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# app.py
# @title Beer Game Final Version (v12 - v3 Base + Logic/UI Fix)
# -----------------------------------------------------------------------------
# 1. Import Libraries
# -----------------------------------------------------------------------------
import streamlit as st
import pandas as pd
import matplotlib.pyplot as plt
from collections import deque
import time
import openai
import re
import random
import uuid
from pathlib import Path
from datetime import datetime
from huggingface_hub import HfApi, hf_hub_download
from huggingface_hub.utils import RepositoryNotFoundError, EntryNotFoundError
import json
import numpy as np
# -----------------------------------------------------------------------------
# 0. Page Configuration (Must be the first Streamlit command)
# -----------------------------------------------------------------------------
st.set_page_config(page_title="Beer Game: Human-AI Collaboration", layout="wide")
# -----------------------------------------------------------------------------
# 2. Game Parameters & API Configuration
# -----------------------------------------------------------------------------
# --- Game Parameters ---
WEEKS = 24
INITIAL_INVENTORY = 12
INITIAL_BACKLOG = 0
ORDER_PASSING_DELAY = 1 # Handled by last_week_orders
SHIPPING_DELAY = 2 # General shipping delay (R->W, W->D)
FACTORY_LEAD_TIME = 1
# This is CORRECT for LT=3 (1 pass + 1 produce + 1 ship = 3 week total LT)
FACTORY_SHIPPING_DELAY = 1
HOLDING_COST = 0.5
BACKLOG_COST = 1.0
# --- Model & Log Configuration ---
OPENAI_MODEL = "gpt-4o-mini"
LOCAL_LOG_DIR = Path("logs")
LOCAL_LOG_DIR.mkdir(exist_ok=True)
IMAGE_PATH = "beer_game_diagram.png"
LEADERBOARD_FILE = "leaderboard.json"
# --- API & Secrets Configuration ---
try:
client = openai.OpenAI(api_key=st.secrets["OPENAI_API_KEY"])
HF_TOKEN = st.secrets.get("HF_TOKEN")
HF_REPO_ID = st.secrets.get("HF_REPO_ID")
hf_api = HfApi() if HF_TOKEN else None
except Exception as e:
st.session_state.initialization_error = f"Error reading secrets on startup: {e}."
client = None
else:
st.session_state.initialization_error = None
# -----------------------------------------------------------------------------
# 3. Core Game Logic Functions
# -----------------------------------------------------------------------------
def get_customer_demand(week: int) -> int:
return 4 if week <= 4 else 8
# =============== MODIFIED Initialization (v4.21 logic + v4.23 bugfix) ===============
def init_game_state(llm_personality: str, info_sharing: str, participant_id: str):
roles = ["Retailer", "Wholesaler", "Distributor", "Factory"]
human_role = "Distributor" # Role is fixed
st.session_state.game_state = {
'game_running': True,
'participant_id': participant_id,
'week': 1,
'human_role': human_role, 'llm_personality': llm_personality,
'info_sharing': info_sharing, 'logs': [], 'echelons': {},
'factory_production_pipeline': deque([0] * FACTORY_LEAD_TIME, maxlen=FACTORY_LEAD_TIME),
'decision_step': 'initial_order',
'human_initial_order': None,
'current_ai_suggestion': None, # v4.23 Bugfix: 用于存储AI建议
'last_week_orders': {name: 0 for name in roles} # v4.21 Logic: 初始化为0
}
for i, name in enumerate(roles):
upstream = roles[i + 1] if i + 1 < len(roles) else None
downstream = roles[i - 1] if i - 1 >= 0 else None
if name == "Distributor": shipping_weeks = FACTORY_SHIPPING_DELAY # This is 1
elif name == "Factory": shipping_weeks = 0
else: shipping_weeks = SHIPPING_DELAY # This is 2
st.session_state.game_state['echelons'][name] = {
'name': name, 'inventory': INITIAL_INVENTORY, 'backlog': INITIAL_BACKLOG,
'incoming_shipments': deque([0] * shipping_weeks, maxlen=shipping_weeks),
'incoming_order': 0, 'order_placed': 0, 'shipment_sent': 0,
'weekly_cost': 0, 'total_cost': 0, 'upstream_name': upstream, 'downstream_name': downstream,
}
st.info(f"New game started for **{participant_id}**! AI Mode: **{llm_personality} / {info_sharing}**. You are the **{human_role}**.")
# ==============================================================================
def get_llm_order_decision(prompt: str, echelon_name: str) -> (int, str):
# This function remains correct.
if not client: return 8, "NO_API_KEY_DEFAULT"
with st.spinner(f"Getting AI decision for {echelon_name}..."):
try:
temp = 0.1 if 'perfectly rational' in prompt else 0.7
response = client.chat.completions.create(
model=OPENAI_MODEL,
messages=[
{"role": "system", "content": "You are a supply chain manager playing the Beer Game. Your response must be only an integer number representing your order or production quantity and nothing else. For example: 8"},
{"role": "user", "content": prompt}
],
temperature=temp, max_tokens=10
)
raw_text = response.choices[0].message.content.strip()
match = re.search(r'\d+', raw_text)
if match: return int(match.group(0)), raw_text
st.warning(f"LLM for {echelon_name} did not return a valid number. Defaulting to 4. Raw Response: '{raw_text}'")
return 4, raw_text
except Exception as e:
st.error(f"API call failed for {echelon_name}: {e}. Defaulting to 4.")
return 4, f"API_ERROR: {e}"
# =============== PROMPT FUNCTION (v4 - FIXES FOR OSCILLATION AND HUMAN-LIKE) ===============
def get_llm_prompt(echelon_state_decision_point: dict, week: int, llm_personality: str, info_sharing: str, all_echelons_state_decision_point: dict) -> str:
# This function's logic is updated for "human_like" to follow a flawed Sterman heuristic.
e_state = echelon_state_decision_point
base_info = f"Your Current Status at the **{e_state['name']}** for **Week {week}** (Before Shipping):\n- On-hand inventory: {e_state['inventory']} units.\n- Backlog (total unfilled orders): {e_state['backlog']} units.\n- Incoming order this week (just received): {e_state['incoming_order']} units.\n"
current_stable_demand = get_customer_demand(week) # Use current week's demand
if e_state['name'] == 'Factory':
task_word = "production quantity"
base_info += f"- Your Production Pipeline (completing next week onwards): {list(st.session_state.game_state['factory_production_pipeline'])}"
else:
task_word = "order quantity"
base_info += f"- Shipments In Transit To You (arriving next week onwards): {list(e_state['incoming_shipments'])}"
# --- PERFECT RATIONAL (NORMATIVE) PROMPTS ---
if llm_personality == 'perfect_rational' and info_sharing == 'full':
stable_demand = current_stable_demand
# 1. CALCULATE CORRECT LEAD TIME (UNCHANGED)
if e_state['name'] == 'Factory':
total_lead_time = FACTORY_LEAD_TIME # 1
elif e_state['name'] == 'Distributor':
total_lead_time = ORDER_PASSING_DELAY + FACTORY_LEAD_TIME + FACTORY_SHIPPING_DELAY # 1+1+1 = 3
else:
total_lead_time = ORDER_PASSING_DELAY + SHIPPING_DELAY # 1+2 = 3
safety_stock = 4
target_inventory_level = (stable_demand * total_lead_time) + safety_stock
# 2. OSCILLATION FIX: Calculate CORRECT Inventory Position
order_in_transit_to_supplier = st.session_state.game_state['last_week_orders'].get(e_state['name'], 0) # Order Delay (1 week)
if e_state['name'] == 'Factory':
# Factory pipeline: In Production (1 week)
supply_line = sum(st.session_state.game_state['factory_production_pipeline'])
inventory_position = (e_state['inventory'] - e_state['backlog'] + supply_line)
inv_pos_components = f"(Inv={e_state['inventory']} - Backlog={e_state['backlog']} + InProd={supply_line})"
elif e_state['name'] == 'Distributor':
# Distributor pipeline: In Shipping (1 week) + In Production (1 week) + Order Delay (1 week)
in_shipping = sum(e_state['incoming_shipments'])
in_production = sum(st.session_state.game_state['factory_production_pipeline'])
supply_line = in_shipping + in_production + order_in_transit_to_supplier
inventory_position = (e_state['inventory'] - e_state['backlog'] + supply_line)
inv_pos_components = f"(Inv={e_state['inventory']} - Backlog={e_state['backlog']} + InTransitShip={in_shipping} + InProd={in_production} + OrderToSupplier={order_in_transit_to_supplier})"
else: # Retailer and Wholesaler
# R/W pipeline: In Shipping (2 weeks) + Order Delay (1 week)
in_shipping = sum(e_state['incoming_shipments'])
supply_line = in_shipping + order_in_transit_to_supplier
inventory_position = (e_state['inventory'] - e_state['backlog'] + supply_line)
inv_pos_components = f"(Inv={e_state['inventory']} - Backlog={e_state['backlog']} + InTransitShip={in_shipping} + OrderToSupplier={order_in_transit_to_supplier})"
optimal_order = max(0, int(target_inventory_level - inventory_position))
return f"**You are a perfectly rational supply chain AI with full system visibility.**\nYour only goal is to maintain stability and minimize costs based on mathematical optimization.\n**System Analysis:**\n* **Known Stable End-Customer Demand:** {stable_demand} units/week.\n* **Your Current Total Inventory Position:** {inventory_position} units. {inv_pos_components}\n* **Optimal Target Inventory Level:** {target_inventory_level} units (Target for {total_lead_time} weeks lead time).\n* **Mathematically Optimal {task_word.title()}:** The optimal decision is **{optimal_order} units**.\n**Your Task:** Confirm this optimal {task_word}. Respond with a single integer."
elif llm_personality == 'perfect_rational' and info_sharing == 'local':
safety_stock = 4
anchor_demand = e_state['incoming_order']
inventory_correction = safety_stock - (e_state['inventory'] - e_state['backlog'])
# 2. OSCILLATION FIX: Calculate CORRECT *Local* Supply Line
if e_state['name'] == 'Factory':
# Factory can see its full (local) pipeline
supply_line = sum(st.session_state.game_state['factory_production_pipeline'])
supply_line_desc = "In Production"
elif e_state['name'] == 'Distributor':
# Distributor can *only* see its shipping queue (1 week)
# It CANNOT see the factory pipeline or its own order delay
# This is a weak heuristic, but it's *locally* correct and won't oscillate.
supply_line = sum(e_state['incoming_shipments'])
supply_line_desc = "Supply Line (In Transit Shipments)"
else: # Retailer and Wholesaler
# R/W can see their full (local) pipeline: Shipping (2 weeks)
supply_line = sum(e_state['incoming_shipments'])
supply_line_desc = "Supply Line (In Transit Shipments)"
calculated_order = anchor_demand + inventory_correction - supply_line
rational_local_order = max(0, int(calculated_order))
return f"**You are a perfectly rational supply chain AI with ONLY LOCAL information.**\nYou must use a logical heuristic to make a stable decision. A proven method is \"Anchoring and Adjustment\".\n\n{base_info}\n\n**Rational Calculation (Anchoring & Adjustment):**\n1. **Anchor on Demand:** Your best guess for future demand is your last incoming order: **{anchor_demand} units**.\n2. **Adjust for Inventory:** You want to hold a safety stock of {safety_stock} units. Your current stock (before shipping) is {e_state['inventory'] - e_state['backlog']}. You need to order an extra **{inventory_correction} units** to correct this.\n3. **Account for {supply_line_desc}:** You already have **{supply_line} units** being processed (that you can see). These should be subtracted from your new decision.\n\n**Final Calculation:**\n* Decision = (Anchor Demand) + (Inventory Adjustment) - ({supply_line_desc})\n* Decision = {anchor_demand} + {inventory_correction} - {supply_line} = **{rational_local_order} units**.\n**Your Task:** Confirm this locally rational {task_word}. Respond with a single integer."
# --- HUMAN-LIKE (DESCRIPTIVE) PROMPTS ---
else:
DESIRED_INVENTORY = 12 # Matches initial inventory
net_inventory = e_state['inventory'] - e_state['backlog']
stock_correction = DESIRED_INVENTORY - net_inventory
# Get supply line info *just to show* the AI it's being ignored
if e_state['name'] == 'Factory':
supply_line = sum(st.session_state.game_state['factory_production_pipeline'])
supply_line_desc = "In Production"
else:
# This is just for display, not calculation
order_in_transit_to_supplier = st.session_state.game_state['last_week_orders'].get(e_state['name'], 0)
supply_line = sum(e_state['incoming_shipments']) + order_in_transit_to_supplier
supply_line_desc = "Supply Line"
if info_sharing == 'local':
# 1. HUMAN-LIKE / LOCAL (Unchanged): Anchors on *local* incoming order
anchor_demand = e_state['incoming_order']
panicky_order = max(0, int(anchor_demand + stock_correction))
panicky_order_calc = f"{anchor_demand} (Your Incoming Order) + {stock_correction} (Your Stock Correction)"
return f"""
**You are a reactive supply chain manager for the {e_state['name']}.** You have a limited (local) view.
You tend to make **reactive, 'gut-instinct' decisions** (like the classic Sterman 1989 model) that cause the Bullwhip Effect.
{base_info}
**Your Flawed 'Human' Heuristic:**
Your gut tells you to fix your entire inventory problem *right now*, and you're afraid of your backlog.
A 'rational' player would account for their {supply_line_desc} (which is {supply_line} units), but you're too busy panicking to trust that.
**Your 'Panic' Calculation (Ignoring the Supply Line):**
1. **Anchor on Demand:** You just got an order for **{anchor_demand}** units. You'll order *at least* that.
2. **Correct for Stock:** Your desired 'safe' inventory is {DESIRED_INVENTORY}. Your current net inventory is {net_inventory}. You need to order **{stock_correction}** more units to feel safe again.
3. **Ignore Supply Line:** You'll ignore the **{supply_line} units** already in your pipeline.
**Final Panic Order:** (Your Incoming Order) + (Your Stock Correction)
* Order = {panicky_order_calc} = **{panicky_order} units**.
**Your Task:** Confirm this 'gut-instinct' {task_word}. Respond with a single integer.
"""
elif info_sharing == 'full':
# 1. HUMAN-LIKE / FULL (FIX v6): Anchors on an *average* of local panic and global reality
local_anchor = e_state['incoming_order']
global_anchor = current_stable_demand
# The "conflicted" human anchor
anchor_demand = int((local_anchor + global_anchor) / 2)
panicky_order = max(0, int(anchor_demand + stock_correction))
panicky_order_calc = f"{anchor_demand} (Conflicted Anchor) + {stock_correction} (Your Stock Correction)"
# Build the "Full Info" string just for context
full_info_str = f"\n**Full Supply Chain Information (State Before Shipping):**\n- End-Customer Demand this week: {current_stable_demand} units.\n"
for name, other_e_state in all_echelons_state_decision_point.items():
if name != e_state['name']: full_info_str += f"- {name}: Inv={other_e_state['inventory']}, Backlog={other_e_state['backlog']}\n"
return f"""
**You are a supply chain manager ({e_state['name']}) with full system visibility.**
{base_info}
{full_info_str}
**A "Human-like" Flawed Decision:**
You are judged by *your own* performance. You can see the stable End-Customer Demand is **{global_anchor}**, but you just received a panicky order for **{local_anchor}**.
Your "gut-instinct" is to split the difference, anchoring on an average of the two.
You still ignore your supply line, focusing only on your local stock.
**Your 'Panic' Calculation (Ignoring Supply Line, Averaging Anchors):**
1. **Anchor on Conflict:** (Your Incoming Order + End-Customer Demand) / 2
* Anchor = ({local_anchor} + {global_anchor}) / 2 = **{anchor_demand}** units.
2. **Correct for *Your* Stock:** Your desired 'safe' inventory is {DESIRED_INVENTORY}. Your current net inventory is {net_inventory}. You need to order **{stock_correction}** more units.
3. **Ignore *Your* Supply Line:** You'll ignore the **{supply_line} units** in your own pipeline ({supply_line_desc}).
**Final Panic Order:** (Conflicted Anchor) + (Your Stock Correction)
* Order = {panicky_order_calc} = **{panicky_order} units**.
**Your Task:** Confirm this 'gut-instinct', locally-focused {task_word}. Respond with a single integer.
"""
# =========================================================
# =============== STEP_GAME (v12) - Stable Logic + Correct Log Fix ===============
def step_game(human_final_order: int, human_initial_order: int, ai_suggestion: int):
# This is the correct logic from v4.17
state = st.session_state.game_state
week, echelons, human_role = state['week'], state['echelons'], state['human_role']
llm_personality, info_sharing = state['llm_personality'], state['info_sharing']
echelon_order = ["Retailer", "Wholesaler", "Distributor", "Factory"]
llm_raw_responses = {}
# Capture opening state for logging
opening_inventories = {name: e['inventory'] for name, e in echelons.items()}
opening_backlogs = {name: e['backlog'] for name, e in echelons.items()}
# --- LOG FIX (v12): Capture arrival data BEFORE mutation ---
arrived_this_week = {name: 0 for name in echelon_order}
# This dict will store the value shown on the UI for "next week"
opening_arriving_next_week_UI_VALUE = {name: 0 for name in echelon_order}
# Factory
factory_q = state['factory_production_pipeline']
if factory_q:
arrived_this_week["Factory"] = factory_q[0] # Read before pop
# "Next Week" for Factory is the order it just received (Distributor's last week order)
opening_arriving_next_week_UI_VALUE["Factory"] = state['last_week_orders'].get("Distributor", 0)
# R, W, D
for name in ["Retailer", "Wholesaler", "Distributor"]:
shipment_q = echelons[name]['incoming_shipments']
if shipment_q:
arrived_this_week[name] = shipment_q[0] # Read before pop
# --- THIS IS THE REAL FIX V12 ---
if name == 'Distributor':
# "Next" for Distributor (maxlen=1) is the item that will arrive W+1
# At the start of W4, shipping_q = [4] (from W2). This item arrives W5.
# So, "Arriving Next Week" (W5) IS shipment_q[0].
if shipment_q:
opening_arriving_next_week_UI_VALUE[name] = shipment_q[0]
elif name in ("Retailer", "Wholesaler"):
# "Next" for R/W (maxlen=2) is the item that will arrive W+1
# At start of W4, shipping_q = [0, 4]. [0] arrives W5, [1] arrives W6.
# "Arriving Next Week" (W5) IS shipment_q[0].
# (Wait, no, [0] arrives W4, [1] arrives W5)
# (Let's re-trace R/W)
# W2: D ships 4. R/W q.append(4) -> [0, 4]
# W3: R/W popleft() -> 0 arrives. q = [4].
# W3: D ships 8. R/W q.append(8) -> [4, 8]
# W4: R/W popleft() -> 4 arrives. q = [8].
# At start of W4, "Arriving Next Week" (W5) is q[0] = 8.
if shipment_q:
opening_arriving_next_week_UI_VALUE[name] = shipment_q[0]
# --- END OF LOG FIX (v12) ---
# Now, the *actual* state mutation (popping)
inventory_after_arrival = {}
factory_state = echelons["Factory"]
produced_units = 0
if state['factory_production_pipeline']:
produced_units = state['factory_production_pipeline'].popleft()
inventory_after_arrival["Factory"] = factory_state['inventory'] + produced_units
# --- LOGIC FIX (v12) ---
for name in ["Retailer", "Wholesaler", "Distributor"]:
# Use the value we captured *before* popping
arrived_shipment = arrived_this_week[name]
if echelons[name]['incoming_shipments']:
echelons[name]['incoming_shipments'].popleft() # Now we pop
inventory_after_arrival[name] = echelons[name]['inventory'] + arrived_shipment
# --- END LOGIC FIX (v12) ---
# (Rest of game logic)
total_backlog_before_shipping = {}
for name in echelon_order:
incoming_order_for_this_week = 0
if name == "Retailer": incoming_order_for_this_week = get_customer_demand(week)
else:
downstream_name = echelons[name]['downstream_name']
if downstream_name: incoming_order_for_this_week = state['last_week_orders'].get(downstream_name, 0)
echelons[name]['incoming_order'] = incoming_order_for_this_week
total_backlog_before_shipping[name] = echelons[name]['backlog'] + incoming_order_for_this_week
decision_point_states = {}
for name in echelon_order:
decision_point_states[name] = {
'name': name, 'inventory': inventory_after_arrival[name],
'backlog': total_backlog_before_shipping[name], 'incoming_order': echelons[name]['incoming_order'],
'incoming_shipments': echelons[name]['incoming_shipments'].copy() if name != "Factory" else deque(),
}
current_week_orders = {}
for name in echelon_order:
e = echelons[name]; prompt_state = decision_point_states[name]
if name == human_role: order_amount, raw_resp = human_final_order, "HUMAN_FINAL_INPUT"
else:
prompt = get_llm_prompt(prompt_state, week, llm_personality, info_sharing, decision_point_states)
order_amount, raw_resp = get_llm_order_decision(prompt, name)
llm_raw_responses[name] = raw_resp; e['order_placed'] = max(0, order_amount); current_week_orders[name] = e['order_placed']
state['factory_production_pipeline'].append(echelons["Factory"]['order_placed'])
units_shipped = {name: 0 for name in echelon_order}
for name in echelon_order:
e = echelons[name]; demand_to_meet = total_backlog_before_shipping[name]; available_inv = inventory_after_arrival[name]
e['shipment_sent'] = min(available_inv, demand_to_meet); units_shipped[name] = e['shipment_sent']
e['inventory'] = available_inv - e['shipment_sent']; e['backlog'] = demand_to_meet - e['shipment_sent']
if units_shipped["Factory"] > 0: echelons['Distributor']['incoming_shipments'].append(units_shipped["Factory"])
if units_shipped['Distributor'] > 0: echelons['Wholesaler']['incoming_shipments'].append(units_shipped['Distributor'])
if units_shipped['Wholesaler'] > 0: echelons['Retailer']['incoming_shipments'].append(units_shipped['Wholesaler'])
# (Logging)
log_entry = {'timestamp': datetime.utcnow().isoformat() + "Z", 'week': week, **state}
del log_entry['echelons'], log_entry['factory_production_pipeline'], log_entry['logs'], log_entry['last_week_orders']
if 'current_ai_suggestion' in log_entry: del log_entry['current_ai_suggestion']
for name in echelon_order:
e = echelons[name]; e['weekly_cost'] = (e['inventory'] * HOLDING_COST) + (e['backlog'] * BACKLOG_COST); e['total_cost'] += e['weekly_cost']
for key in ['inventory', 'backlog', 'incoming_order', 'order_placed', 'shipment_sent', 'weekly_cost', 'total_cost']: log_entry[f'{name}.{key}'] = e[key]
log_entry[f'{name}.llm_raw_response'] = llm_raw_responses.get(name, "")
# --- LOG FIX (v12): Use captured values ---
log_entry[f'{name}.opening_inventory'] = opening_inventories[name]
log_entry[f'{name}.opening_backlog'] = opening_backlogs[name]
log_entry[f'{name}.arrived_this_week'] = arrived_this_week[name] # Use captured value
if name != 'Factory':
log_entry[f'{name}.arriving_next_week'] = opening_arriving_next_week_UI_VALUE[name]
else:
log_entry[f'{name}.production_completing_next_week'] = opening_arriving_next_week_UI_VALUE[name]
# --- END OF LOG FIX (v12) ---
log_entry[f'{human_role}.initial_order'] = human_initial_order; log_entry[f'{human_role}.ai_suggestion'] = ai_suggestion
state['logs'].append(log_entry)
state['week'] += 1; state['decision_step'] = 'initial_order'; state['last_week_orders'] = current_week_orders
state['current_ai_suggestion'] = None # Clean up
if state['week'] > WEEKS: state['game_running'] = False
# ==============================================================================
def plot_results(df: pd.DataFrame, title: str, human_role: str):
# This function remains correct.
fig, axes = plt.subplots(4, 1, figsize=(12, 22))
fig.suptitle(title, fontsize=16)
echelons = ['Retailer', 'Wholesaler', 'Distributor', 'Factory']
plot_data = []
for _, row in df.iterrows():
for e in echelons:
plot_data.append({'week': row.get('week', 0), 'echelon': e,
'inventory': row.get(f'{e}.inventory', 0), 'order_placed': row.get(f'{e}.order_placed', 0),
'total_cost': row.get(f'{e}.total_cost', 0)})
plot_df = pd.DataFrame(plot_data)
inventory_pivot = plot_df.pivot(index='week', columns='echelon', values='inventory').reindex(columns=echelons)
inventory_pivot.plot(ax=axes[0], kind='line', marker='o', markersize=4); axes[0].set_title('Inventory Levels (End of Week)'); axes[0].grid(True, linestyle='--'); axes[0].set_ylabel('Stock (Units)')
order_pivot = plot_df.pivot(index='week', columns='echelon', values='order_placed').reindex(columns=echelons)
order_pivot.plot(ax=axes[1], style='--'); axes[1].plot(range(1, WEEKS + 1), [get_customer_demand(w) for w in range(1, WEEKS + 1)], label='Customer Demand', color='black', lw=2.5); axes[1].set_title('Order Quantities / Production Decisions'); axes[1].grid(True, linestyle='--'); axes[1].legend(); axes[1].set_ylabel('Ordered/Produced (Units)')
total_costs = plot_df.loc[plot_df.groupby('echelon')['week'].idxmax()]
total_costs = total_costs.set_index('echelon')['total_cost'].reindex(echelons, fill_value=0)
total_costs.plot(kind='bar', ax=axes[2], rot=0); axes[2].set_title('Total Cumulative Cost'); axes[2].set_ylabel('Cost ($)')
human_cols = [f'{human_role}.initial_order', f'{human_role}.ai_suggestion', f'{human_role}.order_placed']
human_df_cols = ['week'] + [col for col in human_cols if col in df.columns]
try:
human_df = df[human_df_cols].copy()
human_df.rename(columns={ f'{human_role}.initial_order': 'Your Initial Order', f'{human_role}.ai_suggestion': 'AI Suggestion', f'{human_role}.order_placed': 'Your Final Order'}, inplace=True)
if len(human_df.columns) > 1: human_df.plot(x='week', ax=axes[3], marker='o', linestyle='-'); axes[3].set_title(f'Analysis of Your ({human_role}) Decisions'); axes[3].set_ylabel('Order Quantity'); axes[3].grid(True, linestyle='--'); axes[3].set_xlabel('Week')
else: raise ValueError("No human decision data columns found.")
except (KeyError, ValueError) as plot_err:
axes[3].set_title(f'Analysis of Your ({human_role}) Decisions - Error Plotting Data'); axes[3].text(0.5, 0.5, f"Error: {plot_err}", ha='center', va='center'); axes[3].grid(True, linestyle='--'); axes[3].set_xlabel('Week')
plt.tight_layout(rect=[0, 0, 1, 0.96]); return fig
# =============== NEW: Leaderboard Functions (MODIFIED) ===============
@st.cache_data(ttl=60)
def load_leaderboard_data():
if not hf_api or not HF_REPO_ID: return {}
try:
local_path = hf_hub_download(repo_id=HF_REPO_ID, repo_type="dataset", filename=LEADERBOARD_FILE, token=HF_TOKEN, cache_dir=LOCAL_LOG_DIR / "hf_cache")
with open(local_path, 'r', encoding='utf-8') as f: return json.load(f)
except EntryNotFoundError:
st.sidebar.info("Leaderboard file not found. A new one will be created.")
return {}
except Exception as e:
st.sidebar.error(f"Could not load leaderboard: {e}")
return {}
def save_leaderboard_data(data):
if not hf_api or not HF_REPO_ID or not HF_TOKEN: return
try:
local_path = LOCAL_LOG_DIR / LEADERBOARD_FILE
with open(local_path, 'w', encoding='utf-8') as f: json.dump(data, f, indent=2, ensure_ascii=False)
hf_api.upload_file(path_or_fileobj=str(local_path), path_in_repo=LEADERBOARD_FILE, repo_id=HF_REPO_ID, repo_type="dataset", token=HF_TOKEN, commit_message="Update leaderboard")
st.sidebar.success("Leaderboard updated!")
st.cache_data.clear()
except Exception as e:
st.sidebar.error(f"Failed to upload leaderboard: {e}")
# ---------- MODIFIED FUNCTION (v2) ----------
def display_rankings(df, top_n=10):
if df.empty:
st.info("No completed games for this category yet. Be the first!")
return
# 为新旧数据列进行数值转换
df['distributor_cost'] = pd.to_numeric(df.get('total_cost'), errors='coerce') # 'total_cost' 是旧的 distributor_cost
df['total_chain_cost'] = pd.to_numeric(df.get('total_chain_cost'), errors='coerce')
df['order_std_dev'] = pd.to_numeric(df.get('order_std_dev'), errors='coerce')
c1, c2, c3 = st.columns(3)
# 排行榜 1: 总供应链成本 (新)
with c1:
st.subheader("🏆 Supply Chain Champions")
st.caption(f"Top {top_n} - Lowest **Total Chain** Cost")
# .dropna() 确保只对有该数据的条目进行排序 (兼容旧数据)
champs_df = df.dropna(subset=['total_chain_cost']).sort_values('total_chain_cost', ascending=True).head(top_n).copy()
if champs_df.empty:
st.info("No data for this category yet.")
else:
champs_df['total_chain_cost'] = champs_df['total_chain_cost'].map('${:,.2f}'.format)
champs_df.rename(columns={'id': 'Participant', 'total_chain_cost': 'Total Chain Cost'}, inplace=True)
st.dataframe(champs_df[['Participant', 'Total Chain Cost']], use_container_width=True, hide_index=True)
# 排行榜 2: 你的 (Distributor) 成本 (修改)
with c2:
st.subheader("👤 Distributor Champions")
st.caption(f"Top {top_n} - Lowest **Your** (Distributor) Cost")
dist_df = df.dropna(subset=['distributor_cost']).sort_values('distributor_cost', ascending=True).head(top_n).copy()
if dist_df.empty:
st.info("No data for this category yet.")
else:
dist_df['distributor_cost'] = dist_df['distributor_cost'].map('${:,.2f}'.format)
dist_df.rename(columns={'id': 'Participant', 'distributor_cost': 'Your Cost'}, inplace=True)
st.dataframe(dist_df[['Participant', 'Your Cost']], use_container_width=True, hide_index=True)
# 排行榜 3: 订单平滑度 (不变)
with c3:
st.subheader("🧘 Mr. Smooth")
st.caption(f"Top {top_n} - Lowest Order Variation (Std. Dev.)")
smooth_df = df.dropna(subset=['order_std_dev']).sort_values('order_std_dev', ascending=True).head(top_n).copy()
if smooth_df.empty:
st.info("No data for this category yet.")
else:
smooth_df['order_std_dev'] = smooth_df['order_std_dev'].map('{:,.2f}'.format)
smooth_df.rename(columns={'id': 'Participant', 'order_std_dev': 'Order Std. Dev.'}, inplace=True)
st.dataframe(smooth_df[['Participant', 'Order Std. Dev.']], use_container_width=True, hide_index=True)
def show_leaderboard_ui():
st.markdown("---")
st.header("📊 The Bullwhip Leaderboard")
st.caption("Leaderboard updates after you finish a game. Cached for 60 seconds.")
leaderboard_data = load_leaderboard_data()
if not leaderboard_data:
st.info("No leaderboard data yet. Be the first to finish a game!")
else:
try:
df = pd.DataFrame(leaderboard_data.values())
if 'id' not in df.columns and not df.empty: df['id'] = list(leaderboard_data.keys())
# 检查旧列是否存在即可
if 'total_cost' not in df.columns or 'order_std_dev' not in df.columns or 'setting' not in df.columns:
st.error("Leaderboard data is corrupted or incomplete.")
return
groups = sorted(df.setting.unique())
tabs = st.tabs(["**Overall**"] + groups)
with tabs[0]: display_rankings(df)
for i, group_name in enumerate(groups):
with tabs[i+1]:
df_group = df[df.setting == group_name].copy()
display_rankings(df_group)
except Exception as e:
st.error(f"Error displaying leaderboard: {e}")
st.dataframe(leaderboard_data)
# ---------- MODIFIED FUNCTION (v2) ----------
def save_logs_and_upload(state: dict):
if not state.get('logs'):
st.warning("No log data to save.")
return
participant_id = state['participant_id']
logs_df = None
try:
logs_df = pd.json_normalize(state['logs'])
safe_participant_id = re.sub(r'[^a-zA-Z0-9_-]', '_', participant_id)
fname = LOCAL_LOG_DIR / f"log_{safe_participant_id}_{int(time.time())}.csv"
for col in logs_df.select_dtypes(include=['object']).columns: logs_df[col] = logs_df[col].astype(str)
logs_df.to_csv(fname, index=False)
st.success(f"Log successfully saved locally: `{fname}`")
with open(fname, "rb") as f: st.download_button("📥 Download Log CSV", data=f, file_name=fname.name, mime="text/csv")
if HF_TOKEN and HF_REPO_ID and hf_api:
with st.spinner("Uploading log CSV to Hugging Face Hub..."):
try:
url = hf_api.upload_file( path_or_fileobj=str(fname), path_in_repo=f"logs/{fname.name}", repo_id=HF_REPO_ID, repo_type="dataset", token=HF_TOKEN)
st.success(f"✅ Log CSV successfully uploaded! [View File]({url})")
except Exception as e_upload: st.error(f"Upload to Hugging Face failed: {e_upload}")
except Exception as e_save:
st.error(f"Error processing or saving log CSV: {e_save}")
return
if logs_df is None: return
st.subheader("Updating Leaderboard...")
try:
human_role = state['human_role']
# 1. 计算你的 (Distributor) 成本
distributor_cost = logs_df[f'{human_role}.total_cost'].iloc[-1]
# 2. 计算总供应链成本
r_cost = logs_df['Retailer.total_cost'].iloc[-1]
w_cost = logs_df['Wholesaler.total_cost'].iloc[-1]
f_cost = logs_df['Factory.total_cost'].iloc[-1]
total_chain_cost = r_cost + w_cost + distributor_cost + f_cost
# 3. 计算订单标准差
order_std_dev = logs_df[f'{human_role}.order_placed'].std()
setting_name = f"{state['llm_personality']} / {state['info_sharing']}"
# 4. 创建新的条目
new_entry = {
'id': participant_id,
'setting': setting_name,
'total_cost': float(distributor_cost), # 'total_cost' 现在明确是 distributor_cost
'total_chain_cost': float(total_chain_cost), # 新增: 总成本
'order_std_dev': float(order_std_dev) if pd.notna(order_std_dev) else 0.0
}
leaderboard_data = load_leaderboard_data()
leaderboard_data[participant_id] = new_entry
save_leaderboard_data(leaderboard_data)
except Exception as e_board:
st.error(f"Error calculating or saving leaderboard score: {e_board}")
# ==============================================================================
# -----------------------------------------------------------------------------
# 4. Streamlit UI (Applying v4.22 + v4.23 fixes)
# -----------------------------------------------------------------------------
st.title("🍺 The Beer Game: A Human-AI Collaboration Challenge")
if st.session_state.get('initialization_error'):
st.error(st.session_state.initialization_error)
else:
# --- Game Setup & Instructions ---
if 'game_state' not in st.session_state or not st.session_state.game_state.get('game_running', False):
st.markdown("---")
st.header("⚙️ Game Configuration")
# =============== NEW: Participant ID Input ===============
participant_id = st.text_input("Enter Your Name or Team ID:", key="participant_id_input", placeholder="e.g., Team A")
# =======================================================
c1, c2 = st.columns(2)
with c1:
llm_personality = st.selectbox("AI Agent 'Personality'", ('human_like', 'perfect_rational'), format_func=lambda x: x.replace('_', ' ').title(), help="**Human-like:** Tends to react emotionally, potentially over-ordering. **Perfect Rational:** Uses a mathematical heuristic to make stable, logical decisions.")
with c2:
info_sharing = st.selectbox("Information Sharing Level", ('local', 'full'), format_func=lambda x: x.title(), help="**Local:** You and the AI agents can only see your own inventory and incoming orders. **Full:** Everyone can see the entire supply chain's status and the true end-customer demand.")
# =============== MODIFIED: Start Game Button ===============
if st.button("🚀 Start Game", type="primary", disabled=(client is None)):
if not participant_id:
st.error("Please enter a Name or Team ID to start!")
else:
existing_data = load_leaderboard_data()
if participant_id in existing_data:
# 如果ID已存在,添加一个session_state标志,要求再次点击
if st.session_state.get('last_id_warning') == participant_id:
# 这是第二次点击,确认覆盖
st.session_state.pop('last_id_warning', None)
init_game_state(llm_personality, info_sharing, participant_id)
st.rerun()
else:
st.session_state['last_id_warning'] = participant_id
st.warning(f"ID '{participant_id}' already exists! Your score will be overwritten. Click 'Start Game' again to confirm.")
else:
# 新ID,直接开始
if 'last_id_warning' in st.session_state:
del st.session_state['last_id_warning']
init_game_state(llm_personality, info_sharing, participant_id)
st.rerun()
# ===========================================================
# =============== NEW: Show Leaderboard on Start Page ===============
show_leaderboard_ui()
# =================================================================
# --- Main Game Interface ---
elif 'game_state' in st.session_state and st.session_state.game_state.get('game_running'):
state = st.session_state.game_state
week, human_role, echelons, info_sharing = state['week'], state['human_role'], state['echelons'], state['info_sharing']
echelon_order = ["Retailer", "Wholesaler", "Distributor", "Factory"] # Define here for UI
st.header(f"Week {week} / {WEEKS}")
st.subheader(f"Your Role: **{human_role}** ({state['participant_id']}) | AI Mode: **{state['llm_personality'].replace('_', ' ')}** | Information: **{state['info_sharing']}**")
st.markdown("---")
st.subheader("Supply Chain Status (Start of Week State)")
# =============== MODIFIED UI LOGIC (v12) ===============
if info_sharing == 'full':
cols = st.columns(4)
for i, name in enumerate(echelon_order):
with cols[i]:
e = echelons[name]
icon = "👤" if name == human_role else "🤖"
if name == human_role:
st.markdown(f"##### **<span style='border: 1px solid #FF4B4B; padding: 2px 5px; border-radius: 3px;'>{icon} {name} (You)</span>**", unsafe_allow_html=True)
else:
st.markdown(f"##### {icon} {name}")
st.metric("Inventory (Opening)", e['inventory'])
st.metric("Backlog (Opening)", e['backlog'])
current_incoming_order = 0
if name == "Retailer":
current_incoming_order = get_customer_demand(week)
else:
downstream_name = e['downstream_name']
if downstream_name:
current_incoming_order = state['last_week_orders'].get(downstream_name, 0)
st.write(f"Incoming Order (This Week): **{current_incoming_order}**")
if name == "Factory":
prod_completing_next = state['last_week_orders'].get("Distributor", 0)
st.write(f"Completing Next Week: **{prod_completing_next}**")
else:
arriving_next = 0
# --- UI FIX V12 ---
q = e['incoming_shipments']
if name == 'Distributor':
# "Next" for Distributor (maxlen=1) is q[0]
if q: arriving_next = list(q)[0]
elif name in ('Wholesaler', 'Retailer'):
# "Next" for R/W (maxlen=2) is q[0]
# No, it's q[1].
# W3: q=[4,8]. ArrivedThisWeek=4. ArrivingNextWeek=8
# We pop 4. q=[8].
# W4: q=[8]. ArrivedThisWeek=8.
if len(q) > 1:
arriving_next = list(q)[1] # Read W+2
# Let's retry R/W logic
# W3: q=[4,8]. ArrivedThisWeek=4 (from [0]). ANW=8 (from [1])
# W4: D ships 16. q.popleft() (4). q.append(16). q=[8,16]
# W4 start: ArrivedThisWeek=8 (from [0]). ANW=16 (from [1])
if len(q) > 1:
arriving_next = list(q)[1]
# Let's retry Distributor logic (maxlen=1)
# W3: F ships 4. q.append(4). q=[4]
# W4: ArrivedThisWeek=4 (from [0]). ANW=??
# W4: F ships 8. q.popleft() (4). q.append(8). q=[8]
# W5: ArrivedThisWeek=8 (from [0]).
# "Arriving Next Week" for Distributor (W+1) is ALWAYS list(q)[0]
if q: arriving_next = list(q)[0]
# --- RETHINK UI V12 ---
# For R/W (maxlen=2), q[0] is W+1, q[1] is W+2
# For D (maxlen=1), q[0] is W+1
if name in ('Wholesaler', 'Retailer'):
q = e['incoming_shipments']
if q: arriving_next = list(q)[0] # Read W+1
elif name == 'Distributor':
q = e['incoming_shipments']
if q: arriving_next = list(q)[0] # Read W+1
# --- END RETHINK V12 ---
st.write(f"Arriving Next Week: **{arriving_next}**")
else: # Local Info Mode
st.info("In Local Information mode, you can only see your own status dashboard.")
e = echelons[human_role] # Distributor
st.markdown(f"### 👤 **<span style='color:#FF4B4B;'>{human_role} (Your Dashboard - Start of Week State)</span>**", unsafe_allow_html=True)
col1, col2, col3 = st.columns(3)
with col1:
st.metric("Inventory (Opening)", e['inventory'])
st.metric("Backlog (Opening)", e['backlog'])
with col2:
current_incoming_order = 0
downstream_name = e['downstream_name'] # Wholesaler
if downstream_name:
current_incoming_order = state['last_week_orders'].get(downstream_name, 0)
st.write(f"**Incoming Order (This Week):**\n# {current_incoming_order}")
with col3:
# --------------------- LOCAL UI FIX V12 ---------------------
# "Arriving Next Week" for Distributor in LOCAL mode.
# Read W+1 item from its own shipping queue
arriving_next = 0
q = e['incoming_shipments']
if q:
arriving_next = list(q)[0]
st.write(f"**Shipment Arriving (Next Week):**\n# {arriving_next}")
# -----------------------------------------------------------
# =======================================================
st.markdown("---")
st.header("Your Decision")
# Prepare the state snapshot for the AI prompt (State AFTER arrivals/orders, BEFORE shipping)
all_decision_point_states = {}
for name in echelon_order:
e_curr = echelons[name] # This is END OF LAST WEEK state
arrived = 0
if name == "Factory":
if state['factory_production_pipeline']: arrived = list(state['factory_production_pipeline'])[0]
else:
if e_curr['incoming_shipments']: arrived = list(e_curr['incoming_shipments'])[0]
inc_order_this_week = 0
if name == "Retailer": inc_order_this_week = get_customer_demand(week)
else:
ds_name = e_curr['downstream_name']
if ds_name: inc_order_this_week = state['last_week_orders'].get(ds_name, 0)
inv_after_arrival = e_curr['inventory'] + arrived
backlog_after_new_order = e_curr['backlog'] + inc_order_this_week
# This is the state used for the prompt, it's calculated BEFORE the pop
all_decision_point_states[name] = {
'name': name, 'inventory': inv_after_arrival, 'backlog': backlog_after_new_order,
'incoming_order': inc_order_this_week,
'incoming_shipments': e_curr['incoming_shipments'].copy() if name != "Factory" else deque()
}
human_echelon_state_for_prompt = all_decision_point_states[human_role]
if state['decision_step'] == 'initial_order':
with st.form(key="initial_order_form"):
st.markdown("#### **Step a:** Based on the dashboard, submit your **initial** order to the Factory.")
initial_order = st.number_input("Your Initial Order Quantity:", min_value=0, step=1, value=None) # Start blank
if st.form_submit_button("Submit Initial Order & See AI Suggestion", type="primary"):
state['human_initial_order'] = int(initial_order) if initial_order is not None else 0
state['decision_step'] = 'final_order'
# --- NEW: Calculate and store suggestion ONCE ---
prompt_sugg = get_llm_prompt(human_echelon_state_for_prompt, week, state['llm_personality'], state['info_sharing'], all_decision_point_states)
ai_suggestion, _ = get_llm_order_decision(prompt_sugg, f"{human_role} (Suggestion)")
state['current_ai_suggestion'] = ai_suggestion # Store it
# ------------------------------------------------
st.rerun()
elif state['decision_step'] == 'final_order':
st.success(f"Your initial order was: **{state['human_initial_order']}** units.")
# --- NEW: Read stored suggestion ---
ai_suggestion = state.get('current_ai_suggestion', 4) # Read stored value
# -----------------------------------
with st.form(key="final_order_form"):
st.markdown(f"#### **Step b:** The AI suggests ordering **{ai_suggestion}** units.")
st.markdown("Considering the AI's advice, submit your **final** order to end the week. (This order will arrive in 3 weeks).")
st.number_input("Your Final Order Quantity:", min_value=0, step=1, key='final_order_input', value=None) # Start blank
if st.form_submit_button("Submit Final Order & Advance to Next Week"):
final_order_value = st.session_state.get('final_order_input', 0)
final_order_value = int(final_order_value) if final_order_value is not None else 0
step_game(final_order_value, state['human_initial_order'], ai_suggestion)
if 'final_order_input' in st.session_state: del st.session_state.final_order_input
st.rerun()
st.markdown("---")
with st.expander("📖 Your Weekly Decision Log", expanded=False):
if not state.get('logs'):
st.write("Your weekly history will be displayed here after you complete the first week.")
else:
try:
history_df = pd.json_normalize(state['logs'])
# FIX: Removed 'Arrived This Week' from log UI
human_cols = {
'week': 'Week', f'{human_role}.opening_inventory': 'Opening Inv.',
f'{human_role}.opening_backlog': 'Opening Backlog',
f'{human_role}.incoming_order': 'Incoming Order', f'{human_role}.initial_order': 'Your Initial Order',
f'{human_role}.ai_suggestion': 'AI Suggestion', f'{human_role}.order_placed': 'Your Final Order',
f'{human_role}.arriving_next_week': 'Arriving Next Week', f'{human_role}.weekly_cost': 'Weekly Cost',
}
# FIX: Removed 'Arrived This Week' from log UI
ordered_display_cols_keys = [
'week', f'{human_role}.opening_inventory', f'{human_role}.opening_backlog',
f'{human_role}.incoming_order',
f'{human_role}.initial_order', f'{human_role}.ai_suggestion', f'{human_role}.order_placed',
f'{human_role}.arriving_next_week', f'{human_role}.weekly_cost'
]
final_cols_to_display = [col for col in ordered_display_cols_keys if col in history_df.columns]
if not final_cols_to_display:
st.write("No data columns available to display.")
else:
display_df = history_df[final_cols_to_display].rename(columns=human_cols)
if 'Weekly Cost' in display_df.columns:
display_df['Weekly Cost'] = display_df['Weekly Cost'].apply(lambda x: f"${x:,.2f}" if isinstance(x, (int, float)) else "")
st.dataframe(display_df.sort_values(by="Week", ascending=False), hide_index=True, use_container_width=True)
except Exception as e:
st.error(f"Error displaying weekly log: {e}")
try: st.sidebar.image(IMAGE_PATH, caption="Supply Chain Reference")
except FileNotFoundError: st.sidebar.warning("Image file not found.")
st.sidebar.header("Game Info")
st.sidebar.markdown(f"**Game ID**: `{state['participant_id']}`\n\n**Current Week**: {week}")
if st.sidebar.button("🔄 Reset Game"):
if 'final_order_input' in st.session_state: del st.session_state.final_order_input
if 'current_ai_suggestion' in st.session_state.game_state: del st.session_state.game_state['current_ai_suggestion']
del st.session_state.game_state
st.rerun()
# --- Game Over Interface ---
if 'game_state' in st.session_state and not st.session_state.game_state.get('game_running', False) and st.session_state.game_state['week'] > WEEKS:
st.header("🎉 Game Over!")
state = st.session_state.game_state
try:
logs_df = pd.json_normalize(state['logs'])
fig = plot_results(
logs_df,
f"Beer Game (Human: {state['human_role']})\n(AI: {state['llm_personality']} | Info: {state['info_sharing']})",
state['human_role']
)
st.pyplot(fig)
save_logs_and_upload(state) # This now also updates the leaderboard
except Exception as e:
st.error(f"Error generating final report: {e}")
show_leaderboard_ui()
if st.button("✨ Start a New Game"):
del st.session_state.game_state
st.rerun() |