| 351 |
|
|
|
|
| 376 |
return (
|
| 377 |
"rejected",
|
| 378 |
"Unexpected complication at arrival",
|
| 379 |
+
0.0,
|
| 380 |
False,
|
| 381 |
)
|
| 382 |
|
app/models/observation.py
CHANGED
|
@@ -15,7 +15,7 @@ class ArrivalOutcomeObservation(BaseModel):
|
|
| 15 |
"""What happened when ambulance arrived at hospital"""
|
| 16 |
status: Literal["accepted", "partial", "rejected"]
|
| 17 |
reason: str
|
| 18 |
-
suitability_score: float = Field(ge=0.
|
| 19 |
|
| 20 |
|
| 21 |
class Observation(BaseModel):
|
|
|
|
| 15 |
"""What happened when ambulance arrived at hospital"""
|
| 16 |
status: Literal["accepted", "partial", "rejected"]
|
| 17 |
reason: str
|
| 18 |
+
suitability_score: float = Field(ge=0.0, le=1.0)
|
| 19 |
|
| 20 |
|
| 21 |
class Observation(BaseModel):
|
app/models/state.py
CHANGED
|
@@ -6,7 +6,7 @@ from pydantic import BaseModel, Field
|
|
| 6 |
class LearningEntry(BaseModel):
|
| 7 |
success: int = Field(default=0, ge=0)
|
| 8 |
fail: int = Field(default=0, ge=0)
|
| 9 |
-
avg: float = Field(default=0.
|
| 10 |
accepted: int = Field(default=0, ge=0)
|
| 11 |
rejected: int = Field(default=0, ge=0)
|
| 12 |
|
|
@@ -17,7 +17,7 @@ class HospitalValidationDetails(BaseModel):
|
|
| 17 |
doctor_available: bool
|
| 18 |
equipment_functional: bool
|
| 19 |
overload_status: Literal["clear", "moderate", "severe"]
|
| 20 |
-
patient_suitability: float = Field(ge=0.
|
| 21 |
|
| 22 |
|
| 23 |
class ArrivalOutcome(BaseModel):
|
|
@@ -25,7 +25,7 @@ class ArrivalOutcome(BaseModel):
|
|
| 25 |
status: Literal["accepted", "partial", "rejected"]
|
| 26 |
reason: str
|
| 27 |
validation_details: HospitalValidationDetails | None = None
|
| 28 |
-
reward_modifier: float = Field(default=1.0, ge=0.
|
| 29 |
terminal: bool = False
|
| 30 |
|
| 31 |
|
|
|
|
| 6 |
class LearningEntry(BaseModel):
|
| 7 |
success: int = Field(default=0, ge=0)
|
| 8 |
fail: int = Field(default=0, ge=0)
|
| 9 |
+
avg: float = Field(default=0.0, ge=0.0, le=1.0)
|
| 10 |
accepted: int = Field(default=0, ge=0)
|
| 11 |
rejected: int = Field(default=0, ge=0)
|
| 12 |
|
|
|
|
| 17 |
doctor_available: bool
|
| 18 |
equipment_functional: bool
|
| 19 |
overload_status: Literal["clear", "moderate", "severe"]
|
| 20 |
+
patient_suitability: float = Field(ge=0.0, le=1.0) # 0=unsuitable, 1=ideal
|
| 21 |
|
| 22 |
|
| 23 |
class ArrivalOutcome(BaseModel):
|
|
|
|
| 25 |
status: Literal["accepted", "partial", "rejected"]
|
| 26 |
reason: str
|
| 27 |
validation_details: HospitalValidationDetails | None = None
|
| 28 |
+
reward_modifier: float = Field(default=1.0, ge=0.0, le=1.5)
|
| 29 |
terminal: bool = False
|
| 30 |
|
| 31 |
|
app/server/app.py
CHANGED
|
@@ -3,7 +3,7 @@ from pathlib import Path
|
|
| 3 |
from fastapi import FastAPI, HTTPException
|
| 4 |
from pydantic import BaseModel
|
| 5 |
|
| 6 |
-
from app.environment.core import
|
| 7 |
from app.models.action import Action
|
| 8 |
from app.models.observation import Observation
|
| 9 |
from app.models.reward import StepInfo
|
|
@@ -13,7 +13,7 @@ ROOT = Path(__file__).resolve().parents[2]
|
|
| 13 |
MEMORY_FILE = ROOT / "data" / "learning_memory.json"
|
| 14 |
|
| 15 |
app = FastAPI(title="Adaptive Crisis Decision Environment", version="1.0.0")
|
| 16 |
-
env =
|
| 17 |
MIN_REWARD = 0.001
|
| 18 |
|
| 19 |
|
|
|
|
| 3 |
from fastapi import FastAPI, HTTPException
|
| 4 |
from pydantic import BaseModel
|
| 5 |
|
| 6 |
+
from app.environment.core import ACDEEnvironment
|
| 7 |
from app.models.action import Action
|
| 8 |
from app.models.observation import Observation
|
| 9 |
from app.models.reward import StepInfo
|
|
|
|
| 13 |
MEMORY_FILE = ROOT / "data" / "learning_memory.json"
|
| 14 |
|
| 15 |
app = FastAPI(title="Adaptive Crisis Decision Environment", version="1.0.0")
|
| 16 |
+
env = ACDEEnvironment(memory_file=str(MEMORY_FILE))
|
| 17 |
MIN_REWARD = 0.001
|
| 18 |
|
| 19 |
|
inference.py
CHANGED
|
The diff for this file is too large to render.
See raw diff
|
|
|