Spaces:
Sleeping
Sleeping
File size: 215 Bytes
9a14526 | 1 2 3 4 5 6 7 8 9 10 11 12 | uniform mat4 u_matrix;
uniform vec2 u_world;
attribute vec2 a_pos;
varying vec2 v_pos;
void main() {
gl_Position = u_matrix * vec4(a_pos * u_world, 0, 1);
v_pos.x = a_pos.x;
v_pos.y = 1.0 - a_pos.y;
}
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