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Update thaTube.py
Browse files- thaTube.py +27 -21
thaTube.py
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@@ -3,34 +3,34 @@ import tempfile
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import streamlit as st
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from pytube import Playlist, YouTube
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from pydub import AudioSegment
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import
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class thaTube:
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def __init__(self, playlist_url='PLUwVJKJgdARRdQ3Y3NFB9HMTjXTa5INcz'):
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self.playlist_url = playlist_url
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self.current_audio_file = None
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self.current_audio = None
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self.is_playing = False
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self.video_url = None
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pygame.mixer.init()
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self.create_ui()
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def select_random_video(self):
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playlist = Playlist(self.playlist_url)
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videos = list(playlist.video_urls)
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self.video_url = random.choice(videos)
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return self.video_url
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def extract_audio(self):
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if not self.video_url:
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raise ValueError("No video selected. Please select a video first.")
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video = YouTube(self.video_url)
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audio_stream = video.streams.filter(only_audio=True).first()
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with tempfile.NamedTemporaryFile(delete=False, suffix='.mp4') as temp_audio_file:
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audio_stream.download(output_path=temp_audio_file.name)
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temp_audio_file.close()
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@@ -42,44 +42,50 @@ class thaTube:
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return self.current_audio_file
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def play_audio(self):
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if not self.current_audio_file:
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raise ValueError("No audio file to play. Please extract audio first.")
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self.is_playing = True
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def stop_audio(self):
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if self.is_playing:
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self.is_playing = False
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def set_volume(self, volume):
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def next_video(self):
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self.stop_audio()
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self.select_random_video()
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def create_ui(self):
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st.title('YouTube Audio Player')
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if st.button('Play Random Video'):
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self.
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self.extract_audio()
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self.play_audio()
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st.write(f"Playing audio from: {self.video_url}")
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if st.button('Stop Audio'):
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self.stop_audio()
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st.write("Audio stopped.")
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volume = st.slider('Volume', 0.0, 1.0, 0.5)
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self.set_volume(volume)
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st.write(f"Volume set to {volume}")
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if st.button('Next Video'):
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self.next_video()
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st.write(f"Playing next video: {self.video_url}")
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import streamlit as st
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from pytube import Playlist, YouTube
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from pydub import AudioSegment
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import os
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class thaTube:
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def __init__(self, playlist_url='PLUwVJKJgdARRdQ3Y3NFB9HMTjXTa5INcz'):
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self.playlist_url = playlist_url
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self.current_audio_file = None
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self.video_url = None
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self.is_playing = False
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# Set up the Streamlit UI
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self.create_ui()
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def select_random_video(self):
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"""Select a random video from the playlist."""
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playlist = Playlist(self.playlist_url)
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videos = list(playlist.video_urls)
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self.video_url = random.choice(videos)
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return self.video_url
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def extract_audio(self):
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"""Extract audio from the selected video and save it as an MP3 file."""
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if not self.video_url:
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raise ValueError("No video selected. Please select a video first.")
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video = YouTube(self.video_url)
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audio_stream = video.streams.filter(only_audio=True).first()
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# Create a temporary MP3 file
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with tempfile.NamedTemporaryFile(delete=False, suffix='.mp4') as temp_audio_file:
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audio_stream.download(output_path=temp_audio_file.name)
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temp_audio_file.close()
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return self.current_audio_file
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def play_audio(self):
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"""Play the extracted audio using Streamlit's audio player."""
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if not self.current_audio_file:
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raise ValueError("No audio file to play. Please extract audio first.")
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# Streamlit's audio player does not require pygame, so we use it directly
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audio_bytes = open(self.current_audio_file, 'rb').read()
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st.audio(audio_bytes, format='audio/mpeg', start_time=0)
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self.is_playing = True
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def stop_audio(self):
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"""Stop the currently playing audio."""
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if self.is_playing:
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# In Streamlit, stopping the audio is effectively done by re-rendering the UI without calling st.audio()
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st.write("Audio stopped.")
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self.is_playing = False
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def set_volume(self, volume):
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"""Set the volume for playback (volume is a float between 0.0 and 1.0)."""
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if self.current_audio_file:
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# Adjust volume with pydub before playback
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audio = AudioSegment.from_file(self.current_audio_file)
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louder_audio = audio + (volume * 20 - 10) # Pydub uses dB
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louder_audio.export(self.current_audio_file, format="mp3")
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def next_video(self):
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"""Select a new random video and start playing its audio."""
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self.stop_audio()
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if self.select_random_video():
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if self.extract_audio():
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self.play_audio()
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def create_ui(self):
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"""Create a Streamlit interface for controlling playback."""
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st.title('YouTube Audio Player')
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if st.button('Play Random Video'):
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self.next_video()
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if st.button('Stop Audio'):
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self.stop_audio()
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volume = st.slider('Volume', 0.0, 1.0, 0.5)
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self.set_volume(volume)
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st.write(f"Volume set to {volume}")
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if st.button('Next Video'):
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self.next_video()
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