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96cf49e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 | import sys
sys.path.insert(0, ".")
import matplotlib.pyplot as plt
import matplotlib.patches as patches
import matplotlib.animation as animation
import numpy as np
from server.trafficops_environment import TrafficOpsEnvironment
from models import TrafficOpsAction
def run_episode(task="incident_corridor", seed=42):
env = TrafficOpsEnvironment()
obs = env.reset(seed=seed, task=task)
frames = [obs]
# Simple scripted agent
while not obs.done:
action = TrafficOpsAction(op="noop")
# Reroute around incidents
if obs.incidents:
for inc in obs.incidents:
if inc.active and not any(p.op == "reroute" for p in obs.active_plans):
if inc.road_id == "R_h_1_1":
action = TrafficOpsAction(
op="reroute", targets=[inc.road_id],
params={"blocked_road": inc.road_id, "detour": ["R_v_1_1", "R_h_2_1", "R_v_2_2"], "duration_ticks": 200},
reason=f"reroute around {inc.id}")
break
# Preempt for emergencies
if action.op == "noop" and obs.emergencies:
for em in obs.emergencies:
if not em.cleared and em.remaining_route:
targets = []
direction = None
for rid in em.remaining_route[:3]:
for iv in obs.intersections:
if any(rid == r for r in [iv.id]):
continue
for road in obs.roads:
if road.id == rid:
direction = road.approach_direction
targets.append(road.to_node)
targets = [t for t in targets if t.startswith("I_")][:3]
if targets and direction:
action = TrafficOpsAction(
op="preempt", targets=targets,
params={"direction": direction, "duration_ticks": 15},
reason=f"clear path for {em.id}")
break
obs = env.step(action)
frames.append(obs)
return frames
def draw_frame(ax, obs, frame_num):
ax.clear()
ax.set_xlim(-1.5, 5.5)
ax.set_ylim(-1.5, 5.5)
ax.set_aspect("equal")
ax.set_facecolor("#1a1a2e")
# Title
score_str = f" Score: {obs.final_score:.3f}" if obs.final_score else ""
ax.set_title(
f"TrafficOps β {obs.task} | Tick {obs.tick}/{obs.horizon} | "
f"Budget: {obs.interventions_used}/{obs.interventions_budget}{score_str}",
color="white", fontsize=11, fontweight="bold", pad=10
)
# Draw roads as gray lines
for road in obs.roads:
from_pos = None
to_pos = None
for iv in obs.intersections:
if iv.id == road.from_node:
from_pos = iv.position
if iv.id == road.to_node:
to_pos = iv.position
if from_pos and to_pos:
color = "#dc2626" if road.blocked else "#4a4a6a"
lw = 3 if road.blocked else 1.5
ax.plot([from_pos[0], to_pos[0]], [from_pos[1], to_pos[1]],
color=color, linewidth=lw, zorder=1)
# Show occupancy as dots along road
if road.occupancy > 0:
mid_x = (from_pos[0] + to_pos[0]) / 2
mid_y = (from_pos[1] + to_pos[1]) / 2
ax.annotate(str(road.occupancy), (mid_x, mid_y),
color="#94a3b8", fontsize=6, ha="center", va="center")
# Draw source/sink arrows
for road in obs.roads:
if road.from_node.startswith("SRC"):
to_pos = None
for iv in obs.intersections:
if iv.id == road.to_node:
to_pos = iv.position
if to_pos:
if "W" in road.from_node:
ax.annotate("β", (to_pos[0] - 1.2, to_pos[1]), color="#64748b", fontsize=10, ha="center", va="center")
elif "S" in road.from_node:
ax.annotate("β", (to_pos[0], to_pos[1] - 1.2), color="#64748b", fontsize=10, ha="center", va="center")
# Draw intersections
for iv in obs.intersections:
x, y = iv.position
is_ns = "N" in iv.current_phase
# Signal phase colors
if iv.preempt_direction:
color = "#fbbf24" # yellow for preempt
edge = "#f59e0b"
elif is_ns:
color = "#22c55e" # green for NS
edge = "#16a34a"
else:
color = "#3b82f6" # blue for EW
edge = "#2563eb"
circle = plt.Circle((x, y), 0.35, facecolor=color, edgecolor=edge, linewidth=2, zorder=5)
ax.add_patch(circle)
# Queue bars
q_s = iv.queues.get("S", 0)
q_w = iv.queues.get("W", 0)
q_n = iv.queues.get("N", 0)
q_e = iv.queues.get("E", 0)
bar_scale = 0.08
max_bar = 0.8
if q_s > 0:
h = min(q_s * bar_scale, max_bar)
ax.add_patch(patches.Rectangle((x - 0.1, y - 0.4 - h), 0.2, h,
facecolor="#ef4444", alpha=0.8, zorder=4))
if q_w > 0:
w = min(q_w * bar_scale, max_bar)
ax.add_patch(patches.Rectangle((x - 0.4 - w, y - 0.1), w, 0.2,
facecolor="#f97316", alpha=0.8, zorder=4))
if q_n > 0:
h = min(q_n * bar_scale, max_bar)
ax.add_patch(patches.Rectangle((x - 0.1, y + 0.4), 0.2, h,
facecolor="#ef4444", alpha=0.6, zorder=4))
if q_e > 0:
w = min(q_e * bar_scale, max_bar)
ax.add_patch(patches.Rectangle((x + 0.4, y - 0.1), w, 0.2,
facecolor="#f97316", alpha=0.6, zorder=4))
# Intersection label
label = iv.id.replace("I_", "")
ax.text(x, y, label, color="white", fontsize=7, ha="center", va="center",
fontweight="bold", zorder=6)
# Preempt indicator
if iv.preempt_direction:
ax.text(x, y + 0.55, f"β‘{iv.preempt_direction}", color="#fbbf24",
fontsize=7, ha="center", va="center", zorder=6)
# Draw emergencies
for em in obs.emergencies:
if em.cleared:
continue
for iv in obs.intersections:
for road in obs.roads:
if road.id == em.current_road and road.to_node == iv.id:
x, y = iv.position
emoji = {"ambulance": "π", "fire": "π", "police": "π"}.get(em.type, "π¨")
ax.text(x + 0.5, y + 0.5, emoji, fontsize=12, ha="center", va="center", zorder=10)
# Draw incidents
for inc in obs.incidents:
if not inc.active:
continue
ax.text(0.02, 0.02 + obs.incidents.index(inc) * 0.04,
f"π§ {inc.id}: {inc.kind} blocks {inc.road_id}",
transform=ax.transAxes, color="#ef4444", fontsize=8, va="bottom")
# Metrics bar at bottom
m = obs.metrics
if m:
metrics_text = (
f"Cleared: {m.cleared_civilian}/{m.spawned_civilian} civ "
f"{m.cleared_emergency}/{m.spawned_emergency} em | "
f"Wait: avg={m.mean_wait_ticks:.0f} max={m.max_wait_ticks} | "
f"Wasted: {m.wasted_green_ticks} | Gridlocks: {m.gridlock_events}"
)
ax.text(0.5, -0.08, metrics_text, transform=ax.transAxes,
color="#94a3b8", fontsize=8, ha="center", va="top")
# Legend
legend_items = [
("β", "#22c55e", "N-S Green"),
("β", "#3b82f6", "E-W Green"),
("β", "#fbbf24", "Preempt"),
("β ", "#ef4444", "Queue S"),
("β ", "#f97316", "Queue W"),
("β", "#dc2626", "Blocked"),
]
for i, (sym, col, label) in enumerate(legend_items):
ax.text(4.5 + (i // 3) * 1.5, -1.0 - (i % 3) * 0.3, f"{sym} {label}",
color=col, fontsize=7, va="center")
ax.axis("off")
def main():
task = sys.argv[1] if len(sys.argv) > 1 else "incident_corridor"
seed = int(sys.argv[2]) if len(sys.argv) > 2 else 42
print(f"Running {task} (seed={seed})...")
frames = run_episode(task, seed)
print(f"Got {len(frames)} frames, final_score={frames[-1].final_score}")
fig, ax = plt.subplots(1, 1, figsize=(10, 10))
fig.patch.set_facecolor("#0f0f23")
def update(frame_num):
if frame_num < len(frames):
draw_frame(ax, frames[frame_num], frame_num)
return []
ani = animation.FuncAnimation(fig, update, frames=len(frames), interval=300, repeat=True)
# Save as GIF
print("Saving trafficops_demo.gif...")
ani.save("trafficops_demo.gif", writer="pillow", fps=4, dpi=100)
print("Done! Open trafficops_demo.gif")
plt.show()
if __name__ == "__main__":
main()
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