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| """Monocular depth estimation (MiDaS) with a synthetic fallback. | |
| Real depth (when the ML stack is present) is used as inpaint/ControlNet | |
| conditioning and to help recover the floor plane. Without ML we synthesize a | |
| plausible vertical gradient (far near the top/horizon, near at the bottom), | |
| which is enough for conditioning and a UI preview and is consistent with the | |
| heuristic floor model. | |
| """ | |
| from __future__ import annotations | |
| import functools | |
| from pathlib import Path | |
| import cv2 | |
| import numpy as np | |
| from ..config import settings | |
| from .ml_runtime import ml_available | |
| def _load_midas(): | |
| import torch | |
| model = torch.hub.load("intel-isl/MiDaS", settings.MIDAS_MODEL) | |
| transforms = torch.hub.load("intel-isl/MiDaS", "transforms") | |
| tf = ( | |
| transforms.small_transform | |
| if "small" in settings.MIDAS_MODEL.lower() | |
| else transforms.dpt_transform | |
| ) | |
| model.eval() | |
| return model, tf | |
| def estimate_depth(image_path: Path) -> np.ndarray: | |
| """Return a HxW float32 depth map normalized to [0, 1] (1 = nearest).""" | |
| img = cv2.imread(str(image_path)) | |
| if img is None: | |
| raise ValueError(f"Could not read image for depth: {image_path}") | |
| h, w = img.shape[:2] | |
| if not ml_available(): | |
| return _synthetic_depth(h, w) | |
| try: | |
| import torch | |
| model, tf = _load_midas() | |
| rgb = cv2.cvtColor(img, cv2.COLOR_BGR2RGB) | |
| batch = tf(rgb) | |
| with torch.no_grad(): | |
| pred = model(batch) | |
| pred = torch.nn.functional.interpolate( | |
| pred.unsqueeze(1), size=(h, w), mode="bicubic", align_corners=False | |
| ).squeeze().cpu().numpy() | |
| d = pred.astype("float32") | |
| d = (d - d.min()) / (float(np.ptp(d)) + 1e-6) | |
| return d | |
| except Exception: | |
| return _synthetic_depth(h, w) | |
| def _synthetic_depth(h: int, w: int) -> np.ndarray: | |
| col = np.linspace(0.0, 1.0, h, dtype="float32").reshape(h, 1) | |
| return np.repeat(col, w, axis=1) | |
| def depth_to_image(depth: np.ndarray) -> np.ndarray: | |
| """Convert a [0, 1] depth map to an 8-bit BGR image for saving/preview.""" | |
| vis = (np.clip(depth, 0.0, 1.0) * 255).astype("uint8") | |
| return cv2.applyColorMap(vis, cv2.COLORMAP_INFERNO) | |