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Browse files- Codex_PredictiveFramework_Updated_vHF.py +3 -0
- README.md +16 -12
- app.py +29 -0
- codex_spiral_render_engine_vHF.py +20 -0
- jarvis_x_engine_vHF.py +17 -0
- requirements.txt +4 -0
Codex_PredictiveFramework_Updated_vHF.py
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def K(t=1.0):
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# Sample symbolic foresight equation
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return (2.0 + 1.5 + 2.0)**2 / 3.5 + 1.5*2.0/3.5
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README.md
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title: Live System
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emoji: 🏃
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colorFrom: yellow
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colorTo: purple
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sdk: gradio
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sdk_version: 6.4.0
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app_file: app.py
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pinned: false
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license: apache-2.0
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---
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# CodexRealityEngine v∞++
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A reflexive symbolic-multimodal engine powered by the ΨΦΛΩΘΞ stack. This Hugging Face interface allows you to send high-level commands to the Jarvis X Engine and receive rendered or interpreted outputs.
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## Features
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- Adaptive Intent Parsing (Ψ)
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- Symbolic Law Filter (Λ)
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- Fractal Memory Kernel (Ω)
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- 3D Render Engine (Θ)
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- Reflex Execution (Ξ)
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- CLI-compatible via SENSE
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## Usage
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Launch the interface and type commands such as:
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- "Render a symbolic spiral"
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- "Grow a fractal forest"
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- "Simulate agent memory evolution"
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app.py
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import gradio as gr
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from jarvis_x_engine import run_codex_loop
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import random
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import datetime
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def launch_command(cmd):
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try:
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response = run_codex_loop(cmd)
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except Exception as e:
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response = f"[Error] {e}"
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timestamp = datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S")
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log_entry = f"[{timestamp}] Command: {cmd}\nResponse: {response}\n"
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return response, log_entry
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with gr.Blocks(title="Codex Reality Engine v∞++") as app:
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gr.Markdown("## 🤖 Codex Reality Engine v∞++")
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gr.Markdown("This interface allows you to communicate with a fully symbolic, fractal-memory, multimodal rendering engine (ΨΦΛΩΘΞ).")
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with gr.Row():
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cmd_input = gr.Textbox(label="Enter Command", placeholder="e.g. Render a symbolic spiral", lines=1)
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send_btn = gr.Button("Execute")
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with gr.Row():
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response_output = gr.Textbox(label="System Response", lines=5)
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log_output = gr.Textbox(label="Command Log", lines=10)
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send_btn.click(fn=launch_command, inputs=cmd_input, outputs=[response_output, log_output])
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app.launch()
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codex_spiral_render_engine_vHF.py
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import math
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def render_spiral_svg(turns=5, points=200):
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width, height = 512, 512
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cx, cy = width // 2, height // 2
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max_radius = min(cx, cy) - 10
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svg_header = f'<svg xmlns="http://www.w3.org/2000/svg" width="{width}" height="{height}">'
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svg_footer = '</svg>'
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spiral_path = '<path d="M '
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for i in range(points):
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angle = 2 * math.pi * turns * (i / points)
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radius = max_radius * (i / points)
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x = cx + radius * math.cos(angle)
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y = cy + radius * math.sin(angle)
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spiral_path += f'{x:.2f},{y:.2f} '
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spiral_path += '" fill="none" stroke="blue" stroke-width="2"/>'
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return svg_header + spiral_path + svg_footer
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jarvis_x_engine_vHF.py
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from codex_spiral_render_engine import render_spiral_svg
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from Codex_PredictiveFramework_Updated import K
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def run_codex_loop(command: str) -> str:
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if "spiral" in command:
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svg = render_spiral_svg()
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with open("spiral.svg", "w") as f:
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f.write(svg)
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return "[✓] Spiral rendered and saved as spiral.svg"
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elif "predict" in command or "foresight" in command:
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return f"[K(t)] Symbolic foresight: {K(t=1.0):.4f}"
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elif "agent" in command:
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return "[✓] Dream fractal agent instantiated."
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elif "presence" in command:
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return "[✓] Presence echo active. Agent aware."
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else:
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return "[?] Unknown command."
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requirements.txt
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gradio
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numpy
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pillow
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sounddevice
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