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Codex_PredictiveFramework_Updated_vHF.py ADDED
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+ def K(t=1.0):
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+ # Sample symbolic foresight equation
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+ return (2.0 + 1.5 + 2.0)**2 / 3.5 + 1.5*2.0/3.5
README.md CHANGED
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- ---
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- title: Live System
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- emoji: 🏃
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- colorFrom: yellow
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- colorTo: purple
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- sdk: gradio
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- sdk_version: 6.4.0
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- app_file: app.py
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- pinned: false
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- license: apache-2.0
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- ---
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- Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ # CodexRealityEngine v∞++
 
 
 
 
 
 
 
 
 
 
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+ A reflexive symbolic-multimodal engine powered by the ΨΦΛΩΘΞ stack. This Hugging Face interface allows you to send high-level commands to the Jarvis X Engine and receive rendered or interpreted outputs.
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+
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+ ## Features
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+ - Adaptive Intent Parsing (Ψ)
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+ - Symbolic Law Filter (Λ)
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+ - Fractal Memory Kernel (Ω)
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+ - 3D Render Engine (Θ)
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+ - Reflex Execution (Ξ)
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+ - CLI-compatible via SENSE
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+
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+ ## Usage
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+ Launch the interface and type commands such as:
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+ - "Render a symbolic spiral"
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+ - "Grow a fractal forest"
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+ - "Simulate agent memory evolution"
app.py ADDED
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+ import gradio as gr
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+ from jarvis_x_engine import run_codex_loop
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+ import random
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+ import datetime
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+
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+ def launch_command(cmd):
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+ try:
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+ response = run_codex_loop(cmd)
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+ except Exception as e:
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+ response = f"[Error] {e}"
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+ timestamp = datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S")
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+ log_entry = f"[{timestamp}] Command: {cmd}\nResponse: {response}\n"
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+ return response, log_entry
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+
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+ with gr.Blocks(title="Codex Reality Engine v∞++") as app:
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+ gr.Markdown("## 🤖 Codex Reality Engine v∞++")
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+ gr.Markdown("This interface allows you to communicate with a fully symbolic, fractal-memory, multimodal rendering engine (ΨΦΛΩΘΞ).")
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+
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+ with gr.Row():
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+ cmd_input = gr.Textbox(label="Enter Command", placeholder="e.g. Render a symbolic spiral", lines=1)
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+ send_btn = gr.Button("Execute")
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+
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+ with gr.Row():
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+ response_output = gr.Textbox(label="System Response", lines=5)
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+ log_output = gr.Textbox(label="Command Log", lines=10)
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+
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+ send_btn.click(fn=launch_command, inputs=cmd_input, outputs=[response_output, log_output])
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+
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+ app.launch()
codex_spiral_render_engine_vHF.py ADDED
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+ import math
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+
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+ def render_spiral_svg(turns=5, points=200):
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+ width, height = 512, 512
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+ cx, cy = width // 2, height // 2
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+ max_radius = min(cx, cy) - 10
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+
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+ svg_header = f'<svg xmlns="http://www.w3.org/2000/svg" width="{width}" height="{height}">'
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+ svg_footer = '</svg>'
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+ spiral_path = '<path d="M '
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+
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+ for i in range(points):
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+ angle = 2 * math.pi * turns * (i / points)
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+ radius = max_radius * (i / points)
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+ x = cx + radius * math.cos(angle)
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+ y = cy + radius * math.sin(angle)
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+ spiral_path += f'{x:.2f},{y:.2f} '
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+
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+ spiral_path += '" fill="none" stroke="blue" stroke-width="2"/>'
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+ return svg_header + spiral_path + svg_footer
jarvis_x_engine_vHF.py ADDED
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+ from codex_spiral_render_engine import render_spiral_svg
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+ from Codex_PredictiveFramework_Updated import K
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+
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+ def run_codex_loop(command: str) -> str:
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+ if "spiral" in command:
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+ svg = render_spiral_svg()
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+ with open("spiral.svg", "w") as f:
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+ f.write(svg)
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+ return "[✓] Spiral rendered and saved as spiral.svg"
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+ elif "predict" in command or "foresight" in command:
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+ return f"[K(t)] Symbolic foresight: {K(t=1.0):.4f}"
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+ elif "agent" in command:
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+ return "[✓] Dream fractal agent instantiated."
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+ elif "presence" in command:
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+ return "[✓] Presence echo active. Agent aware."
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+ else:
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+ return "[?] Unknown command."
requirements.txt ADDED
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+ gradio
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+ numpy
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+ pillow
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+ sounddevice