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Sleeping
| /** | |
| * A simple barrier to synchronize flow of multiple async operations. | |
| */ | |
| export declare class Barrier { | |
| private currentCount; | |
| private targetCount; | |
| private promise; | |
| private resolve; | |
| constructor(targetCount: number); | |
| /** | |
| * Signal that a participant has reached the barrier. | |
| * | |
| * The barrier will be resolved once `targetCount` participants have reached it. | |
| */ | |
| signal(): void; | |
| /** | |
| * Wait for the barrier to be resolved. | |
| * | |
| * @returns A promise that resolves when the barrier is resolved. | |
| */ | |
| wait(): Promise<void>; | |
| /** | |
| * Signal that a participant has reached the barrier and wait for the barrier to be resolved. | |
| * | |
| * The barrier will be resolved once `targetCount` participants have reached it. | |
| * | |
| * @returns A promise that resolves when the barrier is resolved. | |
| */ | |
| signalAndWait(): Promise<void>; | |
| } | |