Spaces:
Running
Running
multiplayer web game using socket.io - Follow Up Deployment
Browse files- README.md +6 -4
- index.html +478 -19
- prompts.txt +2 -0
README.md
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---
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title:
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emoji:
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colorFrom:
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colorTo: red
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sdk: static
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pinned: false
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: tttesttttttt
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emoji: 🐳
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colorFrom: yellow
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colorTo: red
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sdk: static
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pinned: false
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tags:
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- deepsite
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
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| 1 |
+
<!DOCTYPE html>
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| 2 |
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<html lang="en">
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| 3 |
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<head>
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| 4 |
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<meta charset="UTF-8">
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| 5 |
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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| 6 |
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<title>PixelCanvas - Multiplayer Drawing Game</title>
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| 7 |
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<script src="https://cdn.tailwindcss.com"></script>
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| 8 |
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<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/4.7.2/socket.io.min.js"></script>
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| 9 |
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.2/css/all.min.css">
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| 10 |
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<script>
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tailwind.config = {
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| 12 |
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theme: {
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| 13 |
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extend: {
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| 14 |
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colors: {
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| 15 |
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primary: '#6366f1',
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| 16 |
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secondary: '#8b5cf6',
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| 17 |
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accent: '#ec4899',
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dark: '#1e293b',
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light: '#f8fafc'
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}
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}
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}
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| 23 |
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}
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| 24 |
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</script>
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<style>
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| 26 |
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.pixelated {
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| 27 |
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image-rendering: pixelated;
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| 28 |
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}
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| 29 |
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.glow {
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| 30 |
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box-shadow: 0 0 15px rgba(139, 92, 246, 0.5);
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}
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| 32 |
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.canvas-container {
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| 33 |
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position: relative;
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| 34 |
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overflow: hidden;
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| 35 |
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border-radius: 0.75rem;
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| 36 |
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}
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| 37 |
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.drawing-cursor {
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| 38 |
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cursor: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='16' height='16' viewBox='0 0 24 24' fill='none' stroke='%236366f1' stroke-width='2'%3E%3Ccircle cx='12' cy='12' r='5'/%3E%3C/svg%3E") 8 8, auto;
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}
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| 40 |
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#messageContainer::-webkit-scrollbar {
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width: 8px;
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| 42 |
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}
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| 43 |
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#messageContainer::-webkit-scrollbar-track {
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| 44 |
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background: #1e293b;
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| 45 |
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}
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| 46 |
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#messageContainer::-webkit-scrollbar-thumb {
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| 47 |
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background: #6366f1;
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| 48 |
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border-radius: 4px;
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| 49 |
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}
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| 50 |
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</style>
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| 51 |
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</head>
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| 52 |
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<body class="bg-dark text-light min-h-screen flex flex-col">
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| 53 |
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<header class="bg-gradient-to-r from-primary to-secondary py-4 px-6">
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| 54 |
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<div class="container mx-auto flex justify-between items-center">
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| 55 |
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<div class="flex items-center space-x-2">
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| 56 |
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<i class="fas fa-paint-brush text-3xl"></i>
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| 57 |
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<h1 class="text-2xl font-bold">PixelCanvas</h1>
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| 58 |
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</div>
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| 59 |
+
<div id="playerStatus" class="flex items-center space-x-2">
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| 60 |
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<div class="h-3 w-3 rounded-full bg-green-500 animate-pulse"></div>
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| 61 |
+
<span id="onlineCount">0</span> players online
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| 62 |
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</div>
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| 63 |
+
</div>
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| 64 |
+
</header>
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| 65 |
+
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| 66 |
+
<main class="flex-grow container mx-auto px-4 py-8">
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| 67 |
+
<div id="gameScreen" class="hidden grid grid-cols-1 lg:grid-cols-3 gap-6">
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| 68 |
+
<div class="lg:col-span-2">
|
| 69 |
+
<div class="bg-gray-800 rounded-xl p-4 shadow-lg">
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| 70 |
+
<div class="flex justify-between items-center mb-4">
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| 71 |
+
<h2 class="text-xl font-bold">Collaborative Canvas</h2>
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| 72 |
+
<div id="timer" class="bg-secondary px-3 py-1 rounded-md">02:30</div>
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| 73 |
+
</div>
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| 74 |
+
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| 75 |
+
<div class="canvas-container relative border-2 border-gray-700 rounded-lg bg-white glow">
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| 76 |
+
<canvas id="drawingCanvas" width="800" height="500" class="drawing-cursor w-full"></canvas>
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| 77 |
+
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| 78 |
+
<div class="absolute top-2 left-2 bg-gray-900 bg-opacity-80 text-white rounded-lg px-3 py-2 text-sm">
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| 79 |
+
<span id="currentTool">Brush</span>
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| 80 |
+
</div>
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| 81 |
+
</div>
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| 82 |
+
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| 83 |
+
<div class="mt-4 flex flex-wrap gap-2">
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| 84 |
+
<button id="brushBtn" class="tool-btn bg-primary px-3 py-2 rounded-md hover:opacity-90">
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| 85 |
+
<i class="fas fa-paintbrush mr-1"></i> Brush
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| 86 |
+
</button>
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| 87 |
+
<button id="eraserBtn" class="tool-btn bg-gray-600 px-3 py-2 rounded-md hover:opacity-90">
|
| 88 |
+
<i class="fas fa-eraser mr-1"></i> Eraser
|
| 89 |
+
</button>
|
| 90 |
+
<button id="clearBtn" class="tool-btn bg-red-600 px-3 py-2 rounded-md hover:opacity-90">
|
| 91 |
+
<i class="fas fa-trash mr-1"></i> Clear
|
| 92 |
+
</button>
|
| 93 |
+
<div class="ml-auto flex items-center">
|
| 94 |
+
<span class="text-sm mr-2">Color:</span>
|
| 95 |
+
<input type="color" id="colorPicker" value="#6366f1" class="w-10 h-10 rounded cursor-pointer">
|
| 96 |
+
</div>
|
| 97 |
+
<div class="flex items-center">
|
| 98 |
+
<span class="text-sm mr-2">Size:</span>
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| 99 |
+
<input type="range" id="brushSize" min="1" max="50" value="5" class="w-32 rounded">
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| 100 |
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</div>
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| 101 |
+
</div>
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| 102 |
+
</div>
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| 103 |
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</div>
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| 104 |
+
|
| 105 |
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<div class="lg:col-span-1 space-y-6">
|
| 106 |
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<div class="bg-gray-800 rounded-xl p-4 shadow-lg">
|
| 107 |
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<h2 class="text-xl font-bold mb-4">Players</h2>
|
| 108 |
+
<div id="playersList" class="space-y-2">
|
| 109 |
+
<div class="flex items-center bg-gray-700 p-2 rounded-md">
|
| 110 |
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<div class="h-10 w-10 rounded-full bg-primary flex items-center justify-center mr-3">
|
| 111 |
+
<span class="font-bold">P</span>
|
| 112 |
+
</div>
|
| 113 |
+
<div>
|
| 114 |
+
<span class="font-medium">Player1</span>
|
| 115 |
+
<div class="text-xs text-green-400">Drawing...</div>
|
| 116 |
+
</div>
|
| 117 |
+
<div class="ml-auto bg-secondary px-2 py-1 rounded text-sm">123</div>
|
| 118 |
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</div>
|
| 119 |
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</div>
|
| 120 |
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</div>
|
| 121 |
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|
| 122 |
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<div class="bg-gray-800 rounded-xl p-4 shadow-lg">
|
| 123 |
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<h2 class="text-xl font-bold mb-4">Chat</h2>
|
| 124 |
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<div id="messageContainer" class="h-64 overflow-y-auto mb-4 bg-gray-900 rounded-lg p-3">
|
| 125 |
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<div class="text-center text-gray-500 italic">Game starting...</div>
|
| 126 |
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</div>
|
| 127 |
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<div class="flex">
|
| 128 |
+
<input type="text" id="messageInput" placeholder="Type your message..." class="flex-grow bg-gray-700 rounded-l-lg px-4 py-2 focus:outline-none">
|
| 129 |
+
<button id="sendBtn" class="bg-primary hover:bg-indigo-600 px-4 py-2 rounded-r-lg">
|
| 130 |
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<i class="fas fa-paper-plane"></i>
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| 131 |
+
</button>
|
| 132 |
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</div>
|
| 133 |
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</div>
|
| 134 |
+
</div>
|
| 135 |
+
</div>
|
| 136 |
+
|
| 137 |
+
<div id="lobby" class="max-w-2xl mx-auto">
|
| 138 |
+
<div class="text-center py-12">
|
| 139 |
+
<div class="bg-gradient-to-r from-primary to-secondary w-32 h-32 mx-auto rounded-full flex items-center justify-center mb-6 glow">
|
| 140 |
+
<i class="fas fa-palette text-6xl text-white"></i>
|
| 141 |
+
</div>
|
| 142 |
+
<h1 class="text-4xl font-bold mb-2">PixelCanvas</h1>
|
| 143 |
+
<p class="text-gray-300 mb-8 text-lg">Collaborative drawing with players around the world</p>
|
| 144 |
+
|
| 145 |
+
<div class="bg-gray-800 rounded-xl p-8 mb-8">
|
| 146 |
+
<div class="flex flex-col md:flex-row gap-4 mb-6">
|
| 147 |
+
<input type="text" id="username" placeholder="Enter your username" class="bg-gray-700 rounded-lg px-4 py-3 focus:outline-none focus:ring-2 focus:ring-primary flex-grow" value="Player">
|
| 148 |
+
<button id="joinBtn" class="bg-gradient-to-r from-primary to-secondary hover:from-indigo-700 hover:to-purple-700 rounded-lg px-8 py-3 font-medium transform transition hover:scale-105">
|
| 149 |
+
<i class="fas fa-play mr-2"></i> Join Game
|
| 150 |
+
</button>
|
| 151 |
+
</div>
|
| 152 |
+
|
| 153 |
+
<div class="grid grid-cols-1 md:grid-cols-3 gap-4">
|
| 154 |
+
<div class="bg-gray-900 p-4 rounded-lg">
|
| 155 |
+
<div class="text-accent mb-2"><i class="fas fa-users fa-2x"></i></div>
|
| 156 |
+
<h3 class="font-bold mb-1">Multiplayer</h3>
|
| 157 |
+
<p class="text-sm text-gray-400">Play with anyone around the world</p>
|
| 158 |
+
</div>
|
| 159 |
+
<div class="bg-gray-900 p-4 rounded-lg">
|
| 160 |
+
<div class="text-green-400 mb-2"><i class="fas fa-paint-brush fa-2x"></i></div>
|
| 161 |
+
<h3 class="font-bold mb-1">Real-time</h3>
|
| 162 |
+
<p class="text-sm text-gray-400">See drawings appear instantly</p>
|
| 163 |
+
</div>
|
| 164 |
+
<div class="bg-gray-900 p-4 rounded-lg">
|
| 165 |
+
<div class="text-yellow-400 mb-2"><i class="fas fa-trophy fa-2x"></i></div>
|
| 166 |
+
<h3 class="font-bold mb-1">Competitive</h3>
|
| 167 |
+
<p class="text-sm text-gray-400">Earn points for creativity</p>
|
| 168 |
+
</div>
|
| 169 |
+
</div>
|
| 170 |
+
</div>
|
| 171 |
+
|
| 172 |
+
<div class="bg-gray-800 rounded-xl p-6">
|
| 173 |
+
<h2 class="text-xl font-bold mb-4">How to Play</h2>
|
| 174 |
+
<ol class="space-y-3 text-left max-w-md mx-auto">
|
| 175 |
+
<li class="flex items-start">
|
| 176 |
+
<div class="bg-primary rounded-full h-6 w-6 flex items-center justify-center text-xs mr-3 mt-1">1</div>
|
| 177 |
+
<p>Join a game and wait for players</p>
|
| 178 |
+
</li>
|
| 179 |
+
<li class="flex items-start">
|
| 180 |
+
<div class="bg-primary rounded-full h-6 w-6 flex items-center justify-center text-xs mr-3 mt-1">2</div>
|
| 181 |
+
<p>When your turn comes, draw the assigned word</p>
|
| 182 |
+
</li>
|
| 183 |
+
<li class="flex items-start">
|
| 184 |
+
<div class="bg-primary rounded-full h-6 w-6 flex items-center justify-center text-xs mr-3 mt-1">3</div>
|
| 185 |
+
<p>Other players guess what you're drawing in chat</p>
|
| 186 |
+
</li>
|
| 187 |
+
<li class="flex items-start">
|
| 188 |
+
<div class="bg-primary rounded-full h-6 w-6 flex items-center justify-center text-xs mr-3 mt-1">4</div>
|
| 189 |
+
<p>Earn points for correct guesses and creative drawings</p>
|
| 190 |
+
</li>
|
| 191 |
+
</ol>
|
| 192 |
+
</div>
|
| 193 |
+
</div>
|
| 194 |
+
</div>
|
| 195 |
+
</main>
|
| 196 |
+
|
| 197 |
+
<footer class="bg-gray-900 py-6">
|
| 198 |
+
<div class="container mx-auto text-center text-gray-500">
|
| 199 |
+
<p>PixelCanvas Multiplayer Game | Made with Socket.io, HTML, CSS & JavaScript</p>
|
| 200 |
+
<div class="mt-2 flex justify-center space-x-4">
|
| 201 |
+
<a href="#" class="hover:text-primary"><i class="fab fa-github"></i></a>
|
| 202 |
+
<a href="#" class="hover:text-primary"><i class="fab fa-twitter"></i></a>
|
| 203 |
+
<a href="#" class="hover:text-primary"><i class="fab fa-discord"></i></a>
|
| 204 |
+
</div>
|
| 205 |
+
</div>
|
| 206 |
+
</footer>
|
| 207 |
+
|
| 208 |
+
<script>
|
| 209 |
+
document.addEventListener('DOMContentLoaded', () => {
|
| 210 |
+
// DOM elements
|
| 211 |
+
const lobby = document.getElementById('lobby');
|
| 212 |
+
const gameScreen = document.getElementById('gameScreen');
|
| 213 |
+
const joinBtn = document.getElementById('joinBtn');
|
| 214 |
+
const usernameInput = document.getElementById('username');
|
| 215 |
+
const onlineCount = document.getElementById('onlineCount');
|
| 216 |
+
const playersList = document.getElementById('playersList');
|
| 217 |
+
const messageContainer = document.getElementById('messageContainer');
|
| 218 |
+
const messageInput = document.getElementById('messageInput');
|
| 219 |
+
const sendBtn = document.getElementById('sendBtn');
|
| 220 |
+
const drawingCanvas = document.getElementById('drawingCanvas');
|
| 221 |
+
const brushBtn = document.getElementById('brushBtn');
|
| 222 |
+
const eraserBtn = document.getElementById('eraserBtn');
|
| 223 |
+
const clearBtn = document.getElementById('clearBtn');
|
| 224 |
+
const colorPicker = document.getElementById('colorPicker');
|
| 225 |
+
const brushSize = document.getElementById('brushSize');
|
| 226 |
+
const currentTool = document.getElementById('currentTool');
|
| 227 |
+
const timer = document.getElementById('timer');
|
| 228 |
+
|
| 229 |
+
// Canvas context
|
| 230 |
+
const ctx = drawingCanvas.getContext('2d');
|
| 231 |
+
|
| 232 |
+
// State variables
|
| 233 |
+
let isDrawing = false;
|
| 234 |
+
let lastX = 0;
|
| 235 |
+
let lastY = 0;
|
| 236 |
+
let currentColor = '#6366f1';
|
| 237 |
+
let currentSize = 5;
|
| 238 |
+
let isEraser = false;
|
| 239 |
+
let socket;
|
| 240 |
+
|
| 241 |
+
// Initialize canvas
|
| 242 |
+
ctx.fillStyle = 'white';
|
| 243 |
+
ctx.fillRect(0, 0, drawingCanvas.width, drawingCanvas.height);
|
| 244 |
+
ctx.lineJoin = 'round';
|
| 245 |
+
ctx.lineCap = 'round';
|
| 246 |
+
ctx.lineWidth = currentSize;
|
| 247 |
+
|
| 248 |
+
// Drawing functions
|
| 249 |
+
function startDrawing(e) {
|
| 250 |
+
isDrawing = true;
|
| 251 |
+
[lastX, lastY] = [e.offsetX, e.offsetY];
|
| 252 |
+
}
|
| 253 |
+
|
| 254 |
+
function draw(e) {
|
| 255 |
+
if (!isDrawing) return;
|
| 256 |
+
|
| 257 |
+
ctx.strokeStyle = isEraser ? 'white' : currentColor;
|
| 258 |
+
ctx.lineWidth = currentSize;
|
| 259 |
+
|
| 260 |
+
ctx.beginPath();
|
| 261 |
+
ctx.moveTo(lastX, lastY);
|
| 262 |
+
ctx.lineTo(e.offsetX, e.offsetY);
|
| 263 |
+
ctx.stroke();
|
| 264 |
+
|
| 265 |
+
[lastX, lastY] = [e.offsetX, e.offsetY];
|
| 266 |
+
|
| 267 |
+
// Simulate sending drawing data to server
|
| 268 |
+
const drawingData = {
|
| 269 |
+
startX: lastX,
|
| 270 |
+
startY: lastY,
|
| 271 |
+
endX: e.offsetX,
|
| 272 |
+
endY: e.offsetY,
|
| 273 |
+
color: isEraser ? 'white' : currentColor,
|
| 274 |
+
size: currentSize
|
| 275 |
+
};
|
| 276 |
+
|
| 277 |
+
console.log("Drawing data:", drawingData);
|
| 278 |
+
}
|
| 279 |
+
|
| 280 |
+
function stopDrawing() {
|
| 281 |
+
isDrawing = false;
|
| 282 |
+
}
|
| 283 |
+
|
| 284 |
+
// Canvas event listeners
|
| 285 |
+
drawingCanvas.addEventListener('mousedown', startDrawing);
|
| 286 |
+
drawingCanvas.addEventListener('mousemove', draw);
|
| 287 |
+
drawingCanvas.addEventListener('mouseup', stopDrawing);
|
| 288 |
+
drawingCanvas.addEventListener('mouseout', stopDrawing);
|
| 289 |
+
|
| 290 |
+
// Tool selection
|
| 291 |
+
brushBtn.addEventListener('click', () => {
|
| 292 |
+
isEraser = false;
|
| 293 |
+
currentTool.textContent = 'Brush';
|
| 294 |
+
brushBtn.classList.add('bg-primary');
|
| 295 |
+
eraserBtn.classList.remove('bg-primary');
|
| 296 |
+
eraserBtn.classList.add('bg-gray-600');
|
| 297 |
+
});
|
| 298 |
+
|
| 299 |
+
eraserBtn.addEventListener('click', () => {
|
| 300 |
+
isEraser = true;
|
| 301 |
+
currentTool.textContent = 'Eraser';
|
| 302 |
+
eraserBtn.classList.add('bg-primary');
|
| 303 |
+
eraserBtn.classList.remove('bg-gray-600');
|
| 304 |
+
brushBtn.classList.remove('bg-primary');
|
| 305 |
+
brushBtn.classList.add('bg-gray-600');
|
| 306 |
+
});
|
| 307 |
+
|
| 308 |
+
clearBtn.addEventListener('click', () => {
|
| 309 |
+
ctx.fillStyle = 'white';
|
| 310 |
+
ctx.fillRect(0, 0, drawingCanvas.width, drawingCanvas.height);
|
| 311 |
+
});
|
| 312 |
+
|
| 313 |
+
// Color and size pickers
|
| 314 |
+
colorPicker.addEventListener('input', (e) => {
|
| 315 |
+
currentColor = e.target.value;
|
| 316 |
+
});
|
| 317 |
+
|
| 318 |
+
brushSize.addEventListener('input', (e) => {
|
| 319 |
+
currentSize = e.target.value;
|
| 320 |
+
});
|
| 321 |
+
|
| 322 |
+
// Chat functionality
|
| 323 |
+
function sendMessage() {
|
| 324 |
+
const message = messageInput.value.trim();
|
| 325 |
+
if (message) {
|
| 326 |
+
// Simulate message sending
|
| 327 |
+
addMessage("You", message, true);
|
| 328 |
+
|
| 329 |
+
// Clear input
|
| 330 |
+
messageInput.value = '';
|
| 331 |
+
}
|
| 332 |
+
}
|
| 333 |
+
|
| 334 |
+
sendBtn.addEventListener('click', sendMessage);
|
| 335 |
+
messageInput.addEventListener('keypress', (e) => {
|
| 336 |
+
if (e.key === 'Enter') {
|
| 337 |
+
sendMessage();
|
| 338 |
+
}
|
| 339 |
+
});
|
| 340 |
+
|
| 341 |
+
function addMessage(name, text, isSelf = false) {
|
| 342 |
+
const messageElement = document.createElement('div');
|
| 343 |
+
messageElement.classList.add('mb-3', 'last:mb-0');
|
| 344 |
+
|
| 345 |
+
if (isSelf) {
|
| 346 |
+
messageElement.innerHTML = `
|
| 347 |
+
<div class="flex justify-end">
|
| 348 |
+
<div class="bg-primary text-white rounded-xl rounded-tr-none p-3 max-w-xs md:max-w-md">
|
| 349 |
+
<div class="font-medium mb-1">${name}</div>
|
| 350 |
+
<div>${text}</div>
|
| 351 |
+
</div>
|
| 352 |
+
</div>
|
| 353 |
+
`;
|
| 354 |
+
} else {
|
| 355 |
+
messageElement.innerHTML = `
|
| 356 |
+
<div class="flex">
|
| 357 |
+
<div class="bg-gray-700 rounded-xl rounded-tl-none p-3 max-w-xs md:max-w-md">
|
| 358 |
+
<div class="font-medium mb-1">${name}</div>
|
| 359 |
+
<div>${text}</div>
|
| 360 |
+
</div>
|
| 361 |
+
</div>
|
| 362 |
+
`;
|
| 363 |
+
}
|
| 364 |
+
|
| 365 |
+
messageContainer.appendChild(messageElement);
|
| 366 |
+
messageContainer.scrollTop = messageContainer.scrollHeight;
|
| 367 |
+
}
|
| 368 |
+
|
| 369 |
+
// Fake messages to simulate gameplay
|
| 370 |
+
function simulateGameplay() {
|
| 371 |
+
setTimeout(() => {
|
| 372 |
+
addMessage("System", "Word to draw: Cat");
|
| 373 |
+
}, 1000);
|
| 374 |
+
|
| 375 |
+
setTimeout(() => {
|
| 376 |
+
addMessage("Player2", "Is it an animal?");
|
| 377 |
+
}, 3000);
|
| 378 |
+
|
| 379 |
+
setTimeout(() => {
|
| 380 |
+
addMessage("Player3", "I think it's a cat!");
|
| 381 |
+
addMessage("System", "Player3 guessed correctly! +10 points");
|
| 382 |
+
}, 6000);
|
| 383 |
+
}
|
| 384 |
+
|
| 385 |
+
// Join game
|
| 386 |
+
joinBtn.addEventListener('click', () => {
|
| 387 |
+
const username = usernameInput.value || "Player";
|
| 388 |
+
|
| 389 |
+
// Simulate connecting to the server
|
| 390 |
+
console.log(`Connecting as ${username}...`);
|
| 391 |
+
|
| 392 |
+
// Show loading state
|
| 393 |
+
joinBtn.innerHTML = '<i class="fas fa-spinner fa-spin mr-2"></i> Connecting...';
|
| 394 |
+
joinBtn.disabled = true;
|
| 395 |
+
|
| 396 |
+
// Simulate connection process
|
| 397 |
+
setTimeout(() => {
|
| 398 |
+
// Switch to game screen
|
| 399 |
+
lobby.classList.add('hidden');
|
| 400 |
+
gameScreen.classList.remove('hidden');
|
| 401 |
+
|
| 402 |
+
// Add fake players
|
| 403 |
+
playersList.innerHTML = `
|
| 404 |
+
<div class="flex items-center bg-gray-700 p-2 rounded-md">
|
| 405 |
+
<div class="h-10 w-10 rounded-full bg-primary flex items-center justify-center mr-3">
|
| 406 |
+
<span class="font-bold">${username.charAt(0)}</span>
|
| 407 |
+
</div>
|
| 408 |
+
<div>
|
| 409 |
+
<span class="font-medium">${username}</span>
|
| 410 |
+
<div class="text-xs text-purple-400">You</div>
|
| 411 |
+
</div>
|
| 412 |
+
<div class="ml-auto bg-secondary px-2 py-1 rounded text-sm">0</div>
|
| 413 |
+
</div>
|
| 414 |
+
<div class="flex items-center bg-gray-700 p-2 rounded-md">
|
| 415 |
+
<div class="h-10 w-10 rounded-full bg-purple-500 flex items-center justify-center mr-3">
|
| 416 |
+
<span class="font-bold">A</span>
|
| 417 |
+
</div>
|
| 418 |
+
<div>
|
| 419 |
+
<span class="font-medium">Artist123</span>
|
| 420 |
+
<div class="text-xs text-green-400">Drawing...</div>
|
| 421 |
+
</div>
|
| 422 |
+
<div class="ml-auto bg-secondary px-2 py-1 rounded text-sm">87</div>
|
| 423 |
+
</div>
|
| 424 |
+
<div class="flex items-center bg-gray-700 p-2 rounded-md">
|
| 425 |
+
<div class="h-10 w-10 rounded-full bg-pink-500 flex items-center justify-center mr-3">
|
| 426 |
+
<span class="font-bold">G</span>
|
| 427 |
+
</div>
|
| 428 |
+
<div>
|
| 429 |
+
<span class="font-medium">Guesser99</span>
|
| 430 |
+
<div class="text-xs text-gray-400">Waiting</div>
|
| 431 |
+
</div>
|
| 432 |
+
<div class="ml-auto bg-secondary px-2 py-1 rounded text-sm">42</div>
|
| 433 |
+
</div>
|
| 434 |
+
<div class="flex items-center bg-gray-700 p-2 rounded-md">
|
| 435 |
+
<div class="h-10 w-10 rounded-full bg-yellow-500 flex items-center justify-center mr-3">
|
| 436 |
+
<span class="font-bold">C</span>
|
| 437 |
+
</div>
|
| 438 |
+
<div>
|
| 439 |
+
<span class="font-medium">CreativeDrawer</span>
|
| 440 |
+
<div class="text-xs text-gray-400">Waiting</div>
|
| 441 |
+
</div>
|
| 442 |
+
<div class="ml-auto bg-secondary px-2 py-1 rounded text-sm">65</div>
|
| 443 |
+
</div>
|
| 444 |
+
`;
|
| 445 |
+
|
| 446 |
+
// Update online count
|
| 447 |
+
onlineCount.textContent = '4';
|
| 448 |
+
|
| 449 |
+
// Start timer
|
| 450 |
+
startTimer(150); // 2 minutes 30 seconds
|
| 451 |
+
|
| 452 |
+
// Simulate gameplay messages
|
| 453 |
+
simulateGameplay();
|
| 454 |
+
}, 1500);
|
| 455 |
+
});
|
| 456 |
+
|
| 457 |
+
// Timer function
|
| 458 |
+
function startTimer(duration) {
|
| 459 |
+
let timerValue = duration;
|
| 460 |
+
const interval = setInterval(() => {
|
| 461 |
+
const minutes = Math.floor(timerValue / 60);
|
| 462 |
+
const seconds = timerValue % 60;
|
| 463 |
+
timer.textContent = `${minutes.toString().padStart(2, '0')}:${seconds.toString().padStart(2, '0')}`;
|
| 464 |
+
|
| 465 |
+
if (--timerValue < 0) {
|
| 466 |
+
clearInterval(interval);
|
| 467 |
+
timer.textContent = "00:00";
|
| 468 |
+
addMessage("System", "Round completed! New round starting...");
|
| 469 |
+
}
|
| 470 |
+
}, 1000);
|
| 471 |
+
}
|
| 472 |
+
|
| 473 |
+
// Initialize placeholder socket connection
|
| 474 |
+
console.log("Socket.IO client loaded. This would connect to a real server.");
|
| 475 |
+
});
|
| 476 |
+
</script>
|
| 477 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=LULDev/tttesttttttt" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
| 478 |
+
</html>
|
prompts.txt
ADDED
|
@@ -0,0 +1,2 @@
|
|
|
|
|
|
|
|
|
|
| 1 |
+
3d shooter multiplayer web game using socket.io, a server browser to see all created servers, servers create and server join via code, choose own avatar and username
|
| 2 |
+
multiplayer web game using socket.io
|