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| ; | |
| var Buffer = require('buffer').Buffer; | |
| var Transform = require('stream').Transform; | |
| var binding = require('./binding'); | |
| var util = require('util'); | |
| var assert = require('assert').ok; | |
| var kMaxLength = require('buffer').kMaxLength; | |
| var kRangeErrorMessage = 'Cannot create final Buffer. It would be larger ' + 'than 0x' + kMaxLength.toString(16) + ' bytes'; | |
| // zlib doesn't provide these, so kludge them in following the same | |
| // const naming scheme zlib uses. | |
| binding.Z_MIN_WINDOWBITS = 8; | |
| binding.Z_MAX_WINDOWBITS = 15; | |
| binding.Z_DEFAULT_WINDOWBITS = 15; | |
| // fewer than 64 bytes per chunk is stupid. | |
| // technically it could work with as few as 8, but even 64 bytes | |
| // is absurdly low. Usually a MB or more is best. | |
| binding.Z_MIN_CHUNK = 64; | |
| binding.Z_MAX_CHUNK = Infinity; | |
| binding.Z_DEFAULT_CHUNK = 16 * 1024; | |
| binding.Z_MIN_MEMLEVEL = 1; | |
| binding.Z_MAX_MEMLEVEL = 9; | |
| binding.Z_DEFAULT_MEMLEVEL = 8; | |
| binding.Z_MIN_LEVEL = -1; | |
| binding.Z_MAX_LEVEL = 9; | |
| binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION; | |
| // expose all the zlib constants | |
| var bkeys = Object.keys(binding); | |
| for (var bk = 0; bk < bkeys.length; bk++) { | |
| var bkey = bkeys[bk]; | |
| if (bkey.match(/^Z/)) { | |
| Object.defineProperty(exports, bkey, { | |
| enumerable: true, value: binding[bkey], writable: false | |
| }); | |
| } | |
| } | |
| // translation table for return codes. | |
| var codes = { | |
| Z_OK: binding.Z_OK, | |
| Z_STREAM_END: binding.Z_STREAM_END, | |
| Z_NEED_DICT: binding.Z_NEED_DICT, | |
| Z_ERRNO: binding.Z_ERRNO, | |
| Z_STREAM_ERROR: binding.Z_STREAM_ERROR, | |
| Z_DATA_ERROR: binding.Z_DATA_ERROR, | |
| Z_MEM_ERROR: binding.Z_MEM_ERROR, | |
| Z_BUF_ERROR: binding.Z_BUF_ERROR, | |
| Z_VERSION_ERROR: binding.Z_VERSION_ERROR | |
| }; | |
| var ckeys = Object.keys(codes); | |
| for (var ck = 0; ck < ckeys.length; ck++) { | |
| var ckey = ckeys[ck]; | |
| codes[codes[ckey]] = ckey; | |
| } | |
| Object.defineProperty(exports, 'codes', { | |
| enumerable: true, value: Object.freeze(codes), writable: false | |
| }); | |
| exports.Deflate = Deflate; | |
| exports.Inflate = Inflate; | |
| exports.Gzip = Gzip; | |
| exports.Gunzip = Gunzip; | |
| exports.DeflateRaw = DeflateRaw; | |
| exports.InflateRaw = InflateRaw; | |
| exports.Unzip = Unzip; | |
| exports.createDeflate = function (o) { | |
| return new Deflate(o); | |
| }; | |
| exports.createInflate = function (o) { | |
| return new Inflate(o); | |
| }; | |
| exports.createDeflateRaw = function (o) { | |
| return new DeflateRaw(o); | |
| }; | |
| exports.createInflateRaw = function (o) { | |
| return new InflateRaw(o); | |
| }; | |
| exports.createGzip = function (o) { | |
| return new Gzip(o); | |
| }; | |
| exports.createGunzip = function (o) { | |
| return new Gunzip(o); | |
| }; | |
| exports.createUnzip = function (o) { | |
| return new Unzip(o); | |
| }; | |
| // Convenience methods. | |
| // compress/decompress a string or buffer in one step. | |
| exports.deflate = function (buffer, opts, callback) { | |
| if (typeof opts === 'function') { | |
| callback = opts; | |
| opts = {}; | |
| } | |
| return zlibBuffer(new Deflate(opts), buffer, callback); | |
| }; | |
| exports.deflateSync = function (buffer, opts) { | |
| return zlibBufferSync(new Deflate(opts), buffer); | |
| }; | |
| exports.gzip = function (buffer, opts, callback) { | |
| if (typeof opts === 'function') { | |
| callback = opts; | |
| opts = {}; | |
| } | |
| return zlibBuffer(new Gzip(opts), buffer, callback); | |
| }; | |
| exports.gzipSync = function (buffer, opts) { | |
| return zlibBufferSync(new Gzip(opts), buffer); | |
| }; | |
| exports.deflateRaw = function (buffer, opts, callback) { | |
| if (typeof opts === 'function') { | |
| callback = opts; | |
| opts = {}; | |
| } | |
| return zlibBuffer(new DeflateRaw(opts), buffer, callback); | |
| }; | |
| exports.deflateRawSync = function (buffer, opts) { | |
| return zlibBufferSync(new DeflateRaw(opts), buffer); | |
| }; | |
| exports.unzip = function (buffer, opts, callback) { | |
| if (typeof opts === 'function') { | |
| callback = opts; | |
| opts = {}; | |
| } | |
| return zlibBuffer(new Unzip(opts), buffer, callback); | |
| }; | |
| exports.unzipSync = function (buffer, opts) { | |
| return zlibBufferSync(new Unzip(opts), buffer); | |
| }; | |
| exports.inflate = function (buffer, opts, callback) { | |
| if (typeof opts === 'function') { | |
| callback = opts; | |
| opts = {}; | |
| } | |
| return zlibBuffer(new Inflate(opts), buffer, callback); | |
| }; | |
| exports.inflateSync = function (buffer, opts) { | |
| return zlibBufferSync(new Inflate(opts), buffer); | |
| }; | |
| exports.gunzip = function (buffer, opts, callback) { | |
| if (typeof opts === 'function') { | |
| callback = opts; | |
| opts = {}; | |
| } | |
| return zlibBuffer(new Gunzip(opts), buffer, callback); | |
| }; | |
| exports.gunzipSync = function (buffer, opts) { | |
| return zlibBufferSync(new Gunzip(opts), buffer); | |
| }; | |
| exports.inflateRaw = function (buffer, opts, callback) { | |
| if (typeof opts === 'function') { | |
| callback = opts; | |
| opts = {}; | |
| } | |
| return zlibBuffer(new InflateRaw(opts), buffer, callback); | |
| }; | |
| exports.inflateRawSync = function (buffer, opts) { | |
| return zlibBufferSync(new InflateRaw(opts), buffer); | |
| }; | |
| function zlibBuffer(engine, buffer, callback) { | |
| var buffers = []; | |
| var nread = 0; | |
| engine.on('error', onError); | |
| engine.on('end', onEnd); | |
| engine.end(buffer); | |
| flow(); | |
| function flow() { | |
| var chunk; | |
| while (null !== (chunk = engine.read())) { | |
| buffers.push(chunk); | |
| nread += chunk.length; | |
| } | |
| engine.once('readable', flow); | |
| } | |
| function onError(err) { | |
| engine.removeListener('end', onEnd); | |
| engine.removeListener('readable', flow); | |
| callback(err); | |
| } | |
| function onEnd() { | |
| var buf; | |
| var err = null; | |
| if (nread >= kMaxLength) { | |
| err = new RangeError(kRangeErrorMessage); | |
| } else { | |
| buf = Buffer.concat(buffers, nread); | |
| } | |
| buffers = []; | |
| engine.close(); | |
| callback(err, buf); | |
| } | |
| } | |
| function zlibBufferSync(engine, buffer) { | |
| if (typeof buffer === 'string') buffer = Buffer.from(buffer); | |
| if (!Buffer.isBuffer(buffer)) throw new TypeError('Not a string or buffer'); | |
| var flushFlag = engine._finishFlushFlag; | |
| return engine._processChunk(buffer, flushFlag); | |
| } | |
| // generic zlib | |
| // minimal 2-byte header | |
| function Deflate(opts) { | |
| if (!(this instanceof Deflate)) return new Deflate(opts); | |
| Zlib.call(this, opts, binding.DEFLATE); | |
| } | |
| function Inflate(opts) { | |
| if (!(this instanceof Inflate)) return new Inflate(opts); | |
| Zlib.call(this, opts, binding.INFLATE); | |
| } | |
| // gzip - bigger header, same deflate compression | |
| function Gzip(opts) { | |
| if (!(this instanceof Gzip)) return new Gzip(opts); | |
| Zlib.call(this, opts, binding.GZIP); | |
| } | |
| function Gunzip(opts) { | |
| if (!(this instanceof Gunzip)) return new Gunzip(opts); | |
| Zlib.call(this, opts, binding.GUNZIP); | |
| } | |
| // raw - no header | |
| function DeflateRaw(opts) { | |
| if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts); | |
| Zlib.call(this, opts, binding.DEFLATERAW); | |
| } | |
| function InflateRaw(opts) { | |
| if (!(this instanceof InflateRaw)) return new InflateRaw(opts); | |
| Zlib.call(this, opts, binding.INFLATERAW); | |
| } | |
| // auto-detect header. | |
| function Unzip(opts) { | |
| if (!(this instanceof Unzip)) return new Unzip(opts); | |
| Zlib.call(this, opts, binding.UNZIP); | |
| } | |
| function isValidFlushFlag(flag) { | |
| return flag === binding.Z_NO_FLUSH || flag === binding.Z_PARTIAL_FLUSH || flag === binding.Z_SYNC_FLUSH || flag === binding.Z_FULL_FLUSH || flag === binding.Z_FINISH || flag === binding.Z_BLOCK; | |
| } | |
| // the Zlib class they all inherit from | |
| // This thing manages the queue of requests, and returns | |
| // true or false if there is anything in the queue when | |
| // you call the .write() method. | |
| function Zlib(opts, mode) { | |
| var _this = this; | |
| this._opts = opts = opts || {}; | |
| this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK; | |
| Transform.call(this, opts); | |
| if (opts.flush && !isValidFlushFlag(opts.flush)) { | |
| throw new Error('Invalid flush flag: ' + opts.flush); | |
| } | |
| if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush)) { | |
| throw new Error('Invalid flush flag: ' + opts.finishFlush); | |
| } | |
| this._flushFlag = opts.flush || binding.Z_NO_FLUSH; | |
| this._finishFlushFlag = typeof opts.finishFlush !== 'undefined' ? opts.finishFlush : binding.Z_FINISH; | |
| if (opts.chunkSize) { | |
| if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK) { | |
| throw new Error('Invalid chunk size: ' + opts.chunkSize); | |
| } | |
| } | |
| if (opts.windowBits) { | |
| if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS) { | |
| throw new Error('Invalid windowBits: ' + opts.windowBits); | |
| } | |
| } | |
| if (opts.level) { | |
| if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL) { | |
| throw new Error('Invalid compression level: ' + opts.level); | |
| } | |
| } | |
| if (opts.memLevel) { | |
| if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL) { | |
| throw new Error('Invalid memLevel: ' + opts.memLevel); | |
| } | |
| } | |
| if (opts.strategy) { | |
| if (opts.strategy != exports.Z_FILTERED && opts.strategy != exports.Z_HUFFMAN_ONLY && opts.strategy != exports.Z_RLE && opts.strategy != exports.Z_FIXED && opts.strategy != exports.Z_DEFAULT_STRATEGY) { | |
| throw new Error('Invalid strategy: ' + opts.strategy); | |
| } | |
| } | |
| if (opts.dictionary) { | |
| if (!Buffer.isBuffer(opts.dictionary)) { | |
| throw new Error('Invalid dictionary: it should be a Buffer instance'); | |
| } | |
| } | |
| this._handle = new binding.Zlib(mode); | |
| var self = this; | |
| this._hadError = false; | |
| this._handle.onerror = function (message, errno) { | |
| // there is no way to cleanly recover. | |
| // continuing only obscures problems. | |
| _close(self); | |
| self._hadError = true; | |
| var error = new Error(message); | |
| error.errno = errno; | |
| error.code = exports.codes[errno]; | |
| self.emit('error', error); | |
| }; | |
| var level = exports.Z_DEFAULT_COMPRESSION; | |
| if (typeof opts.level === 'number') level = opts.level; | |
| var strategy = exports.Z_DEFAULT_STRATEGY; | |
| if (typeof opts.strategy === 'number') strategy = opts.strategy; | |
| this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, level, opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, strategy, opts.dictionary); | |
| this._buffer = Buffer.allocUnsafe(this._chunkSize); | |
| this._offset = 0; | |
| this._level = level; | |
| this._strategy = strategy; | |
| this.once('end', this.close); | |
| Object.defineProperty(this, '_closed', { | |
| get: function () { | |
| return !_this._handle; | |
| }, | |
| configurable: true, | |
| enumerable: true | |
| }); | |
| } | |
| util.inherits(Zlib, Transform); | |
| Zlib.prototype.params = function (level, strategy, callback) { | |
| if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL) { | |
| throw new RangeError('Invalid compression level: ' + level); | |
| } | |
| if (strategy != exports.Z_FILTERED && strategy != exports.Z_HUFFMAN_ONLY && strategy != exports.Z_RLE && strategy != exports.Z_FIXED && strategy != exports.Z_DEFAULT_STRATEGY) { | |
| throw new TypeError('Invalid strategy: ' + strategy); | |
| } | |
| if (this._level !== level || this._strategy !== strategy) { | |
| var self = this; | |
| this.flush(binding.Z_SYNC_FLUSH, function () { | |
| assert(self._handle, 'zlib binding closed'); | |
| self._handle.params(level, strategy); | |
| if (!self._hadError) { | |
| self._level = level; | |
| self._strategy = strategy; | |
| if (callback) callback(); | |
| } | |
| }); | |
| } else { | |
| process.nextTick(callback); | |
| } | |
| }; | |
| Zlib.prototype.reset = function () { | |
| assert(this._handle, 'zlib binding closed'); | |
| return this._handle.reset(); | |
| }; | |
| // This is the _flush function called by the transform class, | |
| // internally, when the last chunk has been written. | |
| Zlib.prototype._flush = function (callback) { | |
| this._transform(Buffer.alloc(0), '', callback); | |
| }; | |
| Zlib.prototype.flush = function (kind, callback) { | |
| var _this2 = this; | |
| var ws = this._writableState; | |
| if (typeof kind === 'function' || kind === undefined && !callback) { | |
| callback = kind; | |
| kind = binding.Z_FULL_FLUSH; | |
| } | |
| if (ws.ended) { | |
| if (callback) process.nextTick(callback); | |
| } else if (ws.ending) { | |
| if (callback) this.once('end', callback); | |
| } else if (ws.needDrain) { | |
| if (callback) { | |
| this.once('drain', function () { | |
| return _this2.flush(kind, callback); | |
| }); | |
| } | |
| } else { | |
| this._flushFlag = kind; | |
| this.write(Buffer.alloc(0), '', callback); | |
| } | |
| }; | |
| Zlib.prototype.close = function (callback) { | |
| _close(this, callback); | |
| process.nextTick(emitCloseNT, this); | |
| }; | |
| function _close(engine, callback) { | |
| if (callback) process.nextTick(callback); | |
| // Caller may invoke .close after a zlib error (which will null _handle). | |
| if (!engine._handle) return; | |
| engine._handle.close(); | |
| engine._handle = null; | |
| } | |
| function emitCloseNT(self) { | |
| self.emit('close'); | |
| } | |
| Zlib.prototype._transform = function (chunk, encoding, cb) { | |
| var flushFlag; | |
| var ws = this._writableState; | |
| var ending = ws.ending || ws.ended; | |
| var last = ending && (!chunk || ws.length === chunk.length); | |
| if (chunk !== null && !Buffer.isBuffer(chunk)) return cb(new Error('invalid input')); | |
| if (!this._handle) return cb(new Error('zlib binding closed')); | |
| // If it's the last chunk, or a final flush, we use the Z_FINISH flush flag | |
| // (or whatever flag was provided using opts.finishFlush). | |
| // If it's explicitly flushing at some other time, then we use | |
| // Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression | |
| // goodness. | |
| if (last) flushFlag = this._finishFlushFlag;else { | |
| flushFlag = this._flushFlag; | |
| // once we've flushed the last of the queue, stop flushing and | |
| // go back to the normal behavior. | |
| if (chunk.length >= ws.length) { | |
| this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH; | |
| } | |
| } | |
| this._processChunk(chunk, flushFlag, cb); | |
| }; | |
| Zlib.prototype._processChunk = function (chunk, flushFlag, cb) { | |
| var availInBefore = chunk && chunk.length; | |
| var availOutBefore = this._chunkSize - this._offset; | |
| var inOff = 0; | |
| var self = this; | |
| var async = typeof cb === 'function'; | |
| if (!async) { | |
| var buffers = []; | |
| var nread = 0; | |
| var error; | |
| this.on('error', function (er) { | |
| error = er; | |
| }); | |
| assert(this._handle, 'zlib binding closed'); | |
| do { | |
| var res = this._handle.writeSync(flushFlag, chunk, // in | |
| inOff, // in_off | |
| availInBefore, // in_len | |
| this._buffer, // out | |
| this._offset, //out_off | |
| availOutBefore); // out_len | |
| } while (!this._hadError && callback(res[0], res[1])); | |
| if (this._hadError) { | |
| throw error; | |
| } | |
| if (nread >= kMaxLength) { | |
| _close(this); | |
| throw new RangeError(kRangeErrorMessage); | |
| } | |
| var buf = Buffer.concat(buffers, nread); | |
| _close(this); | |
| return buf; | |
| } | |
| assert(this._handle, 'zlib binding closed'); | |
| var req = this._handle.write(flushFlag, chunk, // in | |
| inOff, // in_off | |
| availInBefore, // in_len | |
| this._buffer, // out | |
| this._offset, //out_off | |
| availOutBefore); // out_len | |
| req.buffer = chunk; | |
| req.callback = callback; | |
| function callback(availInAfter, availOutAfter) { | |
| // When the callback is used in an async write, the callback's | |
| // context is the `req` object that was created. The req object | |
| // is === this._handle, and that's why it's important to null | |
| // out the values after they are done being used. `this._handle` | |
| // can stay in memory longer than the callback and buffer are needed. | |
| if (this) { | |
| this.buffer = null; | |
| this.callback = null; | |
| } | |
| if (self._hadError) return; | |
| var have = availOutBefore - availOutAfter; | |
| assert(have >= 0, 'have should not go down'); | |
| if (have > 0) { | |
| var out = self._buffer.slice(self._offset, self._offset + have); | |
| self._offset += have; | |
| // serve some output to the consumer. | |
| if (async) { | |
| self.push(out); | |
| } else { | |
| buffers.push(out); | |
| nread += out.length; | |
| } | |
| } | |
| // exhausted the output buffer, or used all the input create a new one. | |
| if (availOutAfter === 0 || self._offset >= self._chunkSize) { | |
| availOutBefore = self._chunkSize; | |
| self._offset = 0; | |
| self._buffer = Buffer.allocUnsafe(self._chunkSize); | |
| } | |
| if (availOutAfter === 0) { | |
| // Not actually done. Need to reprocess. | |
| // Also, update the availInBefore to the availInAfter value, | |
| // so that if we have to hit it a third (fourth, etc.) time, | |
| // it'll have the correct byte counts. | |
| inOff += availInBefore - availInAfter; | |
| availInBefore = availInAfter; | |
| if (!async) return true; | |
| var newReq = self._handle.write(flushFlag, chunk, inOff, availInBefore, self._buffer, self._offset, self._chunkSize); | |
| newReq.callback = callback; // this same function | |
| newReq.buffer = chunk; | |
| return; | |
| } | |
| if (!async) return false; | |
| // finished with the chunk. | |
| cb(); | |
| } | |
| }; | |
| util.inherits(Deflate, Zlib); | |
| util.inherits(Inflate, Zlib); | |
| util.inherits(Gzip, Zlib); | |
| util.inherits(Gunzip, Zlib); | |
| util.inherits(DeflateRaw, Zlib); | |
| util.inherits(InflateRaw, Zlib); | |
| util.inherits(Unzip, Zlib); |