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import numpy as np
from threshold import preprocess
from utils import find_corners, draw_circle_at_corners, grid_line_helper, draw_line
from utils import clean_square_helper, classify_one_digit
#----------------Process pipe line------------------------------#
# 1) Threshold Adaptive to get gray-scale image to find contours
# 2) Find contours from original image
# 3) Image alignment (warp image) on original image
# 4) Get horizontal, vertical line and create grid mask
# 5) Extract numbers and split gray-scale image into 81 squares
# 6) Clean noise pixels of each square
# 7) Recognize digits
# 8) Solve sudoku
# 9) Draw solved board on warped image
# 10) Unwarped image --> Result
def find_contours(img, original):
"""
contours: A tuple of all point creating contour lines, each contour is a np array of points (x,y).
hierachy: [Next, Previous, First_Child, Parent]
contour approximation: https://pyimagesearch.com/2021/10/06/opencv-contour-approximation/
"""
# find contours on threshold image
contours, hierachy = cv2.findContours(img, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE)
#sort the largest contour to find the puzzle
contours = sorted(contours, key = cv2.contourArea, reverse = True)
polygon = None
# find the largest rectangle-shape contour to make sure this is the puzzle
for con in contours:
area = cv2.contourArea(con)
perimeter = cv2.arcLength(con, closed = True)
approx = cv2.approxPolyDP(con, epsilon=0.01 * perimeter, closed = True)
num_of_ptr = len(approx)
if num_of_ptr == 4 and area > 1000:
polygon = con #finded puzzle
break
if polygon is not None:
# find corner
top_left = find_corners(polygon, limit_func= min, compare_func= np.add)
top_right = find_corners(polygon, limit_func= max, compare_func= np.subtract)
bot_left = find_corners(polygon,limit_func=min, compare_func= np.subtract)
bot_right = find_corners(polygon,limit_func=max, compare_func=np.add)
#Check polygon is square, if not return []
#Set threshold rate for width and height to determine square bounding box
if not (0.5 < ((top_right[0]-top_left[0]) / (bot_right[1]-top_right[1]))<1.5):
print("Exception 1 : Get another image to get square-shape puzzle")
return [],[],[]
if bot_right[1] - top_right[1] == 0:
print("Exception 2 : Get another image to get square-shape puzzle")
return [],[],[]
corner_list = [top_left, top_right, bot_right, bot_left]
draw_original = original.copy()
cv2.drawContours(draw_original, [polygon], 0, (0,255,0), 3)
#draw circle at each corner point
for x in corner_list:
draw_circle_at_corners(draw_original, x)
return draw_original, corner_list, original
# draw_original: Img which drown contour and corner
# corner_list: list of 4 corner points
# original: Original imgs
print("Can not detect puzzle")
return [],[],[]
def warp_image(corner_list, original):
"""
Input: 4 corner points and threshold grayscale image
Output: Perspective transformation matrix and transformed image
Perspective transformation: https://theailearner.com/tag/cv2-warpperspective/
"""
try:
corners = np.array(corner_list, dtype= "float32")
top_left, top_right, bot_left, bot_right = corners[0], corners[1], corners[2], corners[3]
#Get the largest side to be the side of squared transfromed puzzle
side = int(max([
np.linalg.norm(top_right - bot_right),
np.linalg.norm(top_left - bot_left),
np.linalg.norm(bot_right - bot_left),
np.linalg.norm(top_left - top_right)
]))
out_ptr = np.array([[0,0],[side-1,0],[side-1,side-1], [0,side-1]],dtype="float32")
transfrom_matrix = cv2.getPerspectiveTransform(corners, out_ptr)
transformed_image = cv2.warpPerspective(original, transfrom_matrix, (side, side))
return transformed_image, transfrom_matrix
except IndexError:
print("Can not detect corners")
except:
print("Something went wrong. Try another image")
def get_grid_line(img, length = 10):
"""
Get horizontal and vertical lines from warped image
"""
horizontal = grid_line_helper(img, shape_location= 1)
vertical = grid_line_helper(img, shape_location=0)
return vertical, horizontal
def create_grid_mask(horizontal, vertical):
"""
Completely detect all lines by using Hough Transformation
Create grid mask to extract number by using bitwise_and with warped images
"""
# combine two line to make a grid
grid = cv2.add(horizontal, vertical)
# Apply threshold to cover more area
# grid = cv2.adaptiveThreshold(grid, 255, cv2.ADAPTIVE_THRESH_GAUSSIAN_C, cv2.THRESH_BINARY, 235, 2)
morpho_kernel = cv2.getStructuringElement(cv2.MORPH_RECT, (3,3))
grid = cv2.dilate(grid, morpho_kernel, iterations=2)
# find the line by Houghline transfromation
lines = cv2.HoughLines(grid, 0.3, np.pi/90, 200)
lines_img = draw_line(grid, lines)
# Extract all the lines
mask = cv2.bitwise_not(lines_img)
return mask
def split_squares(number_img):
"""
Split number img into 81 squares.
"""
square_list = []
side = number_img.shape[0] // 9
#find each square and append to square_list
for j in range(0,9):
for i in range(0,9):
top_left_square = (i * side, j * side)
bot_right_square = ((i+1) * side, (j+1) * side)
square_list.append(number_img[top_left_square[1]:bot_right_square[1], top_left_square[0]: bot_right_square[0]])
return square_list
def clean_square(square_list):
"""
Return cleaned-square list and number of digits available in the image
Clean-square list has both 0 and images
"""
cleaned_squares = []
count = 0
for sq in square_list:
new_img, is_num = clean_square_helper(sq)
if is_num:
cleaned_squares.append(new_img)
count += 1
else:
cleaned_squares.append(0)
return cleaned_squares, count
def clean_square_all_images(square_list):
"""
Return cleaned-square list
Clean-square list has all images(images with no number with be black image after cleaning)
"""
square_cleaned_list = []
for i in square_list:
clean_square, _ = clean_square_helper(i)
square_cleaned_list.append(clean_square)
return square_cleaned_list
def recognize_digits(model, resized, org_img):
res_str = ""
for img in resized:
digit = classify_one_digit(model, img, org_img)
res_str += str(digit)
return res_str
def draw_digits_on_warped(warped_img, solved_board, unsolved_board):
"""
Function to draw digits from solved board to warped img
"""
width = warped_img.shape[0] // 9
img_w_text = np.zeros_like(warped_img)
for j in range(9):
for i in range(9):
if unsolved_board[j][i] == 0: # Only draw new number to blank cell in warped image, avoid overlapping
p1 = (i * width, j * width) # Top left corner of a bounding box
p2 = ((i + 1) * width, (j + 1) * width) # Bottom right corner of bounding box
# Find the center of square to draw digit
center = ((p1[0] + p2[0]) // 2, (p1[1] + p2[1]) // 2)
text_size, _ = cv2.getTextSize(str(solved_board[j][i]), cv2.FONT_HERSHEY_SIMPLEX, 1, 6)
text_origin = (center[0] - text_size[0] // 2, center[1] + text_size[1] // 2)
cv2.putText(warped_img, str(solved_board[j][i]),
text_origin, cv2.FONT_HERSHEY_SIMPLEX, 1.5, (0, 0, 255), 6)
return img_w_text, warped_img
def unwarp_image(img_src, img_dest, pts, time):
pts = np.array(pts)
height, width = img_src.shape[0], img_src.shape[1]
pts_source = np.array([[0, 0], [width - 1, 0], [width - 1, height - 1], [0, width - 1]],
dtype='float32')
matrix, status = cv2.findHomography(pts_source, pts)
# Covert to original view perspective
warped = cv2.warpPerspective(img_src, matrix, (img_dest.shape[1], img_dest.shape[0]))
# Draw a black rectangle in img_dest
cv2.fillConvexPoly(img_dest, pts, 0, 16)
dst_img = cv2.add(img_dest, warped)
dst_img_height, dst_img_width = dst_img.shape[0], dst_img.shape[1]
cv2.putText(dst_img, "Time solved: {} s".format(str(np.round(time,4))), (dst_img_width - 360, 60), cv2.FONT_HERSHEY_SIMPLEX, 1, (255, 0, 0), 2)
return dst_img
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