Update app.py
Browse files
app.py
CHANGED
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@@ -100,7 +100,7 @@ EDITOR_TEMPLATE = '''
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.ui-group:last-child { border-bottom: none; }
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h3 { margin-top: 0; font-size: 1.2em; color: #00aaff; border-bottom: 1px solid #00aaff; padding-bottom: 5px; margin-bottom: 10px; }
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label { display: block; margin-bottom: 5px; font-size: 0.9em; }
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input[type="text"], select {
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width: 100%; padding: 8px; box-sizing: border-box; background: #222; border: 1px solid #555; color: white; border-radius: 4px; margin-bottom: 5px;
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}
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button {
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@@ -114,7 +114,7 @@ EDITOR_TEMPLATE = '''
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.tool-selector { display: grid; grid-template-columns: repeat(auto-fill, minmax(80px, 1fr)); gap: 10px; }
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.tool-item {
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padding: 10px; background: #2a2a2a; border: 1px solid #444; border-radius: 4px; text-align: center; cursor: pointer;
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transition: all 0.2s; font-size: 0.9em;
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}
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.tool-item:hover { background: #3a3a3a; border-color: #666; }
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.tool-item.active { background: #0077cc; border-color: #00aaff; }
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@@ -123,9 +123,9 @@ EDITOR_TEMPLATE = '''
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#loading-spinner {
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position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%);
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border: 8px solid #f3f3f3; border-top: 8px solid #3498db; border-radius: 50%;
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width: 60px; height: 60px; animation: spin 1s linear infinite; display: none; z-index:
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}
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#blocker { position: fixed; width: 100%; height: 100%; background-color: rgba(0,0,0,0.5); display: none; top:0; left:0; z-index:
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#instructions { width: 100%; height: 100%; display: flex; flex-direction: column; justify-content: center; align-items: center; text-align: center; font-size: 14px; cursor: pointer; color: white; }
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#burger-menu {
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position: absolute; top: 15px; left: 15px; z-index: 20; display: none; width: 30px; height: 22px; cursor: pointer; pointer-events: auto;
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@@ -137,6 +137,18 @@ EDITOR_TEMPLATE = '''
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display: none; z-index: 100; pointer-events: auto; user-select: none;
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}
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#joystick-handle { position: absolute; top: 30px; left: 30px; width: 60px; height: 60px; background: rgba(255, 255, 255, 0.5); border-radius: 50%; }
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@keyframes spin { 0% { transform: rotate(0deg); } 100% { transform: rotate(360deg); } }
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@media (max-width: 800px) {
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#ui-panel { transform: translateX(-100%); padding-top: 60px; }
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@@ -176,6 +188,10 @@ EDITOR_TEMPLATE = '''
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<button id="draw-mode-area" class="tool-item">Область</button>
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</div>
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<div id="tool-selector" class="tool-selector"></div>
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<p style="font-size: 0.8em; color: #888; margin-top: 10px;">
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ЛКМ: Разместить / Начать область<br>
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Отпустить ЛКМ: Закончить область<br>
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@@ -185,8 +201,30 @@ EDITOR_TEMPLATE = '''
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</p>
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<button id="clear-level" class="danger-button">Очистить уровень</button>
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</div>
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</div>
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</div>
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<div id="blocker"><div id="instructions"><p style="font-size:36px">Нажмите, чтобы играть</p><p>Движение: WASD / Джойстик</p><p>Нажмите ESC для выхода</p></div></div>
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<div id="loading-spinner"></div>
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<div id="joystick-container"><div id="joystick-handle"></div></div>
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@@ -211,7 +249,7 @@ EDITOR_TEMPLATE = '''
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let currentTool = { category: 'floors', type: 'grass' };
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let currentRotation = 0;
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const gridSize = 1;
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let drawMode = 'single'; // 'single' or 'area'
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let isDrawingArea = false;
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let areaStartPoint = new THREE.Vector3();
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@@ -240,6 +278,9 @@ EDITOR_TEMPLATE = '''
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const instancedMeshes = {};
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const loadedTextures = {};
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function init() {
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showSpinner(true);
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@@ -306,7 +347,7 @@ EDITOR_TEMPLATE = '''
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gridHelper = new THREE.GridHelper(100, 100, 0x556677, 0x556677);
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scene.add(gridHelper);
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const planeGeo = new THREE.PlaneGeometry(
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planeGeo.rotateX(-Math.PI / 2);
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placementPlane = new THREE.Mesh(planeGeo, new THREE.MeshBasicMaterial({ visible: false }));
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scene.add(placementPlane);
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@@ -325,6 +366,12 @@ EDITOR_TEMPLATE = '''
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);
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selectionBox.visible = false;
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scene.add(selectionBox);
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window.addEventListener('resize', onWindowResize);
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renderer.domElement.addEventListener('pointermove', onPointerMove);
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@@ -399,12 +446,111 @@ EDITOR_TEMPLATE = '''
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document.getElementById('draw-mode-single').addEventListener('click', () => setDrawMode('single'));
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document.getElementById('draw-mode-area').addEventListener('click', () => setDrawMode('area'));
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}
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function setDrawMode(mode) {
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drawMode = mode;
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document.getElementById('draw-mode-single').classList.toggle('active', mode === 'single');
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document.getElementById('draw-mode-area').classList.toggle('active', mode === 'area');
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}
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function initJoystick() {
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@@ -438,20 +584,48 @@ EDITOR_TEMPLATE = '''
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function selectTool(category, type) {
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currentTool = { category, type };
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document.querySelectorAll('
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const activeEl = document.querySelector(`.tool-item[data-category="${category}"][data-type="${type}"]`);
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if (activeEl) activeEl.classList.add('active');
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} else {
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-
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}
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const material = new THREE.MeshStandardMaterial({ map: loadedTextures[category][type], transparent: true, opacity: 0.6 });
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previewMesh = new THREE.Mesh(geometry, material);
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scene.add(previewMesh);
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}
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@@ -472,7 +646,7 @@ EDITOR_TEMPLATE = '''
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mouse.y = -(event.clientY / window.innerHeight) * 2 + 1;
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raycaster.setFromCamera(mouse, camera);
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const intersects = raycaster.intersectObject(placementPlane);
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if (intersects.length > 0) {
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const point = intersects[0].point;
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const gridX = Math.round(point.x / gridSize);
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const gridZ = Math.round(point.z / gridSize);
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@@ -491,11 +665,15 @@ EDITOR_TEMPLATE = '''
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previewMesh.visible = false;
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} else {
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previewMesh.position.set(gridX * gridSize, 0, gridZ * gridSize);
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previewMesh.visible = true;
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}
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} else {
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previewMesh.visible = false;
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}
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}
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}
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function onPointerDown(event) {
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if (isPlayMode || !previewMesh.visible) return;
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if (event.button === 2) { rotatePreview(1); return; }
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if (event.button !== 0) return;
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const isRemoving = event.shiftKey;
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const pos = previewMesh.position;
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if (
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isDrawingArea = true;
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areaStartPoint.copy(pos);
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} else {
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removeItemAt(pos);
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} else {
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addItem(pos, currentRotation);
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}
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updateLevelGeometry();
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}
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}
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const point = intersects[0].point;
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const gridX = Math.round(point.x / gridSize);
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const gridZ = Math.round(point.z / gridSize);
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const endPoint = new THREE.Vector3(gridX * gridSize, 0, gridZ * gridSize);
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const startX = Math.round(areaStartPoint.x / gridSize);
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const startZ = Math.round(areaStartPoint.z / gridSize);
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for (let x = Math.min(startX, endX); x <= Math.max(startX, endX); x++) {
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for (let z = Math.min(startZ, endZ); z <= Math.max(startZ, endZ); z++) {
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addItem(new THREE.Vector3(x * gridSize, 0, z * gridSize), 0);
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}
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}
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updateLevelGeometry();
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function addItem(pos, rotation) {
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const { category, type } = currentTool;
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}
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function
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const
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for (const category in levelData) {
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for (const type in levelData[category]) {
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levelData[category][type] = levelData[category][type].filter(item => {
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const itemKey = `${item[0]},${item[1]}`;
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function updateLevelGeometry() {
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const dummy = new THREE.Object3D();
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collisionBBoxes = [];
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for (const category in ASSETS) {
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for (const type in ASSETS[category]) {
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const mesh = instancedMeshes[category][type];
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const dataArray = levelData[category]?.[type] || [];
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mesh.count = dataArray.length;
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for (let i = 0; i < dataArray.length; i++) {
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const [x, z, rot] = dataArray[i];
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dummy.position.set(x,
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dummy.rotation.set(0, rot, 0);
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dummy.position.y = asset.size[1] / 2;
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dummy.updateMatrix();
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mesh.setMatrixAt(i, dummy.matrix);
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if (asset.solid) {
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const tempMesh = new THREE.Mesh(mesh.geometry);
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tempMesh.position.copy(dummy.position);
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tempMesh.rotation.copy(dummy.rotation);
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tempMesh.updateMatrixWorld();
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const box = new THREE.Box3().setFromObject(tempMesh, true);
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collisionBBoxes.push(box);
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}
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}
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mesh.instanceMatrix.needsUpdate = true;
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}
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}
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}
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function clearLevel() {
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if (!confirm("Вы уверены, что хотите полностью очистить уровень?")) return;
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levelData
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levelData.objects = {};
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updateLevelGeometry();
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}
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const joystickContainer = document.getElementById('joystick-container');
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uiContainer.style.display = 'flex';
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gridHelper.visible = true;
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previewMesh.visible = true;
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orbitControls.enabled = true;
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player.visible = false;
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blocker.style.display = 'none';
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joystickContainer.style.display = 'none';
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camera.position.set(50, 50, 50);
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camera.lookAt(0,0,0);
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orbitControls.target.set(0, 0, 0);
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onWindowResize();
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} else { // Enter play mode
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blocker.style.display = 'block';
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}
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}
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function enterPlayMode() {
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isPlayMode = true;
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renderer.domElement.requestPointerLock?.();
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const uiContainer = document.getElementById('ui-container');
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const joystickContainer = document.getElementById('joystick-container');
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uiContainer.style.display = 'none';
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gridHelper.visible = false;
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previewMesh.visible = false;
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orbitControls.enabled = false;
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| 664 |
player.visible = true;
|
| 665 |
player.position.set(0, 0, 0);
|
| 666 |
blocker.style.display = 'none';
|
| 667 |
-
if ('ontouchstart' in window) {
|
| 668 |
joystickContainer.style.display = 'block';
|
| 669 |
}
|
| 670 |
}
|
|
@@ -705,6 +973,7 @@ EDITOR_TEMPLATE = '''
|
|
| 705 |
|
| 706 |
clearLevel();
|
| 707 |
Object.assign(levelData, result.data);
|
|
|
|
| 708 |
updateLevelGeometry();
|
| 709 |
document.getElementById('project-name').value = projectName;
|
| 710 |
|
|
@@ -730,40 +999,74 @@ EDITOR_TEMPLATE = '''
|
|
| 730 |
moveDirection.z += joystick.vector.y / maxRadius;
|
| 731 |
}
|
| 732 |
|
| 733 |
-
if (moveDirection.lengthSq()
|
| 734 |
-
|
| 735 |
-
|
| 736 |
-
|
| 737 |
-
|
| 738 |
-
|
| 739 |
-
|
| 740 |
-
|
| 741 |
-
|
| 742 |
-
|
| 743 |
-
|
| 744 |
-
|
| 745 |
}
|
| 746 |
-
|
| 747 |
-
if(!collisionX) player.position.x = intendedXPos.x;
|
| 748 |
|
| 749 |
-
|
| 750 |
-
|
| 751 |
-
|
| 752 |
-
|
| 753 |
-
|
| 754 |
-
|
| 755 |
-
|
| 756 |
}
|
|
|
|
| 757 |
}
|
| 758 |
-
if(!collisionZ) player.position.z = intendedZPos.z;
|
| 759 |
|
| 760 |
const cameraOffset = new THREE.Vector3(30, 30, 30);
|
| 761 |
camera.position.copy(player.position).add(cameraOffset);
|
| 762 |
camera.lookAt(player.position);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 763 |
}
|
| 764 |
|
| 765 |
function showSpinner(show) {
|
| 766 |
document.getElementById('loading-spinner').style.display = show ? 'block' : 'none';
|
|
|
|
| 767 |
}
|
| 768 |
|
| 769 |
function animate() {
|
|
|
|
| 100 |
.ui-group:last-child { border-bottom: none; }
|
| 101 |
h3 { margin-top: 0; font-size: 1.2em; color: #00aaff; border-bottom: 1px solid #00aaff; padding-bottom: 5px; margin-bottom: 10px; }
|
| 102 |
label { display: block; margin-bottom: 5px; font-size: 0.9em; }
|
| 103 |
+
input[type="text"], input[type="number"], select {
|
| 104 |
width: 100%; padding: 8px; box-sizing: border-box; background: #222; border: 1px solid #555; color: white; border-radius: 4px; margin-bottom: 5px;
|
| 105 |
}
|
| 106 |
button {
|
|
|
|
| 114 |
.tool-selector { display: grid; grid-template-columns: repeat(auto-fill, minmax(80px, 1fr)); gap: 10px; }
|
| 115 |
.tool-item {
|
| 116 |
padding: 10px; background: #2a2a2a; border: 1px solid #444; border-radius: 4px; text-align: center; cursor: pointer;
|
| 117 |
+
transition: all 0.2s; font-size: 0.9em; overflow: hidden; text-overflow: ellipsis; white-space: nowrap;
|
| 118 |
}
|
| 119 |
.tool-item:hover { background: #3a3a3a; border-color: #666; }
|
| 120 |
.tool-item.active { background: #0077cc; border-color: #00aaff; }
|
|
|
|
| 123 |
#loading-spinner {
|
| 124 |
position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%);
|
| 125 |
border: 8px solid #f3f3f3; border-top: 8px solid #3498db; border-radius: 50%;
|
| 126 |
+
width: 60px; height: 60px; animation: spin 1s linear infinite; display: none; z-index: 10001;
|
| 127 |
}
|
| 128 |
+
#blocker { position: fixed; width: 100%; height: 100%; background-color: rgba(0,0,0,0.5); display: none; top:0; left:0; z-index: 9999; }
|
| 129 |
#instructions { width: 100%; height: 100%; display: flex; flex-direction: column; justify-content: center; align-items: center; text-align: center; font-size: 14px; cursor: pointer; color: white; }
|
| 130 |
#burger-menu {
|
| 131 |
position: absolute; top: 15px; left: 15px; z-index: 20; display: none; width: 30px; height: 22px; cursor: pointer; pointer-events: auto;
|
|
|
|
| 137 |
display: none; z-index: 100; pointer-events: auto; user-select: none;
|
| 138 |
}
|
| 139 |
#joystick-handle { position: absolute; top: 30px; left: 30px; width: 60px; height: 60px; background: rgba(255, 255, 255, 0.5); border-radius: 50%; }
|
| 140 |
+
|
| 141 |
+
#building-modal {
|
| 142 |
+
position: fixed; top: 50%; left: 50%; transform: translate(-50%, -50%);
|
| 143 |
+
background: rgba(20, 20, 20, 0.95);
|
| 144 |
+
padding: 20px; border-radius: 8px; z-index: 10000;
|
| 145 |
+
border: 1px solid #555; box-shadow: 0 0 20px rgba(0,0,0,0.5);
|
| 146 |
+
max-width: 90vw; max-height: 90vh; overflow-y: auto;
|
| 147 |
+
}
|
| 148 |
+
#building-preview-container { position: relative; cursor: crosshair; margin-bottom: 15px; }
|
| 149 |
+
#building-preview-img { max-width: 100%; max-height: 60vh; display: block; }
|
| 150 |
+
#building-entrance-canvas { position: absolute; top: 0; left: 0; pointer-events: none; }
|
| 151 |
+
|
| 152 |
@keyframes spin { 0% { transform: rotate(0deg); } 100% { transform: rotate(360deg); } }
|
| 153 |
@media (max-width: 800px) {
|
| 154 |
#ui-panel { transform: translateX(-100%); padding-top: 60px; }
|
|
|
|
| 188 |
<button id="draw-mode-area" class="tool-item">Область</button>
|
| 189 |
</div>
|
| 190 |
<div id="tool-selector" class="tool-selector"></div>
|
| 191 |
+
<div id="custom-building-options" style="display:none; margin-top:10px;">
|
| 192 |
+
<label>Ширина:</label>
|
| 193 |
+
<input type="number" id="building-width-input" value="10" step="0.5">
|
| 194 |
+
</div>
|
| 195 |
<p style="font-size: 0.8em; color: #888; margin-top: 10px;">
|
| 196 |
ЛКМ: Разместить / Начать область<br>
|
| 197 |
Отпустить ЛКМ: Закончить область<br>
|
|
|
|
| 201 |
</p>
|
| 202 |
<button id="clear-level" class="danger-button">Очистить уровень</button>
|
| 203 |
</div>
|
| 204 |
+
<div class="ui-group">
|
| 205 |
+
<h3>Кастомные здания</h3>
|
| 206 |
+
<button id="add-building-btn">Добавить здание</button>
|
| 207 |
+
<input type="file" id="building-image-input" accept="image/png" style="display: none;">
|
| 208 |
+
<div id="custom-tools-selector" class="tool-selector" style="margin-top: 10px;"></div>
|
| 209 |
+
</div>
|
| 210 |
+
</div>
|
| 211 |
+
</div>
|
| 212 |
+
|
| 213 |
+
<div id="building-modal" style="display: none;">
|
| 214 |
+
<h3>Новое здание</h3>
|
| 215 |
+
<p style="font-size: 0.9em; color: #ccc;">Кликните на изображение, чтобы указать точку входа.</p>
|
| 216 |
+
<div id="building-preview-container">
|
| 217 |
+
<img id="building-preview-img" alt="Building Preview">
|
| 218 |
+
<canvas id="building-entrance-canvas"></canvas>
|
| 219 |
</div>
|
| 220 |
+
<label style="display: flex; align-items: center; gap: 10px;">
|
| 221 |
+
<input type="checkbox" id="building-solid-checkbox" checked>
|
| 222 |
+
<span>Плотное здание (с коллзией)</span>
|
| 223 |
+
</label>
|
| 224 |
+
<button id="save-new-building">Сохранить и выбрать</button>
|
| 225 |
+
<button id="cancel-new-building" class="danger-button" style="background-color: #555;">Отмена</button>
|
| 226 |
</div>
|
| 227 |
+
|
| 228 |
<div id="blocker"><div id="instructions"><p style="font-size:36px">Нажмите, чтобы играть</p><p>Движение: WASD / Джойстик</p><p>Нажмите ESC для выхода</p></div></div>
|
| 229 |
<div id="loading-spinner"></div>
|
| 230 |
<div id="joystick-container"><div id="joystick-handle"></div></div>
|
|
|
|
| 249 |
let currentTool = { category: 'floors', type: 'grass' };
|
| 250 |
let currentRotation = 0;
|
| 251 |
const gridSize = 1;
|
| 252 |
+
let levelData = { floors: {}, walls: {}, objects: {}, buildingDefinitions: {}, buildingInstances: [] };
|
| 253 |
let drawMode = 'single'; // 'single' or 'area'
|
| 254 |
let isDrawingArea = false;
|
| 255 |
let areaStartPoint = new THREE.Vector3();
|
|
|
|
| 278 |
|
| 279 |
const instancedMeshes = {};
|
| 280 |
const loadedTextures = {};
|
| 281 |
+
const customBuildingMeshes = [];
|
| 282 |
+
let entranceHelper;
|
| 283 |
+
let currentEntranceCoords = {x: 0.5, y: 0.95};
|
| 284 |
|
| 285 |
function init() {
|
| 286 |
showSpinner(true);
|
|
|
|
| 347 |
gridHelper = new THREE.GridHelper(100, 100, 0x556677, 0x556677);
|
| 348 |
scene.add(gridHelper);
|
| 349 |
|
| 350 |
+
const planeGeo = new THREE.PlaneGeometry(1000, 1000);
|
| 351 |
planeGeo.rotateX(-Math.PI / 2);
|
| 352 |
placementPlane = new THREE.Mesh(planeGeo, new THREE.MeshBasicMaterial({ visible: false }));
|
| 353 |
scene.add(placementPlane);
|
|
|
|
| 366 |
);
|
| 367 |
selectionBox.visible = false;
|
| 368 |
scene.add(selectionBox);
|
| 369 |
+
|
| 370 |
+
const spriteMaterial = new THREE.SpriteMaterial({ color: 0x00ff00, transparent: true, opacity: 0.7, depthTest: false });
|
| 371 |
+
entranceHelper = new THREE.Sprite(spriteMaterial);
|
| 372 |
+
entranceHelper.scale.set(1.5, 3, 1);
|
| 373 |
+
entranceHelper.visible = false;
|
| 374 |
+
scene.add(entranceHelper);
|
| 375 |
|
| 376 |
window.addEventListener('resize', onWindowResize);
|
| 377 |
renderer.domElement.addEventListener('pointermove', onPointerMove);
|
|
|
|
| 446 |
|
| 447 |
document.getElementById('draw-mode-single').addEventListener('click', () => setDrawMode('single'));
|
| 448 |
document.getElementById('draw-mode-area').addEventListener('click', () => setDrawMode('area'));
|
| 449 |
+
|
| 450 |
+
document.getElementById('add-building-btn').addEventListener('click', () => document.getElementById('building-image-input').click());
|
| 451 |
+
document.getElementById('building-image-input').addEventListener('change', handleImageUpload);
|
| 452 |
+
document.getElementById('save-new-building').addEventListener('click', saveNewBuildingDefinition);
|
| 453 |
+
document.getElementById('cancel-new-building').addEventListener('click', () => {
|
| 454 |
+
document.getElementById('building-modal').style.display = 'none';
|
| 455 |
+
document.getElementById('blocker').style.display = 'none';
|
| 456 |
+
});
|
| 457 |
+
document.getElementById('building-preview-container').addEventListener('click', setEntrancePoint);
|
| 458 |
+
document.getElementById('building-width-input').addEventListener('input', updatePreviewMesh);
|
| 459 |
+
}
|
| 460 |
+
|
| 461 |
+
function handleImageUpload(event) {
|
| 462 |
+
const file = event.target.files[0];
|
| 463 |
+
if (!file) return;
|
| 464 |
+
|
| 465 |
+
const reader = new FileReader();
|
| 466 |
+
reader.onload = (e) => {
|
| 467 |
+
const modal = document.getElementById('building-modal');
|
| 468 |
+
const img = document.getElementById('building-preview-img');
|
| 469 |
+
img.onload = () => {
|
| 470 |
+
const canvas = document.getElementById('building-entrance-canvas');
|
| 471 |
+
canvas.width = img.clientWidth;
|
| 472 |
+
canvas.height = img.clientHeight;
|
| 473 |
+
currentEntranceCoords = {x: 0.5, y: 0.95};
|
| 474 |
+
drawEntranceMarker();
|
| 475 |
+
};
|
| 476 |
+
img.src = e.target.result;
|
| 477 |
+
modal.style.display = 'block';
|
| 478 |
+
document.getElementById('blocker').style.display = 'block';
|
| 479 |
+
};
|
| 480 |
+
reader.readAsDataURL(file);
|
| 481 |
+
event.target.value = '';
|
| 482 |
+
}
|
| 483 |
+
|
| 484 |
+
function setEntrancePoint(event) {
|
| 485 |
+
const rect = event.target.getBoundingClientRect();
|
| 486 |
+
const x = event.clientX - rect.left;
|
| 487 |
+
const y = event.clientY - rect.top;
|
| 488 |
+
currentEntranceCoords = { x: x / rect.width, y: y / rect.height };
|
| 489 |
+
drawEntranceMarker();
|
| 490 |
+
}
|
| 491 |
+
|
| 492 |
+
function drawEntranceMarker() {
|
| 493 |
+
const canvas = document.getElementById('building-entrance-canvas');
|
| 494 |
+
const ctx = canvas.getContext('2d');
|
| 495 |
+
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
| 496 |
+
const x = currentEntranceCoords.x * canvas.width;
|
| 497 |
+
const y = currentEntranceCoords.y * canvas.height;
|
| 498 |
+
ctx.beginPath();
|
| 499 |
+
ctx.arc(x, y, 5, 0, 2 * Math.PI, false);
|
| 500 |
+
ctx.fillStyle = 'rgba(0, 255, 0, 0.8)';
|
| 501 |
+
ctx.fill();
|
| 502 |
+
ctx.lineWidth = 2;
|
| 503 |
+
ctx.strokeStyle = '#ffffff';
|
| 504 |
+
ctx.stroke();
|
| 505 |
+
}
|
| 506 |
+
|
| 507 |
+
function saveNewBuildingDefinition() {
|
| 508 |
+
const img = document.getElementById('building-preview-img');
|
| 509 |
+
const def = {
|
| 510 |
+
src: img.src,
|
| 511 |
+
isSolid: document.getElementById('building-solid-checkbox').checked,
|
| 512 |
+
entrance: currentEntranceCoords,
|
| 513 |
+
aspectRatio: img.naturalHeight / img.naturalWidth,
|
| 514 |
+
};
|
| 515 |
+
const defId = `building_${Date.now()}`;
|
| 516 |
+
levelData.buildingDefinitions[defId] = def;
|
| 517 |
+
|
| 518 |
+
document.getElementById('building-modal').style.display = 'none';
|
| 519 |
+
document.getElementById('blocker').style.display = 'none';
|
| 520 |
+
|
| 521 |
+
updateCustomToolsUI();
|
| 522 |
+
selectTool('custom', defId);
|
| 523 |
+
}
|
| 524 |
+
|
| 525 |
+
function updateCustomToolsUI() {
|
| 526 |
+
const selector = document.getElementById('custom-tools-selector');
|
| 527 |
+
selector.innerHTML = '';
|
| 528 |
+
for (const defId in levelData.buildingDefinitions) {
|
| 529 |
+
const def = levelData.buildingDefinitions[defId];
|
| 530 |
+
const item = document.createElement('div');
|
| 531 |
+
item.className = 'tool-item';
|
| 532 |
+
item.dataset.category = 'custom';
|
| 533 |
+
item.dataset.type = defId;
|
| 534 |
+
item.title = defId;
|
| 535 |
+
|
| 536 |
+
const img = document.createElement('img');
|
| 537 |
+
img.src = def.src;
|
| 538 |
+
img.style.width = '100%';
|
| 539 |
+
img.style.height = '40px';
|
| 540 |
+
img.style.objectFit = 'cover';
|
| 541 |
+
img.style.pointerEvents = 'none';
|
| 542 |
+
|
| 543 |
+
item.appendChild(img);
|
| 544 |
+
item.addEventListener('click', () => selectTool('custom', defId));
|
| 545 |
+
selector.appendChild(item);
|
| 546 |
+
}
|
| 547 |
}
|
| 548 |
|
| 549 |
function setDrawMode(mode) {
|
| 550 |
drawMode = mode;
|
| 551 |
document.getElementById('draw-mode-single').classList.toggle('active', mode === 'single');
|
| 552 |
document.getElementById('draw-mode-area').classList.toggle('active', mode === 'area');
|
| 553 |
+
document.getElementById('custom-building-options').style.display = 'none';
|
| 554 |
}
|
| 555 |
|
| 556 |
function initJoystick() {
|
|
|
|
| 584 |
|
| 585 |
function selectTool(category, type) {
|
| 586 |
currentTool = { category, type };
|
| 587 |
+
document.querySelectorAll('.tool-item').forEach(el => el.classList.remove('active'));
|
| 588 |
const activeEl = document.querySelector(`.tool-item[data-category="${category}"][data-type="${type}"]`);
|
| 589 |
if (activeEl) activeEl.classList.add('active');
|
| 590 |
|
| 591 |
+
document.getElementById('custom-building-options').style.display = category === 'custom' ? 'block' : 'none';
|
| 592 |
+
document.getElementById('draw-mode-area').style.display = category === 'custom' ? 'none' : 'flex';
|
| 593 |
+
if (category === 'custom') setDrawMode('single');
|
| 594 |
+
|
| 595 |
+
updatePreviewMesh();
|
| 596 |
+
}
|
| 597 |
+
|
| 598 |
+
function updatePreviewMesh() {
|
| 599 |
+
if (previewMesh) {
|
| 600 |
+
scene.remove(previewMesh);
|
| 601 |
+
previewMesh.geometry.dispose();
|
| 602 |
+
previewMesh.material.dispose();
|
| 603 |
+
}
|
| 604 |
+
|
| 605 |
+
let geometry, material;
|
| 606 |
+
if (currentTool.category === 'custom') {
|
| 607 |
+
const def = levelData.buildingDefinitions[currentTool.type];
|
| 608 |
+
if (!def) return;
|
| 609 |
+
const width = parseFloat(document.getElementById('building-width-input').value) || 10;
|
| 610 |
+
const height = width * def.aspectRatio;
|
| 611 |
+
|
| 612 |
+
geometry = new THREE.PlaneGeometry(width, height);
|
| 613 |
+
const texture = new THREE.TextureLoader().load(def.src);
|
| 614 |
+
material = new THREE.MeshBasicMaterial({ map: texture, transparent: true, opacity: 0.7, side: THREE.DoubleSide });
|
| 615 |
+
previewMesh = new THREE.Mesh(geometry, material);
|
| 616 |
+
previewMesh.userData.isBuilding = true;
|
| 617 |
+
previewMesh.userData.size = {x: width, y: height, z: 0.2};
|
| 618 |
} else {
|
| 619 |
+
const asset = ASSETS[currentTool.category][currentTool.type];
|
| 620 |
+
if(asset.geometry === 'cylinder') {
|
| 621 |
+
geometry = new THREE.CylinderGeometry(asset.size[0], asset.size[0], asset.size[1], 16);
|
| 622 |
+
} else {
|
| 623 |
+
geometry = new THREE.BoxGeometry(...asset.size);
|
| 624 |
+
}
|
| 625 |
+
material = new THREE.MeshStandardMaterial({ map: loadedTextures[currentTool.category][currentTool.type], transparent: true, opacity: 0.6 });
|
| 626 |
+
previewMesh = new THREE.Mesh(geometry, material);
|
| 627 |
+
previewMesh.userData.isBuilding = false;
|
| 628 |
}
|
|
|
|
|
|
|
| 629 |
scene.add(previewMesh);
|
| 630 |
}
|
| 631 |
|
|
|
|
| 646 |
mouse.y = -(event.clientY / window.innerHeight) * 2 + 1;
|
| 647 |
raycaster.setFromCamera(mouse, camera);
|
| 648 |
const intersects = raycaster.intersectObject(placementPlane);
|
| 649 |
+
if (intersects.length > 0 && previewMesh) {
|
| 650 |
const point = intersects[0].point;
|
| 651 |
const gridX = Math.round(point.x / gridSize);
|
| 652 |
const gridZ = Math.round(point.z / gridSize);
|
|
|
|
| 665 |
previewMesh.visible = false;
|
| 666 |
} else {
|
| 667 |
previewMesh.position.set(gridX * gridSize, 0, gridZ * gridSize);
|
| 668 |
+
if (previewMesh.userData.isBuilding) {
|
| 669 |
+
previewMesh.position.y = previewMesh.userData.size.y / 2;
|
| 670 |
+
} else {
|
| 671 |
+
const asset = ASSETS[currentTool.category][currentTool.type];
|
| 672 |
+
previewMesh.position.y = asset.size[1] / 2;
|
| 673 |
+
}
|
| 674 |
previewMesh.visible = true;
|
| 675 |
}
|
| 676 |
+
} else if (previewMesh) {
|
| 677 |
previewMesh.visible = false;
|
| 678 |
}
|
| 679 |
}
|
|
|
|
| 691 |
}
|
| 692 |
|
| 693 |
function onPointerDown(event) {
|
| 694 |
+
if (isPlayMode || (previewMesh && !previewMesh.visible)) return;
|
| 695 |
+
if (event.target !== renderer.domElement) return;
|
| 696 |
|
| 697 |
if (event.button === 2) { rotatePreview(1); return; }
|
| 698 |
if (event.button !== 0) return;
|
| 699 |
|
| 700 |
const isRemoving = event.shiftKey;
|
|
|
|
| 701 |
|
| 702 |
+
if (isRemoving) {
|
| 703 |
+
removeItemAtPointer();
|
| 704 |
+
return;
|
| 705 |
+
}
|
| 706 |
+
|
| 707 |
+
const pos = previewMesh.position.clone();
|
| 708 |
+
|
| 709 |
+
if (drawMode === 'area' && currentTool.category !== 'custom') {
|
| 710 |
isDrawingArea = true;
|
| 711 |
areaStartPoint.copy(pos);
|
| 712 |
} else {
|
| 713 |
+
addItem(pos, currentRotation);
|
|
|
|
|
|
|
|
|
|
|
|
|
| 714 |
updateLevelGeometry();
|
| 715 |
}
|
| 716 |
}
|
|
|
|
| 725 |
const point = intersects[0].point;
|
| 726 |
const gridX = Math.round(point.x / gridSize);
|
| 727 |
const gridZ = Math.round(point.z / gridSize);
|
|
|
|
| 728 |
|
| 729 |
const startX = Math.round(areaStartPoint.x / gridSize);
|
| 730 |
const startZ = Math.round(areaStartPoint.z / gridSize);
|
|
|
|
| 733 |
|
| 734 |
for (let x = Math.min(startX, endX); x <= Math.max(startX, endX); x++) {
|
| 735 |
for (let z = Math.min(startZ, endZ); z <= Math.max(startZ, endZ); z++) {
|
| 736 |
+
addItem(new THREE.Vector3(x * gridSize, 0, z * gridSize), 0);
|
| 737 |
}
|
| 738 |
}
|
| 739 |
updateLevelGeometry();
|
|
|
|
| 748 |
|
| 749 |
function addItem(pos, rotation) {
|
| 750 |
const { category, type } = currentTool;
|
| 751 |
+
if (category === 'custom') {
|
| 752 |
+
const def = levelData.buildingDefinitions[type];
|
| 753 |
+
if (!def) return;
|
| 754 |
+
const width = parseFloat(document.getElementById('building-width-input').value) || 10;
|
| 755 |
+
const height = width * def.aspectRatio;
|
| 756 |
+
levelData.buildingInstances.push({
|
| 757 |
+
defId: type,
|
| 758 |
+
pos: {x: pos.x, y: height/2, z: pos.z},
|
| 759 |
+
scale: {x: width, y: height, z: 0.2},
|
| 760 |
+
rotation: rotation
|
| 761 |
+
});
|
| 762 |
+
} else {
|
| 763 |
+
removeItemAtGrid(pos);
|
| 764 |
+
if (!levelData[category][type]) levelData[category][type] = [];
|
| 765 |
+
levelData[category][type].push([pos.x, pos.z, rotation]);
|
| 766 |
+
}
|
| 767 |
+
}
|
| 768 |
+
|
| 769 |
+
function removeItemAtPointer() {
|
| 770 |
+
raycaster.setFromCamera(mouse, camera);
|
| 771 |
+
const intersectsBuildings = raycaster.intersectObjects(customBuildingMeshes);
|
| 772 |
+
if (intersectsBuildings.length > 0) {
|
| 773 |
+
const intersectedMesh = intersectsBuildings[0].object;
|
| 774 |
+
const instanceIndex = customBuildingMeshes.indexOf(intersectedMesh);
|
| 775 |
+
if (instanceIndex > -1) {
|
| 776 |
+
levelData.buildingInstances.splice(instanceIndex, 1);
|
| 777 |
+
updateLevelGeometry();
|
| 778 |
+
return;
|
| 779 |
+
}
|
| 780 |
+
}
|
| 781 |
+
|
| 782 |
+
const intersectsPlane = raycaster.intersectObject(placementPlane);
|
| 783 |
+
if (intersectsPlane.length > 0) {
|
| 784 |
+
const pos = intersectsPlane[0].point;
|
| 785 |
+
removeItemAtGrid(pos);
|
| 786 |
+
updateLevelGeometry();
|
| 787 |
+
}
|
| 788 |
}
|
| 789 |
|
| 790 |
+
function removeItemAtGrid(pos) {
|
| 791 |
+
const gridX = Math.round(pos.x / gridSize);
|
| 792 |
+
const gridZ = Math.round(pos.z / gridSize);
|
| 793 |
+
const keyToRemove = `${gridX * gridSize},${gridZ * gridSize}`;
|
| 794 |
for (const category in levelData) {
|
| 795 |
+
if (category === 'buildingDefinitions' || category === 'buildingInstances') continue;
|
| 796 |
for (const type in levelData[category]) {
|
| 797 |
levelData[category][type] = levelData[category][type].filter(item => {
|
| 798 |
const itemKey = `${item[0]},${item[1]}`;
|
|
|
|
| 804 |
|
| 805 |
function updateLevelGeometry() {
|
| 806 |
const dummy = new THREE.Object3D();
|
|
|
|
| 807 |
|
| 808 |
for (const category in ASSETS) {
|
| 809 |
for (const type in ASSETS[category]) {
|
| 810 |
const mesh = instancedMeshes[category][type];
|
| 811 |
const dataArray = levelData[category]?.[type] || [];
|
| 812 |
mesh.count = dataArray.length;
|
| 813 |
+
|
|
|
|
| 814 |
for (let i = 0; i < dataArray.length; i++) {
|
| 815 |
const [x, z, rot] = dataArray[i];
|
| 816 |
+
const asset = ASSETS[category][type];
|
| 817 |
+
dummy.position.set(x, asset.size[1] / 2, z);
|
| 818 |
dummy.rotation.set(0, rot, 0);
|
|
|
|
|
|
|
| 819 |
dummy.updateMatrix();
|
| 820 |
mesh.setMatrixAt(i, dummy.matrix);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 821 |
}
|
| 822 |
mesh.instanceMatrix.needsUpdate = true;
|
| 823 |
}
|
| 824 |
}
|
| 825 |
+
renderCustomBuildings();
|
| 826 |
+
rebuildCollisionData();
|
| 827 |
+
}
|
| 828 |
+
|
| 829 |
+
function renderCustomBuildings() {
|
| 830 |
+
while(customBuildingMeshes.length){
|
| 831 |
+
const mesh = customBuildingMeshes.pop();
|
| 832 |
+
scene.remove(mesh);
|
| 833 |
+
mesh.geometry.dispose();
|
| 834 |
+
mesh.material.map?.dispose();
|
| 835 |
+
mesh.material.dispose();
|
| 836 |
+
}
|
| 837 |
+
|
| 838 |
+
const textureLoader = new THREE.TextureLoader();
|
| 839 |
+
for(const instance of levelData.buildingInstances) {
|
| 840 |
+
const def = levelData.buildingDefinitions[instance.defId];
|
| 841 |
+
if (!def) continue;
|
| 842 |
+
|
| 843 |
+
const geometry = new THREE.PlaneGeometry(instance.scale.x, instance.scale.y);
|
| 844 |
+
const texture = textureLoader.load(def.src);
|
| 845 |
+
const material = new THREE.MeshStandardMaterial({ map: texture, transparent: true, side: THREE.DoubleSide });
|
| 846 |
+
const mesh = new THREE.Mesh(geometry, material);
|
| 847 |
+
|
| 848 |
+
mesh.position.set(instance.pos.x, instance.pos.y, instance.pos.z);
|
| 849 |
+
mesh.rotation.y = instance.rotation;
|
| 850 |
+
mesh.castShadow = true;
|
| 851 |
+
mesh.receiveShadow = true;
|
| 852 |
+
|
| 853 |
+
scene.add(mesh);
|
| 854 |
+
customBuildingMeshes.push(mesh);
|
| 855 |
+
}
|
| 856 |
+
}
|
| 857 |
+
|
| 858 |
+
function rebuildCollisionData() {
|
| 859 |
+
collisionBBoxes = [];
|
| 860 |
+
for (const category in ASSETS) {
|
| 861 |
+
for (const type in ASSETS[category]) {
|
| 862 |
+
const asset = ASSETS[category][type];
|
| 863 |
+
if (!asset.solid) continue;
|
| 864 |
+
const dataArray = levelData[category]?.[type] || [];
|
| 865 |
+
for(const item of dataArray) {
|
| 866 |
+
const [x, z, rot] = item;
|
| 867 |
+
const box = new THREE.Box3();
|
| 868 |
+
const size = new THREE.Vector3(asset.size[0], asset.size[1], asset.size[2]);
|
| 869 |
+
const center = new THREE.Vector3(x, asset.size[1]/2, z);
|
| 870 |
+
box.setFromCenterAndSize(center, size);
|
| 871 |
+
collisionBBoxes.push(box);
|
| 872 |
+
}
|
| 873 |
+
}
|
| 874 |
+
}
|
| 875 |
+
|
| 876 |
+
for (let i = 0; i < levelData.buildingInstances.length; i++) {
|
| 877 |
+
const instance = levelData.buildingInstances[i];
|
| 878 |
+
const def = levelData.buildingDefinitions[instance.defId];
|
| 879 |
+
if (!def || !def.isSolid) continue;
|
| 880 |
+
|
| 881 |
+
const mesh = customBuildingMeshes[i];
|
| 882 |
+
if(mesh) {
|
| 883 |
+
mesh.updateMatrixWorld();
|
| 884 |
+
const box = new THREE.Box3().setFromObject(mesh);
|
| 885 |
+
collisionBBoxes.push(box);
|
| 886 |
+
}
|
| 887 |
+
}
|
| 888 |
}
|
| 889 |
|
| 890 |
function clearLevel() {
|
| 891 |
if (!confirm("Вы уверены, что хотите полностью очистить уровень?")) return;
|
| 892 |
+
levelData = { floors: {}, walls: {}, objects: {}, buildingDefinitions: {}, buildingInstances: [] };
|
| 893 |
+
updateCustomToolsUI();
|
|
|
|
| 894 |
updateLevelGeometry();
|
| 895 |
}
|
| 896 |
|
|
|
|
| 903 |
const joystickContainer = document.getElementById('joystick-container');
|
| 904 |
uiContainer.style.display = 'flex';
|
| 905 |
gridHelper.visible = true;
|
| 906 |
+
if(previewMesh) previewMesh.visible = true;
|
| 907 |
orbitControls.enabled = true;
|
| 908 |
player.visible = false;
|
| 909 |
blocker.style.display = 'none';
|
| 910 |
joystickContainer.style.display = 'none';
|
| 911 |
+
entranceHelper.visible = false;
|
| 912 |
camera.position.set(50, 50, 50);
|
| 913 |
camera.lookAt(0,0,0);
|
| 914 |
orbitControls.target.set(0, 0, 0);
|
| 915 |
+
onWindowResize();
|
| 916 |
} else { // Enter play mode
|
| 917 |
blocker.style.display = 'block';
|
| 918 |
}
|
| 919 |
}
|
| 920 |
|
| 921 |
function enterPlayMode() {
|
| 922 |
+
rebuildCollisionData();
|
| 923 |
isPlayMode = true;
|
| 924 |
renderer.domElement.requestPointerLock?.();
|
| 925 |
const uiContainer = document.getElementById('ui-container');
|
|
|
|
| 927 |
const joystickContainer = document.getElementById('joystick-container');
|
| 928 |
uiContainer.style.display = 'none';
|
| 929 |
gridHelper.visible = false;
|
| 930 |
+
if(previewMesh) previewMesh.visible = false;
|
| 931 |
orbitControls.enabled = false;
|
| 932 |
player.visible = true;
|
| 933 |
player.position.set(0, 0, 0);
|
| 934 |
blocker.style.display = 'none';
|
| 935 |
+
if ('ontouchstart' in window) {
|
| 936 |
joystickContainer.style.display = 'block';
|
| 937 |
}
|
| 938 |
}
|
|
|
|
| 973 |
|
| 974 |
clearLevel();
|
| 975 |
Object.assign(levelData, result.data);
|
| 976 |
+
updateCustomToolsUI();
|
| 977 |
updateLevelGeometry();
|
| 978 |
document.getElementById('project-name').value = projectName;
|
| 979 |
|
|
|
|
| 999 |
moveDirection.z += joystick.vector.y / maxRadius;
|
| 1000 |
}
|
| 1001 |
|
| 1002 |
+
if (moveDirection.lengthSq() > 0) {
|
| 1003 |
+
moveDirection.normalize().multiplyScalar(speed);
|
| 1004 |
+
|
| 1005 |
+
const playerBox = new THREE.Box3().setFromObject(player);
|
| 1006 |
+
|
| 1007 |
+
const playerBoxX = playerBox.clone().translate(new THREE.Vector3(moveDirection.x, 0, 0));
|
| 1008 |
+
let collisionX = false;
|
| 1009 |
+
for(const colBox of collisionBBoxes) {
|
| 1010 |
+
if (playerBoxX.intersectsBox(colBox)) {
|
| 1011 |
+
collisionX = true;
|
| 1012 |
+
break;
|
| 1013 |
+
}
|
| 1014 |
}
|
| 1015 |
+
if(!collisionX) player.position.x += moveDirection.x;
|
|
|
|
| 1016 |
|
| 1017 |
+
const playerBoxZ = playerBox.clone().translate(new THREE.Vector3(0, 0, moveDirection.z));
|
| 1018 |
+
let collisionZ = false;
|
| 1019 |
+
for(const colBox of collisionBBoxes) {
|
| 1020 |
+
if (playerBoxZ.intersectsBox(colBox)) {
|
| 1021 |
+
collisionZ = true;
|
| 1022 |
+
break;
|
| 1023 |
+
}
|
| 1024 |
}
|
| 1025 |
+
if(!collisionZ) player.position.z += moveDirection.z;
|
| 1026 |
}
|
|
|
|
| 1027 |
|
| 1028 |
const cameraOffset = new THREE.Vector3(30, 30, 30);
|
| 1029 |
camera.position.copy(player.position).add(cameraOffset);
|
| 1030 |
camera.lookAt(player.position);
|
| 1031 |
+
|
| 1032 |
+
updateEntranceHighlight();
|
| 1033 |
+
}
|
| 1034 |
+
|
| 1035 |
+
function updateEntranceHighlight() {
|
| 1036 |
+
let closestEntranceDist = Infinity;
|
| 1037 |
+
let entranceToShow = null;
|
| 1038 |
+
|
| 1039 |
+
for(let i=0; i < levelData.buildingInstances.length; i++) {
|
| 1040 |
+
const instance = levelData.buildingInstances[i];
|
| 1041 |
+
const def = levelData.buildingDefinitions[instance.defId];
|
| 1042 |
+
if (!def || !def.entrance) continue;
|
| 1043 |
+
|
| 1044 |
+
const dx = (def.entrance.x - 0.5) * instance.scale.x;
|
| 1045 |
+
const dy = (def.entrance.y - 0.5) * instance.scale.y;
|
| 1046 |
+
|
| 1047 |
+
let entrancePos = new THREE.Vector3(dx, dy, 0);
|
| 1048 |
+
const rotationMatrix = new THREE.Matrix4().makeRotationY(instance.rotation);
|
| 1049 |
+
entrancePos.applyMatrix4(rotationMatrix);
|
| 1050 |
+
entrancePos.add(new THREE.Vector3(instance.pos.x, instance.pos.y, instance.pos.z));
|
| 1051 |
+
|
| 1052 |
+
const dist = player.position.distanceTo(entrancePos);
|
| 1053 |
+
if (dist < 5 && dist < closestEntranceDist) {
|
| 1054 |
+
closestEntranceDist = dist;
|
| 1055 |
+
entranceToShow = entrancePos;
|
| 1056 |
+
}
|
| 1057 |
+
}
|
| 1058 |
+
|
| 1059 |
+
if (entranceToShow) {
|
| 1060 |
+
entranceHelper.position.copy(entranceToShow);
|
| 1061 |
+
entranceHelper.visible = true;
|
| 1062 |
+
} else {
|
| 1063 |
+
entranceHelper.visible = false;
|
| 1064 |
+
}
|
| 1065 |
}
|
| 1066 |
|
| 1067 |
function showSpinner(show) {
|
| 1068 |
document.getElementById('loading-spinner').style.display = show ? 'block' : 'none';
|
| 1069 |
+
document.getElementById('blocker').style.display = show ? 'block' : 'none';
|
| 1070 |
}
|
| 1071 |
|
| 1072 |
function animate() {
|