Create stars.js
Browse files
stars.js
ADDED
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| 1 |
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const canvas = document.getElementById("starfield");
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const ctx = canvas.getContext("2d");
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let stars = [];
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function resizeCanvas() {
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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}
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function createStars(count) {
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stars = [];
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for (let i = 0; i < count; i++) {
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stars.push({
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x: Math.random() * canvas.width,
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y: Math.random() * canvas.height,
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z: Math.random() * canvas.width,
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});
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}
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}
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function moveStars() {
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const speed = 2;
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for (let i = 0; i < stars.length; i++) {
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stars[i].z -= speed;
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if (stars[i].z <= 0) {
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stars[i].z = canvas.width;
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stars[i].x = Math.random() * canvas.width;
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stars[i].y = Math.random() * canvas.height;
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}
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}
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}
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function drawStars() {
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ctx.fillStyle = "black";
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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ctx.fillStyle = "white";
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for (let i = 0; i < stars.length; i++) {
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const k = 128.0 / stars[i].z;
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const x = stars[i].x * k + canvas.width / 2;
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const y = stars[i].y * k + canvas.height / 2;
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if (x >= 0 && x <= canvas.width && y >= 0 && y <= canvas.height) {
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const size = (1 - stars[i].z / canvas.width) * 2;
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ctx.beginPath();
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ctx.arc(x, y, size, 0, Math.PI * 2);
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ctx.fill();
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}
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}
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}
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function animate() {
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moveStars();
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drawStars();
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requestAnimationFrame(animate);
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}
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window.addEventListener("resize", () => {
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resizeCanvas();
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createStars(500);
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});
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resizeCanvas();
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createStars(500);
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animate();
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