export const CHARACTER_HEIGHT = 1.6 export const CAMERA_EYE_OFFSET = CHARACTER_HEIGHT / 2 export const CHARACTER_SPAWN_CLEARANCE = 0.25 export const CHARACTER_SPAWN = { x: 0, y: CHARACTER_HEIGHT + CHARACTER_SPAWN_CLEARANCE, z: -0.5 } export const CHARACTER_SPAWN_POSITION: [number, number, number] = [ CHARACTER_SPAWN.x, CHARACTER_SPAWN.y, CHARACTER_SPAWN.z, ] export const CHARACTER_BODY_SPAWN = { x: CHARACTER_SPAWN.x, y: CHARACTER_SPAWN.y - CAMERA_EYE_OFFSET, z: CHARACTER_SPAWN.z, } export const CHARACTER_BODY_SPAWN_POSITION: [number, number, number] = [ CHARACTER_BODY_SPAWN.x, CHARACTER_BODY_SPAWN.y, CHARACTER_BODY_SPAWN.z, ]