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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>ER Emergency Room Game</title>
<script src="https://cdn.tailwindcss.com"></script>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
<style>
@keyframes pulse {
0% { transform: scale(1); }
50% { transform: scale(1.05); }
100% { transform: scale(1); }
}
.pulse {
animation: pulse 1.5s infinite;
}
.fade-in {
animation: fadeIn 0.5s ease-in;
}
@keyframes fadeIn {
from { opacity: 0; }
to { opacity: 1; }
}
.heartbeat {
animation: heartbeat 1.5s ease-in-out infinite both;
}
@keyframes heartbeat {
0% { transform: scale(1); }
30% { transform: scale(1.1); }
50% { transform: scale(1); }
60% { transform: scale(1.1); }
100% { transform: scale(1); }
}
</style>
</head>
<body class="bg-gray-100 font-sans">
<div id="app" class="min-h-screen flex flex-col">
<!-- Main Menu -->
<div id="main-menu" class="flex flex-col items-center justify-center flex-grow p-4">
<div class="bg-white rounded-xl shadow-2xl p-8 max-w-2xl w-full text-center">
<div class="flex justify-center mb-6">
<i class="fas fa-hospital text-red-500 text-6xl"></i>
</div>
<h1 class="text-4xl font-bold text-gray-800 mb-2">ER EMERGENCY ROOM</h1>
<p class="text-gray-600 mb-8">Test your skills as an ER doctor in this fast-paced medical drama game</p>
<div class="space-y-4">
<button onclick="startGame()" class="w-full bg-blue-600 hover:bg-blue-700 text-white font-bold py-3 px-4 rounded-lg transition transform hover:scale-105">
<i class="fas fa-play mr-2"></i> Start Shift
</button>
<button onclick="showInstructions()" class="w-full bg-gray-200 hover:bg-gray-300 text-gray-800 font-bold py-3 px-4 rounded-lg transition transform hover:scale-105">
<i class="fas fa-info-circle mr-2"></i> Instructions
</button>
<button onclick="showCredits()" class="w-full bg-gray-200 hover:bg-gray-300 text-gray-800 font-bold py-3 px-4 rounded-lg transition transform hover:scale-105">
<i class="fas fa-star mr-2"></i> Credits
</button>
</div>
</div>
</div>
<!-- Instructions -->
<div id="instructions" class="hidden flex-col items-center justify-center flex-grow p-4">
<div class="bg-white rounded-xl shadow-2xl p-8 max-w-2xl w-full">
<div class="flex justify-between items-center mb-6">
<h2 class="text-2xl font-bold text-gray-800">Game Instructions</h2>
<button onclick="backToMenu()" class="text-gray-500 hover:text-gray-700">
<i class="fas fa-times text-2xl"></i>
</button>
</div>
<div class="space-y-4 text-gray-700">
<div class="flex items-start">
<div class="bg-blue-100 p-2 rounded-full mr-3">
<i class="fas fa-user-md text-blue-600"></i>
</div>
<p>You play as an ER doctor at County General Hospital</p>
</div>
<div class="flex items-start">
<div class="bg-red-100 p-2 rounded-full mr-3">
<i class="fas fa-clock text-red-600"></i>
</div>
<p>Each case has a time limit - make decisions quickly!</p>
</div>
<div class="flex items-start">
<div class="bg-green-100 p-2 rounded-full mr-3">
<i class="fas fa-heartbeat text-green-600"></i>
</div>
<p>Examine patients, order tests, and choose treatments</p>
</div>
<div class="flex items-start">
<div class="bg-yellow-100 p-2 rounded-full mr-3">
<i class="fas fa-chart-line text-yellow-600"></i>
</div>
<p>Your score depends on patient outcomes and efficiency</p>
</div>
<div class="flex items-start">
<div class="bg-purple-100 p-2 rounded-full mr-3">
<i class="fas fa-procedures text-purple-600"></i>
</div>
<p>Different cases will challenge your medical knowledge</p>
</div>
</div>
<div class="mt-8">
<button onclick="backToMenu()" class="w-full bg-blue-600 hover:bg-blue-700 text-white font-bold py-3 px-4 rounded-lg">
<i class="fas fa-arrow-left mr-2"></i> Back to Menu
</button>
</div>
</div>
</div>
<!-- Credits -->
<div id="credits" class="hidden flex-col items-center justify-center flex-grow p-4">
<div class="bg-white rounded-xl shadow-2xl p-8 max-w-2xl w-full">
<div class="flex justify-between items-center mb-6">
<h2 class="text-2xl font-bold text-gray-800">Credits</h2>
<button onclick="backToMenu()" class="text-gray-500 hover:text-gray-700">
<i class="fas fa-times text-2xl"></i>
</button>
</div>
<div class="space-y-6 text-gray-700">
<div>
<h3 class="font-bold text-lg text-blue-600 mb-2">Inspired by</h3>
<p>ER - The iconic medical drama television series</p>
</div>
<div>
<h3 class="font-bold text-lg text-green-600 mb-2">Created by</h3>
<p>Your friendly neighborhood web developer</p>
</div>
<div>
<h3 class="font-bold text-lg text-purple-600 mb-2">Special Thanks</h3>
<ul class="list-disc pl-5 space-y-1">
<li>Dr. Mark Greene</li>
<li>Dr. John Carter</li>
<li>Nurse Carol Hathaway</li>
<li>Dr. Peter Benton</li>
<li>All the ER staff at County General</li>
</ul>
</div>
</div>
<div class="mt-8">
<button onclick="backToMenu()" class="w-full bg-blue-600 hover:bg-blue-700 text-white font-bold py-3 px-4 rounded-lg">
<i class="fas fa-arrow-left mr-2"></i> Back to Menu
</button>
</div>
</div>
</div>
<!-- Game Screen -->
<div id="game-screen" class="hidden flex-col flex-grow">
<!-- Header -->
<div class="bg-blue-800 text-white p-4 shadow-md">
<div class="container mx-auto flex justify-between items-center">
<div class="flex items-center space-x-2">
<i class="fas fa-hospital text-2xl"></i>
<h1 class="text-xl font-bold">COUNTY GENERAL HOSPITAL - EMERGENCY ROOM</h1>
</div>
<div class="flex items-center space-x-4">
<div class="bg-blue-700 px-3 py-1 rounded-lg">
<i class="fas fa-clock mr-1"></i>
<span id="time-remaining">05:00</span>
</div>
<div class="bg-blue-700 px-3 py-1 rounded-lg">
<i class="fas fa-heart mr-1"></i>
<span id="score">0</span> pts
</div>
</div>
</div>
</div>
<!-- Main Game Area -->
<div class="flex-grow container mx-auto p-4 flex flex-col">
<!-- Patient Info -->
<div id="patient-info" class="bg-white rounded-lg shadow-md p-6 mb-4 fade-in">
<div class="flex justify-between items-start mb-4">
<div>
<h2 class="text-2xl font-bold text-gray-800" id="patient-name">Loading patient...</h2>
<div class="flex space-x-4 mt-2">
<div class="flex items-center">
<i class="fas fa-venus-mars text-gray-500 mr-1"></i>
<span id="patient-gender">-</span>
</div>
<div class="flex items-center">
<i class="fas fa-birthday-cake text-gray-500 mr-1"></i>
<span id="patient-age">-</span>
</div>
<div class="flex items-center">
<i class="fas fa-thermometer-half text-gray-500 mr-1"></i>
<span id="patient-temp">-</span>
</div>
<div class="flex items-center">
<i class="fas fa-heartbeat text-gray-500 mr-1"></i>
<span id="patient-hr">-</span>
</div>
<div class="flex items-center">
<i class="fas fa-lungs text-gray-500 mr-1"></i>
<span id="patient-rr">-</span>
</div>
<div class="flex items-center">
<i class="fas fa-tint text-gray-500 mr-1"></i>
<span id="patient-bp">-</span>
</div>
</div>
</div>
<div class="bg-red-100 text-red-800 px-3 py-1 rounded-full text-sm font-semibold heartbeat" id="patient-status">
CRITICAL
</div>
</div>
<div class="border-t pt-4">
<h3 class="font-bold text-lg text-gray-700 mb-2">Chief Complaint</h3>
<p id="chief-complaint" class="text-gray-800">-</p>
</div>
</div>
<!-- Action Area -->
<div class="flex-grow grid grid-cols-1 md:grid-cols-3 gap-4">
<!-- Examination -->
<div class="bg-white rounded-lg shadow-md p-4">
<h3 class="font-bold text-lg text-blue-700 mb-3 border-b pb-2 flex items-center">
<i class="fas fa-stethoscope mr-2"></i> Examination
</h3>
<div class="space-y-2" id="exam-options">
<!-- Options will be added by JS -->
</div>
</div>
<!-- Tests -->
<div class="bg-white rounded-lg shadow-md p-4">
<h3 class="font-bold text-lg text-green-700 mb-3 border-b pb-2 flex items-center">
<i class="fas fa-vial mr-2"></i> Order Tests
</h3>
<div class="space-y-2" id="test-options">
<!-- Options will be added by JS -->
</div>
</div>
<!-- Treatment -->
<div class="bg-white rounded-lg shadow-md p-4">
<h3 class="font-bold text-lg text-red-700 mb-3 border-b pb-2 flex items-center">
<i class="fas fa-syringe mr-2"></i> Treatment
</h3>
<div class="space-y-2" id="treatment-options">
<!-- Options will be added by JS -->
</div>
</div>
</div>
<!-- Results/Feedback -->
<div id="feedback-area" class="mt-4 hidden">
<div class="bg-white rounded-lg shadow-md p-4 border-l-4 border-blue-500">
<h3 class="font-bold text-lg text-gray-800 mb-2">Results</h3>
<p id="feedback-text" class="text-gray-700">-</p>
<div class="mt-3">
<button onclick="nextCase()" class="bg-blue-600 hover:bg-blue-700 text-white font-bold py-2 px-4 rounded">
<i class="fas fa-arrow-right mr-1"></i> Next Patient
</button>
</div>
</div>
</div>
</div>
</div>
<!-- Shift Summary -->
<div id="shift-summary" class="hidden flex-col items-center justify-center flex-grow p-4">
<div class="bg-white rounded-xl shadow-2xl p-8 max-w-2xl w-full">
<div class="text-center mb-6">
<i class="fas fa-clipboard-check text-5xl text-blue-500 mb-4"></i>
<h2 class="text-3xl font-bold text-gray-800">Shift Summary</h2>
<p class="text-gray-600">Your performance at County General ER</p>
</div>
<div class="space-y-6 mb-8">
<div class="flex justify-between items-center p-3 bg-gray-50 rounded-lg">
<div class="flex items-center">
<i class="fas fa-user-injured text-red-500 mr-3 text-xl"></i>
<span class="font-medium">Patients Treated</span>
</div>
<span class="font-bold text-lg" id="summary-patients">0</span>
</div>
<div class="flex justify-between items-center p-3 bg-gray-50 rounded-lg">
<div class="flex items-center">
<i class="fas fa-heart text-green-500 mr-3 text-xl"></i>
<span class="font-medium">Lives Saved</span>
</div>
<span class="font-bold text-lg" id="summary-saved">0</span>
</div>
<div class="flex justify-between items-center p-3 bg-gray-50 rounded-lg">
<div class="flex items-center">
<i class="fas fa-trophy text-yellow-500 mr-3 text-xl"></i>
<span class="font-medium">Total Score</span>
</div>
<span class="font-bold text-lg" id="summary-score">0</span>
</div>
<div class="flex justify-between items-center p-3 bg-gray-50 rounded-lg">
<div class="flex items-center">
<i class="fas fa-star text-blue-500 mr-3 text-xl"></i>
<span class="font-medium">Performance Rating</span>
</div>
<span class="font-bold text-lg" id="summary-rating">-</span>
</div>
</div>
<div class="flex flex-col space-y-3">
<button onclick="startGame()" class="w-full bg-blue-600 hover:bg-blue-700 text-white font-bold py-3 px-4 rounded-lg">
<i class="fas fa-redo mr-2"></i> Another Shift
</button>
<button onclick="backToMenu()" class="w-full bg-gray-200 hover:bg-gray-300 text-gray-800 font-bold py-3 px-4 rounded-lg">
<i class="fas fa-home mr-2"></i> Main Menu
</button>
</div>
</div>
</div>
</div>
<script>
// Game State
const gameState = {
score: 0,
patientsTreated: 0,
livesSaved: 0,
currentCase: null,
timeLeft: 300, // 5 minutes in seconds
timer: null,
cases: [
{
name: "Michael Scott",
gender: "Male",
age: "42",
temp: "101.2°F",
hr: "112 bpm",
rr: "22/min",
bp: "150/90",
status: "Critical",
complaint: "Severe chest pain radiating to left arm, sweating profusely",
exams: [
{ text: "Listen to heart sounds", correct: true, feedback: "You hear a faint murmur and irregular rhythm" },
{ text: "Check pupil response", correct: false, feedback: "Pupils are normal but this doesn't help diagnose the chest pain" },
{ text: "Palpate abdomen", correct: false, feedback: "Abdomen is soft and non-tender - not relevant here" }
],
tests: [
{ text: "ECG", correct: true, feedback: "ECG shows ST elevation in leads II, III, aVF - inferior MI" },
{ text: "Complete blood count", correct: false, feedback: "CBC won't show acute cardiac ischemia" },
{ text: "Troponin level", correct: true, feedback: "Troponin is elevated at 5.2 ng/mL (normal <0.04)" }
],
treatments: [
{ text: "Aspirin 325mg", correct: true, feedback: "Given - helps prevent further clotting" },
{ text: "Nitroglycerin SL", correct: true, feedback: "BP stable after NTG - pain decreased slightly" },
{ text: "Morphine 2mg IV", correct: true, feedback: "Pain better after morphine" },
{ text: "Call cardiology for cath lab", correct: true, feedback: "Cardiology on the way - patient needs PCI ASAP" },
{ text: "IV fluids bolus", correct: false, feedback: "Not indicated with elevated BP and pulmonary congestion" }
],
diagnosis: "Acute Myocardial Infarction (Inferior STEMI)"
},
{
name: "Sarah Johnson",
gender: "Female",
age: "28",
temp: "98.6°F",
hr: "88 bpm",
rr: "18/min",
bp: "110/70",
status: "Stable",
complaint: "Sudden onset of severe headache described as 'worst headache of my life'",
exams: [
{ text: "Neurological exam", correct: true, feedback: "Patient has neck stiffness and photophobia" },
{ text: "Check for Kernig/Brudzinski signs", correct: true, feedback: "Positive Brudzinski sign present" },
{ text: "Abdominal exam", correct: false, feedback: "Abdomen is benign - not relevant to headache" }
],
tests: [
{ text: "CT head without contrast", correct: true, feedback: "CT shows diffuse subarachnoid hemorrhage" },
{ text: "Lumbar puncture", correct: true, feedback: "LP shows xanthochromia - confirms SAH" },
{ text: "Chest X-ray", correct: false, feedback: "Chest is clear - not helpful for headache" }
],
treatments: [
{ text: "Pain medication", correct: false, feedback: "Need to find cause before treating pain" },
{ text: "Nimodipine", correct: true, feedback: "Started to prevent vasospasm" },
{ text: "Neurosurgery consult", correct: true, feedback: "Neurosurgeon evaluating for possible aneurysm" },
{ text: "Blood pressure control", correct: true, feedback: "BP maintained at 120-140 systolic" }
],
diagnosis: "Subarachnoid Hemorrhage (likely ruptured aneurysm)"
},
{
name: "David Miller",
gender: "Male",
age: "65",
temp: "102.3°F",
hr: "118 bpm",
rr: "28/min",
bp: "90/60",
status: "Critical",
complaint: "Fever, cough with green sputum, shortness of breath for 3 days",
exams: [
{ text: "Auscultate lungs", correct: true, feedback: "Crackles heard in right lower lobe" },
{ text: "Check for egophony", correct: true, feedback: "Positive egophony in RLL" },
{ text: "Abdominal exam", correct: false, feedback: "Not relevant for respiratory symptoms" }
],
tests: [
{ text: "Chest X-ray", correct: true, feedback: "RLL infiltrate consistent with pneumonia" },
{ text: "Blood cultures", correct: true, feedback: "Drawn before antibiotics" },
{ text: "CBC with diff", correct: true, feedback: "WBC 18,000 with left shift" },
{ text: "ECG", correct: false, feedback: "Normal sinus tachycardia - not helpful here" }
],
treatments: [
{ text: "Oxygen therapy", correct: true, feedback: "SpO2 improves to 94% on 2L NC" },
{ text: "IV fluids", correct: true, feedback: "Given for hypotension" },
{ text: "Antibiotics (Zosyn)", correct: true, feedback: "Broad spectrum coverage started" },
{ text: "Antipyretics", correct: true, feedback: "Tylenol given for fever" },
{ text: "Cough suppressant", correct: false, feedback: "Not indicated - cough helps clear secretions" }
],
diagnosis: "Community-Acquired Pneumonia with Sepsis"
},
{
name: "Emily Chen",
gender: "Female",
age: "19",
temp: "97.8°F",
hr: "104 bpm",
rr: "16/min",
bp: "95/65",
status: "Stable",
complaint: "Generalized abdominal pain, nausea, vomiting for 12 hours. Pain now localized to RLQ",
exams: [
{ text: "Palpate abdomen", correct: true, feedback: "Tenderness with guarding in RLQ" },
{ text: "Check for rebound tenderness", correct: true, feedback: "Positive rebound present" },
{ text: "Check for Rovsing's sign", correct: true, feedback: "Positive - pain in RLQ when LLQ pressed" },
{ text: "Cardiac exam", correct: false, feedback: "Heart sounds normal - not relevant" }
],
tests: [
{ text: "CBC with diff", correct: true, feedback: "WBC 14,000 with neutrophilia" },
{ text: "Urinalysis", correct: true, feedback: "Normal - rules out UTI" },
{ text: "Pregnancy test", correct: true, feedback: "Negative" },
{ text: "Abdominal CT", correct: true, feedback: "Appendiceal wall thickening with fat stranding" }
],
treatments: [
{ text: "IV fluids", correct: true, feedback: "Started for hydration" },
{ text: "Pain medication", correct: false, feedback: "Need diagnosis first - may mask symptoms" },
{ text: "Antibiotics", correct: true, feedback: "Cefoxitin started pre-op" },
{ text: "Surgery consult", correct: true, feedback: "General surgeon agrees with appendicitis diagnosis" }
],
diagnosis: "Acute Appendicitis"
},
{
name: "Robert Williams",
gender: "Male",
age: "54",
temp: "99.1°F",
hr: "92 bpm",
rr: "20/min",
bp: "210/110",
status: "Critical",
complaint: "Sudden onset of severe headache, blurred vision, and nausea",
exams: [
{ text: "Neurological exam", correct: true, feedback: "Left-sided facial droop and arm weakness noted" },
{ text: "Fundoscopic exam", correct: true, feedback: "Papilledema present" },
{ text: "Check reflexes", correct: true, feedback: "Hyperreflexia on left side" },
{ text: "Abdominal exam", correct: false, feedback: "Not relevant for neurological symptoms" }
],
tests: [
{ text: "CT head without contrast", correct: true, feedback: "Shows right basal ganglia hemorrhage" },
{ text: "Basic metabolic panel", correct: true, feedback: "Na 148, K 4.0, Cr 1.1" },
{ text: "Coagulation studies", correct: true, feedback: "PT/INR normal" },
{ text: "Chest X-ray", correct: false, feedback: "Not immediately helpful for stroke workup" }
],
treatments: [
{ text: "Labetalol IV", correct: true, feedback: "BP decreasing gradually to 180/100" },
{ text: "Mannitol", correct: true, feedback: "Given for intracranial pressure" },
{ text: "Neurosurgery consult", correct: true, feedback: "Evaluating for possible intervention" },
{ text: "Anticoagulants", correct: false, feedback: "Contraindicated in hemorrhagic stroke!" }
],
diagnosis: "Hypertensive Intracerebral Hemorrhage"
}
]
};
// DOM Elements
const mainMenu = document.getElementById('main-menu');
const instructions = document.getElementById('instructions');
const credits = document.getElementById('credits');
const gameScreen = document.getElementById('game-screen');
const shiftSummary = document.getElementById('shift-summary');
// Game Functions
function startGame() {
gameState.score = 0;
gameState.patientsTreated = 0;
gameState.livesSaved = 0;
mainMenu.classList.add('hidden');
gameScreen.classList.remove('hidden');
document.getElementById('feedback-area').classList.add('hidden');
loadNextCase();
}
function loadNextCase() {
// Reset timer
clearInterval(gameState.timer);
gameState.timeLeft = 300;
updateTimerDisplay();
gameState.timer = setInterval(updateTimer, 1000);
// Select a random case
const randomIndex = Math.floor(Math.random() * gameState.cases.length);
gameState.currentCase = gameState.cases[randomIndex];
// Update patient info
document.getElementById('patient-name').textContent = gameState.currentCase.name;
document.getElementById('patient-gender').textContent = gameState.currentCase.gender;
document.getElementById('patient-age').textContent = gameState.currentCase.age;
document.getElementById('patient-temp').textContent = gameState.currentCase.temp;
document.getElementById('patient-hr').textContent = gameState.currentCase.hr;
document.getElementById('patient-rr').textContent = gameState.currentCase.rr;
document.getElementById('patient-bp').textContent = gameState.currentCase.bp;
document.getElementById('patient-status').textContent = gameState.currentCase.status;
document.getElementById('chief-complaint').textContent = gameState.currentCase.complaint;
// Update score display
document.getElementById('score').textContent = gameState.score;
// Clear previous options
document.getElementById('exam-options').innerHTML = '';
document.getElementById('test-options').innerHTML = '';
document.getElementById('treatment-options').innerHTML = '';
// Add exam options
gameState.currentCase.exams.forEach(exam => {
const button = document.createElement('button');
button.className = 'w-full text-left bg-blue-50 hover:bg-blue-100 text-blue-800 font-medium py-2 px-3 rounded transition';
button.innerHTML = `<i class="fas fa-search mr-2"></i> ${exam.text}`;
button.onclick = () => selectOption('exam', exam);
document.getElementById('exam-options').appendChild(button);
});
// Add test options
gameState.currentCase.tests.forEach(test => {
const button = document.createElement('button');
button.className = 'w-full text-left bg-green-50 hover:bg-green-100 text-green-800 font-medium py-2 px-3 rounded transition';
button.innerHTML = `<i class="fas fa-flask mr-2"></i> ${test.text}`;
button.onclick = () => selectOption('test', test);
document.getElementById('test-options').appendChild(button);
});
// Add treatment options
gameState.currentCase.treatments.forEach(treatment => {
const button = document.createElement('button');
button.className = 'w-full text-left bg-red-50 hover:bg-red-100 text-red-800 font-medium py-2 px-3 rounded transition';
button.innerHTML = `<i class="fas fa-medkit mr-2"></i> ${treatment.text}`;
button.onclick = () => selectOption('treatment', treatment);
document.getElementById('treatment-options').appendChild(button);
});
}
function selectOption(type, option) {
// Add visual feedback
const buttons = document.querySelectorAll(`#${type}-options button`);
buttons.forEach(btn => {
btn.disabled = true;
if (btn.textContent.includes(option.text)) {
btn.classList.remove(
type === 'exam' ? 'bg-blue-50 hover:bg-blue-100 text-blue-800' :
type === 'test' ? 'bg-green-50 hover:bg-green-100 text-green-800' :
'bg-red-50 hover:bg-red-100 text-red-800'
);
btn.classList.add(option.correct ? 'bg-green-100 text-green-800 border border-green-300' : 'bg-red-100 text-red-800 border border-red-300');
}
});
// Update score
if (option.correct) {
gameState.score += 10;
document.getElementById('score').textContent = gameState.score;
// Add positive feedback animation
const scoreElement = document.getElementById('score');
scoreElement.classList.add('heartbeat');
setTimeout(() => scoreElement.classList.remove('heartbeat'), 1000);
} else {
gameState.score = Math.max(0, gameState.score - 5);
document.getElementById('score').textContent = gameState.score;
}
// Check if all critical options were selected
setTimeout(checkCaseCompletion, 500);
}
function checkCaseCompletion() {
// In a real game, you'd have more complex logic to determine case completion
// For this demo, we'll just move to the next case after a few selections
const selectedCount = document.querySelectorAll('#exam-options button, #test-options button, #treatment-options button')
.filter(btn => btn.disabled).length;
const totalCriticalOptions = [
...gameState.currentCase.exams.filter(e => e.correct),
...gameState.currentCase.tests.filter(t => t.correct),
...gameState.currentCase.treatments.filter(t => t.correct)
].length;
if (selectedCount >= Math.min(5, totalCriticalOptions + 2)) {
completeCase();
}
}
function completeCase() {
clearInterval(gameState.timer);
// Calculate time bonus
const timeBonus = Math.floor(gameState.timeLeft / 10);
gameState.score += timeBonus;
// Update stats
gameState.patientsTreated++;
gameState.livesSaved++; // In a real game, this would depend on performance
// Show feedback
document.getElementById('feedback-area').classList.remove('hidden');
document.getElementById('feedback-text').innerHTML = `
<p class="mb-2"><strong>Diagnosis:</strong> ${gameState.currentCase.diagnosis}</p>
<p class="mb-2"><strong>Time Bonus:</strong> +${timeBonus} points</p>
<p>Patient stabilized and transferred to appropriate care.</p>
`;
// Update score display
document.getElementById('score').textContent = gameState.score;
}
function nextCase() {
if (gameState.patientsTreated >= 3) { // End after 3 cases for this demo
endShift();
} else {
loadNextCase();
document.getElementById('feedback-area').classList.add('hidden');
}
}
function endShift() {
clearInterval(gameState.timer);
gameScreen.classList.add('hidden');
shiftSummary.classList.remove('hidden');
// Update summary
document.getElementById('summary-patients').textContent = gameState.patientsTreated;
document.getElementById('summary-saved').textContent = gameState.livesSaved;
document.getElementById('summary-score').textContent = gameState.score;
// Performance rating
let rating = "";
if (gameState.score >= 250) {
rating = "Attending Level!";
} else if (gameState.score >= 150) {
rating = "Senior Resident";
} else if (gameState.score >= 100) {
rating = "Junior Resident";
} else {
rating = "Intern - Keep Practicing!";
}
document.getElementById('summary-rating').textContent = rating;
}
function updateTimer() {
gameState.timeLeft--;
updateTimerDisplay();
if (gameState.timeLeft <= 0) {
clearInterval(gameState.timer);
// Time's up - negative consequences
gameState.score = Math.max(0, gameState.score - 20);
document.getElementById('feedback-area').classList.remove('hidden');
document.getElementById('feedback-text').innerHTML = `
<p class="text-red-600 font-bold mb-2">Time's up!</p>
<p class="mb-2">You took too long to treat this patient.</p>
<p><strong>Score Penalty:</strong> -20 points</p>
`;
}
}
function updateTimerDisplay() {
const minutes = Math.floor(gameState.timeLeft / 60);
const seconds = gameState.timeLeft % 60;
document.getElementById('time-remaining').textContent =
`${minutes.toString().padStart(2, '0')}:${seconds.toString().padStart(2, '0')}`;
// Change color when time is low
const timerElement = document.getElementById('time-remaining');
if (gameState.timeLeft <= 60) {
timerElement.classList.remove('text-white');
timerElement.classList.add('text-red-400', 'font-bold');
} else {
timerElement.classList.add('text-white');
timerElement.classList.remove('text-red-400', 'font-bold');
}
}
// Menu Navigation
function showInstructions() {
mainMenu.classList.add('hidden');
instructions.classList.remove('hidden');
}
function showCredits() {
mainMenu.classList.add('hidden');
credits.classList.remove('hidden');
}
function backToMenu() {
instructions.classList.add('hidden');
credits.classList.add('hidden');
gameScreen.classList.add('hidden');
shiftSummary.classList.add('hidden');
mainMenu.classList.remove('hidden');
}
// Initialize
document.addEventListener('DOMContentLoaded', () => {
// Add any initialization code if needed
});
</script>
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