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| import os | |
| import gradio as gr | |
| from PIL import Image | |
| import torch | |
| from diffusers import DiffusionPipeline | |
| import tempfile | |
| # Check for GPU availability | |
| DEVICE = "cuda" if torch.cuda.is_available() else "cpu" | |
| def initialize_model(): | |
| """Initialize the Animator2D model.""" | |
| try: | |
| # Initialize the pipeline | |
| pipeline = DiffusionPipeline.from_pretrained( | |
| "Lod34/Animator2D", | |
| trust_remote_code=True, | |
| device=DEVICE | |
| ) | |
| return pipeline | |
| except Exception as e: | |
| raise Exception(f"Error initializing model: {str(e)}") | |
| def generate_animation( | |
| description: str, | |
| action: str, | |
| direction: str, | |
| num_frames: int | |
| ): | |
| """Generate animation based on input parameters.""" | |
| try: | |
| # Input validation | |
| if not all([description, action, direction]): | |
| raise ValueError("All text fields must be filled") | |
| # Initialize model | |
| pipeline = initialize_model() | |
| # Prepare prompt | |
| prompt = f"A sprite of {description} {action}, facing {direction}" | |
| # Generate animation | |
| output = pipeline( | |
| prompt=prompt, | |
| num_frames=num_frames, | |
| num_inference_steps=50 | |
| ) | |
| # Save animation as GIF | |
| temp_dir = tempfile.mkdtemp() | |
| output_path = os.path.join(temp_dir, "animation.gif") | |
| # Convert output frames to GIF | |
| frames = [Image.fromarray(frame) for frame in output.frames] | |
| frames[0].save( | |
| output_path, | |
| save_all=True, | |
| append_images=frames[1:], | |
| duration=100, | |
| loop=0 | |
| ) | |
| return output_path | |
| except Exception as e: | |
| raise gr.Error(f"Generation failed: {str(e)}") | |
| def create_interface(): | |
| """Create and launch the Gradio interface.""" | |
| with gr.Blocks(title="Animator2D Sprite Generator") as interface: | |
| gr.Markdown("# Animator2D Sprite Generator") | |
| gr.Markdown("Generate animated sprites using AI") | |
| with gr.Row(): | |
| with gr.Column(): | |
| # Input components | |
| description = gr.Textbox( | |
| label="Sprite Description", | |
| placeholder="E.g., a cute pixel art cat" | |
| ) | |
| action = gr.Textbox( | |
| label="Sprite Action", | |
| placeholder="E.g., walking, jumping" | |
| ) | |
| direction = gr.Dropdown( | |
| label="Direction", | |
| choices=["North", "South", "East", "West"], | |
| value="South" | |
| ) | |
| num_frames = gr.Slider( | |
| label="Number of Frames", | |
| minimum=2, | |
| maximum=24, | |
| value=8, | |
| step=1 | |
| ) | |
| generate_btn = gr.Button("Generate Animation") | |
| with gr.Column(): | |
| # Output components | |
| output_image = gr.Image(label="Generated Animation", type="filepath") | |
| # Connect components | |
| generate_btn.click( | |
| fn=generate_animation, | |
| inputs=[description, action, direction, num_frames], | |
| outputs=output_image | |
| ) | |
| return interface | |
| # Launch the application | |
| if __name__ == "__main__": | |
| interface = create_interface() | |
| interface.launch(share=True) |