| import pickle | |
| class SaveLoadManager: | |
| def save_game_state(game_state, save_file): | |
| # Implement logic to save the game state to a file using pickle | |
| with open(save_file, 'wb') as file: | |
| pickle.dump(game_state, file) | |
| def load_game_state(save_file): | |
| # Implement logic to load the game state from a saved file using pickle | |
| with open(save_file, 'rb') as file: | |
| game_state = pickle.load(file) | |
| return game_state | |