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<!DOCTYPE html>
<html lang="fr">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no" />
<title>Monuments de Paris — Splat Captures</title>
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Cormorant+Garamond:ital,wght@0,400;0,500;0,600;1,400&family=IBM+Plex+Mono:wght@300;400;500&display=swap" rel="stylesheet">
<style>
  :root{
    --ink:#0b0a09;
    --paper:#ece4d6;
    --paper-dim:#9a9286;
    --gold:#c9a96a;
    --gold-bright:#e6c98a;
    --line:rgba(201,169,106,.28);
  }
  *{margin:0;padding:0;box-sizing:border-box}
  html,body{height:100%;overflow:hidden;background:var(--ink);color:var(--paper)}
  body{
    font-family:"IBM Plex Mono",monospace;
    -webkit-font-smoothing:antialiased;
    position:fixed;inset:0;
    touch-action:none;
  }
  /* atmospheric background */
  #bg{position:absolute;inset:0;z-index:0;
    background:
      radial-gradient(120% 90% at 50% 38%, rgba(80,64,38,.20), rgba(11,10,9,0) 55%),
      radial-gradient(140% 120% at 50% 120%, rgba(201,169,106,.06), rgba(11,10,9,0) 50%),
      #0b0a09;
  }
  /* the splat viewer injects its own canvas here */
  #viewer{position:absolute;inset:0;z-index:1}
  #viewer canvas{display:block}
  /* grain + vignette */
  #vignette{position:absolute;inset:0;z-index:2;pointer-events:none;
    background:radial-gradient(120% 100% at 50% 45%, rgba(0,0,0,0) 45%, rgba(0,0,0,.6) 100%);}
  #grain{position:absolute;inset:-50%;z-index:3;pointer-events:none;opacity:.045;
    background-image:url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='2'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23n)'/%3E%3C/svg%3E");
    animation:grain 6s steps(6) infinite;}
  @keyframes grain{0%{transform:translate(0,0)}50%{transform:translate(-3%,2%)}100%{transform:translate(2%,-2%)}}

  .ui{position:absolute;z-index:4}
  /* top bar */
  .topbar{top:0;left:0;right:0;display:flex;justify-content:space-between;align-items:flex-start;
    padding:22px 26px;pointer-events:none;}
  .brand{display:flex;align-items:center;gap:10px;font-size:11px;letter-spacing:.28em;color:var(--paper-dim);text-transform:uppercase;}
  .dot{width:6px;height:6px;border-radius:50%;background:var(--gold);box-shadow:0 0 10px var(--gold);animation:pulse 2.4s ease-in-out infinite}
  @keyframes pulse{0%,100%{opacity:.4}50%{opacity:1}}
  .topright{text-align:right;font-size:11px;letter-spacing:.18em;color:var(--paper-dim);pointer-events:auto}
  .galnav{display:flex;gap:14px;font-size:11px;letter-spacing:.2em;text-transform:uppercase}
  .galnav a{color:var(--paper-dim);text-decoration:none;transition:.25s}
  .galnav a:hover{color:var(--gold-bright)}
  .galnav a.gactive{color:var(--gold);border-bottom:1px solid var(--gold);padding-bottom:2px;pointer-events:none}
  .brand-col{display:flex;flex-direction:column;gap:7px;pointer-events:none}
  .agentlink{pointer-events:auto;width:max-content;font-size:10px;letter-spacing:.16em;
    color:var(--gold);text-transform:uppercase;text-decoration:none;
    border-bottom:1px solid var(--line);padding-bottom:2px;transition:.25s}
  .agentlink:hover{color:var(--gold-bright);border-color:var(--gold)}
  .toggle{cursor:pointer;border:1px solid var(--line);padding:7px 12px;border-radius:2px;
    color:var(--paper);background:rgba(201,169,106,.04);transition:.25s;user-select:none}
  .toggle:hover{border-color:var(--gold);color:var(--gold-bright)}
  .toggle.off{opacity:.45}

  /* title */
  .title{top:60px;left:0;right:0;text-align:center;pointer-events:none}
  .title .kick{font-size:11px;letter-spacing:.5em;color:var(--gold);text-transform:uppercase;margin-bottom:6px}
  .title h1{font-family:"Cormorant Garamond",serif;font-weight:500;font-size:clamp(34px,6vw,68px);
    line-height:.95;letter-spacing:.01em}
  .title h1 em{font-style:italic;color:var(--gold-bright)}
  .rule{width:54px;height:1px;background:var(--gold);margin:14px auto 0;opacity:.6}

  /* info panel */
  .info{left:26px;bottom:150px;max-width:340px;pointer-events:none;
    opacity:0;transform:translateY(8px);transition:opacity .6s,transform .6s}
  .info.show{opacity:1;transform:none}
  .info .now{font-size:10px;letter-spacing:.3em;color:var(--paper-dim);text-transform:uppercase}
  .info .name{font-family:"Cormorant Garamond",serif;font-weight:500;font-size:clamp(28px,5vw,46px);
    line-height:1.02;margin:6px 0 4px}
  .info .loc{font-size:11px;letter-spacing:.14em;color:var(--gold)}
  .info .line{font-family:"Cormorant Garamond",serif;font-style:italic;font-size:18px;color:var(--paper-dim);margin-top:12px;line-height:1.3}
  .info .stats{margin-top:14px;font-size:10.5px;letter-spacing:.1em;color:var(--paper-dim);
    border-top:1px solid var(--line);padding-top:10px}
  .info .stats b{color:var(--paper);font-weight:400}

  /* card rail */
  .rail{left:0;right:0;bottom:0;display:flex;gap:10px;padding:18px 26px 22px;
    overflow-x:auto;scrollbar-width:none;-webkit-overflow-scrolling:touch}
  .rail::-webkit-scrollbar{display:none}
  .card{flex:0 0 auto;min-width:128px;cursor:pointer;padding:12px 14px;border:1px solid rgba(255,255,255,.07);
    border-radius:3px;background:rgba(255,255,255,.015);transition:.3s;backdrop-filter:blur(4px)}
  .card:hover{border-color:var(--line);background:rgba(201,169,106,.05)}
  .card.active{border-color:var(--gold);background:rgba(201,169,106,.09)}
  .card .idx{font-size:10px;letter-spacing:.2em;color:var(--gold)}
  .card .cn{font-family:"Cormorant Garamond",serif;font-size:20px;line-height:1.05;margin:4px 0 5px}
  .card .meta{font-size:9.5px;letter-spacing:.08em;color:var(--paper-dim)}
  .card.active .meta{color:var(--gold)}

  /* hint */
  .hint{left:0;right:0;bottom:128px;text-align:center;font-size:10.5px;letter-spacing:.28em;
    color:var(--paper-dim);text-transform:uppercase;pointer-events:none;transition:opacity .8s}
  .hint.hide{opacity:0}

  /* loader */
  #loader{position:absolute;inset:0;z-index:9;display:flex;align-items:center;justify-content:center;
    background:var(--ink);transition:opacity .8s;flex-direction:column;gap:14px}
  #loader.gone{opacity:0;pointer-events:none}
  #loader .l{font-size:11px;letter-spacing:.4em;color:var(--gold);text-transform:uppercase}
  #loader .bar{width:120px;height:1px;background:rgba(201,169,106,.2);overflow:hidden;position:relative}
  #loader .bar i{display:block;height:100%;width:40%;background:var(--gold);position:absolute;left:0;
    animation:slide 1.1s ease-in-out infinite}
  #loader.determinate .bar i{animation:none;width:var(--p,0%);transition:width .3s}
  @keyframes slide{0%{transform:translateX(-120%)}100%{transform:translateX(330%)}}
  #loader .pct{font-size:10px;letter-spacing:.2em;color:var(--paper-dim)}

  @media(max-width:720px){
    .title{top:54px}
    .info{bottom:140px;left:18px;right:18px;max-width:none;text-align:center}
    .info .stats{display:inline-block}
    .info .line{display:none}
    .topbar{padding:16px 18px}
    .rail{padding:14px 18px 18px}
    .hint{bottom:120px}
  }
</style>
</head>
<body>
  <div id="bg"></div>
  <div id="viewer"></div>
  <div id="vignette"></div>
  <div id="grain"></div>

  <div class="ui topbar">
    <div class="brand-col">
      <div class="brand"><span class="dot"></span>Gaussian Splat Capture</div>
      <a class="agentlink" href="https://huggingface.co/spaces/mishig/monuments-de-paris/blob/main/README.md" target="_blank" rel="noopener">↗ Built with an agent — make your own</a>
    </div>
    <nav class="topright galnav">
      <a href="https://mishig-monuments-de-paris.static.hf.space" class="gactive">Paris</a>
      <a href="https://mishig-monuments-of-japan.static.hf.space">Japon</a>
      <a href="https://mishig-monuments-of-egypt.static.hf.space">Égypte</a>
    </nav>
  </div>

  <div class="ui title">
    <div class="kick">Collection · Île-de-France</div>
    <h1>Monuments de <em>Paris</em></h1>
    <div class="rule"></div>
  </div>

  <div class="ui info" id="info">
    <div class="now">En vue</div>
    <div class="name" id="i-name"></div>
    <div class="loc" id="i-loc"></div>
    <div class="line" id="i-line"></div>
    <div class="stats" id="i-stats"></div>
  </div>

  <div class="ui hint" id="hint">Glissez pour pivoter · molette pour changer de monument</div>

  <div class="ui rail" id="rail"></div>

  <div id="loader"><div class="l">Reconstruction</div><div class="bar"><i></i></div><div class="pct" id="pct"></div></div>

<script type="importmap">
{
  "imports": {
    "three": "https://cdn.jsdelivr.net/npm/three@0.160.0/build/three.module.js",
    "three/addons/": "https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/",
    "@mkkellogg/gaussian-splats-3d": "https://cdn.jsdelivr.net/npm/@mkkellogg/gaussian-splats-3d@0.4.6/build/gaussian-splats-3d.module.js"
  }
}
</script>
<script type="module">
import * as THREE from 'three';
import * as GS from '@mkkellogg/gaussian-splats-3d';

/* ============================================================================
   Real gaussian-splat captures, rendered with @mkkellogg/gaussian-splats-3d.
   Each monument is a .ply produced by TripoSplat from an Ideogram-generated,
   black-background specimen image. To swap a capture, just drop a new file in
   splats/ and update its entry in MON below.
   ========================================================================== */

const MON=[
  {file:"ksplat/eiffel-square.ksplat",  name:"Tour Eiffel",         loc:"Champ-de-Mars · 7ᵉ",
   line:"La dame de fer sur le tapis vert du Champ-de-Mars.", stats:"524K splats · TripoSplat · 2026"},
  {file:"ksplat/opera-garnier.ksplat",  name:"Opéra Garnier",       loc:"Place de l'Opéra · 9ᵉ",
   line:"Faste Second Empire sous le dôme de cuivre.",  stats:"262K splats · TripoSplat · 2026"},
  {file:"ksplat/arc-de-triomphe.ksplat",name:"Arc de Triomphe",     loc:"Place Charles-de-Gaulle · 8ᵉ",
   line:"Pierre et mémoire au bout des Champs-Élysées.", stats:"262K splats · TripoSplat · 2026"},
  {file:"ksplat/sacre-coeur.ksplat",    name:"Sacré-Cœur",          loc:"Butte Montmartre · 18ᵉ",
   line:"Travertin blanc veillant sur la ville.",         stats:"262K splats · TripoSplat · 2026"},
  {file:"ksplat/moulin-rouge.ksplat",   name:"Moulin Rouge",        loc:"Boulevard de Clichy · 18ᵉ",
   line:"Le moulin écarlate qui ne tourne que la nuit.",   stats:"524K splats · TripoSplat · 2026"},
  {file:"ksplat/pantheon.ksplat",       name:"Panthéon",            loc:"Montagne Sainte-Geneviève · 5ᵉ",
   line:"Aux grands hommes, la patrie reconnaissante.",    stats:"262K splats · TripoSplat · 2026"},
];

const viewerEl = document.getElementById('viewer');
const loader   = document.getElementById('loader');
const pctEl    = document.getElementById('pct');
const info     = document.getElementById('info');
const hint     = document.getElementById('hint');

/* ---- shared three.js camera + renderer, driven by our own orbit controls ---- */
const renderer = new THREE.WebGLRenderer({antialias:false, alpha:true});
renderer.setPixelRatio(Math.min(devicePixelRatio,2));
renderer.setClearColor(0x000000,0);
viewerEl.appendChild(renderer.domElement);

const camera = new THREE.PerspectiveCamera(45, innerWidth/innerHeight, 0.1, 500);

/* one Viewer, self-managed render loop turned OFF so we drive it ourselves */
let viewer = null;
let current = -1, switching = false;

function makeViewer(){
  return new GS.Viewer({
    renderer,
    camera,
    useBuiltInControls:false,        // we supply our own orbit/touch controls
    selfDrivenMode:false,            // we call viewer.update()/render() in our loop
    sharedMemoryForWorkers:false,    // works from file:// and simple static hosts
    gpuAcceleratedSort:false,        // CPU sort in a worker — robust across GPUs/software-WebGL
    sphericalHarmonicsDegree:0,
    antialiased:true,
    ignoreDevicePixelRatio:false,
    dynamicScene:false,
  });
}

/* ============================================================================
   HORIZONTAL SLIDE TRANSITION
   The outgoing monument is kept alive in a second viewer and slides off one side
   while the incoming monument slides in from the other. Each is rendered with its
   OWN framing (camera pan along screen-right), so they cross cleanly — no gap.
   While the incoming splat loads, the outgoing one stays centered (and rotating),
   then they cross once it's ready.
   ========================================================================== */
let prevViewer=null;                          // outgoing splat, alive during the slide
let prevTarget=new THREE.Vector3(), prevRadius=3;
let tPhase='idle', tStart=0, navDir=1;        // navDir: +1 = next (exit left), -1 = prev
let slideA=0, slideB=0;                        // camera pan (world units) for prev / current
let slideDist=4, showCurrent=true;             // showCurrent: render the incoming viewer yet?
const SLIDE_DUR=520;
const easeIO=t=>t<0.5?4*t*t*t:1-Math.pow(-2*t+2,3)/2;

function slideSpan(rad){                        // pan needed to clear the frame horizontally
  const fov=THREE.MathUtils.degToRad(camera.fov);
  return rad*Math.tan(fov*0.5)*Math.max(1,camera.aspect) + rad*0.7;
}

function updateTransition(now){
  if(tPhase!=='slide') return;
  let p=(now-tStart)/SLIDE_DUR; if(p>=1)p=1;
  const e=easeIO(p);
  slideA = e * ( slideDist*navDir);            // outgoing pans out (exits)
  slideB = (1-e) * (-slideDist*navDir);        // incoming pans in from the opposite side
  if(p>=1){
    tPhase='idle'; slideA=0; slideB=0;
    if(prevViewer){ const pv=prevViewer; prevViewer=null; try{ pv.dispose(); }catch(e){} }
    info.classList.add('show');
  }
}

async function switchTo(i, dir){
  if(switching || i===current) return;
  switching = true;
  const prev = current;
  current = i;
  const m = MON[i];
  navDir = (dir!==undefined) ? dir : (prev<0 ? 1 : (i>prev ? 1 : -1));

  // UI swap (the info panel stays hidden until the incoming monument lands)
  document.getElementById('i-name').textContent = m.name;
  document.getElementById('i-loc').textContent  = m.loc;
  document.getElementById('i-line').textContent = '« '+m.line+' »';
  document.getElementById('i-stats').innerHTML  = '<b>'+m.stats.split(' · ').join('</b> · <b>')+'</b>';
  info.classList.remove('show');
  [...rail.children].forEach((c,j)=>c.classList.toggle('active', j===i));
  centerActiveCard(i);

  // keep the OUTGOING splat alive so it can slide out; it stays centered while we load
  if(viewer && prev!==-1){ prevViewer = viewer; prevTarget.copy(target); prevRadius = radius; }
  else { prevViewer = null; }
  viewer = null; showCurrent = false; tPhase = 'idle'; slideA = 0; slideB = 0;

  // first ever load shows the progress loader; later switches keep the old one on screen
  if(prev===-1){ loader.classList.remove('gone'); loader.classList.add('determinate'); setProgress(0); }
  else         { loader.classList.add('gone'); }

  // build + load the incoming splat (hidden until loaded), then start the cross-slide
  const v = makeViewer();
  try{
    await v.addSplatScene(m.file, {
      showLoadingUI:false,
      progressiveLoad:false,          // resolves only when fully built ⇒ correct framing first try
      splatAlphaRemovalThreshold:8,   // drop near-transparent gaussians (clean black bg)
      rotation:[1,0,0,0],             // 180° about X: TripoSplat is Y-down, flip upright
      onProgress:(pct)=>setProgress(pct),
    });
    viewer = v; window.__viewer = viewer; window.__THREE = THREE;
    frameObject();                    // incoming monument's own framing (target/radius)
    slideDist = Math.max(slideSpan(prevRadius), slideSpan(radius));
    slideB = -slideDist*navDir;       // start the incoming off the entry side
    showCurrent = true;
    if(prev===-1){ loader.classList.add('gone'); prefetchRest(); }  // warm the cache for the others
    tStart = performance.now(); tPhase = 'slide';
  }catch(err){
    console.error('Failed to load', m.file, err);
    loader.classList.remove('gone'); pctEl.textContent='échec du chargement';
    if(!viewer){ viewer = prevViewer; prevViewer = null; }   // fall back to the old one
  }finally{
    switching = false;
    resetIdle();
  }
}

function setProgress(pct){
  pct = Math.max(0, Math.min(100, Math.round(pct||0)));
  loader.style.setProperty('--p', pct+'%');
  pctEl.textContent = pct+'%';
}

/* ---- orbit / touch controls (frame-independent, our own) ---- */
let theta=0.6, phi=1.15, radius=4.2, target=new THREE.Vector3(0,0,0);
let lastInteract=0, autoRotate=true;
const pointers=new Map(); let lastPinch=0;

/* Per-monument framing. Each monument's geometry (center + extents) is sampled
   once and cached; the camera distance is then derived from that geometry AND the
   current viewport, so sizing/positioning re-adapt on resize / rotate / DPI change.
   Monuments do NOT share a camera — each keeps its own target + radius. */
const FRAME_MARGIN = 2.15;     // >1 = breathing room around the monument
const frameCache = {};         // index -> {cx,cy,cz,h,wDiag}

function sampleBounds(){
  const xs=[], ys=[], zs=[]; let sx=0, sz=0;
  try{
    const mesh = viewer.splatMesh;
    const count = mesh.getSplatCount();
    const step = Math.max(1, Math.floor(count/20000));  // dense: don't under-sample thin parts
    const c = new THREE.Vector3();
    for(let i=0;i<count;i+=step){
      mesh.getSplatCenter(i, c, true);
      xs.push(c.x); ys.push(c.y); zs.push(c.z); sx+=c.x; sz+=c.z;
    }
  }catch(e){}
  if(xs.length>10){
    const n = xs.length;
    const pct=(arr,p)=>{const a=arr.slice().sort((u,v)=>u-v);
      return a[Math.min(a.length-1,Math.max(0,Math.round(p*(a.length-1))))];};
    // robust extents ignore stray floater gaussians that otherwise skew the bbox
    const p1x=pct(xs,.01),p99x=pct(xs,.99),p1z=pct(zs,.01),p99z=pct(zs,.99),
          p1y=pct(ys,.005),p99y=pct(ys,.995);
    frameCache[current] = {
      // horizontal pivot = mean (mass is symmetric about the vertical axis), so the
      // monument spins in place; robust to floaters that wreck a raw bbox center
      cx: sx/n,
      cz: sz/n,
      cy: (p1y+p99y)/2,                       // robust vertical center for framing
      h:  p99y-p1y,
      // widest horizontal extent across ALL azimuths is the footprint diagonal
      wDiag: Math.hypot(p99x-p1x, p99z-p1z),
    };
  }
}

/* derive target + radius from cached geometry and the CURRENT viewport */
function applyFraming(){
  const f = frameCache[current];
  if(!f){ target.set(0,0,0); radius=3; minR=1.2; maxR=8; return; }
  target.set(f.cx, f.cy, f.cz);
  const fov = THREE.MathUtils.degToRad(camera.fov);
  const fitH = (f.h*0.5)/Math.tan(fov*0.5);
  const fitW = (f.wDiag*0.5)/Math.tan(fov*0.5)/camera.aspect;  // aspect-aware → adapts to screen
  radius = Math.max(fitH, fitW) * FRAME_MARGIN + 0.05;
  minR = radius*0.4; maxR = radius*2.6;
}

function frameObject(){ sampleBounds(); applyFraming(); }
let minR=2, maxR=10;


const _right=new THREE.Vector3();
function applyCamFor(tgt, rad, pan){
  const sp=Math.sin(phi);
  camera.position.set(
    tgt.x+rad*sp*Math.sin(theta),
    tgt.y+rad*Math.cos(phi),
    tgt.z+rad*sp*Math.cos(theta));
  camera.lookAt(tgt);
  if(pan){
    // pan along the camera's right axis so the monument slides horizontally on screen
    _right.set(1,0,0).applyQuaternion(camera.quaternion);
    camera.position.addScaledVector(_right, pan);
    camera.lookAt(tgt.x+_right.x*pan, tgt.y+_right.y*pan, tgt.z+_right.z*pan);
  }
  camera.updateMatrixWorld();
}

const dom = renderer.domElement;
dom.addEventListener('pointerdown',e=>{pointers.set(e.pointerId,{x:e.clientX,y:e.clientY});resetIdle();hideHint();});
dom.addEventListener('pointermove',e=>{
  if(!pointers.has(e.pointerId))return;const p=pointers.get(e.pointerId);
  // drag = orbit only (rotate the monument); no zoom
  theta-=(e.clientX-p.x)*0.006; phi-=(e.clientY-p.y)*0.006;
  phi=Math.max(0.18,Math.min(Math.PI-0.18,phi));
  pointers.set(e.pointerId,{x:e.clientX,y:e.clientY});resetIdle();
});
function endPtr(e){pointers.delete(e.pointerId);resetIdle();}
dom.addEventListener('pointerup',endPtr);dom.addEventListener('pointercancel',endPtr);
function resetIdle(){lastInteract=performance.now();}

/* ---- scroll / keys = move BETWEEN monuments (no zoom) ---- */
function navigate(dir){
  if(switching) return;
  const n=(current+dir+MON.length)%MON.length;
  if(n!==current) switchTo(n, dir);
}
let wheelAccum=0;
dom.addEventListener('wheel',e=>{
  e.preventDefault(); hideHint(); resetIdle();
  if(switching){ wheelAccum=0; return; }   // one monument per gesture
  wheelAccum += e.deltaY;
  if(Math.abs(wheelAccum) >= 120){ navigate(wheelAccum>0?1:-1); wheelAccum=0; }  // needs a longer scroll
},{passive:false});
addEventListener('keydown',e=>{
  if(['ArrowDown','ArrowRight','PageDown',' '].includes(e.key)){ e.preventDefault(); navigate(1); hideHint(); }
  else if(['ArrowUp','ArrowLeft','PageUp'].includes(e.key)){ e.preventDefault(); navigate(-1); hideHint(); }
});

let hinted=false;
function hideHint(){if(!hinted){hinted=true;hint.classList.add('hide');}}


/* ---- card rail ---- */
/* warm the browser cache: quietly download the other monuments' splats in the
   background after the first one is up, so later transitions are instant (the
   files are immutable + cache-forever, so the viewer's loader reuses them) */
let prefetched=false;
function prefetchRest(){
  if(prefetched) return; prefetched=true;
  const others = MON.map(m=>m.file).filter((_,j)=>j!==current);
  let k=0;
  (function next(){
    if(k>=others.length) return;
    fetch(others[k++], {cache:'force-cache'}).catch(()=>{}).finally(()=>setTimeout(next, 250));
  })();
}

const rail=document.getElementById('rail');
MON.forEach((m,i)=>{const d=document.createElement('div');d.className='card';
  d.innerHTML='<div class="idx">'+String(i+1).padStart(2,'0')+'</div><div class="cn">'+m.name+'</div><div class="meta">'+m.loc+'</div>';
  d.addEventListener('click',()=>switchTo(i));rail.appendChild(d);});

/* center the active card in the rail when possible; clamp so the first/last
   cards (e.g. Panthéon) never scroll off-screen */
function centerActiveCard(i){
  const c=rail.children[i]; if(!c) return;
  const left = c.offsetLeft - (rail.clientWidth - c.clientWidth)/2;
  const max  = rail.scrollWidth - rail.clientWidth;
  rail.scrollTo({left: Math.max(0, Math.min(left, max)), behavior:'smooth'});
}

/* ---- resize ---- */
function resize(){
  const w=innerWidth,h=innerHeight;
  renderer.setPixelRatio(Math.min(devicePixelRatio,2));   // adapt to DPI / monitor change
  renderer.setSize(w,h);
  camera.aspect=w/h; camera.updateProjectionMatrix();
  applyFraming();                                         // re-fit the current monument to the new viewport
}
addEventListener('resize',resize);
addEventListener('orientationchange',resize);
resize();

/* ---- render loop ---- */
renderer.autoClear = false;            // we composite the two viewers ourselves
function loop(now){
  requestAnimationFrame(loop);
  // rotate immediately and throughout; only pause while the user is actively dragging
  if(autoRotate && pointers.size===0) theta+=0.0016;
  updateTransition(now);
  renderer.clear();
  // outgoing monument (during a slide) — its own framing, panned out
  if(prevViewer){
    applyCamFor(prevTarget, prevRadius, slideA);
    try{ prevViewer.update(); prevViewer.render(); }catch(e){}
  }
  // incoming / current monument — its own framing, panned in
  if(viewer && showCurrent){
    applyCamFor(target, radius, slideB);
    try{ viewer.update(); viewer.render(); }catch(e){}
  }
}
requestAnimationFrame(loop);
window.__phase=()=>tPhase;
window.__lock=()=>{}; window.__unlock=()=>{};   // no-ops (kept so older test scripts don't break)
window.__idx=()=>current; window.__radius=()=>+radius.toFixed(3); window.__nav=(d)=>navigate(d);
window.__theta=()=>+theta.toFixed(4);
window.__slide=()=>[+slideA.toFixed(3),+slideB.toFixed(3)];
window.__dbg=()=>({ph:tPhase, prev:!!prevViewer, show:showCurrent, cur:!!viewer});
window.__setView=(t,ph)=>{autoRotate=false;theta=t;if(ph!==undefined)phi=ph;};
window.__target=()=>[+target.x.toFixed(3),+target.y.toFixed(3),+target.z.toFixed(3)];

/* ---- kickoff ---- */
switchTo(0);
</script>
</body>
</html>