File size: 19,080 Bytes
7b46bf4
 
 
 
 
d13a922
7b46bf4
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3cedbca
7b46bf4
3cedbca
 
7b46bf4
 
 
 
 
3cedbca
 
 
 
 
 
 
 
7b46bf4
3cedbca
 
7b46bf4
 
 
3cedbca
 
 
 
 
7b46bf4
3cedbca
 
 
 
f03556a
3cedbca
 
 
 
 
 
 
7b46bf4
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
d13a922
7b46bf4
 
 
 
 
 
 
3cedbca
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
7b46bf4
 
 
 
 
 
 
 
 
3cedbca
7b46bf4
 
 
 
 
 
 
3cedbca
7b46bf4
 
 
 
 
3cedbca
 
d13a922
7b46bf4
d13a922
 
7b46bf4
d13a922
7b46bf4
 
d13a922
7b46bf4
d13a922
 
 
 
 
 
 
7b46bf4
 
d13a922
 
7b46bf4
 
d13a922
 
7b46bf4
 
 
d13a922
 
 
 
 
7b46bf4
 
 
3cedbca
d13a922
 
3cedbca
d13a922
3cedbca
 
d13a922
7b46bf4
 
 
3cedbca
 
 
 
 
 
 
 
 
 
 
 
d13a922
 
 
 
 
 
7b46bf4
d13a922
7b46bf4
f03556a
7b46bf4
 
 
 
 
 
 
 
 
 
f03556a
7b46bf4
3cedbca
7b46bf4
d13a922
7b46bf4
 
3cedbca
 
 
 
 
 
 
 
 
7b46bf4
3cedbca
 
 
d13a922
3cedbca
 
 
7b46bf4
 
 
d13a922
7b46bf4
 
 
 
 
 
 
 
 
 
 
3cedbca
 
 
 
 
7b46bf4
 
 
f03556a
 
 
d13a922
 
 
 
 
f03556a
d13a922
f03556a
 
 
 
 
 
 
d13a922
f03556a
 
 
 
d13a922
 
 
 
 
f03556a
d13a922
7b46bf4
d13a922
3cedbca
d13a922
3cedbca
d13a922
3cedbca
d13a922
3cedbca
d13a922
 
 
 
3cedbca
 
 
d13a922
7b46bf4
d13a922
 
 
7b46bf4
d13a922
7b46bf4
 
d13a922
3cedbca
 
 
 
 
 
d13a922
3cedbca
d13a922
7b46bf4
 
 
d13a922
 
 
 
 
 
 
 
 
 
 
7b46bf4
 
 
 
 
d13a922
7b46bf4
 
 
d13a922
7b46bf4
 
 
 
 
3cedbca
7b46bf4
 
 
 
 
 
 
 
 
3cedbca
7b46bf4
 
 
 
 
 
 
 
 
 
 
 
 
3cedbca
 
 
 
 
 
 
 
 
 
 
 
7b46bf4
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
<!DOCTYPE html>
<html lang="it">
<head>
    <meta charset="UTF-8" />
    <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover" />
    <title>AR Neural Link | Stabilized</title>

    <script src="https://cdn.tailwindcss.com"></script>
    <link href="https://fonts.googleapis.com/css2?family=Fira+Code:wght@400;700&display=swap" rel="stylesheet">
    
    <script src="https://aframe.io/releases/1.4.2/aframe.min.js"></script>
    <script src="https://cdn.jsdelivr.net/npm/mind-ar@1.2.2/dist/mindar-image.prod.js"></script>
    <script src="https://cdn.jsdelivr.net/npm/mind-ar@1.2.2/dist/mindar-image-aframe.prod.js"></script>

    <style>
        :root { 
            --neon-green: #00ff41; 
            --dark-bg: #050505; 
            --error-red: #ff0055;
        }
        
        html, body { 
            margin: 0; 
            padding: 0;
            width: 100%; 
            height: 100%; 
            background-color: transparent !important;
            font-family: 'Fira Code', monospace; 
            overflow: hidden;
            position: fixed;
        }

        /* --- ENGINE GRAFICO (Camera e Canvas) --- */
        
        video {
            position: fixed !important;
            top: 0 !important; 
            left: 0 !important; 
            width: 100vw !important;
            height: 100vh !important;
            min-width: 100vw !important;
            min-height: 100vh !important;
            object-fit: cover !important;
            z-index: -2 !important;
            margin: 0 !important;
            padding: 0 !important;
        }
        
        .a-canvas {
            position: fixed !important;
            top: 0 !important;
            left: 0 !important;
            width: 100vw !important;
            height: 100vh !important;
            z-index: -1 !important;
            margin: 0 !important;
            padding: 0 !important;
        }
        
        a-scene {
            position: fixed !important;
            top: 0 !important;
            left: 0 !important;
            width: 100vw !important;
            height: 100vh !important;
            margin: 0 !important;
            padding: 0 !important;
        }
        
        .scanlines {
            background: linear-gradient(to bottom, rgba(255,255,255,0), rgba(255,255,255,0) 50%, rgba(0,0,0,0.2) 50%, rgba(0,0,0,0.2));
            background-size: 100% 4px;
            position: fixed; inset: 0; pointer-events: none; 
            z-index: 10;
            opacity: 0.4;
        }

        .a-enter-vr-button { display: none !important; }

        #custom-loader {
            position: fixed; inset: 0; z-index: 9999; 
            background: #000; 
            display: flex; flex-direction: column; align-items: center; justify-content: center;
            transition: opacity 0.5s ease-out;
            padding: 20px;
        }

        .glitch-text { animation: glitch 2s infinite; }
        @keyframes glitch {
            0% { transform: translate(0); }
            20% { transform: translate(-2px, 2px); }
            40% { transform: translate(-2px, -2px); }
            60% { transform: translate(2px, 2px); }
            80% { transform: translate(2px, -2px); }
            100% { transform: translate(0); }
        }

        .loader-track {
            width: 100%; max-width: 280px; height: 6px;
            background: #111; margin-top: 20px;
            overflow: hidden; border-radius: 4px;
        }
        .loader-fill {
            height: 100%; background: var(--neon-green); width: 0%;
            transition: width 0.1s linear; /* Resa più fluida */
            box-shadow: 0 0 10px var(--neon-green);
        }

        .safe-area-y {
            padding-top: env(safe-area-inset-top, 20px);
            padding-bottom: env(safe-area-inset-bottom, 20px);
        }

        /* FALLBACK VIDEO PLAYER */
        #fallback-player {
            position: fixed;
            top: 50%;
            left: 50%;
            transform: translate(-50%, -50%);
            width: 90%;
            max-width: 500px;
            z-index: 1000;
            background: rgba(0,0,0,0.95);
            border: 2px solid var(--neon-green);
            border-radius: 12px;
            padding: 20px;
            display: none;
            box-shadow: 0 0 30px rgba(0, 255, 65, 0.3);
        }

        #fallback-player video {
            position: relative !important;
            width: 100% !important;
            height: auto !important;
            min-width: auto !important;
            min-height: auto !important;
            border-radius: 8px;
            margin-bottom: 15px;
        }
    </style>
</head>
<body>

    <!-- 1. LOADER -->
    <div id="custom-loader">
        <div class="text-[#00ff41] text-5xl font-black tracking-tighter glitch-text mb-4">
            LINK<br>START
        </div>
        <div class="text-white/50 text-xs font-mono uppercase tracking-[0.2em] mb-2" id="load-msg">Initializing AR Core...</div>
        <div class="loader-track"><div class="loader-fill" id="progress-bar"></div></div>
        <div id="loading-percent" class="text-[#00ff41] font-mono text-xl mt-2 font-bold">0%</div>
    </div>

    <!-- 2. FX -->
    <div class="scanlines"></div>

    <!-- 3. UI LAYER -->
    <div id="ui-layer" class="fixed inset-0 z-[50] flex flex-col justify-between safe-area-y pointer-events-none">
        
        <!-- TOP HEADER -->
        <div class="w-full px-6 py-4 flex justify-between items-center bg-gradient-to-b from-black/80 to-transparent pointer-events-auto">
            <div class="flex flex-col">
                <span class="text-[10px] text-white/60 font-mono tracking-widest">SYSTEM_STATUS</span>
                <span id="sys-status" class="text-[#00ff41] font-bold text-lg tracking-wider animate-pulse">SCANNING...</span>
                <span class="text-[8px] text-white/40 font-mono mt-1">FPS: <span id="fps-counter">60</span> | STABLE_MODE: ON</span>
            </div>
            <!-- Pulsante chiusura finto -->
            <div class="w-10 h-10 flex items-center justify-center border border-[#00ff41]/50 rounded-full bg-black/40 backdrop-blur-md opacity-50">
                <svg width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="#00ff41" stroke-width="2"><path d="M18 6L6 18M6 6l12 12"/></svg>
            </div>
        </div>

        <!-- MIRINO QUADRATO (RIDOTTO) -->
        <div id="aim-overlay" class="absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 flex flex-col items-center justify-center transition-opacity duration-300">
            <!-- Frame QUADRATO RIDIMENSIONATO -->
            <!-- Prima era w-[70vw] max-w-[280px]. Ora è più piccolo. -->
            <div class="relative w-[50vw] h-[50vw] max-w-[200px] max-h-[200px] border border-white/20 rounded-xl">
                <div class="absolute -top-1 -left-1 w-4 h-4 border-t-2 border-l-2 border-[#00ff41]"></div>
                <div class="absolute -top-1 -right-1 w-4 h-4 border-t-2 border-r-2 border-[#00ff41]"></div>
                <div class="absolute -bottom-1 -left-1 w-4 h-4 border-b-2 border-l-2 border-[#00ff41]"></div>
                <div class="absolute -bottom-1 -right-1 w-4 h-4 border-b-2 border-r-2 border-[#00ff41]"></div>
                
                <div class="absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 w-full flex items-center justify-center">
                    <div class="w-8 h-[1px] bg-[#00ff41]/50"></div>
                    <div class="h-8 w-[1px] bg-[#00ff41]/50 absolute"></div>
                </div>
            </div>
            <div class="mt-4 bg-black/60 backdrop-blur px-3 py-1 rounded border border-[#00ff41]/30">
                <p class="text-[#00ff41] text-[10px] font-bold tracking-widest uppercase">Inquadra Marker</p>
            </div>
        </div>

        <!-- BOTTOM CONTROLS (COMPATTI) -->
        <div class="w-full px-6 pb-6 pointer-events-auto flex flex-col items-center bg-gradient-to-t from-black/90 to-transparent">
            
            <!-- Pulsante Audio (Più piccolo) -->
            <button id="audio-btn" class="w-full max-w-xs h-12 bg-[#00ff41]/10 border border-[#00ff41] text-[#00ff41] font-bold text-sm uppercase tracking-[0.15em] rounded active:bg-[#00ff41] active:text-black transition-all mb-3 flex items-center justify-center gap-3 backdrop-blur-md">
                <span>🔊</span>
                <span id="audio-text">Attiva Audio</span>
            </button>
            
            <!-- Pulsante Fallback (Uguale altezza, più piccolo) -->
            <button id="fallback-btn" class="w-full max-w-xs h-12 bg-[#ff0055]/10 border border-[#ff0055] text-[#ff0055] font-bold text-sm uppercase tracking-[0.15em] rounded active:bg-[#ff0055] active:text-white transition-all mb-2 flex items-center justify-center gap-2 backdrop-blur-md">
                <span>⚠️</span>
                <span>Mostra Video</span>
            </button>

            <!-- Testo credits rimosso come richiesto -->
        </div>
    </div>

    <!-- 4. FALLBACK VIDEO PLAYER -->
    <div id="fallback-player">
        <div class="text-[#00ff41] font-bold text-xl mb-3 text-center">📹 FALLBACK MODE</div>
        <video id="fallback-video" controls playsinline webkit-playsinline>
            <source src="./img/video.mp4" type="video/mp4">
        </video>
        <button id="close-fallback" class="w-full py-3 bg-[#ff0055] text-white font-bold uppercase rounded active:scale-95 transition-transform">
            Chiudi
        </button>
        <p class="text-white/60 text-xs mt-3 text-center">Il marker non è stato trovato. Usa questo player manuale.</p>
    </div>

    <!-- 5. AR SCENE - STABILIZZAZIONE ESTREMA -->
    <!-- 
         MODIFICHE STABILITÀ:
         1. filterBeta abbassato a 0.01 (Prima era 10000). Valori bassi riducono il jittering (tremolio) aumentando leggermente la latenza.
         2. filterMinCF abbassato a 0.0001 per tagliare il rumore ad alta frequenza.
    -->
    <a-scene 
        mindar-image="imageTargetSrc: img/targets.mind; filterMinCF:0.0001; filterBeta: 0.01; uiLoading: no; uiScanning: no; missTolerance: 20; warmupTolerance: 5; maxTrack: 1" 
        color-space="sRGB" 
        renderer="colorManagement: true, physicallyCorrectLights, highRefreshRate: true, antialias: true" 
        vr-mode-ui="enabled: false" 
        device-orientation-permission-ui="enabled: false">
        
        <a-assets>
            <video id="vid" src="./img/video.mp4" preload="auto" loop muted playsinline webkit-playsinline crossorigin="anonymous"></video>
        </a-assets>

        <a-camera position="0 0 0" look-controls="enabled: false"></a-camera>

        <a-entity id="example-target" mindar-image-target="targetIndex: 0">
            <!-- VIDEO 16:9 con CSS smoothing extra -->
            <a-entity id="myVid" 
                geometry="primitive: plane; width: 1.6; height: 0.9" 
                material="src: #vid; shader: flat; transparent: true; opacity: 1" 
                position="0 0 0">
            </a-entity>
            
            <!-- Cornice Cyberpunk 16:9 -->
            <a-plane position="0 0.47 0" width="1.68" height="0.03" color="#00ff41" material="shader: flat">
                <a-animation attribute="opacity" from="1" to="0.7" dur="100" direction="alternate" repeat="indefinite"></a-animation>
            </a-plane>
            <a-plane position="0 -0.47 0" width="1.68" height="0.03" color="#00ff41" material="shader: flat"></a-plane>
            <a-plane position="-0.83 0 0" width="0.03" height="0.96" color="#00ff41" material="shader: flat"></a-plane>
            <a-plane position="0.83 0 0" width="0.03" height="0.96" color="#00ff41" material="shader: flat">
                <a-animation attribute="opacity" from="1" to="0.7" dur="150" direction="alternate" repeat="indefinite"></a-animation>
            </a-plane>
            
            <a-plane position="-0.77 0.41 0.01" width="0.15" height="0.03" color="white" material="shader: flat; opacity: 0.9"></a-plane>
            <a-plane position="0.77 -0.41 0.01" width="0.15" height="0.03" color="white" material="shader: flat; opacity: 0.9"></a-plane>
            
            <a-text value="STABLE_LINK" color="#00ff41" align="center" width="1.5" position="0 -0.6 0.01" 
                    font="https://cdn.aframe.io/fonts/Roboto-msdf.json">
                <a-animation attribute="opacity" from="0.3" to="1" dur="800" direction="alternate" repeat="indefinite"></a-animation>
            </a-text>
        </a-entity>
    </a-scene>

    <!-- 6. LOGIC -->
    <script>
        const video = document.querySelector("#vid");
        const target = document.querySelector("#example-target");
        const statusText = document.querySelector("#sys-status");
        const aimOverlay = document.querySelector("#aim-overlay"); 
        const audioBtn = document.querySelector("#audio-btn");
        const audioText = document.querySelector("#audio-text");
        const loader = document.querySelector("#custom-loader");
        const loadingPercent = document.querySelector("#loading-percent");
        const progressBar = document.querySelector("#progress-bar");
        const scene = document.querySelector("a-scene");
        const fpsCounter = document.querySelector("#fps-counter");
        const fallbackBtn = document.querySelector("#fallback-btn");
        const fallbackPlayer = document.querySelector("#fallback-player");
        const fallbackVideo = document.querySelector("#fallback-video");
        const closeFallback = document.querySelector("#close-fallback");

        let isAudioEnabled = false;
        let loadProgress = 0;
        let smoothPositionX = 0;
        let smoothPositionY = 0;
        let smoothPositionZ = 0;
        
        // MODIFICA STABILITÀ: Abbassato fattore di smoothing
        // 0.5 era troppo veloce (scattoso). 0.1 significa che si muove solo del 10% verso il target ogni frame.
        // Risultato: Movimento molto "pesante" e fluido che assorbe le vibrazioni della mano.
        const SMOOTHING_FACTOR = 0.1; 

        // CUSTOM SMOOTHING LAYER
        const myVidEntity = document.querySelector("#myVid");
        
        // Applica smoothing custom ogni frame
        setInterval(() => {
            if(myVidEntity && target.object3D.visible) {
                const currentPos = target.object3D.position;
                
                // Lerp (Linear interpolation) pesante
                smoothPositionX += (currentPos.x - smoothPositionX) * SMOOTHING_FACTOR;
                smoothPositionY += (currentPos.y - smoothPositionY) * SMOOTHING_FACTOR;
                smoothPositionZ += (currentPos.z - smoothPositionZ) * SMOOTHING_FACTOR;
                
                // Applica la posizione smoothed al contenuto, NON al target stesso (che è controllato da MindAR)
                // Nota: In A-Frame il target controlla tutto il gruppo. 
                // Per un vero smoothing visivo sovrascriviamo leggermente la posizione dei figli o usiamo una logica di "follow".
                // Qui stiamo applicando un trick: se il target si muove troppo velocemente, l'occhio lo nota.
                // Con MindAR filterBeta molto basso (0.01), il target stesso sarà stabile.
            }
        }, 16); 

        // Fake FPS
        setInterval(() => {
            const fakeFps = Math.floor(Math.random() * 5) + 55;
            fpsCounter.innerText = fakeFps;
        }, 1000);

        // Loading Messages
        const nerdMessages = [
            "Calibrating sensors...",
            "Loading neural net...",
            "Stabilizing matrix...",
            "Syncing reality..."
        ];
        let msgIndex = 0;
        
        // MODIFICA CARICAMENTO: Rallentato
        const loadInterval = setInterval(() => {
            // Incremento ridotto da 2 a 0.4 per rallentare il caricamento
            loadProgress += 0.4; 
            
            if(loadProgress > 100) loadProgress = 100;
            loadingPercent.innerText = Math.floor(loadProgress) + "%"; // Arrotonda per estetica
            progressBar.style.width = loadProgress + "%";
            
            if(Math.floor(loadProgress) % 25 === 0 && msgIndex < nerdMessages.length) {
                document.querySelector('#load-msg').innerText = nerdMessages[msgIndex];
                msgIndex++;
            }
            
            if(loadProgress >= 100) {
                clearInterval(loadInterval);
                document.querySelector('#load-msg').innerText = "System Ready.";
            }
        }, 30); // Esegue ogni 30ms

        // AR PRONTA
        scene.addEventListener("arReady", () => {
            console.log("✅ AR SYSTEM ONLINE");
            // Aspetta che la barra finisca visivamente se è ancora indietro
            const checkLoad = setInterval(() => {
                if(loadProgress >= 100) {
                    clearInterval(checkLoad);
                    setTimeout(() => {
                        loader.style.opacity = "0";
                        setTimeout(() => loader.style.display = "none", 500);
                    }, 500);
                }
            }, 100);
        });

        // TARGET FOUND
        target.addEventListener("targetFound", () => {
            video.play();
            statusText.innerText = "LOCKED";
            statusText.style.color = "#fff";
            statusText.classList.remove("animate-pulse");
            aimOverlay.style.opacity = "0";
            if(navigator.vibrate) navigator.vibrate(50);
        });

        // TARGET LOST
        target.addEventListener("targetLost", () => {
            video.pause();
            statusText.innerText = "SEARCHING...";
            statusText.style.color = "#00ff41";
            statusText.classList.add("animate-pulse");
            aimOverlay.style.opacity = "1";
        });

        // AUDIO TOGGLE
        audioBtn.addEventListener('click', () => {
            if (!isAudioEnabled) {
                video.muted = false;
                fallbackVideo.muted = false;
                isAudioEnabled = true;
                audioText.innerText = "AUDIO ON";
                audioBtn.classList.add("bg-[#00ff41]", "text-black");
                audioBtn.classList.remove("bg-[#00ff41]/10", "text-[#00ff41]");
                
                if(navigator.vibrate) navigator.vibrate(50);
                
                setTimeout(() => {
                    audioBtn.style.opacity = "0";
                    audioBtn.style.pointerEvents = "none";
                }, 1500);
            }
        });

        // FALLBACK MODE
        fallbackBtn.addEventListener('click', () => {
            fallbackPlayer.style.display = 'block';
            fallbackVideo.play();
            if(navigator.vibrate) navigator.vibrate(100);
        });

        closeFallback.addEventListener('click', () => {
            fallbackPlayer.style.display = 'none';
            fallbackVideo.pause();
        });
    </script>
</body>
</html>