File size: 19,829 Bytes
0805c5b
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
"""
LangGraph Agent Nodes for NeuroAnim Pipeline

This module contains all the node functions used in the LangGraph workflow.
Each node represents a step in the animation generation pipeline and
communicates with the Manim MCP server to perform its task.
"""

import ast
import json
import logging
import re
import tempfile
import time
from pathlib import Path
from typing import Any, Dict

from mcp import ClientSession

from neuroanim.graph.state import AnimationState
from utils.tts import TTSGenerator

logger = logging.getLogger(__name__)


class AnimationNodes:
    """Container for all animation pipeline nodes."""

    def __init__(
        self,
        mcp_session: ClientSession,
        tts_generator: TTSGenerator,
        work_dir: Path,
        output_dir: Path,
    ):
        """
        Initialize the animation nodes.

        Args:
            mcp_session: MCP client session for tool calls
            tts_generator: TTS generator instance
            work_dir: Working directory for temporary files
            output_dir: Output directory for final files
        """
        self.mcp_session = mcp_session
        self.tts_generator = tts_generator
        self.work_dir = work_dir
        self.output_dir = output_dir

    async def call_mcp_tool(
        self, tool_name: str, arguments: Dict[str, Any]
    ) -> Dict[str, Any]:
        """
        Call an MCP tool and return the result.

        Args:
            tool_name: Name of the tool to call
            arguments: Arguments to pass to the tool

        Returns:
            Dictionary with 'text' and 'isError' keys
        """
        try:
            result = await self.mcp_session.call_tool(tool_name, arguments)

            if hasattr(result, "content") and result.content:
                content = result.content[0]
                if hasattr(content, "text"):
                    return {
                        "text": content.text,
                        "isError": getattr(result, "isError", False),
                    }

            return {"text": str(result), "isError": False}

        except Exception as e:
            logger.error(f"MCP tool call failed for {tool_name}: {e}")
            return {"text": f"Tool call failed: {str(e)}", "isError": True}

    async def initialize_node(self, state: AnimationState) -> AnimationState:
        """
        Initialize the pipeline state and working directories.

        Args:
            state: Current animation state

        Returns:
            Updated state with initialized paths and metadata
        """
        logger.info("πŸš€ Initializing animation pipeline")

        state["start_time"] = time.time()
        state["work_dir"] = str(self.work_dir)
        state["output_dir"] = str(self.output_dir)
        state["current_step"] = "initialization"
        state["completed_steps"].append("initialization")

        logger.info(f"Working directory: {self.work_dir}")
        logger.info(f"Output directory: {self.output_dir}")

        return state

    async def plan_concept_node(self, state: AnimationState) -> AnimationState:
        """
        Plan the animation concept using AI.

        Args:
            state: Current animation state

        Returns:
            Updated state with concept plan
        """
        logger.info("πŸ“‹ Planning concept...")
        state["current_step"] = "concept_planning"

        try:
            result = await self.call_mcp_tool(
                "plan_concept",
                {
                    "topic": state["topic"],
                    "target_audience": state["target_audience"],
                    "animation_length_minutes": state["animation_length_minutes"],
                },
            )

            if result["isError"]:
                state["errors"].append(f"Concept planning failed: {result['text']}")
                return state

            concept_plan = result["text"]
            state["concept_plan"] = concept_plan

            # Try to parse JSON from the concept plan
            try:
                # Extract JSON if it's embedded in the response
                json_match = re.search(r"\{.*\}", concept_plan, re.DOTALL)
                if json_match:
                    plan_data = json.loads(json_match.group())
                    state["learning_objectives"] = plan_data.get(
                        "learning_objectives", []
                    )
                    state["visual_metaphors"] = plan_data.get("visual_metaphors", [])
                    state["scene_flow"] = plan_data.get("scene_flow", [])
            except json.JSONDecodeError:
                logger.warning("Could not parse concept plan as JSON")

            state["completed_steps"].append("concept_planning")
            logger.info("βœ… Concept planning completed")

        except Exception as e:
            logger.error(f"Concept planning failed: {e}")
            state["errors"].append(f"Concept planning error: {str(e)}")

        return state

    async def generate_narration_node(self, state: AnimationState) -> AnimationState:
        """
        Generate narration script for the animation.

        Args:
            state: Current animation state

        Returns:
            Updated state with narration text
        """
        logger.info("πŸŽ™οΈ  Generating narration...")
        state["current_step"] = "narration_generation"

        try:
            duration_seconds = int(state["animation_length_minutes"] * 60)

            result = await self.call_mcp_tool(
                "generate_narration",
                {
                    "concept": state["topic"],
                    "scene_description": state.get("concept_plan", ""),
                    "target_audience": state["target_audience"],
                    "duration_seconds": duration_seconds,
                },
            )

            if result["isError"]:
                state["errors"].append(f"Narration generation failed: {result['text']}")
                return state

            # Extract narration text from response
            narration_text = result["text"]
            if "Narration Script:" in narration_text:
                narration_text = narration_text.split("Narration Script:")[-1].strip()

            state["narration_text"] = narration_text
            state["narration_duration"] = duration_seconds
            state["completed_steps"].append("narration_generation")

            logger.info("βœ… Narration generation completed")

        except Exception as e:
            logger.error(f"Narration generation failed: {e}")
            state["errors"].append(f"Narration generation error: {str(e)}")

        return state

    async def generate_code_node(self, state: AnimationState) -> AnimationState:
        """
        Generate Manim code for the animation.

        Args:
            state: Current animation state

        Returns:
            Updated state with generated code
        """
        logger.info("πŸ’» Generating Manim code...")
        state["current_step"] = "code_generation"

        try:
            # Check if this is a retry
            previous_code = None
            error_message = None
            if state["code_generation_attempts"] > 0:
                previous_code = state.get("manim_code")
                if state.get("previous_code_errors"):
                    error_message = state["previous_code_errors"][-1]

            state["code_generation_attempts"] += 1

            arguments = {
                "concept": state["topic"],
                "scene_description": state.get("concept_plan", ""),
                "visual_elements": ["text", "shapes", "animations"],
            }

            if previous_code and error_message:
                arguments["previous_code"] = previous_code
                arguments["error_message"] = error_message
                logger.info(
                    f"Retrying code generation (attempt {state['code_generation_attempts']})"
                )

            result = await self.call_mcp_tool("generate_manim_code", arguments)

            if result["isError"]:
                state["errors"].append(f"Code generation failed: {result['text']}")
                return state

            # Extract Python code from response
            code_text = result["text"]
            manim_code = self._extract_python_code(code_text)

            # Validate syntax
            validation_error = self._validate_python_syntax(manim_code)
            if validation_error:
                logger.warning(f"Code validation failed: {validation_error}")
                if not state.get("previous_code_errors"):
                    state["previous_code_errors"] = []
                state["previous_code_errors"].append(validation_error)
                state["warnings"].append(f"Code validation issue: {validation_error}")
            else:
                logger.info("βœ… Code validation passed")

            state["manim_code"] = manim_code
            state["scene_name"] = self._extract_scene_name(manim_code)
            state["completed_steps"].append("code_generation")

            logger.info(f"βœ… Code generation completed (scene: {state['scene_name']})")

        except Exception as e:
            logger.error(f"Code generation failed: {e}")
            state["errors"].append(f"Code generation error: {str(e)}")

        return state

    async def write_file_node(self, state: AnimationState) -> AnimationState:
        """
        Write the Manim code to a file.

        Args:
            state: Current animation state

        Returns:
            Updated state with file path
        """
        logger.info("πŸ“ Writing Manim file...")
        state["current_step"] = "file_writing"

        try:
            manim_file = Path(state["work_dir"]) / "animation.py"
            state["manim_file_path"] = str(manim_file)

            result = await self.call_mcp_tool(
                "write_manim_file",
                {"filepath": str(manim_file), "code": state["manim_code"]},
            )

            if result["isError"]:
                state["errors"].append(f"File writing failed: {result['text']}")
                return state

            state["completed_steps"].append("file_writing")
            logger.info(f"βœ… Manim file written to {manim_file}")

        except Exception as e:
            logger.error(f"File writing failed: {e}")
            state["errors"].append(f"File writing error: {str(e)}")

        return state

    async def render_animation_node(self, state: AnimationState) -> AnimationState:
        """
        Render the Manim animation.

        Args:
            state: Current animation state

        Returns:
            Updated state with rendered video path
        """
        logger.info("🎬 Rendering animation...")
        state["current_step"] = "rendering"

        try:
            result = await self.call_mcp_tool(
                "render_manim_animation",
                {
                    "scene_name": state["scene_name"],
                    "file_path": state["manim_file_path"],
                    "output_dir": state["work_dir"],
                    "quality": state["rendering_quality"],
                    "format": state["rendering_format"],
                    "frame_rate": state["frame_rate"],
                },
            )

            if result["isError"]:
                state["errors"].append(f"Rendering failed: {result['text']}")
                return state

            # Find the rendered video file
            video_file = (
                Path(state["work_dir"])
                / f"{state['scene_name']}.{state['rendering_format']}"
            )
            if not video_file.exists():
                state["errors"].append(f"Rendered video not found at {video_file}")
                return state

            state["video_file_path"] = str(video_file)
            state["completed_steps"].append("rendering")

            logger.info(f"βœ… Animation rendered: {video_file}")

        except Exception as e:
            logger.error(f"Rendering failed: {e}")
            state["errors"].append(f"Rendering error: {str(e)}")

        return state

    async def generate_audio_node(self, state: AnimationState) -> AnimationState:
        """
        Generate speech audio from narration text.

        Args:
            state: Current animation state

        Returns:
            Updated state with audio file path
        """
        logger.info("πŸ”Š Generating speech audio...")
        state["current_step"] = "audio_generation"

        try:
            audio_file = Path(state["work_dir"]) / "narration.mp3"
            state["audio_file_path"] = str(audio_file)

            # Use TTS generator with automatic fallback
            tts_result = await self.tts_generator.generate_speech(
                text=state["narration_text"], output_path=audio_file, voice="rachel"
            )

            logger.info(f"Audio generated with {tts_result['provider']}")

            # Validate audio file
            validation = self.tts_generator.validate_audio_file(audio_file)
            if not validation["valid"]:
                state["warnings"].append(
                    f"Audio validation warning: {validation.get('error', 'Unknown issue')}"
                )
            else:
                logger.info(
                    f"Audio validated: {validation.get('duration', 'N/A')}s, {validation.get('size', 0)} bytes"
                )

            state["completed_steps"].append("audio_generation")
            logger.info(f"βœ… Audio generated: {audio_file}")

        except Exception as e:
            logger.error(f"Audio generation failed: {e}")
            state["errors"].append(f"Audio generation error: {str(e)}")

        return state

    async def merge_video_audio_node(self, state: AnimationState) -> AnimationState:
        """
        Merge video and audio into final output.

        Args:
            state: Current animation state

        Returns:
            Updated state with final output path
        """
        logger.info("🎞️  Merging video and audio...")
        state["current_step"] = "video_audio_merge"

        try:
            final_output = Path(state["output_dir"]) / state["output_filename"]
            state["final_output_path"] = str(final_output)

            result = await self.call_mcp_tool(
                "merge_video_audio",
                {
                    "video_file": state["video_file_path"],
                    "audio_file": state["audio_file_path"],
                    "output_file": str(final_output),
                },
            )

            if result["isError"]:
                state["errors"].append(f"Video/audio merge failed: {result['text']}")
                return state

            state["completed_steps"].append("video_audio_merge")
            logger.info(f"βœ… Video and audio merged: {final_output}")

        except Exception as e:
            logger.error(f"Video/audio merge failed: {e}")
            state["errors"].append(f"Merge error: {str(e)}")

        return state

    async def generate_quiz_node(self, state: AnimationState) -> AnimationState:
        """
        Generate quiz questions for the topic.

        Args:
            state: Current animation state

        Returns:
            Updated state with quiz content
        """
        logger.info("❓ Generating quiz...")
        state["current_step"] = "quiz_generation"

        try:
            result = await self.call_mcp_tool(
                "generate_quiz",
                {
                    "concept": state["topic"],
                    "difficulty": "medium",
                    "num_questions": 3,
                    "question_types": ["multiple_choice"],
                },
            )

            if result["isError"]:
                state["warnings"].append(f"Quiz generation failed: {result['text']}")
                state["quiz_content"] = "Quiz generation failed"
            else:
                state["quiz_content"] = result["text"]
                # Try to parse quiz questions
                try:
                    json_match = re.search(r"\[.*\]", result["text"], re.DOTALL)
                    if json_match:
                        state["quiz_questions"] = json.loads(json_match.group())
                except json.JSONDecodeError:
                    logger.warning("Could not parse quiz as JSON")

            state["completed_steps"].append("quiz_generation")
            logger.info("βœ… Quiz generation completed")

        except Exception as e:
            logger.error(f"Quiz generation failed: {e}")
            state["warnings"].append(f"Quiz generation error: {str(e)}")
            state["quiz_content"] = "Quiz generation failed"

        return state

    async def finalize_node(self, state: AnimationState) -> AnimationState:
        """
        Finalize the pipeline and compute metadata.

        Args:
            state: Current animation state

        Returns:
            Final state with metadata
        """
        logger.info("🏁 Finalizing pipeline...")
        state["current_step"] = "finalization"

        state["end_time"] = time.time()
        state["total_duration"] = state["end_time"] - state["start_time"]

        # Check if pipeline succeeded
        if not state["errors"] and state.get("final_output_path"):
            state["success"] = True
            logger.info(
                f"βœ… Pipeline completed successfully in {state['total_duration']:.2f}s"
            )
        else:
            state["success"] = False
            logger.error(f"❌ Pipeline failed with {len(state['errors'])} error(s)")

        state["completed_steps"].append("finalization")

        return state

    # Helper methods

    def _extract_python_code(self, response_text: str) -> str:
        """Extract Python code from markdown response."""
        if "```python" in response_text:
            start = response_text.find("```python") + 9
            end = response_text.find("```", start)
            if end == -1:
                end = len(response_text)
            return response_text[start:end].strip()
        elif "```" in response_text:
            start = response_text.find("```") + 3
            end = response_text.find("```", start)
            if end == -1:
                end = len(response_text)
            return response_text[start:end].strip()
        else:
            return response_text.strip()

    def _extract_scene_name(self, code: str) -> str:
        """Extract the scene class name from Manim code."""
        try:
            tree = ast.parse(code)
            for node in ast.walk(tree):
                if isinstance(node, ast.ClassDef):
                    # Check if it inherits from Scene or MovingCameraScene
                    for base in node.bases:
                        if isinstance(base, ast.Name) and base.id in [
                            "Scene",
                            "MovingCameraScene",
                            "ThreeDScene",
                        ]:
                            return node.name
        except SyntaxError:
            pass

        # Fallback: use regex
        match = re.search(r"class\s+(\w+)\s*\(.*Scene.*\):", code)
        if match:
            return match.group(1)

        return "GenScene"

    def _validate_python_syntax(self, code: str) -> str | None:
        """
        Validate Python code syntax.

        Returns:
            Error message if validation fails, None if valid
        """
        try:
            ast.parse(code)
            return None
        except SyntaxError as e:
            return f"Syntax error at line {e.lineno}: {e.msg}"
        except Exception as e:
            return f"Validation error: {str(e)}"