Update app.py
Browse files
app.py
CHANGED
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@@ -8,69 +8,57 @@ from flask import Flask, render_template_string, request, jsonify
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from huggingface_hub import HfApi, hf_hub_download
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from huggingface_hub.utils import RepositoryNotFoundError, HfHubHTTPError
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from dotenv import load_dotenv
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import requests
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load_dotenv()
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app = Flask(__name__)
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app.secret_key = '
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REPO_ID = "Kgshop/Testai"
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HF_TOKEN_WRITE = os.getenv("HF_TOKEN")
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HF_TOKEN_READ = os.getenv("HF_TOKEN_READ")
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DOWNLOAD_RETRIES = 3
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DOWNLOAD_DELAY = 5
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def upload_project_to_hf(local_path, project_name):
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if not HF_TOKEN_WRITE:
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print("HF_TOKEN_WRITE is not set. Cannot upload.")
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return False
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try:
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api = HfApi()
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api.upload_file(
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path_or_fileobj=local_path,
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path_in_repo=f"
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repo_id=REPO_ID,
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repo_type="dataset",
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token=HF_TOKEN_WRITE,
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commit_message=f"Save project {project_name} at {datetime.now()}"
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)
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return True
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except Exception as e:
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print(f"Error uploading {project_name} to HF: {e}")
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return False
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def download_project_from_hf(project_name
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token_to_use = HF_TOKEN_READ if HF_TOKEN_READ else HF_TOKEN_WRITE
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if not token_to_use:
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print("No Hugging Face token found for reading.")
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return None
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)
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return None
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except Exception as e:
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print(f"An unexpected error occurred during download attempt {attempt + 1}: {e}")
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if attempt < retries:
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time.sleep(delay)
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return None
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def list_projects_from_hf():
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token_to_use = HF_TOKEN_READ if HF_TOKEN_READ else HF_TOKEN_WRITE
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@@ -79,14 +67,9 @@ def list_projects_from_hf():
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try:
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api = HfApi()
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repo_info = api.list_repo_files(repo_id=REPO_ID, repo_type="dataset", token=token_to_use)
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project_files = [f.split('/')[-1].replace('.json', '') for f in repo_info if f.startswith('projects/') and f.endswith('.json')]
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return sorted(project_files)
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except
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print("Repository not found, creating 'projects' directory might be needed on first save.")
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return []
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except Exception as e:
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print(f"Error listing projects from HF: {e}")
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return []
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EDITOR_TEMPLATE = '''
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@@ -95,16 +78,17 @@ EDITOR_TEMPLATE = '''
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
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<title>
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<style>
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body { margin: 0; overflow: hidden; background-color: #
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canvas { display: block; }
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#ui-container { position: absolute; top: 0; left: 0; height: 100%; z-index: 10; pointer-events: none;}
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#ui-panel {
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background: rgba(
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padding: 15px;
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border-right: 1px solid #444;
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width:
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height: 100%;
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overflow-y: auto;
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box-sizing: border-box;
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@@ -112,75 +96,46 @@ EDITOR_TEMPLATE = '''
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transform: translateX(0);
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pointer-events: auto;
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}
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.ui-group { margin-bottom:
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.ui-group:last-child { border-bottom: none; }
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h3 { margin-top: 0; font-size: 1.
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label { display: block; margin-bottom: 5px; font-size: 0.9em; }
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input[type="
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width: 100%; padding: 8px; box-sizing: border-box; background: #222; border: 1px solid #555; color: white; border-radius: 4px; margin-bottom: 5px;
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}
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button {
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width: 100%; padding: 10px; background: #0077cc; border: none; color: white; border-radius: 4px; cursor: pointer; font-weight: bold; margin-top: 10px;
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}
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button:hover { background: #0099ff; }
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button.play-button { background: #22aa22; }
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button.play-button:hover { background: #33cc33; }
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.
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.
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#loading-spinner {
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position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%);
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border: 8px solid #f3f3f3; border-top: 8px solid #3498db; border-radius: 50%;
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width: 60px; height: 60px; animation: spin 1s linear infinite; display: none; z-index: 100;
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}
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#blocker {
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}
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#instructions {
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width: 100%; height: 100%;
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display: flex; flex-direction: column; justify-content: center; align-items: center;
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text-align: center; font-size: 14px; cursor: pointer; color: white;
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}
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#burger-menu {
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position: absolute; top: 15px; left: 15px; z-index: 20;
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display: none; width: 30px; height: 22px; cursor: pointer; pointer-events: auto;
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}
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#burger-menu span {
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background: white; border-radius: 2px; opacity: 1; left: 0;
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transition: .25s ease-in-out;
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}
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#burger-menu span:nth-child(1) { top: 0px; }
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#burger-menu span:nth-child(2) { top: 9px; }
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#burger-menu span:nth-child(3) { top: 18px; }
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#joystick-container {
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position: absolute;
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left: 30px;
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width: 120px;
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height: 120px;
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background: rgba(128, 128, 128, 0.3);
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border-radius: 50%;
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display: none;
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z-index: 100;
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pointer-events: auto;
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user-select: none;
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}
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#joystick-handle {
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position: absolute;
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top: 30px;
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left: 30px;
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width: 60px;
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height: 60px;
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background: rgba(255, 255, 255, 0.5);
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border-radius: 50%;
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}
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@keyframes spin { 0% { transform: rotate(0deg); } 100% { transform: rotate(360deg); } }
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@media (max-width: 800px) {
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#ui-panel { transform: translateX(-100%); padding-top: 60px; }
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#ui-panel.open { transform: translateX(0); }
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@@ -192,1111 +147,431 @@ EDITOR_TEMPLATE = '''
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</head>
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<body>
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<div id="ui-container">
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<div id="burger-menu">
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<span></span><span></span><span></span>
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</div>
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<div id="ui-panel">
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<div class="ui-group">
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<h3>Режим</h3>
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<button id="play-mode-toggle" class="play-button" title="Переключиться в режим игры">Играть</button>
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</div>
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<div class="ui-group">
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<h3>Проект</h3>
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<label for="project-list" title="Выбрать существующий проект для загрузки">Загрузить проект:</label>
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<select id="project-list">
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<option value="">Выберите проект...</option>
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{% for project in projects %}
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<option value="{{ project }}">{{ project }}</option>
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{% endfor %}
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</select>
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<button id="load-project"
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<hr style="border-color: #333; margin: 15px 0;">
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<label for="project-name" title="Введите имя для нового или существующего проекта">Имя проекта:</label>
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<input type="text" id="project-name" placeholder="new-level-01">
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<button id="save-project"
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</div>
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<div class="ui-group">
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<h3>Кисть</h3>
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<div class="radio-group">
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<label title="Поднять ландшафт"><input type="radio" name="brush-mode" value="raise" checked> Поднять</label>
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<label title="Опустить ландшафт"><input type="radio" name="brush-mode" value="lower"> Опустить</label>
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<label title="Добавить шум"><input type="radio" name="brush-mode" value="roughen"> Шум</label>
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<label title="Сгладить ландшафт"><input type="radio" name="brush-mode" value="smooth"> Сгладить</label>
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<label title="Выровнять до определенной высоты"><input type="radio" name="brush-mode" value="flatten"> Выровнять</label>
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<label title="Рисовать текстуру"><input type="radio" name="brush-mode" value="paint"> Текстура</label>
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<label title="Разместить объект"><input type="radio" name="brush-mode" value="place"> Объект</label>
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</div>
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<div class="slider-container">
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<label for="brush-size" title="Радиус кисти">Размер: <span id="brush-size-value">10</span></label>
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<input type="range" id="brush-size" min="1" max="50" value="10">
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</div>
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<div class="slider-container">
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<label for="brush-strength" title="Интенсивность кисти">Сила: <span id="brush-strength-value">0.5</span></label>
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<input type="range" id="brush-strength" min="0.1" max="2" step="0.1" value="0.5">
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</div>
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</div>
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<div class="ui-group" id="texture-management-group">
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<h3>Управление текстурами</h3>
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<label for="texture-slot-select">Слот для изменения:</label>
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<select id="texture-slot-select">
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<option value="grass">Трава</option>
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<option value="rock">Скалы</option>
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<option value="dirt">Грунт</option>
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<option value="snow">Снег</option>
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<option value="sand">Песок</option>
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</select>
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<label for="texture-slot-name">Новое имя для слота:</label>
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<input type="text" id="texture-slot-name" placeholder="например, Лава">
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<button id="rename-texture-slot-btn">Переименовать</button>
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<hr style="border-color: #333; margin: 15px 0;">
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<label for="custom-texture-file">Текстура (Diffuse):</label>
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<input type="file" id="custom-texture-file" accept="image/*" title="Выберите изображение для основной текстуры">
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<label for="custom-normal-file">Карта нормалей (Normal):</label>
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<input type="file" id="custom-normal-file" accept="image/*" title="Выберите изображение для карты нормалей">
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<button id="update-texture-btn">Обновить текстуру</button>
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</div>
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<div class="ui-group">
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<h3>
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<
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<label><input type="radio" name="texture-type" value="grass" checked> Трава</label>
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<label><input type="radio" name="texture-type" value="rock"> Скалы</label>
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<label><input type="radio" name="texture-type" value="dirt"> Грунт</label>
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<label><input type="radio" name="texture-type" value="snow"> Снег</label>
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<label><input type="radio" name="texture-type" value="sand"> Песок</label>
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</div>
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</div>
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<div class="ui-group">
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<h3>
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<div
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</div>
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</div>
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</div>
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<div id="blocker">
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<div id="instructions">
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<p style="font-size:36px">Нажмите, чтобы играть</p>
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<p>
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Движение: WASD / Джойстик<br/>
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</p>
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<p>Нажмите ESC для выхода</p>
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</div>
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</div>
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<div id="loading-spinner"></div>
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<div id="joystick-container">
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<div id="joystick-handle"></div>
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</div>
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<script type="importmap">
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{
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"imports": {
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"three": "https://unpkg.com/three@0.160.0/build/three.module.js",
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"three/addons/": "https://unpkg.com/three@0.160.0/examples/jsm/",
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"simplex-noise": "https://unpkg.com/simplex-noise@4.0.1/dist/esm/simplex-noise.js"
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}
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}
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</script>
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<script type="module">
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import * as THREE from 'three';
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import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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import { Sky } from 'three/addons/objects/Sky.js';
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import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js';
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import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
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import { SSAOPass } from 'three/addons/postprocessing/SSAOPass.js';
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import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js';
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import { createNoise2D } from 'simplex-noise';
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let scene, camera, renderer, orbitControls
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let raycaster
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let mouse = new THREE.Vector2();
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let isEditing = false;
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const noise2D = createNoise2D();
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const chunks = {};
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let terrainMeshes = [];
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const chunkSize = 64;
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const chunkSegments = 32;
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const viewDistance = 3;
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let loadedTerrainData = {};
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let grassInstances, treeInstances, rockInstances;
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let grassMaterial, treeMaterial, rockMaterial;
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const MAX_INSTANCE_COUNT = 50000;
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let isPlayMode = false;
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let player, playerVelocity = new THREE.Vector3();
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const playerSpeed =
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const keyStates = {};
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const clock = new THREE.Clock();
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let
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const cameraOffset = new THREE.Vector3(80, 80, 80);
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const joystick = {
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active: false,
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center: new THREE.Vector2(),
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current: new THREE.Vector2(),
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vector: new THREE.Vector2()
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};
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const
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};
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const textures = {
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grass: loadTexture('https://cdn.jsdelivr.net/gh/mrdoob/three.js/examples/textures/terrain/grasslight-big.jpg'),
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rock: loadTexture('https://cdn.jsdelivr.net/gh/mrdoob/three.js/examples/textures/terrain/rock.jpg'),
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dirt: loadTexture('https://cdn.jsdelivr.net/gh/mrdoob/three.js/examples/textures/terrain/sand-512.jpg'),
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snow: loadTexture('https://cdn.jsdelivr.net/gh/mrdoob/three.js/examples/textures/snow.jpg'),
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sand: loadTexture('https://cdn.jsdelivr.net/gh/mrdoob/three.js/examples/textures/terrain/sand-512.jpg'),
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grassNormal: loadTexture('https://raw.githubusercontent.com/mrdoob/three.js/master/examples/textures/terrain/grasslight-big-nm.jpg'),
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rockNormal: loadTexture('https://raw.githubusercontent.com/mrdoob/three.js/master/examples/textures/terrain/rock-nm.jpg'),
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dirtNormal: new THREE.DataTexture(new Uint8Array([128, 128, 255, 255]), 1, 1),
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snowNormal: new THREE.DataTexture(new Uint8Array([128, 128, 255, 255]), 1, 1),
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sandNormal: new THREE.DataTexture(new Uint8Array([128, 128, 255, 255]), 1, 1)
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};
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Object.values(textures).forEach(tex => {
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if (tex.isDataTexture) {
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tex.needsUpdate = true;
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| 377 |
-
} else {
|
| 378 |
-
tex.wrapS = tex.wrapT = THREE.RepeatWrapping;
|
| 379 |
-
}
|
| 380 |
-
});
|
| 381 |
-
|
| 382 |
-
const terrainMaterial = new THREE.ShaderMaterial({
|
| 383 |
-
uniforms: {
|
| 384 |
-
grassTexture: { value: textures.grass },
|
| 385 |
-
rockTexture: { value: textures.rock },
|
| 386 |
-
dirtTexture: { value: textures.dirt },
|
| 387 |
-
snowTexture: { value: textures.snow },
|
| 388 |
-
sandTexture: { value: textures.sand },
|
| 389 |
-
grassNormalMap: { value: textures.grassNormal },
|
| 390 |
-
rockNormalMap: { value: textures.rockNormal },
|
| 391 |
-
dirtNormalMap: { value: textures.dirtNormal },
|
| 392 |
-
snowNormalMap: { value: textures.snowNormal },
|
| 393 |
-
sandNormalMap: { value: textures.sandNormal },
|
| 394 |
-
lightDirection: { value: new THREE.Vector3(0.5, 0.5, 0.5).normalize() }
|
| 395 |
},
|
| 396 |
-
|
| 397 |
-
|
| 398 |
-
|
| 399 |
-
|
| 400 |
-
|
| 401 |
-
|
| 402 |
-
|
| 403 |
-
|
| 404 |
-
|
| 405 |
-
|
| 406 |
-
void main() {
|
| 407 |
-
vUv = uv;
|
| 408 |
-
vColor = color;
|
| 409 |
-
vec4 mvPosition = modelViewMatrix * vec4(position, 1.0);
|
| 410 |
-
vViewPosition = -mvPosition.xyz;
|
| 411 |
-
vNormal = normalize(normalMatrix * normal);
|
| 412 |
-
vTangent = normalize(normalMatrix * tangent.xyz);
|
| 413 |
-
vBitangent = normalize(cross(vNormal, vTangent) * tangent.w);
|
| 414 |
-
gl_Position = projectionMatrix * mvPosition;
|
| 415 |
-
}
|
| 416 |
-
`,
|
| 417 |
-
fragmentShader: `
|
| 418 |
-
uniform sampler2D grassTexture;
|
| 419 |
-
uniform sampler2D rockTexture;
|
| 420 |
-
uniform sampler2D dirtTexture;
|
| 421 |
-
uniform sampler2D snowTexture;
|
| 422 |
-
uniform sampler2D sandTexture;
|
| 423 |
-
uniform sampler2D grassNormalMap;
|
| 424 |
-
uniform sampler2D rockNormalMap;
|
| 425 |
-
uniform sampler2D dirtNormalMap;
|
| 426 |
-
uniform sampler2D snowNormalMap;
|
| 427 |
-
uniform sampler2D sandNormalMap;
|
| 428 |
-
|
| 429 |
-
uniform vec3 lightDirection;
|
| 430 |
-
|
| 431 |
-
varying vec2 vUv;
|
| 432 |
-
varying vec4 vColor;
|
| 433 |
-
varying vec3 vNormal;
|
| 434 |
-
varying vec3 vViewPosition;
|
| 435 |
-
varying vec3 vTangent;
|
| 436 |
-
varying vec3 vBitangent;
|
| 437 |
-
|
| 438 |
-
void main() {
|
| 439 |
-
vec2 uv_scaled = vUv * 60.0;
|
| 440 |
-
|
| 441 |
-
vec4 grass = texture2D(grassTexture, uv_scaled);
|
| 442 |
-
vec4 rock = texture2D(rockTexture, uv_scaled);
|
| 443 |
-
vec4 dirt = texture2D(dirtTexture, uv_scaled);
|
| 444 |
-
vec4 snow = texture2D(snowTexture, uv_scaled);
|
| 445 |
-
vec4 sand = texture2D(sandTexture, uv_scaled);
|
| 446 |
-
|
| 447 |
-
vec3 finalColor = grass.rgb;
|
| 448 |
-
finalColor = mix(finalColor, rock.rgb, vColor.r);
|
| 449 |
-
finalColor = mix(finalColor, dirt.rgb, vColor.g);
|
| 450 |
-
finalColor = mix(finalColor, snow.rgb, vColor.b);
|
| 451 |
-
finalColor = mix(finalColor, sand.rgb, vColor.a);
|
| 452 |
-
|
| 453 |
-
mat3 tbn = mat3(vTangent, vBitangent, vNormal);
|
| 454 |
-
|
| 455 |
-
vec3 grassNormal = texture2D(grassNormalMap, uv_scaled).xyz * 2.0 - 1.0;
|
| 456 |
-
vec3 rockNormal = texture2D(rockNormalMap, uv_scaled).xyz * 2.0 - 1.0;
|
| 457 |
-
vec3 dirtNormal = texture2D(dirtNormalMap, uv_scaled).xyz * 2.0 - 1.0;
|
| 458 |
-
vec3 snowNormal = texture2D(snowNormalMap, uv_scaled).xyz * 2.0 - 1.0;
|
| 459 |
-
vec3 sandNormal = texture2D(sandNormalMap, uv_scaled).xyz * 2.0 - 1.0;
|
| 460 |
-
|
| 461 |
-
vec3 finalNormal = grassNormal;
|
| 462 |
-
finalNormal = mix(finalNormal, rockNormal, vColor.r);
|
| 463 |
-
finalNormal = mix(finalNormal, dirtNormal, vColor.g);
|
| 464 |
-
finalNormal = mix(finalNormal, snowNormal, vColor.b);
|
| 465 |
-
finalNormal = mix(finalNormal, sandNormal, vColor.a);
|
| 466 |
-
|
| 467 |
-
vec3 normal = normalize(tbn * finalNormal);
|
| 468 |
|
| 469 |
-
|
| 470 |
-
gl_FragColor = vec4(finalColor * lighting, 1.0);
|
| 471 |
-
}
|
| 472 |
-
`
|
| 473 |
-
});
|
| 474 |
|
| 475 |
function init() {
|
| 476 |
scene = new THREE.Scene();
|
|
|
|
| 477 |
|
| 478 |
-
|
| 479 |
-
|
| 480 |
-
camera = new THREE.OrthographicCamera(frustumSize * aspect / -2, frustumSize * aspect / 2, frustumSize / 2, frustumSize / -2, 1, 2000);
|
| 481 |
-
camera.position.set(cameraOffset.x, cameraOffset.y, cameraOffset.z);
|
| 482 |
-
camera.lookAt(0,0,0);
|
| 483 |
|
| 484 |
renderer = new THREE.WebGLRenderer({ antialias: true });
|
| 485 |
renderer.setSize(window.innerWidth, window.innerHeight);
|
| 486 |
renderer.setPixelRatio(window.devicePixelRatio);
|
| 487 |
renderer.shadowMap.enabled = true;
|
| 488 |
-
renderer.shadowMap.type = THREE.PCFSoftShadowMap;
|
| 489 |
-
renderer.toneMapping = THREE.ACESFilmicToneMapping;
|
| 490 |
-
renderer.outputColorSpace = THREE.SRGBColorSpace;
|
| 491 |
document.body.appendChild(renderer.domElement);
|
| 492 |
|
| 493 |
orbitControls = new OrbitControls(camera, renderer.domElement);
|
| 494 |
orbitControls.enableDamping = true;
|
| 495 |
-
orbitControls.
|
| 496 |
-
orbitControls.
|
|
|
|
| 497 |
|
| 498 |
-
const hemiLight = new THREE.HemisphereLight(
|
| 499 |
scene.add(hemiLight);
|
| 500 |
|
| 501 |
const dirLight = new THREE.DirectionalLight(0xffffff, 1.5);
|
| 502 |
-
dirLight.position.set(
|
| 503 |
dirLight.castShadow = true;
|
| 504 |
-
dirLight.shadow.mapSize.width =
|
| 505 |
-
dirLight.shadow.mapSize.height =
|
| 506 |
-
dirLight.shadow.camera.
|
| 507 |
-
dirLight.shadow.camera.
|
| 508 |
-
dirLight.shadow.camera.
|
| 509 |
-
dirLight.shadow.camera.
|
| 510 |
-
dirLight.shadow.bias = -0.001;
|
| 511 |
-
dirLight.shadow.normalBias = 0.05;
|
| 512 |
scene.add(dirLight);
|
| 513 |
-
terrainMaterial.uniforms.lightDirection.value = dirLight.position.clone().normalize();
|
| 514 |
|
| 515 |
-
|
| 516 |
-
|
| 517 |
-
scene.add(sky);
|
| 518 |
-
sun = new THREE.Vector3();
|
| 519 |
-
const effectController = {
|
| 520 |
-
turbidity: 10,
|
| 521 |
-
rayleigh: 3,
|
| 522 |
-
mieCoefficient: 0.005,
|
| 523 |
-
mieDirectionalG: 0.7,
|
| 524 |
-
elevation: 4,
|
| 525 |
-
azimuth: 180,
|
| 526 |
-
};
|
| 527 |
-
const uniforms = sky.material.uniforms;
|
| 528 |
-
uniforms[ 'turbidity' ].value = effectController.turbidity;
|
| 529 |
-
uniforms[ 'rayleigh' ].value = effectController.rayleigh;
|
| 530 |
-
uniforms[ 'mieCoefficient' ].value = effectController.mieCoefficient;
|
| 531 |
-
uniforms[ 'mieDirectionalG' ].value = effectController.mieDirectionalG;
|
| 532 |
-
const phi = THREE.MathUtils.degToRad( 90 - effectController.elevation );
|
| 533 |
-
const theta = THREE.MathUtils.degToRad( effectController.azimuth );
|
| 534 |
-
sun.setFromSphericalCoords( 1, phi, theta );
|
| 535 |
-
uniforms[ 'sunPosition' ].value.copy( sun );
|
| 536 |
-
dirLight.position.copy(sun).multiplyScalar(100);
|
| 537 |
|
| 538 |
-
const
|
| 539 |
-
|
| 540 |
-
|
| 541 |
-
|
| 542 |
-
scene.add(brushHelper);
|
| 543 |
|
| 544 |
-
|
| 545 |
-
|
|
|
|
|
|
|
| 546 |
initPlayer();
|
| 547 |
initJoystick();
|
| 548 |
-
|
|
|
|
| 549 |
window.addEventListener('resize', onWindowResize);
|
| 550 |
renderer.domElement.addEventListener('pointermove', onPointerMove);
|
| 551 |
renderer.domElement.addEventListener('pointerdown', onPointerDown);
|
| 552 |
-
|
| 553 |
-
|
| 554 |
-
|
| 555 |
-
|
| 556 |
-
|
| 557 |
-
|
| 558 |
-
|
| 559 |
-
|
| 560 |
-
|
| 561 |
-
const renderPass = new RenderPass(scene, camera);
|
| 562 |
-
composer.addPass(renderPass);
|
| 563 |
-
|
| 564 |
-
const ssaoPass = new SSAOPass(scene, camera, window.innerWidth, window.innerHeight);
|
| 565 |
-
ssaoPass.kernelRadius = 16;
|
| 566 |
-
ssaoPass.minDistance = 0.005;
|
| 567 |
-
ssaoPass.maxDistance = 0.1;
|
| 568 |
-
composer.addPass(ssaoPass);
|
| 569 |
|
| 570 |
-
|
| 571 |
-
composer.addPass(bloomPass);
|
| 572 |
}
|
| 573 |
|
| 574 |
-
function
|
| 575 |
-
|
| 576 |
-
|
| 577 |
-
|
| 578 |
-
|
| 579 |
-
|
| 580 |
-
|
| 581 |
-
|
| 582 |
-
|
| 583 |
-
|
| 584 |
-
|
| 585 |
-
|
| 586 |
-
|
| 587 |
-
|
| 588 |
-
|
| 589 |
-
|
| 590 |
-
|
| 591 |
-
|
| 592 |
-
|
| 593 |
-
|
| 594 |
-
const treeGeometries = [treeTrunk, treeCrown];
|
| 595 |
-
let totalVertices = 0;
|
| 596 |
-
let totalIndices = 0;
|
| 597 |
-
treeGeometries.forEach(geom => {
|
| 598 |
-
totalVertices += geom.attributes.position.count;
|
| 599 |
-
totalIndices += geom.index.count;
|
| 600 |
-
});
|
| 601 |
-
|
| 602 |
-
const positions = new Float32Array(totalVertices * 3);
|
| 603 |
-
const normals = new Float32Array(totalVertices * 3);
|
| 604 |
-
const indices = new (totalIndices > 65535 ? Uint32Array : Uint16Array)(totalIndices);
|
| 605 |
-
|
| 606 |
-
let vertexOffset = 0;
|
| 607 |
-
let indexOffset = 0;
|
| 608 |
-
treeGeometries.forEach(geom => {
|
| 609 |
-
positions.set(geom.attributes.position.array, vertexOffset * 3);
|
| 610 |
-
normals.set(geom.attributes.normal.array, vertexOffset * 3);
|
| 611 |
-
for (let i = 0; i < geom.index.count; i++) {
|
| 612 |
-
indices[indexOffset + i] = geom.index.array[i] + vertexOffset;
|
| 613 |
}
|
| 614 |
-
|
| 615 |
-
indexOffset += geom.index.count;
|
| 616 |
-
});
|
| 617 |
-
treeGeometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
|
| 618 |
-
treeGeometry.setAttribute('normal', new THREE.BufferAttribute(normals, 3));
|
| 619 |
-
treeGeometry.setIndex(new THREE.BufferAttribute(indices, 1));
|
| 620 |
-
|
| 621 |
-
treeInstances = new THREE.InstancedMesh(treeGeometry, treeMaterial, MAX_INSTANCE_COUNT);
|
| 622 |
-
treeInstances.castShadow = true;
|
| 623 |
-
treeInstances.count = 0;
|
| 624 |
-
scene.add(treeInstances);
|
| 625 |
-
|
| 626 |
-
rockMaterial = new THREE.MeshLambertMaterial({ color: 0x808080 });
|
| 627 |
-
const rockGeometry = new THREE.IcosahedronGeometry(1, 1);
|
| 628 |
-
rockInstances = new THREE.InstancedMesh(rockGeometry, rockMaterial, MAX_INSTANCE_COUNT);
|
| 629 |
-
rockInstances.castShadow = true;
|
| 630 |
-
rockInstances.count = 0;
|
| 631 |
-
scene.add(rockInstances);
|
| 632 |
}
|
| 633 |
|
| 634 |
function initPlayer() {
|
| 635 |
-
const
|
| 636 |
-
|
| 637 |
-
|
| 638 |
-
player.
|
|
|
|
| 639 |
player.visible = false;
|
| 640 |
scene.add(player);
|
| 641 |
-
|
| 642 |
-
const blocker = document.getElementById('blocker');
|
| 643 |
-
const instructions = document.getElementById('instructions');
|
| 644 |
-
instructions.addEventListener('click', () => {
|
| 645 |
-
if(isPlayMode) {
|
| 646 |
-
blocker.style.display = 'none';
|
| 647 |
-
}
|
| 648 |
-
});
|
| 649 |
-
|
| 650 |
-
document.addEventListener('keydown', (event) => { keyStates[event.code] = true; });
|
| 651 |
-
document.addEventListener('keyup', (event) => { keyStates[event.code] = false; });
|
| 652 |
-
document.addEventListener('keydown', (event) => {
|
| 653 |
-
if (isPlayMode && event.code === 'Escape') {
|
| 654 |
-
blocker.style.display = 'block';
|
| 655 |
-
}
|
| 656 |
-
});
|
| 657 |
}
|
| 658 |
-
|
| 659 |
-
function
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 660 |
document.getElementById('save-project').addEventListener('click', saveProject);
|
| 661 |
document.getElementById('load-project').addEventListener('click', loadProject);
|
| 662 |
-
document.getElementById('brush-size').addEventListener('input', (e) => {
|
| 663 |
-
document.getElementById('brush-size-value').textContent = e.target.value;
|
| 664 |
-
updateBrushHelper();
|
| 665 |
-
});
|
| 666 |
-
document.getElementById('brush-strength').addEventListener('input', (e) => {
|
| 667 |
-
document.getElementById('brush-strength-value').textContent = e.target.value;
|
| 668 |
-
});
|
| 669 |
-
document.getElementById('project-list').addEventListener('change', (e) => {
|
| 670 |
-
document.getElementById('project-name').value = e.target.value;
|
| 671 |
-
});
|
| 672 |
-
document.getElementById('burger-menu').addEventListener('click', () => {
|
| 673 |
-
document.getElementById('ui-panel').classList.toggle('open');
|
| 674 |
-
});
|
| 675 |
-
document.getElementById('clear-objects').addEventListener('click', () => {
|
| 676 |
-
if (confirm('Вы уверены, что хотите удалить все объекты?')) {
|
| 677 |
-
grassInstances.count = 0;
|
| 678 |
-
treeInstances.count = 0;
|
| 679 |
-
rockInstances.count = 0;
|
| 680 |
-
grassInstances.instanceMatrix.needsUpdate = true;
|
| 681 |
-
treeInstances.instanceMatrix.needsUpdate = true;
|
| 682 |
-
rockInstances.instanceMatrix.needsUpdate = true;
|
| 683 |
-
}
|
| 684 |
-
});
|
| 685 |
document.getElementById('play-mode-toggle').addEventListener('click', togglePlayMode);
|
| 686 |
-
document.getElementById('
|
| 687 |
-
document.getElementById('
|
| 688 |
-
document.getElementById('
|
| 689 |
-
const slotName = e.target.value;
|
| 690 |
-
const textureSelector = document.getElementById('texture-selector');
|
| 691 |
-
const label = textureSelector.querySelector(`label input[value="${slotName}"]`).parentElement;
|
| 692 |
-
document.getElementById('texture-slot-name').value = label.innerText.trim();
|
| 693 |
-
});
|
| 694 |
}
|
| 695 |
-
|
| 696 |
function initJoystick() {
|
| 697 |
const joystickContainer = document.getElementById('joystick-container');
|
| 698 |
const joystickHandle = document.getElementById('joystick-handle');
|
| 699 |
-
const maxRadius = joystickContainer.clientWidth / 2
|
| 700 |
|
| 701 |
function onTouchStart(event) {
|
| 702 |
-
event.preventDefault();
|
| 703 |
const touch = event.touches[0];
|
| 704 |
joystick.active = true;
|
| 705 |
joystick.center.set(touch.clientX, touch.clientY);
|
| 706 |
-
joystickContainer.style.left = `${touch.clientX -
|
| 707 |
-
joystickContainer.style.top = `${touch.clientY -
|
| 708 |
}
|
| 709 |
-
|
| 710 |
function onTouchMove(event) {
|
| 711 |
if (!joystick.active) return;
|
| 712 |
-
event.preventDefault();
|
| 713 |
const touch = event.touches[0];
|
| 714 |
joystick.current.set(touch.clientX, touch.clientY);
|
| 715 |
joystick.vector.copy(joystick.current).sub(joystick.center);
|
| 716 |
-
|
| 717 |
-
if (joystick.vector.length() > maxRadius) {
|
| 718 |
-
joystick.vector.setLength(maxRadius);
|
| 719 |
-
}
|
| 720 |
-
|
| 721 |
joystickHandle.style.transform = `translate(${joystick.vector.x}px, ${joystick.vector.y}px)`;
|
| 722 |
}
|
| 723 |
-
|
| 724 |
-
function onTouchEnd(event) {
|
| 725 |
joystick.active = false;
|
| 726 |
joystick.vector.set(0, 0);
|
| 727 |
joystickHandle.style.transform = 'translate(0, 0)';
|
| 728 |
}
|
| 729 |
-
joystickContainer.addEventListener('touchstart', onTouchStart, { passive:
|
| 730 |
-
window.addEventListener('touchmove', onTouchMove, { passive:
|
| 731 |
window.addEventListener('touchend', onTouchEnd);
|
| 732 |
}
|
| 733 |
|
| 734 |
-
function
|
| 735 |
-
|
| 736 |
-
|
| 737 |
-
const
|
| 738 |
-
|
| 739 |
-
|
| 740 |
-
|
| 741 |
-
|
| 742 |
-
|
| 743 |
-
|
| 744 |
-
|
| 745 |
-
}
|
| 746 |
-
|
| 747 |
-
const updateTexture = (file, isNormalMap) => {
|
| 748 |
-
if (!file) return;
|
| 749 |
-
const reader = new FileReader();
|
| 750 |
-
reader.onload = (event) => {
|
| 751 |
-
const dataUrl = event.target.result;
|
| 752 |
-
|
| 753 |
-
if (isNormalMap) {
|
| 754 |
-
customNormalMaps[textureSlot] = dataUrl;
|
| 755 |
-
} else {
|
| 756 |
-
customTextures[textureSlot] = dataUrl;
|
| 757 |
-
}
|
| 758 |
-
|
| 759 |
-
const newTexture = loadTexture(dataUrl);
|
| 760 |
-
const uniformName = textureSlot + (isNormalMap ? 'NormalMap' : 'Texture');
|
| 761 |
-
|
| 762 |
-
if (terrainMaterial.uniforms[uniformName]) {
|
| 763 |
-
if (terrainMaterial.uniforms[uniformName].value) {
|
| 764 |
-
terrainMaterial.uniforms[uniformName].value.dispose();
|
| 765 |
-
}
|
| 766 |
-
terrainMaterial.uniforms[uniformName].value = newTexture;
|
| 767 |
-
terrainMaterial.needsUpdate = true;
|
| 768 |
-
alert(`Карта ${isNormalMap ? 'нормалей' : 'текстуры'} для слота "${textureSlot}" успешно обновлена.`);
|
| 769 |
-
}
|
| 770 |
-
};
|
| 771 |
-
reader.readAsDataURL(file);
|
| 772 |
-
};
|
| 773 |
-
|
| 774 |
-
updateTexture(textureFile, false);
|
| 775 |
-
updateTexture(normalFile, true);
|
| 776 |
-
}
|
| 777 |
-
|
| 778 |
-
function renameTextureSlot() {
|
| 779 |
-
const slotValue = document.getElementById('texture-slot-select').value;
|
| 780 |
-
const newName = document.getElementById('texture-slot-name').value.trim();
|
| 781 |
-
|
| 782 |
-
if (!newName) {
|
| 783 |
-
alert("Имя слота не может быть пустым.");
|
| 784 |
-
return;
|
| 785 |
-
}
|
| 786 |
-
|
| 787 |
-
const textureSelector = document.getElementById('texture-selector');
|
| 788 |
-
const label = textureSelector.querySelector(`label input[value="${slotValue}"]`).parentElement;
|
| 789 |
-
|
| 790 |
-
label.childNodes[1].nodeValue = " " + newName;
|
| 791 |
-
|
| 792 |
-
const option = document.querySelector(`#texture-slot-select option[value="${slotValue}"]`);
|
| 793 |
-
option.textContent = newName;
|
| 794 |
-
|
| 795 |
-
alert(`Слот "${slotValue}" переименован в "${newName}".`);
|
| 796 |
-
}
|
| 797 |
-
|
| 798 |
-
function updateTextureUIAfterLoad(projectData) {
|
| 799 |
-
if (!projectData.textureNames) return;
|
| 800 |
-
|
| 801 |
-
const textureSelector = document.getElementById('texture-selector');
|
| 802 |
-
const slotSelect = document.getElementById('texture-slot-select');
|
| 803 |
-
|
| 804 |
-
Object.entries(projectData.textureNames).forEach(([slotValue, newName]) => {
|
| 805 |
-
const label = textureSelector.querySelector(`label input[value="${slotValue}"]`).parentElement;
|
| 806 |
-
if (label) {
|
| 807 |
-
label.childNodes[1].nodeValue = " " + newName;
|
| 808 |
-
}
|
| 809 |
-
const option = slotSelect.querySelector(`option[value="${slotValue}"]`);
|
| 810 |
-
if (option) {
|
| 811 |
-
option.textContent = newName;
|
| 812 |
-
}
|
| 813 |
-
});
|
| 814 |
-
}
|
| 815 |
-
|
| 816 |
-
|
| 817 |
-
function togglePlayMode() {
|
| 818 |
-
isPlayMode = !isPlayMode;
|
| 819 |
-
const toggleButton = document.getElementById('play-mode-toggle');
|
| 820 |
-
const uiPanel = document.getElementById('ui-container');
|
| 821 |
-
const blocker = document.getElementById('blocker');
|
| 822 |
-
const joystickContainer = document.getElementById('joystick-container');
|
| 823 |
-
|
| 824 |
-
if (isPlayMode) {
|
| 825 |
-
toggleButton.textContent = "Редактор";
|
| 826 |
-
toggleButton.classList.remove('play-button');
|
| 827 |
-
uiPanel.style.display = 'none';
|
| 828 |
-
brushHelper.visible = false;
|
| 829 |
-
orbitControls.enabled = false;
|
| 830 |
-
player.visible = true;
|
| 831 |
-
joystickContainer.style.display = 'block';
|
| 832 |
-
|
| 833 |
-
const terrainMeshesToTest = Object.values(chunks).map(c => c.mesh);
|
| 834 |
-
if (terrainMeshesToTest.length > 0) {
|
| 835 |
-
const spawnRaycaster = new THREE.Raycaster(new THREE.Vector3(player.position.x, 100, player.position.z), new THREE.Vector3(0, -1, 0));
|
| 836 |
-
const intersects = spawnRaycaster.intersectObjects(terrainMeshesToTest);
|
| 837 |
-
if (intersects.length > 0) {
|
| 838 |
-
player.position.copy(intersects[0].point);
|
| 839 |
-
}
|
| 840 |
-
}
|
| 841 |
-
player.position.y += 1.5;
|
| 842 |
-
|
| 843 |
-
blocker.style.display = 'block';
|
| 844 |
-
|
| 845 |
} else {
|
| 846 |
-
|
| 847 |
-
toggleButton.classList.add('play-button');
|
| 848 |
-
uiPanel.style.display = 'block';
|
| 849 |
-
orbitControls.enabled = true;
|
| 850 |
-
player.visible = false;
|
| 851 |
-
blocker.style.display = 'none';
|
| 852 |
-
joystickContainer.style.display = 'none';
|
| 853 |
-
|
| 854 |
-
camera.position.copy(player.position).add(cameraOffset);
|
| 855 |
-
orbitControls.target.copy(player.position);
|
| 856 |
-
orbitControls.update();
|
| 857 |
-
}
|
| 858 |
-
}
|
| 859 |
-
|
| 860 |
-
function showSpinner(show) {
|
| 861 |
-
document.getElementById('loading-spinner').style.display = show ? 'block' : 'none';
|
| 862 |
-
}
|
| 863 |
-
|
| 864 |
-
function getChunkKey(x, z) {
|
| 865 |
-
return `${x},${z}`;
|
| 866 |
-
}
|
| 867 |
-
|
| 868 |
-
function createChunk(chunkX, chunkZ) {
|
| 869 |
-
const key = getChunkKey(chunkX, chunkZ);
|
| 870 |
-
const geometry = new THREE.PlaneGeometry(chunkSize, chunkSize, chunkSegments, chunkSegments);
|
| 871 |
-
geometry.rotateX(-Math.PI / 2);
|
| 872 |
-
|
| 873 |
-
const colors = new Float32Array(geometry.attributes.position.count * 4);
|
| 874 |
-
geometry.setAttribute('color', new THREE.BufferAttribute(colors, 4));
|
| 875 |
-
|
| 876 |
-
const positions = geometry.attributes.position;
|
| 877 |
-
const chunkData = loadedTerrainData[key];
|
| 878 |
-
|
| 879 |
-
if (chunkData && chunkData.heights) {
|
| 880 |
-
for (let i = 0; i < positions.count; i++) {
|
| 881 |
-
positions.setY(i, chunkData.heights[i]);
|
| 882 |
-
}
|
| 883 |
-
if (chunkData.colors) {
|
| 884 |
-
geometry.attributes.color.array.set(chunkData.colors);
|
| 885 |
-
}
|
| 886 |
-
} else {
|
| 887 |
-
for (let i = 0; i < positions.count; i++) {
|
| 888 |
-
const worldX = positions.getX(i) + chunkX * chunkSize;
|
| 889 |
-
const worldZ = positions.getZ(i) + chunkZ * chunkSize;
|
| 890 |
-
const noiseVal = noise2D(worldX * 0.02, worldZ * 0.02) * 10 + noise2D(worldX * 0.1, worldZ * 0.1) * 2;
|
| 891 |
-
positions.setY(i, noiseVal);
|
| 892 |
-
}
|
| 893 |
-
}
|
| 894 |
-
|
| 895 |
-
geometry.computeTangents();
|
| 896 |
-
geometry.computeVertexNormals();
|
| 897 |
-
|
| 898 |
-
const mesh = new THREE.Mesh(geometry, terrainMaterial);
|
| 899 |
-
mesh.position.set(chunkX * chunkSize, 0, chunkZ * chunkSize);
|
| 900 |
-
mesh.castShadow = true;
|
| 901 |
-
mesh.receiveShadow = true;
|
| 902 |
-
|
| 903 |
-
scene.add(mesh);
|
| 904 |
-
|
| 905 |
-
chunks[key] = { mesh: mesh, isModified: false, x: chunkX, z: chunkZ };
|
| 906 |
-
terrainMeshes.push(mesh);
|
| 907 |
-
}
|
| 908 |
-
|
| 909 |
-
function disposeChunk(key) {
|
| 910 |
-
const chunk = chunks[key];
|
| 911 |
-
if (chunk) {
|
| 912 |
-
scene.remove(chunk.mesh);
|
| 913 |
-
chunk.mesh.geometry.dispose();
|
| 914 |
-
terrainMeshes = terrainMeshes.filter(m => m !== chunk.mesh);
|
| 915 |
-
delete chunks[key];
|
| 916 |
-
}
|
| 917 |
-
}
|
| 918 |
-
|
| 919 |
-
function updateChunks() {
|
| 920 |
-
const focusPoint = isPlayMode ? player.position : orbitControls.target;
|
| 921 |
-
const currentChunkX = Math.round(focusPoint.x / chunkSize);
|
| 922 |
-
const currentChunkZ = Math.round(focusPoint.z / chunkSize);
|
| 923 |
-
|
| 924 |
-
const loadedChunks = {};
|
| 925 |
-
for (let x = currentChunkX - viewDistance; x <= currentChunkX + viewDistance; x++) {
|
| 926 |
-
for (let z = currentChunkZ - viewDistance; z <= currentChunkZ + viewDistance; z++) {
|
| 927 |
-
const key = getChunkKey(x, z);
|
| 928 |
-
loadedChunks[key] = true;
|
| 929 |
-
if (!chunks[key]) {
|
| 930 |
-
createChunk(x, z);
|
| 931 |
-
}
|
| 932 |
-
}
|
| 933 |
-
}
|
| 934 |
-
|
| 935 |
-
for (const key in chunks) {
|
| 936 |
-
if (!loadedChunks[key]) {
|
| 937 |
-
disposeChunk(key);
|
| 938 |
-
}
|
| 939 |
}
|
|
|
|
|
|
|
|
|
|
| 940 |
}
|
| 941 |
|
| 942 |
function onWindowResize() {
|
| 943 |
-
|
| 944 |
-
const frustumSize = 150;
|
| 945 |
-
camera.left = frustumSize * aspect / -2;
|
| 946 |
-
camera.right = frustumSize * aspect / 2;
|
| 947 |
-
camera.top = frustumSize / 2;
|
| 948 |
-
camera.bottom = frustumSize / -2;
|
| 949 |
camera.updateProjectionMatrix();
|
| 950 |
renderer.setSize(window.innerWidth, window.innerHeight);
|
| 951 |
-
composer.setSize(window.innerWidth, window.innerHeight);
|
| 952 |
-
}
|
| 953 |
-
|
| 954 |
-
function getBrushMode() {
|
| 955 |
-
return document.querySelector('input[name="brush-mode"]:checked').value;
|
| 956 |
}
|
| 957 |
|
| 958 |
function onPointerMove(event) {
|
| 959 |
if (isPlayMode) return;
|
| 960 |
mouse.x = (event.clientX / window.innerWidth) * 2 - 1;
|
| 961 |
mouse.y = -(event.clientY / window.innerHeight) * 2 + 1;
|
| 962 |
-
|
| 963 |
-
if (terrainMeshes.length === 0) return;
|
| 964 |
raycaster.setFromCamera(mouse, camera);
|
| 965 |
-
const intersects = raycaster.
|
| 966 |
-
|
| 967 |
if (intersects.length > 0) {
|
| 968 |
-
const
|
| 969 |
-
|
| 970 |
-
|
| 971 |
-
|
| 972 |
-
|
| 973 |
-
|
| 974 |
-
if (
|
| 975 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
| 976 |
}
|
|
|
|
| 977 |
} else {
|
| 978 |
-
|
| 979 |
}
|
| 980 |
}
|
| 981 |
|
| 982 |
-
function
|
| 983 |
-
const brushSize = parseFloat(document.getElementById('brush-size').value);
|
| 984 |
-
brushHelper.scale.set(brushSize, 1, brushSize);
|
| 985 |
-
}
|
| 986 |
-
|
| 987 |
-
function onPointerDown(event) {
|
| 988 |
if (isPlayMode) return;
|
| 989 |
-
if (event.
|
| 990 |
-
|
| 991 |
-
document.getElementById('ui-panel').classList.remove('open');
|
| 992 |
-
}
|
| 993 |
-
isEditing = true;
|
| 994 |
-
|
| 995 |
-
if (event.pointerType === 'touch') {
|
| 996 |
-
orbitControls.enabled = false;
|
| 997 |
-
}
|
| 998 |
-
|
| 999 |
-
if (getBrushMode() === 'flatten') {
|
| 1000 |
-
raycaster.setFromCamera(mouse, camera);
|
| 1001 |
-
if (terrainMeshes.length > 0) {
|
| 1002 |
-
const intersects = raycaster.intersectObjects(terrainMeshes);
|
| 1003 |
-
if (intersects.length > 0) {
|
| 1004 |
-
flattenHeight = intersects[0].point.y;
|
| 1005 |
-
}
|
| 1006 |
-
}
|
| 1007 |
-
}
|
| 1008 |
-
}
|
| 1009 |
-
}
|
| 1010 |
-
|
| 1011 |
-
function onPointerUp(event) {
|
| 1012 |
-
if (event.button === 0) {
|
| 1013 |
-
isEditing = false;
|
| 1014 |
-
flattenHeight = null;
|
| 1015 |
-
if (event.pointerType === 'touch') {
|
| 1016 |
-
orbitControls.enabled = true;
|
| 1017 |
-
}
|
| 1018 |
}
|
| 1019 |
}
|
| 1020 |
|
| 1021 |
-
function
|
| 1022 |
-
|
| 1023 |
-
const
|
| 1024 |
-
|
| 1025 |
-
|
| 1026 |
-
|
| 1027 |
-
|
| 1028 |
-
case 'flatten': flattenTerrain(intersection.point); break;
|
| 1029 |
-
case 'paint': paintTexture(intersection.point); break;
|
| 1030 |
-
case 'place': placeObject(intersection); break;
|
| 1031 |
}
|
| 1032 |
-
|
| 1033 |
-
|
| 1034 |
-
|
| 1035 |
-
const
|
| 1036 |
-
const
|
| 1037 |
-
const vertex = new THREE.Vector3();
|
| 1038 |
-
|
| 1039 |
-
for (const key in chunks) {
|
| 1040 |
-
const chunk = chunks[key];
|
| 1041 |
-
const chunkPos = chunk.mesh.position;
|
| 1042 |
-
|
| 1043 |
-
const distToChunkSq = (center.x - chunkPos.x)**2 + (center.z - chunkPos.z)**2;
|
| 1044 |
-
if (distToChunkSq > (chunkSize/2 + brushSize)**2) continue;
|
| 1045 |
-
|
| 1046 |
-
const positions = chunk.mesh.geometry.attributes.position;
|
| 1047 |
-
let modified = false;
|
| 1048 |
|
| 1049 |
-
|
| 1050 |
-
|
| 1051 |
-
|
| 1052 |
-
|
| 1053 |
-
if (callback(chunk, i, vertex, Math.sqrt(distanceSq))) {
|
| 1054 |
-
modified = true;
|
| 1055 |
-
}
|
| 1056 |
-
}
|
| 1057 |
-
}
|
| 1058 |
-
if (modified) {
|
| 1059 |
-
positions.needsUpdate = true;
|
| 1060 |
-
chunk.mesh.geometry.computeVertexNormals();
|
| 1061 |
-
chunk.mesh.geometry.computeTangents();
|
| 1062 |
-
chunk.isModified = true;
|
| 1063 |
-
}
|
| 1064 |
}
|
|
|
|
| 1065 |
}
|
| 1066 |
-
|
| 1067 |
-
|
| 1068 |
-
|
| 1069 |
-
|
| 1070 |
-
const brushStrength = parseFloat(document.getElementById('brush-strength').value);
|
| 1071 |
-
const direction = (mode === 'raise') ? 1 : -1;
|
| 1072 |
-
|
| 1073 |
-
forEachVertexInBrush(center, (chunk, index, vertex, distance) => {
|
| 1074 |
-
const falloff = Math.pow(1 - (distance / brushSize), 2);
|
| 1075 |
-
const positions = chunk.mesh.geometry.attributes.position;
|
| 1076 |
-
let currentY = positions.getY(index);
|
| 1077 |
-
let newY = currentY + direction * falloff * brushStrength;
|
| 1078 |
-
positions.setY(index, newY);
|
| 1079 |
-
return true;
|
| 1080 |
-
});
|
| 1081 |
}
|
| 1082 |
|
| 1083 |
-
function
|
| 1084 |
-
const
|
| 1085 |
-
const
|
| 1086 |
-
const noiseFrequency = 1.5;
|
| 1087 |
-
|
| 1088 |
-
forEachVertexInBrush(center, (chunk, index, vertex, distance) => {
|
| 1089 |
-
const falloff = Math.pow(1 - (distance / brushSize), 2);
|
| 1090 |
-
let noiseVal = noise2D(vertex.x * noiseFrequency, vertex.z * noiseFrequency);
|
| 1091 |
-
const positions = chunk.mesh.geometry.attributes.position;
|
| 1092 |
-
let currentY = positions.getY(index);
|
| 1093 |
-
let newY = currentY + noiseVal * falloff * brushStrength;
|
| 1094 |
-
positions.setY(index, newY);
|
| 1095 |
-
return true;
|
| 1096 |
-
});
|
| 1097 |
-
}
|
| 1098 |
-
|
| 1099 |
-
function smoothTerrain(center) {
|
| 1100 |
-
const brushSize = parseFloat(document.getElementById('brush-size').value);
|
| 1101 |
-
const brushStrength = parseFloat(document.getElementById('brush-strength').value) * 0.1;
|
| 1102 |
|
| 1103 |
-
|
| 1104 |
-
let totalHeight = 0;
|
| 1105 |
-
|
| 1106 |
-
forEachVertexInBrush(center, (chunk, index, vertex, distance) => {
|
| 1107 |
-
verticesInBrush.push({ chunk, index, vertex, distance });
|
| 1108 |
-
totalHeight += vertex.y;
|
| 1109 |
-
return false;
|
| 1110 |
-
});
|
| 1111 |
-
if (verticesInBrush.length === 0) return;
|
| 1112 |
|
| 1113 |
-
|
| 1114 |
-
|
| 1115 |
-
verticesInBrush.forEach(v => {
|
| 1116 |
-
const falloff = Math.pow(1 - (v.distance / brushSize), 2);
|
| 1117 |
-
const positions = v.chunk.mesh.geometry.attributes.position;
|
| 1118 |
-
const currentY = positions.getY(v.index);
|
| 1119 |
-
const newY = THREE.MathUtils.lerp(currentY, averageHeight, falloff * brushStrength);
|
| 1120 |
-
positions.setY(v.index, newY);
|
| 1121 |
-
positions.needsUpdate = true;
|
| 1122 |
-
v.chunk.isModified = true;
|
| 1123 |
-
});
|
| 1124 |
-
|
| 1125 |
-
Object.values(chunks).forEach(chunk => {
|
| 1126 |
-
if(chunk.isModified) {
|
| 1127 |
-
chunk.mesh.geometry.computeVertexNormals();
|
| 1128 |
-
chunk.mesh.geometry.computeTangents();
|
| 1129 |
-
}
|
| 1130 |
-
});
|
| 1131 |
}
|
| 1132 |
|
| 1133 |
-
function
|
| 1134 |
-
|
| 1135 |
-
const
|
| 1136 |
-
|
| 1137 |
-
|
| 1138 |
-
|
| 1139 |
-
|
| 1140 |
-
|
| 1141 |
-
|
| 1142 |
-
|
| 1143 |
-
positions.setY(index, newY);
|
| 1144 |
-
return true;
|
| 1145 |
-
});
|
| 1146 |
}
|
| 1147 |
|
| 1148 |
-
function
|
| 1149 |
-
const
|
| 1150 |
-
|
| 1151 |
-
const textureType = document.querySelector('input[name="texture-type"]:checked').value;
|
| 1152 |
|
| 1153 |
-
const
|
| 1154 |
-
|
| 1155 |
-
|
| 1156 |
-
|
| 1157 |
-
|
| 1158 |
-
|
| 1159 |
-
|
| 1160 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1161 |
|
| 1162 |
-
|
| 1163 |
-
|
| 1164 |
-
|
| 1165 |
-
|
| 1166 |
-
|
| 1167 |
-
|
| 1168 |
-
currentColor.x = Math.max(0, currentColor.x - falloff * brushStrength);
|
| 1169 |
-
currentColor.y = Math.max(0, currentColor.y - falloff * brushStrength);
|
| 1170 |
-
currentColor.z = Math.max(0, currentColor.z - falloff * brushStrength);
|
| 1171 |
-
currentColor.w = Math.max(0, currentColor.w - falloff * brushStrength);
|
| 1172 |
-
} else {
|
| 1173 |
-
currentColor.lerp(targetColor, falloff * brushStrength);
|
| 1174 |
-
}
|
| 1175 |
-
|
| 1176 |
-
let sum = currentColor.x + currentColor.y + currentColor.z + currentColor.w;
|
| 1177 |
-
if (sum > 1.0) {
|
| 1178 |
-
currentColor.divideScalar(sum);
|
| 1179 |
}
|
| 1180 |
-
|
| 1181 |
-
|
| 1182 |
-
|
| 1183 |
-
|
| 1184 |
-
|
| 1185 |
-
|
| 1186 |
-
|
| 1187 |
-
|
| 1188 |
-
|
| 1189 |
}
|
| 1190 |
|
| 1191 |
-
function
|
| 1192 |
-
|
| 1193 |
-
const
|
| 1194 |
-
const
|
| 1195 |
-
const
|
| 1196 |
|
| 1197 |
-
|
| 1198 |
-
|
| 1199 |
-
|
| 1200 |
-
|
| 1201 |
-
|
| 1202 |
-
|
| 1203 |
-
|
| 1204 |
-
|
| 1205 |
-
|
| 1206 |
-
|
| 1207 |
-
|
| 1208 |
-
|
| 1209 |
-
|
| 1210 |
-
|
| 1211 |
-
|
| 1212 |
-
|
| 1213 |
-
|
| 1214 |
-
|
| 1215 |
-
|
| 1216 |
-
intersection.point.z + randomPoint.y
|
| 1217 |
-
);
|
| 1218 |
-
|
| 1219 |
-
const placementRaycaster = new THREE.Raycaster(
|
| 1220 |
-
new THREE.Vector3(dummy.position.x, 100, dummy.position.z),
|
| 1221 |
-
new THREE.Vector3(0, -1, 0)
|
| 1222 |
-
);
|
| 1223 |
-
if (terrainMeshes.length > 0) {
|
| 1224 |
-
const placementIntersects = placementRaycaster.intersectObjects(terrainMeshes);
|
| 1225 |
-
|
| 1226 |
-
if (placementIntersects.length > 0) {
|
| 1227 |
-
dummy.position.copy(placementIntersects[0].point);
|
| 1228 |
-
dummy.rotation.y = Math.random() * Math.PI * 2;
|
| 1229 |
-
let scale = Math.random() * 0.5 + 0.75;
|
| 1230 |
-
if (objectType === 'rock') scale *= 2.0;
|
| 1231 |
-
dummy.scale.set(scale, scale, scale);
|
| 1232 |
-
dummy.updateMatrix();
|
| 1233 |
-
targetInstances.setMatrixAt(targetInstances.count++, dummy.matrix);
|
| 1234 |
-
}
|
| 1235 |
-
}
|
| 1236 |
}
|
| 1237 |
-
targetInstances.instanceMatrix.needsUpdate = true;
|
| 1238 |
}
|
| 1239 |
|
| 1240 |
async function saveProject() {
|
| 1241 |
const projectName = document.getElementById('project-name').value.trim();
|
| 1242 |
if (!projectName) { alert("Пожалуйста, введите имя проекта."); return; }
|
| 1243 |
-
if (Object.keys(chunks).length === 0) { alert("Нечего сохранять."); return; }
|
| 1244 |
showSpinner(true);
|
| 1245 |
-
|
| 1246 |
-
const getMatrices = (instances) => {
|
| 1247 |
-
const matrices = [];
|
| 1248 |
-
for (let i = 0; i < instances.count; i++) {
|
| 1249 |
-
const matrix = new THREE.Matrix4();
|
| 1250 |
-
instances.getMatrixAt(i, matrix);
|
| 1251 |
-
matrices.push(...matrix.elements);
|
| 1252 |
-
}
|
| 1253 |
-
return matrices;
|
| 1254 |
-
}
|
| 1255 |
-
|
| 1256 |
-
const textureNames = {};
|
| 1257 |
-
document.querySelectorAll('#texture-selector label').forEach(label => {
|
| 1258 |
-
const input = label.querySelector('input');
|
| 1259 |
-
const slotValue = input.value;
|
| 1260 |
-
const name = label.innerText.trim();
|
| 1261 |
-
textureNames[slotValue] = name;
|
| 1262 |
-
});
|
| 1263 |
-
|
| 1264 |
-
const terrainData = {};
|
| 1265 |
-
for(const key in chunks) {
|
| 1266 |
-
const chunk = chunks[key];
|
| 1267 |
-
if (chunk.isModified) {
|
| 1268 |
-
terrainData[key] = {
|
| 1269 |
-
heights: Array.from(chunk.mesh.geometry.attributes.position.array.filter((_, i) => i % 3 === 1)),
|
| 1270 |
-
colors: Array.from(chunk.mesh.geometry.attributes.color.array)
|
| 1271 |
-
}
|
| 1272 |
-
}
|
| 1273 |
-
}
|
| 1274 |
-
|
| 1275 |
-
const projectData = {
|
| 1276 |
-
name: projectName,
|
| 1277 |
-
terrain: terrainData,
|
| 1278 |
-
objects: {
|
| 1279 |
-
grass: getMatrices(grassInstances),
|
| 1280 |
-
tree: getMatrices(treeInstances),
|
| 1281 |
-
rock: getMatrices(rockInstances)
|
| 1282 |
-
},
|
| 1283 |
-
customTextures: customTextures,
|
| 1284 |
-
customNormalMaps: customNormalMaps,
|
| 1285 |
-
textureNames: textureNames
|
| 1286 |
-
};
|
| 1287 |
-
|
| 1288 |
try {
|
| 1289 |
const response = await fetch('/api/project', {
|
| 1290 |
method: 'POST',
|
| 1291 |
headers: { 'Content-Type': 'application/json' },
|
| 1292 |
-
body: JSON.stringify(
|
| 1293 |
});
|
| 1294 |
-
|
| 1295 |
-
if (!response.ok) throw new Error(result.error || 'Ошибка при сохранении проекта.');
|
| 1296 |
alert(`Проект '${projectName}' успешно сохранен!`);
|
| 1297 |
-
|
| 1298 |
const projectList = document.getElementById('project-list');
|
| 1299 |
-
if (!
|
| 1300 |
const newOption = document.createElement('option');
|
| 1301 |
newOption.value = newOption.textContent = projectName;
|
| 1302 |
projectList.appendChild(newOption);
|
|
@@ -1307,68 +582,19 @@ EDITOR_TEMPLATE = '''
|
|
| 1307 |
showSpinner(false);
|
| 1308 |
}
|
| 1309 |
}
|
| 1310 |
-
|
| 1311 |
async function loadProject() {
|
| 1312 |
const projectName = document.getElementById('project-list').value;
|
| 1313 |
if (!projectName) { alert("Пожалуйста, выберите проект для загрузки."); return; }
|
| 1314 |
showSpinner(true);
|
| 1315 |
-
|
| 1316 |
try {
|
| 1317 |
const response = await fetch(`/api/project/${projectName}`);
|
| 1318 |
const result = await response.json();
|
| 1319 |
-
if (!response.ok) throw new Error(
|
| 1320 |
-
|
| 1321 |
-
for (const key in chunks) { disposeChunk(key); }
|
| 1322 |
-
chunks = {};
|
| 1323 |
-
terrainMeshes = [];
|
| 1324 |
-
initFoliage();
|
| 1325 |
-
|
| 1326 |
-
loadedTerrainData = result.terrain || {};
|
| 1327 |
|
| 1328 |
-
|
| 1329 |
-
|
| 1330 |
-
|
| 1331 |
-
for (let i = 0; i < instances.count; i++) {
|
| 1332 |
-
const matrix = new THREE.Matrix4();
|
| 1333 |
-
matrix.fromArray(data, i * 16);
|
| 1334 |
-
instances.setMatrixAt(i, matrix);
|
| 1335 |
-
}
|
| 1336 |
-
instances.instanceMatrix.needsUpdate = true;
|
| 1337 |
-
}
|
| 1338 |
-
};
|
| 1339 |
-
|
| 1340 |
-
if (result.objects) {
|
| 1341 |
-
loadInstances(result.objects.grass, grassInstances);
|
| 1342 |
-
loadInstances(result.objects.tree, treeInstances);
|
| 1343 |
-
loadInstances(result.objects.rock, rockInstances);
|
| 1344 |
-
}
|
| 1345 |
-
|
| 1346 |
-
if (result.customTextures) {
|
| 1347 |
-
customTextures = result.customTextures;
|
| 1348 |
-
Object.entries(customTextures).forEach(([slot, dataUrl]) => {
|
| 1349 |
-
const newTexture = loadTexture(dataUrl);
|
| 1350 |
-
const uniformName = slot + 'Texture';
|
| 1351 |
-
if (terrainMaterial.uniforms[uniformName]) {
|
| 1352 |
-
terrainMaterial.uniforms[uniformName].value.dispose();
|
| 1353 |
-
terrainMaterial.uniforms[uniformName].value = newTexture;
|
| 1354 |
-
}
|
| 1355 |
-
});
|
| 1356 |
-
}
|
| 1357 |
-
if (result.customNormalMaps) {
|
| 1358 |
-
customNormalMaps = result.customNormalMaps;
|
| 1359 |
-
Object.entries(customNormalMaps).forEach(([slot, dataUrl]) => {
|
| 1360 |
-
const newNormalMap = loadTexture(dataUrl);
|
| 1361 |
-
const uniformName = slot + 'NormalMap';
|
| 1362 |
-
if (terrainMaterial.uniforms[uniformName]) {
|
| 1363 |
-
terrainMaterial.uniforms[uniformName].value.dispose();
|
| 1364 |
-
terrainMaterial.uniforms[uniformName].value = newNormalMap;
|
| 1365 |
-
}
|
| 1366 |
-
});
|
| 1367 |
-
}
|
| 1368 |
-
terrainMaterial.needsUpdate = true;
|
| 1369 |
-
updateTextureUIAfterLoad(result);
|
| 1370 |
-
updateChunks();
|
| 1371 |
-
|
| 1372 |
document.getElementById('project-name').value = projectName;
|
| 1373 |
|
| 1374 |
} catch (error) {
|
|
@@ -1380,15 +606,12 @@ EDITOR_TEMPLATE = '''
|
|
| 1380 |
|
| 1381 |
const moveDirection = new THREE.Vector3();
|
| 1382 |
function updatePlayer(deltaTime) {
|
| 1383 |
-
|
| 1384 |
-
|
| 1385 |
-
const speedDelta = deltaTime * playerSpeed;
|
| 1386 |
-
|
| 1387 |
moveDirection.set(0,0,0);
|
| 1388 |
-
if (keyStates['KeyW']) moveDirection.z -= 1;
|
| 1389 |
-
if (keyStates['KeyS']) moveDirection.z += 1;
|
| 1390 |
-
if (keyStates['KeyA']) moveDirection.x -= 1;
|
| 1391 |
-
if (keyStates['KeyD']) moveDirection.x += 1;
|
| 1392 |
|
| 1393 |
if (joystick.active) {
|
| 1394 |
const maxRadius = 60;
|
|
@@ -1396,35 +619,53 @@ EDITOR_TEMPLATE = '''
|
|
| 1396 |
moveDirection.z += joystick.vector.y / maxRadius;
|
| 1397 |
}
|
| 1398 |
|
| 1399 |
-
if(moveDirection.lengthSq()
|
| 1400 |
-
|
| 1401 |
-
moveDirection.applyAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI / 4);
|
| 1402 |
-
player.position.addScaledVector(moveDirection, speedDelta);
|
| 1403 |
-
}
|
| 1404 |
|
| 1405 |
-
|
| 1406 |
-
|
| 1407 |
-
|
| 1408 |
-
|
| 1409 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1410 |
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1411 |
|
| 1412 |
-
camera.position.
|
|
|
|
|
|
|
| 1413 |
camera.lookAt(player.position);
|
| 1414 |
}
|
| 1415 |
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1416 |
function animate() {
|
| 1417 |
requestAnimationFrame(animate);
|
| 1418 |
const deltaTime = clock.getDelta();
|
| 1419 |
|
| 1420 |
-
updateChunks();
|
| 1421 |
-
|
| 1422 |
if (isPlayMode) {
|
| 1423 |
updatePlayer(deltaTime);
|
| 1424 |
} else {
|
| 1425 |
orbitControls.update();
|
| 1426 |
}
|
| 1427 |
-
|
| 1428 |
}
|
| 1429 |
|
| 1430 |
init();
|
|
@@ -1457,7 +698,7 @@ def save_project_api():
|
|
| 1457 |
if success:
|
| 1458 |
return jsonify({"message": "Project saved successfully"}), 201
|
| 1459 |
else:
|
| 1460 |
-
return jsonify({"error": "Failed to upload project
|
| 1461 |
|
| 1462 |
@app.route('/api/project/<project_name>', methods=['GET'])
|
| 1463 |
def load_project_api(project_name):
|
|
|
|
| 8 |
from huggingface_hub import HfApi, hf_hub_download
|
| 9 |
from huggingface_hub.utils import RepositoryNotFoundError, HfHubHTTPError
|
| 10 |
from dotenv import load_dotenv
|
|
|
|
| 11 |
|
| 12 |
load_dotenv()
|
| 13 |
|
| 14 |
app = Flask(__name__)
|
| 15 |
+
app.secret_key = 'level_designer_secret_key_zomboid_5678'
|
| 16 |
|
| 17 |
REPO_ID = "Kgshop/Testai"
|
| 18 |
HF_TOKEN_WRITE = os.getenv("HF_TOKEN")
|
| 19 |
HF_TOKEN_READ = os.getenv("HF_TOKEN_READ")
|
| 20 |
|
|
|
|
|
|
|
|
|
|
| 21 |
def upload_project_to_hf(local_path, project_name):
|
| 22 |
if not HF_TOKEN_WRITE:
|
|
|
|
| 23 |
return False
|
| 24 |
try:
|
| 25 |
api = HfApi()
|
| 26 |
api.upload_file(
|
| 27 |
path_or_fileobj=local_path,
|
| 28 |
+
path_in_repo=f"pz_projects/{project_name}.json",
|
| 29 |
repo_id=REPO_ID,
|
| 30 |
repo_type="dataset",
|
| 31 |
token=HF_TOKEN_WRITE,
|
| 32 |
+
commit_message=f"Save PZ project {project_name} at {datetime.now()}"
|
| 33 |
)
|
| 34 |
return True
|
| 35 |
except Exception as e:
|
| 36 |
print(f"Error uploading {project_name} to HF: {e}")
|
| 37 |
return False
|
| 38 |
|
| 39 |
+
def download_project_from_hf(project_name):
|
| 40 |
token_to_use = HF_TOKEN_READ if HF_TOKEN_READ else HF_TOKEN_WRITE
|
| 41 |
if not token_to_use:
|
|
|
|
| 42 |
return None
|
| 43 |
+
try:
|
| 44 |
+
local_path = hf_hub_download(
|
| 45 |
+
repo_id=REPO_ID,
|
| 46 |
+
filename=f"pz_projects/{project_name}.json",
|
| 47 |
+
repo_type="dataset",
|
| 48 |
+
token=token_to_use,
|
| 49 |
+
local_dir=".",
|
| 50 |
+
local_dir_use_symlinks=False,
|
| 51 |
+
force_download=True
|
| 52 |
+
)
|
| 53 |
+
with open(local_path, 'r', encoding='utf-8') as f:
|
| 54 |
+
data = json.load(f)
|
| 55 |
+
if os.path.exists(local_path):
|
| 56 |
+
os.remove(local_path)
|
| 57 |
+
return data
|
| 58 |
+
except (HfHubHTTPError, RepositoryNotFoundError) as e:
|
| 59 |
+
return None
|
| 60 |
+
except Exception as e:
|
| 61 |
+
return None
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 62 |
|
| 63 |
def list_projects_from_hf():
|
| 64 |
token_to_use = HF_TOKEN_READ if HF_TOKEN_READ else HF_TOKEN_WRITE
|
|
|
|
| 67 |
try:
|
| 68 |
api = HfApi()
|
| 69 |
repo_info = api.list_repo_files(repo_id=REPO_ID, repo_type="dataset", token=token_to_use)
|
| 70 |
+
project_files = [f.split('/')[-1].replace('.json', '') for f in repo_info if f.startswith('pz_projects/') and f.endswith('.json')]
|
|
|
|
| 71 |
return sorted(project_files)
|
| 72 |
+
except Exception:
|
|
|
|
|
|
|
|
|
|
|
|
|
| 73 |
return []
|
| 74 |
|
| 75 |
EDITOR_TEMPLATE = '''
|
|
|
|
| 78 |
<head>
|
| 79 |
<meta charset="UTF-8">
|
| 80 |
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
|
| 81 |
+
<title>PZ Style Constructor</title>
|
| 82 |
<style>
|
| 83 |
+
body { margin: 0; overflow: hidden; background-color: #1a1a1a; color: white; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; }
|
| 84 |
canvas { display: block; }
|
| 85 |
+
#ui-container { position: absolute; top: 0; left: 0; height: 100%; z-index: 10; pointer-events: none; display: flex; }
|
| 86 |
#ui-panel {
|
| 87 |
+
background: rgba(10, 10, 10, 0.85);
|
| 88 |
+
backdrop-filter: blur(5px);
|
| 89 |
padding: 15px;
|
| 90 |
border-right: 1px solid #444;
|
| 91 |
+
width: 320px;
|
| 92 |
height: 100%;
|
| 93 |
overflow-y: auto;
|
| 94 |
box-sizing: border-box;
|
|
|
|
| 96 |
transform: translateX(0);
|
| 97 |
pointer-events: auto;
|
| 98 |
}
|
| 99 |
+
.ui-group { margin-bottom: 20px; padding-bottom: 15px; border-bottom: 1px solid #333; }
|
| 100 |
.ui-group:last-child { border-bottom: none; }
|
| 101 |
+
h3 { margin-top: 0; font-size: 1.2em; color: #00aaff; border-bottom: 1px solid #00aaff; padding-bottom: 5px; margin-bottom: 10px; }
|
| 102 |
label { display: block; margin-bottom: 5px; font-size: 0.9em; }
|
| 103 |
+
input[type="text"], select {
|
| 104 |
width: 100%; padding: 8px; box-sizing: border-box; background: #222; border: 1px solid #555; color: white; border-radius: 4px; margin-bottom: 5px;
|
| 105 |
}
|
| 106 |
button {
|
| 107 |
+
width: 100%; padding: 10px; background: #0077cc; border: none; color: white; border-radius: 4px; cursor: pointer; font-weight: bold; margin-top: 10px; transition: background-color 0.2s;
|
| 108 |
}
|
| 109 |
button:hover { background: #0099ff; }
|
| 110 |
button.play-button { background: #22aa22; }
|
| 111 |
button.play-button:hover { background: #33cc33; }
|
| 112 |
+
button.danger-button { background: #c00; }
|
| 113 |
+
button.danger-button:hover { background: #e00; }
|
| 114 |
+
#tool-selector { display: grid; grid-template-columns: repeat(auto-fill, minmax(80px, 1fr)); gap: 10px; }
|
| 115 |
+
.tool-item {
|
| 116 |
+
padding: 10px; background: #2a2a2a; border: 1px solid #444; border-radius: 4px; text-align: center; cursor: pointer;
|
| 117 |
+
transition: all 0.2s; font-size: 0.9em;
|
| 118 |
+
}
|
| 119 |
+
.tool-item:hover { background: #3a3a3a; border-color: #666; }
|
| 120 |
+
.tool-item.active { background: #0077cc; border-color: #00aaff; }
|
| 121 |
#loading-spinner {
|
| 122 |
position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%);
|
| 123 |
border: 8px solid #f3f3f3; border-top: 8px solid #3498db; border-radius: 50%;
|
| 124 |
width: 60px; height: 60px; animation: spin 1s linear infinite; display: none; z-index: 100;
|
| 125 |
}
|
| 126 |
+
#blocker { position: absolute; width: 100%; height: 100%; background-color: rgba(0,0,0,0.5); display: none; }
|
| 127 |
+
#instructions { width: 100%; height: 100%; display: flex; flex-direction: column; justify-content: center; align-items: center; text-align: center; font-size: 14px; cursor: pointer; color: white; }
|
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|
| 128 |
#burger-menu {
|
| 129 |
+
position: absolute; top: 15px; left: 15px; z-index: 20; display: none; width: 30px; height: 22px; cursor: pointer; pointer-events: auto;
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|
| 130 |
}
|
| 131 |
+
#burger-menu span { display: block; position: absolute; height: 4px; width: 100%; background: white; border-radius: 2px; opacity: 1; left: 0; transition: .25s ease-in-out; }
|
| 132 |
+
#burger-menu span:nth-child(1) { top: 0px; } #burger-menu span:nth-child(2) { top: 9px; } #burger-menu span:nth-child(3) { top: 18px; }
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|
| 133 |
#joystick-container {
|
| 134 |
+
position: absolute; bottom: 30px; left: 30px; width: 120px; height: 120px; background: rgba(128, 128, 128, 0.3); border-radius: 50%;
|
| 135 |
+
display: none; z-index: 100; pointer-events: auto; user-select: none;
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|
| 136 |
}
|
| 137 |
+
#joystick-handle { position: absolute; top: 30px; left: 30px; width: 60px; height: 60px; background: rgba(255, 255, 255, 0.5); border-radius: 50%; }
|
| 138 |
@keyframes spin { 0% { transform: rotate(0deg); } 100% { transform: rotate(360deg); } }
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|
| 139 |
@media (max-width: 800px) {
|
| 140 |
#ui-panel { transform: translateX(-100%); padding-top: 60px; }
|
| 141 |
#ui-panel.open { transform: translateX(0); }
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|
| 147 |
</head>
|
| 148 |
<body>
|
| 149 |
<div id="ui-container">
|
| 150 |
+
<div id="burger-menu"><span></span><span></span><span></span></div>
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|
| 151 |
<div id="ui-panel">
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|
| 152 |
<div class="ui-group">
|
| 153 |
<h3>Проект</h3>
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|
| 154 |
<select id="project-list">
|
| 155 |
<option value="">Выберите проект...</option>
|
| 156 |
{% for project in projects %}
|
| 157 |
<option value="{{ project }}">{{ project }}</option>
|
| 158 |
{% endfor %}
|
| 159 |
</select>
|
| 160 |
+
<button id="load-project">Загрузить</button>
|
| 161 |
<hr style="border-color: #333; margin: 15px 0;">
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|
| 162 |
<input type="text" id="project-name" placeholder="new-level-01">
|
| 163 |
+
<button id="save-project">Сохранить</button>
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|
| 164 |
</div>
|
| 165 |
<div class="ui-group">
|
| 166 |
+
<h3>Режим</h3>
|
| 167 |
+
<button id="play-mode-toggle" class="play-button">Играть</button>
|
|
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|
| 168 |
</div>
|
| 169 |
<div class="ui-group">
|
| 170 |
+
<h3>Инструменты</h3>
|
| 171 |
+
<div id="tool-selector"></div>
|
| 172 |
+
<p style="font-size: 0.8em; color: #888; margin-top: 10px;">
|
| 173 |
+
ЛКМ: Разместить<br>
|
| 174 |
+
ПКМ: Вращать<br>
|
| 175 |
+
Shift + ЛКМ: Удалить<br>
|
| 176 |
+
Колесо мыши: Вращать
|
| 177 |
+
</p>
|
| 178 |
+
<button id="clear-level" class="danger-button">Очистить уровень</button>
|
| 179 |
</div>
|
| 180 |
</div>
|
| 181 |
</div>
|
| 182 |
+
<div id="blocker"><div id="instructions"><p style="font-size:36px">Нажмите, чтобы играть</p><p>Движение: WASD / Джойстик</p><p>Нажмите ESC для выхода</p></div></div>
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|
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|
| 183 |
<div id="loading-spinner"></div>
|
| 184 |
+
<div id="joystick-container"><div id="joystick-handle"></div></div>
|
|
|
|
|
|
|
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|
|
| 185 |
|
| 186 |
<script type="importmap">
|
| 187 |
+
{ "imports": { "three": "https://unpkg.com/three@0.160.0/build/three.module.js", "three/addons/": "https://unpkg.com/three@0.160.0/examples/jsm/" } }
|
|
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|
|
| 188 |
</script>
|
|
|
|
| 189 |
<script type="module">
|
| 190 |
import * as THREE from 'three';
|
| 191 |
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
|
|
|
|
|
|
|
|
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|
|
|
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|
|
| 192 |
|
| 193 |
+
let scene, camera, renderer, orbitControls;
|
| 194 |
+
let raycaster, mouse, placementPlane, gridHelper, previewMesh;
|
|
|
|
|
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|
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|
|
|
| 195 |
|
| 196 |
let isPlayMode = false;
|
| 197 |
let player, playerVelocity = new THREE.Vector3();
|
| 198 |
+
const playerSpeed = 5.0;
|
| 199 |
const keyStates = {};
|
| 200 |
const clock = new THREE.Clock();
|
| 201 |
+
let wallBBoxes = [];
|
| 202 |
|
| 203 |
+
let currentTool = { category: 'floors', type: 'grass' };
|
| 204 |
+
let currentRotation = 0;
|
| 205 |
+
const gridSize = 1;
|
| 206 |
+
const levelData = { floors: {}, walls: {}, objects: {} };
|
|
|
|
|
|
|
| 207 |
|
| 208 |
+
const joystick = { active: false, center: new THREE.Vector2(), current: new THREE.Vector2(), vector: new THREE.Vector2() };
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 209 |
|
| 210 |
+
const ASSETS = {
|
| 211 |
+
floors: {
|
| 212 |
+
grass: { color: 0x55902f, size: [gridSize, 0.1, gridSize] },
|
| 213 |
+
concrete: { color: 0x888888, size: [gridSize, 0.1, gridSize] },
|
| 214 |
+
wood: { color: 0x8B4513, size: [gridSize, 0.1, gridSize] },
|
| 215 |
+
dirt: { color: 0x9b7653, size: [gridSize, 0.1, gridSize] }
|
|
|
|
|
|
|
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|
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|
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|
|
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|
|
|
|
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|
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|
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|
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|
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|
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|
|
|
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|
|
|
|
|
|
|
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|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 216 |
},
|
| 217 |
+
walls: {
|
| 218 |
+
brick: { color: 0xb55a44, size: [gridSize, 2.5, 0.2] },
|
| 219 |
+
concrete: { color: 0xc2c2c2, size: [gridSize, 2.5, 0.2] }
|
| 220 |
+
},
|
| 221 |
+
objects: {
|
| 222 |
+
crate: { color: 0x966F33, size: [gridSize * 0.8, gridSize * 0.8, gridSize * 0.8] },
|
| 223 |
+
barrel: { color: 0x595959, size: [gridSize * 0.4, gridSize * 0.8, 0], geometry: 'cylinder' }
|
| 224 |
+
}
|
| 225 |
+
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
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|
|
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|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 226 |
|
| 227 |
+
const instancedMeshes = {};
|
|
|
|
|
|
|
|
|
|
|
|
|
| 228 |
|
| 229 |
function init() {
|
| 230 |
scene = new THREE.Scene();
|
| 231 |
+
scene.background = new THREE.Color(0x283747);
|
| 232 |
|
| 233 |
+
camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 0.1, 2000);
|
| 234 |
+
camera.position.set(25, 30, 25);
|
|
|
|
|
|
|
|
|
|
| 235 |
|
| 236 |
renderer = new THREE.WebGLRenderer({ antialias: true });
|
| 237 |
renderer.setSize(window.innerWidth, window.innerHeight);
|
| 238 |
renderer.setPixelRatio(window.devicePixelRatio);
|
| 239 |
renderer.shadowMap.enabled = true;
|
| 240 |
+
renderer.shadowMap.type = THREE.PCFSoftShadowMap;
|
|
|
|
|
|
|
| 241 |
document.body.appendChild(renderer.domElement);
|
| 242 |
|
| 243 |
orbitControls = new OrbitControls(camera, renderer.domElement);
|
| 244 |
orbitControls.enableDamping = true;
|
| 245 |
+
orbitControls.maxPolarAngle = Math.PI / 2.2;
|
| 246 |
+
orbitControls.minDistance = 10;
|
| 247 |
+
orbitControls.maxDistance = 100;
|
| 248 |
|
| 249 |
+
const hemiLight = new THREE.HemisphereLight(0xB1E1FF, 0xB97A20, 0.8);
|
| 250 |
scene.add(hemiLight);
|
| 251 |
|
| 252 |
const dirLight = new THREE.DirectionalLight(0xffffff, 1.5);
|
| 253 |
+
dirLight.position.set(-30, 50, -30);
|
| 254 |
dirLight.castShadow = true;
|
| 255 |
+
dirLight.shadow.mapSize.width = 2048;
|
| 256 |
+
dirLight.shadow.mapSize.height = 2048;
|
| 257 |
+
dirLight.shadow.camera.left = -50;
|
| 258 |
+
dirLight.shadow.camera.right = 50;
|
| 259 |
+
dirLight.shadow.camera.top = 50;
|
| 260 |
+
dirLight.shadow.camera.bottom = -50;
|
|
|
|
|
|
|
| 261 |
scene.add(dirLight);
|
|
|
|
| 262 |
|
| 263 |
+
gridHelper = new THREE.GridHelper(100, 100, 0x444444, 0x444444);
|
| 264 |
+
scene.add(gridHelper);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 265 |
|
| 266 |
+
const planeGeo = new THREE.PlaneGeometry(100, 100);
|
| 267 |
+
planeGeo.rotateX(-Math.PI / 2);
|
| 268 |
+
placementPlane = new THREE.Mesh(planeGeo, new THREE.MeshBasicMaterial({ visible: false }));
|
| 269 |
+
scene.add(placementPlane);
|
|
|
|
| 270 |
|
| 271 |
+
raycaster = new THREE.Raycaster();
|
| 272 |
+
mouse = new THREE.Vector2();
|
| 273 |
+
|
| 274 |
+
initUI();
|
| 275 |
initPlayer();
|
| 276 |
initJoystick();
|
| 277 |
+
initInstancedMeshes();
|
| 278 |
+
|
| 279 |
window.addEventListener('resize', onWindowResize);
|
| 280 |
renderer.domElement.addEventListener('pointermove', onPointerMove);
|
| 281 |
renderer.domElement.addEventListener('pointerdown', onPointerDown);
|
| 282 |
+
window.addEventListener('keydown', e => { keyStates[e.code] = true; handleKeyDown(e); });
|
| 283 |
+
window.addEventListener('keyup', e => { keyStates[e.code] = false; });
|
| 284 |
+
renderer.domElement.addEventListener('wheel', e => {
|
| 285 |
+
if(!isPlayMode) {
|
| 286 |
+
e.preventDefault();
|
| 287 |
+
rotatePreview(e.deltaY > 0 ? 1 : -1);
|
| 288 |
+
}
|
| 289 |
+
}, { passive: false });
|
| 290 |
+
renderer.domElement.addEventListener('contextmenu', e => e.preventDefault());
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 291 |
|
| 292 |
+
animate();
|
|
|
|
| 293 |
}
|
| 294 |
|
| 295 |
+
function initInstancedMeshes() {
|
| 296 |
+
const MAX_COUNT = 10000;
|
| 297 |
+
for (const category in ASSETS) {
|
| 298 |
+
instancedMeshes[category] = {};
|
| 299 |
+
for (const type in ASSETS[category]) {
|
| 300 |
+
const asset = ASSETS[category][type];
|
| 301 |
+
let geometry;
|
| 302 |
+
if(asset.geometry === 'cylinder') {
|
| 303 |
+
geometry = new THREE.CylinderGeometry(asset.size[0], asset.size[0], asset.size[1], 16);
|
| 304 |
+
} else {
|
| 305 |
+
geometry = new THREE.BoxGeometry(...asset.size);
|
| 306 |
+
}
|
| 307 |
+
const material = new THREE.MeshStandardMaterial({ color: asset.color });
|
| 308 |
+
const mesh = new THREE.InstancedMesh(geometry, material, MAX_COUNT);
|
| 309 |
+
mesh.castShadow = true;
|
| 310 |
+
mesh.receiveShadow = true;
|
| 311 |
+
mesh.count = 0;
|
| 312 |
+
instancedMeshes[category][type] = mesh;
|
| 313 |
+
scene.add(mesh);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 314 |
}
|
| 315 |
+
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 316 |
}
|
| 317 |
|
| 318 |
function initPlayer() {
|
| 319 |
+
const playerGeo = new THREE.CylinderGeometry(0.25, 0.25, 1.5, 16);
|
| 320 |
+
playerGeo.translate(0, 0.75, 0);
|
| 321 |
+
const playerMat = new THREE.MeshStandardMaterial({ color: 0x00aaff });
|
| 322 |
+
player = new THREE.Mesh(playerGeo, playerMat);
|
| 323 |
+
player.castShadow = true;
|
| 324 |
player.visible = false;
|
| 325 |
scene.add(player);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 326 |
}
|
| 327 |
+
|
| 328 |
+
function initUI() {
|
| 329 |
+
const toolSelector = document.getElementById('tool-selector');
|
| 330 |
+
toolSelector.innerHTML = '';
|
| 331 |
+
for (const category in ASSETS) {
|
| 332 |
+
for (const type in ASSETS[category]) {
|
| 333 |
+
const item = document.createElement('div');
|
| 334 |
+
item.className = 'tool-item';
|
| 335 |
+
item.textContent = `${category.slice(0,1).toUpperCase()}: ${type}`;
|
| 336 |
+
item.dataset.category = category;
|
| 337 |
+
item.dataset.type = type;
|
| 338 |
+
item.addEventListener('click', () => selectTool(category, type));
|
| 339 |
+
toolSelector.appendChild(item);
|
| 340 |
+
}
|
| 341 |
+
}
|
| 342 |
+
selectTool('floors', 'grass');
|
| 343 |
+
|
| 344 |
document.getElementById('save-project').addEventListener('click', saveProject);
|
| 345 |
document.getElementById('load-project').addEventListener('click', loadProject);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 346 |
document.getElementById('play-mode-toggle').addEventListener('click', togglePlayMode);
|
| 347 |
+
document.getElementById('clear-level').addEventListener('click', clearLevel);
|
| 348 |
+
document.getElementById('burger-menu').addEventListener('click', () => document.getElementById('ui-panel').classList.toggle('open'));
|
| 349 |
+
document.getElementById('project-list').addEventListener('change', e => document.getElementById('project-name').value = e.target.value);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 350 |
}
|
| 351 |
+
|
| 352 |
function initJoystick() {
|
| 353 |
const joystickContainer = document.getElementById('joystick-container');
|
| 354 |
const joystickHandle = document.getElementById('joystick-handle');
|
| 355 |
+
const maxRadius = joystickContainer.clientWidth / 2;
|
| 356 |
|
| 357 |
function onTouchStart(event) {
|
|
|
|
| 358 |
const touch = event.touches[0];
|
| 359 |
joystick.active = true;
|
| 360 |
joystick.center.set(touch.clientX, touch.clientY);
|
| 361 |
+
joystickContainer.style.left = `${touch.clientX - maxRadius}px`;
|
| 362 |
+
joystickContainer.style.top = `${touch.clientY - maxRadius}px`;
|
| 363 |
}
|
|
|
|
| 364 |
function onTouchMove(event) {
|
| 365 |
if (!joystick.active) return;
|
|
|
|
| 366 |
const touch = event.touches[0];
|
| 367 |
joystick.current.set(touch.clientX, touch.clientY);
|
| 368 |
joystick.vector.copy(joystick.current).sub(joystick.center);
|
| 369 |
+
if (joystick.vector.length() > maxRadius) joystick.vector.setLength(maxRadius);
|
|
|
|
|
|
|
|
|
|
|
|
|
| 370 |
joystickHandle.style.transform = `translate(${joystick.vector.x}px, ${joystick.vector.y}px)`;
|
| 371 |
}
|
| 372 |
+
function onTouchEnd() {
|
|
|
|
| 373 |
joystick.active = false;
|
| 374 |
joystick.vector.set(0, 0);
|
| 375 |
joystickHandle.style.transform = 'translate(0, 0)';
|
| 376 |
}
|
| 377 |
+
joystickContainer.addEventListener('touchstart', onTouchStart, { passive: true });
|
| 378 |
+
window.addEventListener('touchmove', onTouchMove, { passive: true });
|
| 379 |
window.addEventListener('touchend', onTouchEnd);
|
| 380 |
}
|
| 381 |
|
| 382 |
+
function selectTool(category, type) {
|
| 383 |
+
currentTool = { category, type };
|
| 384 |
+
document.querySelectorAll('.tool-item').forEach(el => el.classList.remove('active'));
|
| 385 |
+
const activeEl = document.querySelector(`.tool-item[data-category="${category}"][data-type="${type}"]`);
|
| 386 |
+
if (activeEl) activeEl.classList.add('active');
|
| 387 |
+
|
| 388 |
+
if (previewMesh) scene.remove(previewMesh);
|
| 389 |
+
const asset = ASSETS[category][type];
|
| 390 |
+
let geometry;
|
| 391 |
+
if(asset.geometry === 'cylinder') {
|
| 392 |
+
geometry = new THREE.CylinderGeometry(asset.size[0], asset.size[0], asset.size[1], 16);
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
| 393 |
} else {
|
| 394 |
+
geometry = new THREE.BoxGeometry(...asset.size);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
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|
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|
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|
|
|
|
|
| 395 |
}
|
| 396 |
+
const material = new THREE.MeshBasicMaterial({ color: asset.color, transparent: true, opacity: 0.6 });
|
| 397 |
+
previewMesh = new THREE.Mesh(geometry, material);
|
| 398 |
+
scene.add(previewMesh);
|
| 399 |
}
|
| 400 |
|
| 401 |
function onWindowResize() {
|
| 402 |
+
camera.aspect = window.innerWidth / window.innerHeight;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 403 |
camera.updateProjectionMatrix();
|
| 404 |
renderer.setSize(window.innerWidth, window.innerHeight);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 405 |
}
|
| 406 |
|
| 407 |
function onPointerMove(event) {
|
| 408 |
if (isPlayMode) return;
|
| 409 |
mouse.x = (event.clientX / window.innerWidth) * 2 - 1;
|
| 410 |
mouse.y = -(event.clientY / window.innerHeight) * 2 + 1;
|
|
|
|
|
|
|
| 411 |
raycaster.setFromCamera(mouse, camera);
|
| 412 |
+
const intersects = raycaster.intersectObject(placementPlane);
|
|
|
|
| 413 |
if (intersects.length > 0) {
|
| 414 |
+
const point = intersects[0].point;
|
| 415 |
+
const gridX = Math.round(point.x / gridSize);
|
| 416 |
+
const gridZ = Math.round(point.z / gridSize);
|
| 417 |
+
previewMesh.position.set(gridX * gridSize, 0, gridZ * gridSize);
|
| 418 |
+
|
| 419 |
+
const asset = ASSETS[currentTool.category][currentTool.type];
|
| 420 |
+
if (currentTool.category === 'floors') {
|
| 421 |
+
previewMesh.position.y = asset.size[1] / 2;
|
| 422 |
+
} else if (currentTool.category === 'walls') {
|
| 423 |
+
previewMesh.position.y = asset.size[1] / 2;
|
| 424 |
+
} else {
|
| 425 |
+
previewMesh.position.y = asset.size[1] / 2;
|
| 426 |
}
|
| 427 |
+
previewMesh.visible = true;
|
| 428 |
} else {
|
| 429 |
+
previewMesh.visible = false;
|
| 430 |
}
|
| 431 |
}
|
| 432 |
|
| 433 |
+
function handleKeyDown(event) {
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 434 |
if (isPlayMode) return;
|
| 435 |
+
if (event.code === 'KeyR') {
|
| 436 |
+
rotatePreview(1);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 437 |
}
|
| 438 |
}
|
| 439 |
|
| 440 |
+
function onPointerDown(event) {
|
| 441 |
+
if (isPlayMode || !previewMesh.visible) return;
|
| 442 |
+
const isRemoving = event.shiftKey;
|
| 443 |
+
|
| 444 |
+
if (event.button === 2) { // Right click
|
| 445 |
+
rotatePreview(1);
|
| 446 |
+
return;
|
|
|
|
|
|
|
|
|
|
| 447 |
}
|
| 448 |
+
|
| 449 |
+
if (event.button !== 0) return; // Not left click
|
| 450 |
+
|
| 451 |
+
const pos = previewMesh.position;
|
| 452 |
+
const key = `${pos.x},${pos.z}`;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 453 |
|
| 454 |
+
if (isRemoving) {
|
| 455 |
+
removeItemAt(pos);
|
| 456 |
+
} else {
|
| 457 |
+
addItem(pos, currentRotation);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 458 |
}
|
| 459 |
+
updateLevelGeometry();
|
| 460 |
}
|
| 461 |
+
|
| 462 |
+
function rotatePreview(direction) {
|
| 463 |
+
currentRotation += (Math.PI / 2) * direction;
|
| 464 |
+
previewMesh.rotation.y = currentRotation;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 465 |
}
|
| 466 |
|
| 467 |
+
function addItem(pos, rotation) {
|
| 468 |
+
const { category, type } = currentTool;
|
| 469 |
+
const key = `${pos.x},${pos.z}`;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 470 |
|
| 471 |
+
removeItemAt(pos);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 472 |
|
| 473 |
+
if (!levelData[category][type]) levelData[category][type] = [];
|
| 474 |
+
levelData[category][type].push([pos.x, pos.z, rotation]);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 475 |
}
|
| 476 |
|
| 477 |
+
function removeItemAt(pos) {
|
| 478 |
+
const keyToRemove = `${pos.x},${pos.z}`;
|
| 479 |
+
for (const category in levelData) {
|
| 480 |
+
for (const type in levelData[category]) {
|
| 481 |
+
levelData[category][type] = levelData[category][type].filter(item => {
|
| 482 |
+
const itemKey = `${item[0]},${item[1]}`;
|
| 483 |
+
return itemKey !== keyToRemove;
|
| 484 |
+
});
|
| 485 |
+
}
|
| 486 |
+
}
|
|
|
|
|
|
|
|
|
|
| 487 |
}
|
| 488 |
|
| 489 |
+
function updateLevelGeometry() {
|
| 490 |
+
const dummy = new THREE.Object3D();
|
| 491 |
+
wallBBoxes = [];
|
|
|
|
| 492 |
|
| 493 |
+
for (const category in ASSETS) {
|
| 494 |
+
for (const type in ASSETS[category]) {
|
| 495 |
+
const mesh = instancedMeshes[category][type];
|
| 496 |
+
const dataArray = levelData[category]?.[type] || [];
|
| 497 |
+
mesh.count = dataArray.length;
|
| 498 |
+
|
| 499 |
+
for (let i = 0; i < dataArray.length; i++) {
|
| 500 |
+
const [x, z, rot] = dataArray[i];
|
| 501 |
+
const asset = ASSETS[category][type];
|
| 502 |
+
|
| 503 |
+
dummy.position.set(x, 0, z);
|
| 504 |
+
dummy.rotation.set(0, rot, 0);
|
| 505 |
+
|
| 506 |
+
if (category === 'floors') {
|
| 507 |
+
dummy.position.y = asset.size[1] / 2;
|
| 508 |
+
} else {
|
| 509 |
+
dummy.position.y = asset.size[1] / 2;
|
| 510 |
+
}
|
| 511 |
+
|
| 512 |
+
dummy.updateMatrix();
|
| 513 |
+
mesh.setMatrixAt(i, dummy.matrix);
|
| 514 |
|
| 515 |
+
if (category === 'walls') {
|
| 516 |
+
const box = new THREE.Box3().setFromObject(dummy);
|
| 517 |
+
wallBBoxes.push(box);
|
| 518 |
+
}
|
| 519 |
+
}
|
| 520 |
+
mesh.instanceMatrix.needsUpdate = true;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 521 |
}
|
| 522 |
+
}
|
| 523 |
+
}
|
| 524 |
+
|
| 525 |
+
function clearLevel() {
|
| 526 |
+
if (!confirm("Вы уверены, что хотите полностью очистить уровень?")) return;
|
| 527 |
+
levelData.floors = {};
|
| 528 |
+
levelData.walls = {};
|
| 529 |
+
levelData.objects = {};
|
| 530 |
+
updateLevelGeometry();
|
| 531 |
}
|
| 532 |
|
| 533 |
+
function togglePlayMode() {
|
| 534 |
+
isPlayMode = !isPlayMode;
|
| 535 |
+
const uiContainer = document.getElementById('ui-container');
|
| 536 |
+
const blocker = document.getElementById('blocker');
|
| 537 |
+
const joystickContainer = document.getElementById('joystick-container');
|
| 538 |
|
| 539 |
+
if (isPlayMode) {
|
| 540 |
+
uiContainer.style.display = 'none';
|
| 541 |
+
gridHelper.visible = false;
|
| 542 |
+
previewMesh.visible = false;
|
| 543 |
+
orbitControls.enabled = false;
|
| 544 |
+
player.visible = true;
|
| 545 |
+
player.position.set(0, 0, 0);
|
| 546 |
+
blocker.style.display = 'block';
|
| 547 |
+
joystickContainer.style.display = 'block';
|
| 548 |
+
} else {
|
| 549 |
+
uiContainer.style.display = 'flex';
|
| 550 |
+
gridHelper.visible = true;
|
| 551 |
+
previewMesh.visible = true;
|
| 552 |
+
orbitControls.enabled = true;
|
| 553 |
+
player.visible = false;
|
| 554 |
+
blocker.style.display = 'none';
|
| 555 |
+
joystickContainer.style.display = 'none';
|
| 556 |
+
camera.position.set(25, 30, 25);
|
| 557 |
+
orbitControls.target.set(0, 0, 0);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 558 |
}
|
|
|
|
| 559 |
}
|
| 560 |
|
| 561 |
async function saveProject() {
|
| 562 |
const projectName = document.getElementById('project-name').value.trim();
|
| 563 |
if (!projectName) { alert("Пожалуйста, введите имя проекта."); return; }
|
|
|
|
| 564 |
showSpinner(true);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 565 |
try {
|
| 566 |
const response = await fetch('/api/project', {
|
| 567 |
method: 'POST',
|
| 568 |
headers: { 'Content-Type': 'application/json' },
|
| 569 |
+
body: JSON.stringify({ name: projectName, data: levelData })
|
| 570 |
});
|
| 571 |
+
if (!response.ok) throw new Error('Ошибка при сохранении проекта.');
|
|
|
|
| 572 |
alert(`Проект '${projectName}' успешно сохранен!`);
|
|
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|
| 573 |
const projectList = document.getElementById('project-list');
|
| 574 |
+
if (![...projectList.options].some(opt => opt.value === projectName)) {
|
| 575 |
const newOption = document.createElement('option');
|
| 576 |
newOption.value = newOption.textContent = projectName;
|
| 577 |
projectList.appendChild(newOption);
|
|
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|
| 582 |
showSpinner(false);
|
| 583 |
}
|
| 584 |
}
|
| 585 |
+
|
| 586 |
async function loadProject() {
|
| 587 |
const projectName = document.getElementById('project-list').value;
|
| 588 |
if (!projectName) { alert("Пожалуйста, выберите проект для загрузки."); return; }
|
| 589 |
showSpinner(true);
|
|
|
|
| 590 |
try {
|
| 591 |
const response = await fetch(`/api/project/${projectName}`);
|
| 592 |
const result = await response.json();
|
| 593 |
+
if (!response.ok) throw new Error('Проект не найден или ошибка загрузки.');
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|
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|
| 594 |
|
| 595 |
+
clearLevel();
|
| 596 |
+
Object.assign(levelData, result.data);
|
| 597 |
+
updateLevelGeometry();
|
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|
| 598 |
document.getElementById('project-name').value = projectName;
|
| 599 |
|
| 600 |
} catch (error) {
|
|
|
|
| 606 |
|
| 607 |
const moveDirection = new THREE.Vector3();
|
| 608 |
function updatePlayer(deltaTime) {
|
| 609 |
+
const speed = playerSpeed * deltaTime;
|
|
|
|
|
|
|
|
|
|
| 610 |
moveDirection.set(0,0,0);
|
| 611 |
+
if (keyStates['KeyW'] || keyStates['ArrowUp']) moveDirection.z -= 1;
|
| 612 |
+
if (keyStates['KeyS'] || keyStates['ArrowDown']) moveDirection.z += 1;
|
| 613 |
+
if (keyStates['KeyA'] || keyStates['ArrowLeft']) moveDirection.x -= 1;
|
| 614 |
+
if (keyStates['KeyD'] || keyStates['ArrowRight']) moveDirection.x += 1;
|
| 615 |
|
| 616 |
if (joystick.active) {
|
| 617 |
const maxRadius = 60;
|
|
|
|
| 619 |
moveDirection.z += joystick.vector.y / maxRadius;
|
| 620 |
}
|
| 621 |
|
| 622 |
+
if (moveDirection.lengthSq() === 0) return;
|
| 623 |
+
moveDirection.normalize().multiplyScalar(speed);
|
|
|
|
|
|
|
|
|
|
| 624 |
|
| 625 |
+
const playerBox = new THREE.Box3().setFromObject(player);
|
| 626 |
+
|
| 627 |
+
const intendedXPos = player.position.clone().add(new THREE.Vector3(moveDirection.x, 0, 0));
|
| 628 |
+
const playerBoxX = playerBox.clone().translate(new THREE.Vector3(moveDirection.x, 0, 0));
|
| 629 |
+
let collisionX = false;
|
| 630 |
+
for(const wallBox of wallBBoxes) {
|
| 631 |
+
if (playerBoxX.intersectsBox(wallBox)) {
|
| 632 |
+
collisionX = true;
|
| 633 |
+
break;
|
| 634 |
+
}
|
| 635 |
}
|
| 636 |
+
if(!collisionX) player.position.x = intendedXPos.x;
|
| 637 |
+
|
| 638 |
+
const intendedZPos = player.position.clone().add(new THREE.Vector3(0, 0, moveDirection.z));
|
| 639 |
+
const playerBoxZ = playerBox.clone().translate(new THREE.Vector3(0, 0, moveDirection.z));
|
| 640 |
+
let collisionZ = false;
|
| 641 |
+
for(const wallBox of wallBBoxes) {
|
| 642 |
+
if (playerBoxZ.intersectsBox(wallBox)) {
|
| 643 |
+
collisionZ = true;
|
| 644 |
+
break;
|
| 645 |
+
}
|
| 646 |
+
}
|
| 647 |
+
if(!collisionZ) player.position.z = intendedZPos.z;
|
| 648 |
|
| 649 |
+
camera.position.x = player.position.x + 15;
|
| 650 |
+
camera.position.z = player.position.z + 15;
|
| 651 |
+
camera.position.y = 20;
|
| 652 |
camera.lookAt(player.position);
|
| 653 |
}
|
| 654 |
|
| 655 |
+
function showSpinner(show) {
|
| 656 |
+
document.getElementById('loading-spinner').style.display = show ? 'block' : 'none';
|
| 657 |
+
}
|
| 658 |
+
|
| 659 |
function animate() {
|
| 660 |
requestAnimationFrame(animate);
|
| 661 |
const deltaTime = clock.getDelta();
|
| 662 |
|
|
|
|
|
|
|
| 663 |
if (isPlayMode) {
|
| 664 |
updatePlayer(deltaTime);
|
| 665 |
} else {
|
| 666 |
orbitControls.update();
|
| 667 |
}
|
| 668 |
+
renderer.render(scene, camera);
|
| 669 |
}
|
| 670 |
|
| 671 |
init();
|
|
|
|
| 698 |
if success:
|
| 699 |
return jsonify({"message": "Project saved successfully"}), 201
|
| 700 |
else:
|
| 701 |
+
return jsonify({"error": "Failed to upload project"}), 500
|
| 702 |
|
| 703 |
@app.route('/api/project/<project_name>', methods=['GET'])
|
| 704 |
def load_project_api(project_name):
|