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// Computer Evolution Idle Game
class ComputerEvolution {
    constructor() {
        this.money = 50;
        this.totalEarned = 0;
        this.investors = 0;
        this.soundEnabled = true;
        this.lastSave = Date.now();
        
        // Prestige system
        this.prestigeMultiplier = 1;
        this.totalPrestiges = 0;
        this.prestigeThreshold = 10; // Minimum 10% investors to prestige
        
        // Hardware
        this.hardware = {
            hdd: {
                quantity: 1,
                capacity: 12, // MB
                used: 0,
                baseCost: { quantity: 2.5, capacity: 1.9 },
                costMultiplier: 1.5
            },
            cpu: {
                cores: 1,
                speed: 38.7, // MHz
                used: 0,
                baseCost: { cores: 50, speed: 23 },
                costMultiplier: 1.6
            },
            ram: {
                quantity: 1,
                capacity: 31.3, // MB
                used: 0,
                baseCost: { quantity: 50, capacity: 23 },
                costMultiplier: 1.5
            },
            motherboard: {
                level: 1,
                maxOS: 2,
                baseCost: 11.5,
                costMultiplier: 2.5
            }
        };
        
        // OS Levels
        this.osLevels = [
            { name: "Sixtem 1.0", multiplier: 1, reqMotherboard: 1 },
            { name: "Sixtem 2.0", multiplier: 1.5, reqMotherboard: 1 },
            { name: "Sixtem 3.0", multiplier: 2.5, reqMotherboard: 2 },
            { name: "Sixtem Pro", multiplier: 4, reqMotherboard: 3 },
            { name: "Sixtem Ultra", multiplier: 7, reqMotherboard: 4 },
            { name: "Quantum OS", multiplier: 12, reqMotherboard: 5 }
        ];
        this.currentOS = 1; // Index
        
        // Apps
        this.availableApps = [
            { id: 'terminal', name: 'Terminal', icon: 'terminal', cost: 0, income: 0.5, storage: 2, ram: 1, color: 'bg-gray-800', installed: true },
            { id: 'loserar', name: 'Loserar', icon: 'file-archive', cost: 100, income: 2, storage: 4, ram: 2, color: 'bg-pink-500', installed: false },
            { id: 'landbrush', name: 'Landbrush', icon: 'paintbrush', cost: 500, income: 5, storage: 8, ram: 4, color: 'bg-purple-500', installed: false },
            { id: 'webnav', name: 'WebNav', icon: 'globe', cost: 2000, income: 12, storage: 16, ram: 8, color: 'bg-blue-500', installed: false },
            { id: 'mailer', name: 'Mailer', icon: 'mail', cost: 8000, income: 30, storage: 32, ram: 16, color: 'bg-yellow-500', installed: false },
            { id: 'musicbox', name: 'MusicBox', icon: 'music', cost: 25000, income: 80, storage: 64, ram: 32, color: 'bg-red-500', installed: false },
            { id: 'videocut', name: 'VideoCut', icon: 'video', cost: 100000, income: 200, storage: 128, ram: 64, color: 'bg-indigo-500', installed: false },
            { id: 'gamedev', name: 'GameDev', icon: 'gamepad-2', cost: 500000, income: 600, storage: 256, ram: 128, color: 'bg-green-500', installed: false }
        ];
        
        this.installedApps = ['terminal'];
        
        this.init();
    }
    
    init() {
        this.loadGame();
        this.updateUI();
        this.renderApps();
        
        // Game loop
        setInterval(() => this.gameLoop(), 100);
        setInterval(() => this.saveGame(), 30000); // Auto-save every 30s
        
        // Update UI every 100ms for smooth progress bars
        setInterval(() => this.updateProgressBars(), 100);
    }
    
    gameLoop() {
        const income = this.calculateIncome();
        this.money += income / 10; // Divide by 10 because we run 10 times per second
        this.totalEarned += income / 10;
        
        // Update investors based on total earned
        this.investors = Math.min(100, (this.totalEarned / 1000000) * 100);
        
        this.updateUI();
    }
    
    calculateIncome() {
        let baseIncome = 1.6; // Base OS income
        
        // Add app incomes
        this.installedApps.forEach(appId => {
            const app = this.availableApps.find(a => a.id === appId);
            if (app) baseIncome += app.income;
        });
        
        // Apply CPU speed multiplier
        const cpuMultiplier = 1 + (this.hardware.cpu.speed / 100);
        
        // Apply OS multiplier
        const osMultiplier = this.osLevels[this.currentOS].multiplier;
        
        // Apply Prestige multiplier
        // Formula: 1 + (investors% / 100) * 0.5 at 10%, up to 1 + (100/100) * 2 = 3x at 100%
        // But we use the stored prestigeMultiplier which is calculated at prestige time
        
        return baseIncome * cpuMultiplier * osMultiplier * this.prestigeMultiplier;
    }
    
    calculatePrestigeBoost() {
        // Calculate potential boost based on current investors
        // At 10%: 1.1x boost (10% increase)
        // At 50%: 1.5x boost (50% increase)  
        // At 100%: 2.5x boost (150% increase)
        if (this.investors < this.prestigeThreshold) return 0;
        
        // Formula: 1 + (investors / 100) * 1.5
        // 10% = 1.15x, 100% = 2.5x
        const boost = 1 + (this.investors / 100) * 1.5;
        return boost;
    }
    
    canPrestige() {
        return this.investors >= this.prestigeThreshold;
    }
    
    prestige() {
        if (!this.canPrestige()) {
            this.showToast('Cannot Prestige', `You need at least ${this.prestigeThreshold}% investors!`);
            return;
        }
        
        const boost = this.calculatePrestigeBoost();
        const oldMultiplier = this.prestigeMultiplier;
        this.prestigeMultiplier *= boost;
        this.totalPrestiges++;
        
        // Reset game progress
        this.money = 50;
        this.totalEarned = 0;
        this.investors = 0;
        
        // Reset hardware
        this.hardware = {
            hdd: {
                quantity: 1,
                capacity: 12,
                used: 0,
                baseCost: { quantity: 2.5, capacity: 1.9 },
                costMultiplier: 1.5
            },
            cpu: {
                cores: 1,
                speed: 38.7,
                used: 0,
                baseCost: { cores: 50, speed: 23 },
                costMultiplier: 1.6
            },
            ram: {
                quantity: 1,
                capacity: 31.3,
                used: 0,
                baseCost: { quantity: 50, capacity: 23 },
                costMultiplier: 1.5
            },
            motherboard: {
                level: 1,
                maxOS: 2,
                baseCost: 11.5,
                costMultiplier: 2.5
            }
        };
        
        // Reset OS
        this.currentOS = 1;
        
        // Reset apps
        this.installedApps = ['terminal'];
        this.availableApps.forEach(app => {
            app.installed = app.id === 'terminal';
        });
        
        // Close modal if open
        this.toggleSettings();
        
        this.showToast('Prestige Complete!', 
            `Boost: ${boost.toFixed(2)}x\nTotal Multiplier: ${oldMultiplier.toFixed(2)}x → ${this.prestigeMultiplier.toFixed(2)}x`, 
            5000);
        
        this.updateUI();
        this.renderApps();
        this.saveGame();
    }
    
    calculateUsage() {
        let storageUsed = 0;
        let ramUsed = 0;
        let cpuUsed = 0;
        
        this.installedApps.forEach(appId => {
            const app = this.availableApps.find(a => a.id === appId);
            if (app) {
                storageUsed += app.storage;
                ramUsed += app.ram;
                cpuUsed += app.income; // Higher income apps use more CPU
            }
        });
        
        return { storage: storageUsed, ram: ramUsed, cpu: cpuUsed };
    }
    
    formatMoney(amount) {
        if (amount >= 1e12) return '$' + (amount / 1e12).toFixed(2) + 'T';
        if (amount >= 1e9) return '$' + (amount / 1e9).toFixed(2) + 'B';
        if (amount >= 1e6) return '$' + (amount / 1e6).toFixed(2) + 'M';
        if (amount >= 1e3) return '$' + (amount / 1e3).toFixed(2) + 'K';
        return '$' + amount.toFixed(2);
    }
    
    formatBytes(mb) {
        if (mb >= 1024) return (mb / 1024).toFixed(2) + 'GB';
        if (mb >= 1) return mb.toFixed(2) + 'MB';
        return (mb * 1024).toFixed(0) + 'kB';
    }
    
    formatFreq(mhz) {
        if (mhz >= 1000) return (mhz / 1000).toFixed(2) + 'GHz';
        return mhz.toFixed(2) + 'MHz';
    }
    
    getUpgradeCost(component, type) {
        const hw = this.hardware[component];
        const currentLevel = hw[type];
        return hw.baseCost[type] * Math.pow(hw.costMultiplier, currentLevel - 1);
    }
    
    getMotherboardCost() {
        const mb = this.hardware.motherboard;
        return mb.baseCost * Math.pow(mb.costMultiplier, mb.level - 1);
    }
    
    upgrade(component, type) {
        const cost = this.getUpgradeCost(component, type);
        if (this.money >= cost) {
            this.money -= cost;
            this.hardware[component][type]++;
            this.updateUI();
            this.showToast('Upgrade Complete', `${component.toUpperCase()} ${type} upgraded!`);
        }
    }
    
    upgradeMotherboard() {
        const cost = this.getMotherboardCost();
        if (this.money >= cost) {
            this.money -= cost;
            this.hardware.motherboard.level++;
            this.hardware.motherboard.maxOS = this.hardware.motherboard.level + 1;
            this.checkOSUpgrade();
            this.updateUI();
            this.showToast('Motherboard Upgraded', 'You can now install better OS versions!');
        }
    }
    
    checkOSUpgrade() {
        // Auto-upgrade OS if possible
        for (let i = this.osLevels.length - 1; i >= 0; i--) {
            if (this.hardware.motherboard.level >= this.osLevels[i].reqMotherboard && i > this.currentOS) {
                this.currentOS = i;
                this.showToast('OS Upgraded', `Welcome to ${this.osLevels[i].name}!`);
                break;
            }
        }
    }
    
    installApp(appId) {
        const app = this.availableApps.find(a => a.id === appId);
        if (!app || app.installed) return;
        
        const usage = this.calculateUsage();
        const maxStorage = this.hardware.hdd.capacity * this.hardware.hdd.quantity;
        const maxRam = this.hardware.ram.capacity * this.hardware.ram.quantity;
        
        if (usage.storage + app.storage > maxStorage) {
            this.showToast('Error', 'Not enough storage space!');
            return;
        }
        if (usage.ram + app.ram > maxRam) {
            this.showToast('Error', 'Not enough RAM!');
            return;
        }
        if (this.money < app.cost) {
            this.showToast('Error', 'Not enough money!');
            return;
        }
        
        this.money -= app.cost;
        app.installed = true;
        this.installedApps.push(appId);
        this.renderApps();
        this.updateUI();
        this.closeAppStore();
        this.showToast('App Installed', `${app.name} has been installed!`);
    }
    
    manualClick(event) {
        const amount = 1 + (this.hardware.cpu.cores * 0.5);
        this.money += amount;
        this.totalEarned += amount;
        
        // Visual feedback
        const floatEl = document.createElement('div');
        floatEl.className = 'fixed pointer-events-none text-green-600 font-bold text-xl money-animation z-50';
        floatEl.textContent = '+' + this.formatMoney(amount);
        floatEl.style.left = event.clientX + 'px';
        floatEl.style.top = event.clientY + 'px';
        document.body.appendChild(floatEl);
        setTimeout(() => floatEl.remove(), 1000);
        
        this.updateUI();
    }
    
    updateUI() {
        // Header
        document.getElementById('balance-display').textContent = this.formatMoney(this.money);
        document.getElementById('income-display').textContent = this.formatMoney(this.calculateIncome());
        document.getElementById('investors-display').textContent = this.investors.toFixed(1) + '%';
        
        // Update prestige display
        const prestigeDisplay = document.getElementById('prestige-display');
        const prestigeBtn = document.getElementById('prestige-btn');
        const currentMultiplierEl = document.getElementById('current-prestige-multiplier');
        const totalPrestigesEl = document.getElementById('total-prestiges');
        
        if (prestigeDisplay) {
            prestigeDisplay.textContent = this.prestigeMultiplier.toFixed(2) + 'x';
        }
        
        if (currentMultiplierEl) {
            currentMultiplierEl.textContent = this.prestigeMultiplier.toFixed(2) + 'x';
        }
        
        if (totalPrestigesEl) {
            totalPrestigesEl.textContent = this.totalPrestiges;
        }
        
        // Update prestige button state
        if (prestigeBtn) {
            if (this.canPrestige()) {
                const potentialBoost = this.calculatePrestigeBoost();
                const potentialMultiplier = this.prestigeMultiplier * potentialBoost;
                
                prestigeBtn.innerHTML = `
                    <div class="flex flex-col items-center">
                        <span class="font-bold">PRESTIGE NOW</span>
                        <span class="text-xs opacity-90">+${potentialBoost.toFixed(2)}x boost (${this.investors.toFixed(1)}% investors)</span>
                        <span class="text-xs opacity-75">New total: ${potentialMultiplier.toFixed(2)}x</span>
                    </div>
                `;
                prestigeBtn.classList.remove('opacity-50', 'cursor-not-allowed');
                prestigeBtn.classList.add('animate-pulse');
            } else {
                prestigeBtn.innerHTML = `
                    <div class="flex flex-col items-center">
                        <span class="font-bold">PRESTIGE LOCKED</span>
                        <span class="text-xs opacity-75">Need ${this.prestigeThreshold}% investors (${(this.prestigeThreshold - this.investors).toFixed(1)}% more)</span>
                    </div>
                `;
                prestigeBtn.classList.add('opacity-50', 'cursor-not-allowed');
                prestigeBtn.classList.remove('animate-pulse');
            }
        }
        
        // HDD
        const maxStorage = this.hardware.hdd.capacity * this.hardware.hdd.quantity;
        const usage = this.calculateUsage();
        const storagePercent = (usage.storage / maxStorage) * 100;
        
        document.getElementById('hdd-quantity').textContent = this.hardware.hdd.quantity;
        document.getElementById('hdd-capacity').textContent = this.formatBytes(this.hardware.hdd.capacity);
        document.getElementById('hdd-usage-text').textContent = `${this.formatBytes(maxStorage - usage.storage)} free of ${this.formatBytes(maxStorage)}`;
        document.getElementById('hdd-percent').textContent = storagePercent.toFixed(0) + '%';
        document.getElementById('hdd-bar').style.width = storagePercent + '%';
        document.getElementById('hdd-quantity-cost').textContent = this.formatMoney(this.getUpgradeCost('hdd', 'quantity'));
        document.getElementById('hdd-capacity-cost').textContent = this.formatMoney(this.getUpgradeCost('hdd', 'capacity'));
        
        // CPU
        const maxCpu = this.hardware.cpu.speed * this.hardware.cpu.cores;
        const cpuPercent = Math.min(100, (usage.cpu / maxCpu) * 100);
        
        document.getElementById('cpu-cores').textContent = this.hardware.cpu.cores;
        document.getElementById('cpu-speed').textContent = this.formatFreq(this.hardware.cpu.speed);
        document.getElementById('cpu-usage-text').textContent = `${this.formatFreq(maxCpu - usage.cpu)} free of ${this.formatFreq(maxCpu)}`;
        document.getElementById('cpu-percent').textContent = cpuPercent.toFixed(0) + '%';
        document.getElementById('cpu-bar').style.width = cpuPercent + '%';
        document.getElementById('cpu-cores-cost').textContent = this.formatMoney(this.getUpgradeCost('cpu', 'cores'));
        document.getElementById('cpu-speed-cost').textContent = this.formatMoney(this.getUpgradeCost('cpu', 'speed'));
        
        // RAM
        const maxRam = this.hardware.ram.capacity * this.hardware.ram.quantity;
        const ramPercent = (usage.ram / maxRam) * 100;
        
        document.getElementById('ram-quantity').textContent = this.hardware.ram.quantity;
        document.getElementById('ram-capacity').textContent = this.formatBytes(this.hardware.ram.capacity);
        document.getElementById('ram-usage-text').textContent = `${this.formatBytes(maxRam - usage.ram)} free of ${this.formatBytes(maxRam)}`;
        document.getElementById('ram-percent').textContent = ramPercent.toFixed(0) + '%';
        document.getElementById('ram-bar').style.width = ramPercent + '%';
        document.getElementById('ram-quantity-cost').textContent = this.formatMoney(this.getUpgradeCost('ram', 'quantity'));
        document.getElementById('ram-capacity-cost').textContent = this.formatMoney(this.getUpgradeCost('ram', 'capacity'));
        
        // Motherboard
        document.getElementById('supported-os').textContent = this.osLevels[Math.min(this.osLevels.length - 1, this.hardware.motherboard.maxOS - 1)].name;
        document.getElementById('motherboard-cost').textContent = this.formatMoney(this.getMotherboardCost());
        
        // OS Panel
        const os = this.osLevels[this.currentOS];
        document.getElementById('os-name').textContent = os.name;
        document.getElementById('os-income').textContent = this.formatMoney(this.calculateIncome()) + '/s';
        document.getElementById('os-storage').textContent = this.formatBytes(usage.storage);
        document.getElementById('os-cpu').textContent = this.formatFreq(usage.cpu);
        document.getElementById('os-ram').textContent = this.formatBytes(usage.ram);
        
        // Click value
        document.getElementById('click-value').textContent = this.formatMoney(1 + (this.hardware.cpu.cores * 0.5));
        
        // Update button states
        this.updateButtonStates();
    }
    
    updateButtonStates() {
        // Disable buttons if not enough money
        const components = ['hdd', 'cpu', 'ram'];
        const types = { hdd: ['quantity', 'capacity'], cpu: ['cores', 'speed'], ram: ['quantity', 'capacity'] };
        
        components.forEach(comp => {
            types[comp].forEach(type => {
                const btn = document.getElementById(`btn-${comp}-${type}`);
                if (btn) {
                    btn.disabled = this.money < this.getUpgradeCost(comp, type);
                }
            });
        });
        
        const mbBtn = document.getElementById('btn-motherboard');
        if (mbBtn) mbBtn.disabled = this.money < this.getMotherboardCost();
    }
    
    updateProgressBars() {
        // Smooth updates for progress bars are handled in updateUI
    }
    
    renderApps() {
        const grid = document.getElementById('apps-grid');
        grid.innerHTML = '';
        
        this.installedApps.forEach(appId => {
            const app = this.availableApps.find(a => a.id === appId);
            if (app) {
                const div = document.createElement('div');
                div.className = `app-card ${app.color} rounded-lg p-3 text-white shadow-md cursor-pointer aspect-square flex flex-col items-center justify-center gap-2`;
                div.innerHTML = `
                    <i data-lucide="${app.icon}" class="w-8 h-8"></i>
                    <span class="text-xs font-semibold text-center">${app.name}</span>
                    <span class="text-xs opacity-75">+${this.formatMoney(app.income)}/s</span>
                `;
                grid.appendChild(div);
            }
        });
        
        lucide.createIcons();
    }
    
    openAppStore() {
        const modal = document.getElementById('app-store-modal');
        const content = document.getElementById('app-store-content');
        content.innerHTML = '';
        
        this.availableApps.filter(app => !app.installed).forEach(app => {
            const div = document.createElement('div');
            div.className = 'flex items-center justify-between p-4 border border-gray-200 rounded-lg mb-3 hover:bg-gray-50 transition';
            
            const canAfford = this.money >= app.cost;
            const usage = this.calculateUsage();
            const maxStorage = this.hardware.hdd.capacity * this.hardware.hdd.quantity;
            const maxRam = this.hardware.ram.capacity * this.hardware.ram.quantity;
            const hasSpace = usage.storage + app.storage <= maxStorage && usage.ram + app.ram <= maxRam;
            
            div.innerHTML = `
                <div class="flex items-center gap-4">
                    <div class="${app.color} w-12 h-12 rounded-lg flex items-center justify-center text-white">
                        <i data-lucide="${app.icon}" class="w-6 h-6"></i>
                    </div>
                    <div>
                        <h4 class="font-bold text-gray-800">${app.name}</h4>
                        <p class="text-sm text-gray-600">Income: +${this.formatMoney(app.income)}/s</p>
                        <p class="text-xs text-gray-500">Uses: ${this.formatBytes(app.storage)} storage, ${this.formatBytes(app.ram)} RAM</p>
                    </div>
                </div>
                <button onclick="game.installApp('${app.id}')" 
                    class="px-4 py-2 rounded font-semibold text-sm transition ${canAfford && hasSpace ? 'bg-blue-500 hover:bg-blue-600 text-white' : 'bg-gray-300 text-gray-500 cursor-not-allowed'}"
                    ${!canAfford || !hasSpace ? 'disabled' : ''}>
                    ${this.formatMoney(app.cost)}
                </button>
            `;
            content.appendChild(div);
        });
        
        if (content.innerHTML === '') {
            content.innerHTML = '<p class="text-center text-gray-500 py-8">All apps installed! Check back later for updates.</p>';
        }
        
        modal.classList.remove('hidden');
        lucide.createIcons();
    }
    
    closeAppStore() {
        document.getElementById('app-store-modal').classList.add('hidden');
    }
    
    toggleSettings() {
        const modal = document.getElementById('settings-modal');
        modal.classList.toggle('hidden');
    }
    
    toggleSound() {
        this.soundEnabled = !this.soundEnabled;
        document.getElementById('sound-text').textContent = this.soundEnabled ? 'Sound' : 'Muted';
        document.getElementById('sound-btn').classList.toggle('bg-emerald-600');
        document.getElementById('sound-btn').classList.toggle('bg-gray-600');
    }
    
    showInfo(component) {
        const info = {
            hdd: { title: 'Hard Drive', text: 'Stores your applications. Upgrade capacity to install more apps, or quantity for redundancy.' },
            cpu: { title: 'Processor', text: 'Processes data. More cores and speed increases your income multiplier.' },
            ram: { title: 'Memory', text: 'Required to run applications. Each app needs RAM to function.' },
            motherboard: { title: 'Motherboard', text: 'Determines which OS versions you can support. Required for major upgrades.' }
        };
        
        if (info[component]) {
            this.showToast(info[component].title, info[component].text, 5000);
        }
    }
    
    showToast(title, text, duration = 3000) {
        const toast = document.getElementById('info-toast');
        document.getElementById('info-title').textContent = title;
        document.getElementById('info-text').textContent = text;
        
        toast.classList.remove('translate-y-20', 'opacity-0');
        
        setTimeout(() => {
            toast.classList.add('translate-y-20', 'opacity-0');
        }, duration);
    }
    
    saveGame() {
        const data = {
            money: this.money,
            totalEarned: this.totalEarned,
            investors: this.investors,
            hardware: this.hardware,
            currentOS: this.currentOS,
            installedApps: this.installedApps,
            availableApps: this.availableApps.map(app => ({ id: app.id, installed: app.installed })),
            prestigeMultiplier: this.prestigeMultiplier,
            totalPrestiges: this.totalPrestiges
        };
        localStorage.setItem('computerEvolutionSave', JSON.stringify(data));
        this.showToast('Game Saved', 'Your progress has been saved!');
    }
    
    loadGame() {
        const saved = localStorage.getItem('computerEvolutionSave');
        if (saved) {
            try {
                const data = JSON.parse(saved);
                this.money = data.money || 50;
                this.totalEarned = data.totalEarned || 0;
                this.investors = data.investors || 0;
                if (data.hardware) this.hardware = data.hardware;
                if (data.currentOS) this.currentOS = data.currentOS;
                if (data.installedApps) this.installedApps = data.installedApps;
                if (data.availableApps) {
                    data.availableApps.forEach(savedApp => {
                        const app = this.availableApps.find(a => a.id === savedApp.id);
                        if (app) app.installed = savedApp.installed;
                    });
                }
                if (data.prestigeMultiplier) this.prestigeMultiplier = data.prestigeMultiplier;
                if (data.totalPrestiges) this.totalPrestiges = data.totalPrestiges;
                this.showToast('Game Loaded', 'Welcome back!');
            } catch (e) {
                console.error('Failed to load save:', e);
            }
        }
    }
    
    resetGame() {
        if (confirm('Are you sure you want to reset all progress?')) {
            localStorage.removeItem('computerEvolutionSave');
            location.reload();
        }
    }
}

// Initialize game
const game = new ComputerEvolution();

// Prevent context menu on right click for game feel
document.addEventListener('contextmenu', e => e.preventDefault());