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<!DOCTYPE html>
<html lang="it">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
<title>AR Video Simple + Mirino</title>
<script src="https://aframe.io/releases/1.4.2/aframe.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/mind-ar@1.2.2/dist/mindar-image.prod.js"></script>
<script src="https://cdn.jsdelivr.net/npm/mind-ar@1.2.2/dist/mindar-image-aframe.prod.js"></script>
<style>
body { margin: 0; overflow: hidden; background-color: black; }
#vid { position: absolute; top: 0; left: 0; opacity: 0; z-index: -1; pointer-events: none; }
/* --- STILE DEL MIRINO --- */
/* Il contenitore principale del mirino, centrato */
#viewfinder-container {
position: fixed;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
width: 70vw; /* Larghezza relativa allo schermo */
height: 70vw; /* Altezza uguale per farlo quadrato */
max-width: 300px; /* Dimensione massima su schermi grandi */
max-height: 300px;
z-index: 10; /* Sta sopra il video della camera */
pointer-events: none; /* IMPORTANTE: lascia passare i click sotto (per l'audio) */
}
/* Stile comune per i 4 angoli */
.corner {
position: absolute;
width: 40px; /* Lunghezza delle linee */
height: 40px;
border-color: rgba(255, 255, 255, 0.7); /* Colore bianco semi-trasparente */
border-style: solid;
border-width: 0; /* Di base nessun bordo, li aggiungiamo specificamente sotto */
}
/* Posizionamento e bordi specifici per ogni angolo */
/* Top-Left */
.corner-tl { top: 0; left: 0; border-top-width: 3px; border-left-width: 3px; }
/* Top-Right */
.corner-tr { top: 0; right: 0; border-top-width: 3px; border-right-width: 3px; }
/* Bottom-Left */
.corner-bl { bottom: 0; left: 0; border-bottom-width: 3px; border-left-width: 3px; }
/* Bottom-Right */
.corner-br { bottom: 0; right: 0; border-bottom-width: 3px; border-right-width: 3px; }
</style>
</head>
<body>
<div id="viewfinder-container">
<div class="corner corner-tl"></div>
<div class="corner corner-tr"></div>
<div class="corner corner-bl"></div>
<div class="corner corner-br"></div>
</div>
<a-scene
mindar-image="imageTargetSrc: targets.mind; filterMinCF:0.0001; filterBeta: 0.01; uiLoading: no; uiScanning: no;"
color-space="sRGB"
renderer="colorManagement: true, physicallyCorrectLights"
vr-mode-ui="enabled: false"
device-orientation-permission-ui="enabled: false">
<a-assets>
<video id="vid" src="./video.mp4" loop muted playsinline webkit-playsinline crossorigin="anonymous"></video>
</a-assets>
<a-camera position="0 0 0" look-controls="enabled: false"></a-camera>
<a-entity id="example-target" mindar-image-target="targetIndex: 0">
<a-entity id="ar-video-plane"
geometry="primitive: plane; width: 1; height: 1.4"
material="src: #vid; shader: flat; transparent: true; opacity: 1"
position="0 0 0">
</a-entity>
</a-entity>
</a-scene>
<script>
const video = document.querySelector("#vid");
const target = document.querySelector("#example-target");
// Opzionale: riferimento al mirino se volessi nasconderlo quando trova il target
// const viewfinder = document.querySelector("#viewfinder-container");
target.addEventListener("targetFound", () => {
console.log("Target trovato: Play video");
video.play();
// Opzionale: nascondi il mirino quando trova il target
// viewfinder.style.opacity = 0;
});
target.addEventListener("targetLost", () => {
console.log("Target perso: Pause video");
video.pause();
// Opzionale: mostra di nuovo il mirino
// viewfinder.style.opacity = 1;
});
document.body.addEventListener('click', () => {
if(video.muted) {
video.muted = false;
console.log("Audio attivato");
}
});
</script>
</body>
</html>