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d131948 1a2b31e d131948 13ad719 d131948 1a2b31e d131948 1a2b31e d131948 1a2b31e d131948 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 | """Data loaders for the Gradio landing UI.
Reads scenarios, leaderboard scores, and trace files at app startup
(no live inference β purely static display).
"""
from __future__ import annotations
import base64
import json
import re
import zlib
from collections import defaultdict, deque
from pathlib import Path
from typing import Any, Dict, List, Optional, Tuple
ROOT = Path(__file__).resolve().parent.parent
SCENARIO_FILE = ROOT / "scenarios" / "incidents_v3.jsonl"
LEADERBOARD_LOG_DIR = ROOT / "outputs" / "hf_bench_v2"
LEADERBOARD_JSON = ROOT / "outputs" / "leaderboard" / "scores.json"
TRACE_DIR = ROOT / "outputs" / "ui_traces"
MODELS = ["gpt-5.4", "claude-sonnet-4-6", "o4-mini", "gpt-4o-mini"]
TIER_COLOR = {
"easy": "#06b6d4", # cyan
"medium": "#f59e0b", # amber
"hard": "#a855f7", # purple
}
OUTCOME_EMOJI = {
"progress": "β",
"recovery": "β
",
"no_effect": "β",
"worsened": "β ",
}
OUTCOME_COLOR = {
"progress": "#22c55e", # green
"recovery": "#22c55e",
"no_effect": "#94a3b8", # gray
"worsened": "#ef4444", # red
}
# ββ Scenarios ββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def load_scenarios() -> List[Dict[str, Any]]:
"""Load all scenarios from the v3 JSONL file."""
out: List[Dict[str, Any]] = []
with open(SCENARIO_FILE) as f:
for line in f:
s = json.loads(line)
failure = s["failure"]
rem = failure.get("remediation", {})
out.append({
"id": s["id"],
"title": s["title"],
"difficulty": s["difficulty"],
"duration_minutes": s.get("duration_minutes", 15),
"root_service": failure["root_service"],
"root_cause_type": failure["root_cause_type"],
"root_cause": failure["root_cause_statement"],
"causal_chain": failure.get("causal_chain", []),
"optimal_steps": rem.get("optimal_steps", 0),
"services": list(s.get("services", {}).keys()),
"states": rem.get("states", {}),
"initial_state": rem.get("initial_state", "broken"),
"resolved_states": rem.get("resolved_states", ["healthy"]),
})
return out
def scenarios_by_tier() -> Dict[str, List[Dict[str, Any]]]:
"""Group scenarios by difficulty tier."""
groups: Dict[str, List[Dict[str, Any]]] = {"easy": [], "medium": [], "hard": []}
for s in load_scenarios():
groups.setdefault(s["difficulty"], []).append(s)
return groups
# ββ Mermaid state-graph generation ββββββββββββββββββββββββββββββββ
def _action_label(action: Dict[str, Any]) -> str:
"""Short label for an action edge."""
tool = action.get("tool", "")
target = action.get("target", "")
params = action.get("params", {}) or {}
action_name = params.get("_action") or tool
# Keep it compact
return f"{action_name}<br/>({target})"
def _state_depths(states: Dict[str, Any], initial: str) -> Dict[str, int]:
"""BFS depth from initial state along progress/recovery edges."""
depths = {initial: 0}
q = deque([initial])
while q:
cur = q.popleft()
sd = states.get(cur, {})
for a in sd.get("actions", []):
if a.get("outcome") not in ("progress", "recovery"):
continue
nxt = a.get("next_state")
if nxt and nxt not in depths:
depths[nxt] = depths[cur] + 1
q.append(nxt)
return depths
def mermaid_to_url(mermaid_code: str) -> str:
"""Encode mermaid source for the mermaid.ink SVG endpoint."""
encoded = base64.urlsafe_b64encode(mermaid_code.encode("utf-8")).decode("ascii")
encoded = encoded.rstrip("=")
return f"https://mermaid.ink/svg/{encoded}?bgColor=0a0a0a"
# ββ Inline SVG cache ββββββββββββββββββββββββββββββββββββββββββββββ
# Pre-fetch mermaid.ink SVGs at app startup and inline them in the
# rendered HTML. Avoids per-pageview network hits, CORS quirks, and
# flaky rendering inside the Gradio iframe.
_SVG_CACHE: Dict[str, str] = {}
def fetch_inline_svg(mermaid_code: str) -> str:
"""Fetch the mermaid.ink SVG for this source, cache it, return inline SVG.
On failure returns a plain-text fallback inside a styled div so the
card doesn't collapse.
"""
cache_key = mermaid_code
if cache_key in _SVG_CACHE:
return _SVG_CACHE[cache_key]
try:
import httpx
url = mermaid_to_url(mermaid_code)
resp = httpx.get(url, timeout=15.0, follow_redirects=True)
if resp.status_code == 200 and resp.text.lstrip().startswith("<svg"):
svg = resp.text
svg = re.sub(r'@import url\([^)]+\);', '', svg)
extra = "max-width:100%;height:auto;display:block;margin:0 auto"
if re.search(r'<svg[^>]*\sstyle="', svg):
svg = re.sub(
r'(<svg[^>]*\sstyle=")([^"]*)(")',
lambda m: f'{m.group(1)}{extra};{m.group(2)}{m.group(3)}',
svg, count=1,
)
else:
svg = re.sub(
r'<svg([^>]*)>',
rf'<svg\1 style="{extra}">',
svg, count=1,
)
_SVG_CACHE[cache_key] = svg
return svg
except Exception:
pass
fallback = (
'<div style="color:#9ca3a3;font-family:monospace;font-size:11px;'
'white-space:pre;text-align:left;padding:12px;">'
+ mermaid_code.replace("<", "<").replace(">", ">")
+ "</div>"
)
_SVG_CACHE[cache_key] = fallback
return fallback
def warm_svg_cache() -> None:
"""Pre-fetch SVGs for all scenarios (called once at app startup)."""
for s in load_scenarios():
fetch_inline_svg(build_mermaid(s))
def build_mermaid(scenario: Dict[str, Any]) -> str:
"""Build a compact mermaid `graph LR` for the scenario state machine.
- Progress/recovery path: green boxes + green arrows
- Self-loop traps (wrong actions that keep you in same state): annotated
as "[N traps]" on the source node label β since mermaid renders
self-loops awkwardly, we show the count instead
- Distinct-state traps (wrong actions that push to a named bad state like
`etcd_crashed`): drawn as dashed red arrows to a red-bordered node
- Orphan states (defined in data but unreachable from initial via any
edge): hidden
"""
states = scenario["states"]
initial = scenario["initial_state"]
resolved = set(scenario["resolved_states"])
# BFS from initial via ANY outcome to find all genuinely reachable states
reachable: Set[str] = {initial}
queue = deque([initial])
while queue:
cur = queue.popleft()
for a in states.get(cur, {}).get("actions", []):
nxt = a.get("next_state")
if nxt and nxt in states and nxt not in reachable:
reachable.add(nxt)
queue.append(nxt)
# Progress depths (only progress/recovery edges) β used for node classification
depths = _state_depths(states, initial)
# Collect self-loop worsened actions per source state (with action names)
self_loop_actions: Dict[str, List[str]] = defaultdict(list)
# Collect distinct-state worsened edges (dedup by src,dst)
distinct_edges: Set[Tuple[str, str]] = set()
for name, sd in states.items():
if name not in reachable:
continue
for a in sd.get("actions", []):
if a.get("outcome") != "worsened":
continue
nxt = a.get("next_state")
if not nxt or nxt not in reachable:
continue
if nxt == name:
action_name = (a.get("params") or {}).get("_action") or a.get("tool", "?")
self_loop_actions[name].append(action_name)
else:
distinct_edges.add((name, nxt))
self_loop_counts = {k: len(v) for k, v in self_loop_actions.items()}
# Build short IDs ONLY for reachable states
id_map: Dict[str, str] = {}
for i, name in enumerate(states.keys()):
if name in reachable:
id_map[name] = f"s{i}"
lines = [
"%%{init: {'theme':'dark','themeVariables':{'fontSize':'13px','fontFamily':'Inter, system-ui, sans-serif'},'flowchart':{'htmlLabels':true,'nodeSpacing':30,'rankSpacing':40}}}%%",
"graph LR",
]
# Node styling for real states (no β N annotation β synthetic trap nodes
# below carry that information)
for name in states.keys():
if name not in reachable:
continue # hide orphans
nid = id_map[name]
label = name.replace("_", " ")
sd = states[name]
if sd.get("is_resolved") or name in resolved:
lines.append(f'{nid}(("β {label}")):::ok')
elif name == initial:
lines.append(f'{nid}["{label}"]:::bad')
elif depths.get(name, 0) > 0:
lines.append(f'{nid}["{label}"]:::prog')
else:
# Reachable only via worsened β a distinct trap state
lines.append(f'{nid}["β {label}"]:::trap')
# ONE shared trap pool node per scenario, listing all distinct wrong-action
# names. Each state with self-loop traps gets a single dashed arrow to it.
# This consolidates the visual: agent sees "these actions are penalized"
# in one place instead of repeated trap sinks.
all_trap_actions: List[str] = []
for actions in self_loop_actions.values():
for act in actions:
if act not in all_trap_actions:
all_trap_actions.append(act)
trap_pool_id: Optional[str] = None
if all_trap_actions:
trap_pool_id = "trap_pool"
# Show up to 5 action names; rest as "+N more"
shown = all_trap_actions[:5]
suffix = ""
if len(all_trap_actions) > 5:
suffix = f"<br/>+{len(all_trap_actions)-5} more"
label = "wrong actions<br/>(harm)<br/>" + "<br/>".join(shown) + suffix
lines.append(f'{trap_pool_id}["{label}"]:::trap')
# Progress/recovery edges + distinct-state worsened edges
edge_idx = 0
progress_indices: List[int] = []
worsened_indices: List[int] = []
seen_edges: Set[Tuple[str, str, str]] = set()
for name, sd in states.items():
if name not in reachable:
continue
for a in sd.get("actions", []):
nxt = a.get("next_state")
outcome = a.get("outcome", "no_effect")
if not nxt or nxt not in reachable or nxt == name:
continue
if outcome == "no_effect":
continue
key = (name, nxt, outcome)
if key in seen_edges:
continue
seen_edges.add(key)
if outcome == "worsened":
lines.append(f"{id_map[name]} -.-> {id_map[nxt]}")
worsened_indices.append(edge_idx)
else:
lines.append(f"{id_map[name]} ==> {id_map[nxt]}")
progress_indices.append(edge_idx)
edge_idx += 1
# One dashed red arrow from each state with self-loop traps to the shared pool
if trap_pool_id is not None:
for src_name in self_loop_actions.keys():
if src_name not in reachable:
continue
lines.append(f"{id_map[src_name]} -.-> {trap_pool_id}")
worsened_indices.append(edge_idx)
edge_idx += 1
lines.extend([
"classDef ok fill:#0d2818,stroke:#00d084,color:#00d084,stroke-width:3px",
"classDef bad fill:#2a0e0e,stroke:#ff6b6b,color:#ffc4c4,stroke-width:3px",
"classDef prog fill:#0f1f18,stroke:#00d084,color:#ededed,stroke-width:2px",
"classDef trap fill:#2a0e0e,stroke:#ff6b6b,color:#ffc4c4,stroke-width:2px,stroke-dasharray:6 4",
])
if worsened_indices:
idx_list = ",".join(str(i) for i in worsened_indices)
lines.append(f"linkStyle {idx_list} stroke:#ff6b6b,stroke-width:2px,stroke-dasharray:6 4")
if progress_indices:
idx_list = ",".join(str(i) for i in progress_indices)
lines.append(f"linkStyle {idx_list} stroke:#00d084,stroke-width:2.5px")
return "\n".join(lines)
# ββ Leaderboard ββββββββββββββββββββββββββββββββββββββββββββββββββββ
END_RE = re.compile(r"\[END\] task=(\S+) score=([0-9.]+) steps=(\d+)")
def load_leaderboard() -> Dict[str, Dict[str, List[float]]]:
"""Load leaderboard scores.
Prefers outputs/leaderboard/scores.json (committed, ships to Docker).
Falls back to parsing outputs/hf_bench_v2/<model>.log for local dev.
"""
# Preferred path: pre-computed JSON
if LEADERBOARD_JSON.exists():
try:
raw = json.loads(LEADERBOARD_JSON.read_text())
return {m: raw.get(m, {}) for m in MODELS}
except Exception:
pass
# Fallback: parse raw logs (dev machine only)
out: Dict[str, Dict[str, List[float]]] = {m: defaultdict(list) for m in MODELS}
for model in MODELS:
log = LEADERBOARD_LOG_DIR / f"{model}.log"
if not log.exists():
continue
with open(log) as f:
for line in f:
m = END_RE.match(line)
if not m:
continue
sid = m.group(1)
score = float(m.group(2))
out[model][sid].append(score)
return {m: dict(s) for m, s in out.items()}
def leaderboard_averages() -> Dict[str, Dict[str, Any]]:
"""{model: {'per_scenario': {sid: avg}, 'per_tier': {tier: avg}, 'overall': avg}}"""
raw = load_leaderboard()
scenarios = {s["id"]: s["difficulty"] for s in load_scenarios()}
out: Dict[str, Dict[str, Any]] = {}
for model, scen_scores in raw.items():
per_scen = {}
per_tier: Dict[str, List[float]] = defaultdict(list)
for sid, runs in scen_scores.items():
if not runs:
continue
avg = sum(runs) / len(runs)
per_scen[sid] = avg
tier = scenarios.get(sid)
if tier:
per_tier[tier].append(avg)
per_tier_avg = {t: sum(v) / len(v) for t, v in per_tier.items() if v}
all_scores = [s for v in per_tier.values() for s in v]
overall = sum(all_scores) / len(all_scores) if all_scores else 0.0
out[model] = {
"per_scenario": per_scen,
"per_tier": per_tier_avg,
"overall": overall,
}
return out
def score_color(score: float) -> str:
"""Color a cell in the leaderboard matrix by score."""
if score >= 0.80:
return "#16a34a" # bright green
if score >= 0.50:
return "#22c55e" # green
if score >= 0.30:
return "#f59e0b" # amber
if score >= 0.10:
return "#f97316" # orange
return "#ef4444" # red
# ββ Traces βββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def load_trace(model: str, scenario_id: str, run: int = 1) -> Optional[Dict[str, Any]]:
"""Load a single trace file.
Tries outputs/ui_traces/<model>/<scenario>_run<N>.json first,
falls back to outputs/hardened_8_rerun/<scenario>_run<N>.json for gpt-5.4.
"""
path = TRACE_DIR / model / f"{scenario_id}_run{run}.json"
if not path.exists():
fallback = ROOT / "outputs" / "hardened_8_rerun" / f"{scenario_id}_run{run}.json"
if fallback.exists():
path = fallback
else:
return None
try:
return json.loads(path.read_text())
except Exception:
return None
def summarize_trace(trace_data: Dict[str, Any]) -> Dict[str, Any]:
"""Extract display-ready summary from a test_scenario.py trace JSON.
The raw JSON has:
{"summary": {scenario_id, reward, steps, elapsed_seconds, ...},
"trace": [msg, msg, msg ...]}
where msg is a conversation message (role + content / tool_calls).
"""
summary = trace_data.get("summary", {})
steps: List[Dict[str, Any]] = []
# Pair assistant tool_calls with the subsequent tool result
trace = trace_data.get("trace", [])
i = 0
step_num = 0
while i < len(trace):
msg = trace[i]
role = msg.get("role")
if role == "assistant" and msg.get("tool_calls"):
tc = msg["tool_calls"][0]
tool_name = tc["function"]["name"]
try:
tool_args = json.loads(tc["function"]["arguments"])
except (json.JSONDecodeError, TypeError):
tool_args = {}
# Look for the next tool response
outcome = None
message = ""
reward_at_step = None
if i + 1 < len(trace) and trace[i + 1].get("role") == "tool":
try:
parsed = json.loads(trace[i + 1]["content"])
outcome = parsed.get("outcome")
message = parsed.get("message", "") or parsed.get("error", "")
if "reward" in parsed:
reward_at_step = parsed["reward"]
except (json.JSONDecodeError, TypeError):
pass
step_num += 1
steps.append({
"n": step_num,
"tool": tool_name,
"args": tool_args,
"outcome": outcome,
"message": message[:280] if message else "",
"reward": reward_at_step,
})
i += 2
else:
i += 1
return {
"scenario_id": summary.get("scenario_id", ""),
"model": summary.get("model", ""),
"reward": summary.get("reward"),
"steps_used": summary.get("steps"),
"elapsed_seconds": summary.get("elapsed_seconds"),
"done": summary.get("done", False),
"error": summary.get("error"),
"steps": steps,
}
def available_traces() -> Dict[str, List[str]]:
"""Enumerate which (model, scenario) pairs have a trace file."""
out: Dict[str, List[str]] = {m: [] for m in MODELS}
scenario_ids = [s["id"] for s in load_scenarios()]
for model in MODELS:
for sid in scenario_ids:
if load_trace(model, sid) is not None:
out[model].append(sid)
return out
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