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import src.model.enums.Location as Location
from src.model.enums.CommandName import CommandName
from src.model.enums.Feature import Feature
from src.model.enums.MessageSource import MessageSource
from src.model.enums.Region import Region
from src.model.enums.Screen import (
Screen,
ONLY_BY_CAPTAIN_OR_FIRST_MATE,
ALLOW_WHILE_ARRESTED,
ALLOW_WHILE_ARRESTED_TEMPORARY,
ALLOW_DEEPLINK,
DEPRECATED,
ONLY_BY_CAPTAIN,
)
class Command:
"""
Class for Commands
"""
def __init__(
self,
name: CommandName | None,
screen: Screen,
active: bool = True,
replaced_by: CommandName = None,
only_in_reply: bool = False,
allow_self_reply: bool = False,
allow_reply_to_bot: bool = False,
allow_while_arrested: bool = False,
allow_while_arrested_temporary: bool = False,
required_location: Location.Location = None,
parameters: list = None,
message_source: MessageSource = MessageSource.ND,
only_by_crew_captain: bool = False,
only_in_reply_to_crew_member: bool = False,
only_by_boss: bool = False,
allow_reply_to_arrested: bool = False,
answer_callback: bool = False,
show_alert: bool = True,
only_by_chat_admin: bool = False,
send_message_if_error: bool = True,
feature: Feature = None,
allow_deeplink: bool = False,
only_by_crew_captain_or_first_mate: bool = False,
only_by_crew_captain_or_first_mate_keyboard: bool = True,
):
"""
Constructor
:param name: The name of the command
:param screen: The screen the command is used in
:param active: True if the command is active
:param replaced_by: The command that replaces this command
:param only_in_reply: True if the command can only be used in reply to a message
:param allow_self_reply: True if the command can be used in reply to a message sent by the
user
:param allow_reply_to_bot: True if the command can be used in reply to a message sent by
the bot
:param allow_while_arrested: True if the command can be used while the user is arrested
:param allow_while_arrested_temporary: True if the command can be used while the user is
arrested temporarily
:param required_location: The location required to use the command
:param parameters: The parameters of the command
:param message_source: The source of the message
:param only_by_crew_captain: True if the command can only be used by a Crew Captain
:param only_in_reply_to_crew_member: True if the command can only be used in reply to a
Crew Member. Automatically sets only_in_reply to True if True
:param only_by_boss: True if the command can only be used by a boss
:param allow_reply_to_arrested: True if the command can be used in reply to a message sent
by an arrested user
:param answer_callback: True if the command should answer the callback query in case of
error instead of editing the message
:param show_alert: True if the command should show an alert when answering the callback
query in case of error
:param only_by_chat_admin: True if the command can only be used by a chat admin
:param send_message_if_error: True if a message should be sent if the command isn't
authorized
:param feature: The feature the command belongs to. If provided, the command will only be
allowed in chats that have the feature enabled
:param allow_deeplink: Allow accessing the command screen via deeplink
:param only_by_crew_captain_or_first_mate: True if the command can only be used by a
Crew Captain or First Mate
:param only_by_crew_captain_or_first_mate_keyboard: True if the command can only be used
by a Crew Captain or First Mate via keyboard
"""
self.name = name
self.active = active
self.replaced_by = replaced_by
self.only_in_reply = only_in_reply
self.allow_self_reply = allow_self_reply
self.allow_reply_to_bot = allow_reply_to_bot
self.allow_while_arrested = allow_while_arrested
self.allow_while_arrested_temporary = allow_while_arrested_temporary
self.screen = screen
self.required_location = required_location
self.parameters: list[str] = [] if parameters is None else parameters
self.message_source: MessageSource = message_source
self.only_by_crew_captain = only_by_crew_captain
self.only_in_reply_to_crew_member = only_in_reply_to_crew_member
self.only_by_boss = only_by_boss
self.allow_reply_to_arrested = allow_reply_to_arrested
self.answer_callback = answer_callback
self.show_alert = show_alert
self.only_by_chat_admin = only_by_chat_admin
self.send_message_if_error = send_message_if_error
self.feature = feature
self.allow_deeplink = allow_deeplink
self.only_by_crew_captain_or_first_mate = only_by_crew_captain_or_first_mate
self.only_by_crew_captain_or_first_mate_keyboard = (
only_by_crew_captain_or_first_mate_keyboard
)
if only_in_reply_to_crew_member and not only_in_reply:
self.only_in_reply = True
def get_formatted(self):
"""
Returns the command formatted for the text display.
"""
return self.name.get_formatted()
def get_replaced_by_formatted(self):
"""
Returns the command formatted for the text display.
"""
return self.replaced_by.get_formatted()
def __eq__(self, other):
"""
Overrides the default implementation
"""
if isinstance(other, Command):
return self.name == other.name and self.screen == other.screen
return False
COMMANDS = []
ND = None
COMMANDS.append(ND)
# PRIVATE
PVT_START = Command(CommandName.START, Screen.PVT_START, allow_while_arrested=True)
COMMANDS.append(PVT_START)
PVT_USER_STATUS = Command(CommandName.STATUS, Screen.PVT_USER_STATUS, allow_while_arrested=True)
COMMANDS.append(PVT_USER_STATUS)
PVT_DOC_Q_GAME = Command(
CommandName.DOC_Q,
Screen.PVT_DOC_Q_GAME,
required_location=Location.get_by_level(Env.REQUIRED_LOCATION_LEVEL_DOC_Q_GAME.get_int()),
)
COMMANDS.append(PVT_DOC_Q_GAME)
PVT_SETTINGS = Command(
CommandName.SETTINGS,
Screen.PVT_SETTINGS,
)
COMMANDS.append(PVT_SETTINGS)
PVT_FIGHT = Command(
CommandName.FIGHT,
Screen.PVT_FIGHT,
required_location=Location.get_by_level(Env.REQUIRED_LOCATION_LEVEL_FIGHT.get_int()),
)
COMMANDS.append(PVT_FIGHT)
PVT_PLUNDER = Command(
CommandName.PLUNDER,
Screen.PVT_PLUNDER,
required_location=Location.get_by_level(Env.REQUIRED_LOCATION_LEVEL_PLUNDER.get_int()),
)
COMMANDS.append(PVT_PLUNDER)
PVT_DAILY_REWARD = Command(
CommandName.DAILY_REWARD,
Screen.PVT_DAILY_REWARD,
)
COMMANDS.append(PVT_DAILY_REWARD)
PVT_ADD_BOUNTY = Command(
CommandName.ADD_BOUNTY,
Screen.PVT_OWNER_BOUNTY,
allow_self_reply=True,
allow_while_arrested=True,
allow_reply_to_arrested=True,
)
COMMANDS.append(PVT_ADD_BOUNTY)
PVT_TAKE_BOUNTY = Command(
CommandName.TAKE_BOUNTY,
Screen.PVT_OWNER_BOUNTY,
allow_self_reply=True,
allow_while_arrested=True,
allow_reply_to_arrested=True,
)
COMMANDS.append(PVT_TAKE_BOUNTY)
PVT_REVERT_PENDING_BOUNTY = Command(
CommandName.REVERT_PENDING_BOUNTY,
Screen.PVT_OWNER_BOUNTY,
allow_self_reply=True,
allow_while_arrested=True,
allow_reply_to_arrested=True,
)
COMMANDS.append(PVT_REVERT_PENDING_BOUNTY)
PVT_REVERT_PENDING_BOUNTY_ALL = Command(
CommandName.REVERT_PENDING_BOUNTY_ALL,
Screen.PVT_OWNER_BOUNTY,
allow_self_reply=True,
allow_while_arrested=True,
allow_reply_to_arrested=True,
)
COMMANDS.append(PVT_REVERT_PENDING_BOUNTY_ALL)
PVT_GCAST = Command(
CommandName.GCAST,
Screen.PVT_GCAST,
allow_while_arrested=True,
allow_self_reply=True,
allow_reply_to_bot=True,
)
COMMANDS.append(PVT_GCAST)
PVT_PCAST = Command(
CommandName.PCAST,
Screen.PVT_PCAST,
allow_while_arrested=True,
allow_self_reply=True,
allow_reply_to_bot=True,
)
COMMANDS.append(PVT_PCAST)
PVT_GAME = Command(
CommandName.GAME,
Screen.PVT_GAME,
feature=Feature.CHALLENGE,
required_location=Location.get_by_level(Env.REQUIRED_LOCATION_LEVEL_GAME.get_int()),
)
COMMANDS.append(PVT_GAME)
PVT_CHANGE_REGION_NEW_WORLD = Command(
CommandName.NEW_WORLD, Screen.PVT_CHANGE_REGION, required_location=Location.get_last_paradise()
)
COMMANDS.append(PVT_CHANGE_REGION_NEW_WORLD)
PVT_CHANGE_REGION_PARADISE = Command(
CommandName.PARADISE, Screen.PVT_CHANGE_REGION, required_location=Location.get_last_paradise()
)
COMMANDS.append(PVT_CHANGE_REGION_PARADISE)
# Merge all lists with limitations
limitations_list = set(
DEPRECATED
+ ALLOW_WHILE_ARRESTED
+ ALLOW_WHILE_ARRESTED_TEMPORARY
+ ALLOW_DEEPLINK
+ ONLY_BY_CAPTAIN_OR_FIRST_MATE
+ ONLY_BY_CAPTAIN
)
for sc in limitations_list:
_active = sc not in DEPRECATED
_allow_while_arrested = sc in ALLOW_WHILE_ARRESTED
_allow_while_arrested_temporary = sc in ALLOW_WHILE_ARRESTED_TEMPORARY
_allow_deeplink = sc in ALLOW_DEEPLINK
_only_by_crew_captain_or_first_mate = sc in ONLY_BY_CAPTAIN_OR_FIRST_MATE
_only_by_crew_captain = sc in ONLY_BY_CAPTAIN
COMMANDS.append(
Command(
CommandName.EMPTY,
sc,
active=_active,
allow_while_arrested=_allow_while_arrested,
allow_while_arrested_temporary=_allow_while_arrested_temporary,
allow_deeplink=_allow_deeplink,
only_by_crew_captain_or_first_mate=_only_by_crew_captain_or_first_mate,
only_by_crew_captain=_only_by_crew_captain,
)
)
# To set required location
PVT_LOGS_TYPE_STATS = Command(
CommandName.EMPTY,
Screen.PVT_LOGS_TYPE_STATS,
required_location=Location.get_by_level(Env.REQUIRED_LOCATION_LEVEL_LOG_STATS.get_int()),
)
COMMANDS.append(PVT_LOGS_TYPE_STATS)
PVT_PREDICTION_CREATE = Command(
CommandName.EMPTY,
Screen.PVT_PREDICTION_CREATE,
required_location=Location.get_by_level(
Env.REQUIRED_LOCATION_LEVEL_PREDICTION_CREATE.get_int()
),
)
COMMANDS.append(PVT_PREDICTION_CREATE)
# GROUP
GRP_GAME_OPPONENT_CONFIRMATION = Command(
CommandName.EMPTY,
Screen.GRP_GAME_OPPONENT_CONFIRMATION,
answer_callback=True,
required_location=Location.get_by_level(Env.REQUIRED_LOCATION_LEVEL_GAME.get_int()),
)
GRP_DOC_Q_GAME = Command(
CommandName.DOC_Q,
Screen.GRP_DOC_Q_GAME,
required_location=Location.get_by_level(Env.REQUIRED_LOCATION_LEVEL_DOC_Q_GAME.get_int()),
feature=Feature.DOC_Q,
)
COMMANDS.append(GRP_DOC_Q_GAME)
GRP_USER_STATUS = Command(
CommandName.STATUS,
Screen.GRP_USER_STATUS,
allow_while_arrested=True,
allow_reply_to_arrested=True,
feature=Feature.STATUS,
)
COMMANDS.append(GRP_USER_STATUS)
GRP_CHANGE_REGION_NEW_WORLD = Command(
CommandName.NEW_WORLD, Screen.GRP_CHANGE_REGION, required_location=Location.get_last_paradise()
)
COMMANDS.append(GRP_CHANGE_REGION_NEW_WORLD)
GRP_CHANGE_REGION_PARADISE = Command(
CommandName.PARADISE, Screen.GRP_CHANGE_REGION, required_location=Location.get_last_paradise()
)
COMMANDS.append(GRP_CHANGE_REGION_PARADISE)
GRP_FIGHT = Command(
CommandName.FIGHT,
Screen.GRP_FIGHT,
only_in_reply=True,
feature=Feature.FIGHT,
required_location=Location.get_by_level(Env.REQUIRED_LOCATION_LEVEL_FIGHT.get_int()),
)
COMMANDS.append(GRP_FIGHT)
GRP_GAME = Command(
CommandName.GAME,
Screen.GRP_GAME,
feature=Feature.CHALLENGE,
required_location=Location.get_by_level(Env.REQUIRED_LOCATION_LEVEL_GAME.get_int()),
)
COMMANDS.append(GRP_GAME)
GRP_PREDICTION_BET = Command(
CommandName.PREDICTION_BET,
Screen.GRP_PREDICTION_BET,
only_in_reply=True,
required_location=Location.get_by_level(Env.REQUIRED_LOCATION_LEVEL_PREDICTION_BET.get_int()),
allow_reply_to_bot=True,
)
COMMANDS.append(GRP_PREDICTION_BET)
GRP_PREDICTION_BET_REMOVE = Command(
CommandName.PREDICTION_BET_REMOVE,
Screen.GRP_PREDICTION_BET_REMOVE,
only_in_reply=True,
allow_reply_to_bot=True,
)
COMMANDS.append(GRP_PREDICTION_BET_REMOVE)
GRP_PREDICTION_BET_STATUS = Command(
CommandName.PREDICTION_BET_STATUS,
Screen.GRP_PREDICTION_BET_STATUS,
only_in_reply=True,
allow_reply_to_bot=True,
)
COMMANDS.append(GRP_PREDICTION_BET_STATUS)
GRP_CREW_JOIN = Command(
CommandName.CREW_JOIN,
Screen.GRP_CREW_JOIN,
only_in_reply_to_crew_member=True,
feature=Feature.CREW,
)
COMMANDS.append(GRP_CREW_JOIN)
GRP_CREW_INVITE = Command(
CommandName.CREW_INVITE,
Screen.GRP_CREW_INVITE,
only_in_reply=True,
feature=Feature.CREW,
only_by_crew_captain_or_first_mate=True,
only_by_crew_captain_or_first_mate_keyboard=False,
)
COMMANDS.append(GRP_CREW_INVITE)
GRP_SILENCE = Command(
CommandName.SILENCE, Screen.GRP_SILENCE, only_by_boss=True, feature=Feature.SILENCE
)
COMMANDS.append(GRP_SILENCE)
GRP_SILENCE_END = Command(
CommandName.SILENCE_END, Screen.GRP_SILENCE_END, only_by_boss=True, feature=Feature.SILENCE
)
COMMANDS.append(GRP_SILENCE_END)
GRP_SPEAK = Command(
CommandName.SPEAK,
Screen.GRP_SPEAK,
only_by_boss=True,
only_in_reply=True,
feature=Feature.SILENCE,
)
COMMANDS.append(GRP_SPEAK)
GRP_BOUNTY_GIFT = Command(
CommandName.BOUNTY_GIFT,
Screen.GRP_BOUNTY_GIFT,
only_in_reply=True,
feature=Feature.BOUNTY_GIFT,
)
COMMANDS.append(GRP_BOUNTY_GIFT)
GRP_BOUNTY_LOAN = Command(
CommandName.BOUNTY_LOAN,
Screen.GRP_BOUNTY_LOAN,
only_in_reply=True,
feature=Feature.BOUNTY_LOAN,
)
COMMANDS.append(GRP_BOUNTY_LOAN)
GRP_DEVIL_FRUIT_SELL = Command(
CommandName.DEVIL_FRUIT_SELL, Screen.GRP_DEVIL_FRUIT_SELL, feature=Feature.DEVIL_FRUIT_SELL
)
COMMANDS.append(GRP_DEVIL_FRUIT_SELL)
GRP_PLUNDER = Command(
CommandName.PLUNDER,
Screen.GRP_PLUNDER,
only_in_reply=True,
feature=Feature.PLUNDER,
required_location=Location.get_by_level(Env.REQUIRED_LOCATION_LEVEL_PLUNDER.get_int()),
)
COMMANDS.append(GRP_PLUNDER)
GRP_SETTINGS = Command(
CommandName.SETTINGS,
Screen.GRP_SETTINGS,
allow_while_arrested=True,
only_by_chat_admin=True,
answer_callback=True,
send_message_if_error=False,
)
COMMANDS.append(GRP_SETTINGS)
GRP_SETTINGS_FEATURES = Command(
CommandName.EMPTY,
Screen.GRP_SETTINGS_FEATURES,
allow_while_arrested=True,
only_by_chat_admin=True,
answer_callback=True,
send_message_if_error=False,
)
COMMANDS.append(GRP_SETTINGS)
GRP_DAILY_REWARD = Command(
CommandName.DAILY_REWARD,
Screen.GRP_DAILY_REWARD,
feature=Feature.DAILY_REWARD,
allow_while_arrested_temporary=True,
)
COMMANDS.append(GRP_DAILY_REWARD)
GRP_ADD_BOUNTY = Command(
CommandName.ADD_BOUNTY,
Screen.GRP_OWNER_BOUNTY,
allow_self_reply=True,
allow_while_arrested=True,
allow_reply_to_arrested=True,
)
COMMANDS.append(GRP_ADD_BOUNTY)
GRP_TAKE_BOUNTY = Command(
CommandName.TAKE_BOUNTY,
Screen.GRP_OWNER_BOUNTY,
allow_self_reply=True,
allow_while_arrested=True,
allow_reply_to_arrested=True,
)
COMMANDS.append(GRP_TAKE_BOUNTY)
GRP_REVERT_PENDING_BOUNTY = Command(
CommandName.REVERT_PENDING_BOUNTY,
Screen.GRP_OWNER_BOUNTY,
allow_self_reply=True,
allow_while_arrested=True,
allow_reply_to_arrested=True,
)
COMMANDS.append(GRP_REVERT_PENDING_BOUNTY)
GRP_REVERT_PENDING_BOUNTY_ALL = Command(
CommandName.REVERT_PENDING_BOUNTY_ALL,
Screen.GRP_OWNER_BOUNTY,
allow_self_reply=True,
allow_while_arrested=True,
allow_reply_to_arrested=True,
)
COMMANDS.append(GRP_REVERT_PENDING_BOUNTY_ALL)
def get_by_name(name: str, message_source: MessageSource = MessageSource.ND):
"""
Returns the Command object with the given name.
"""
for command in COMMANDS:
if command is not None and command.name.lower() == name.lower():
if message_source is not MessageSource.ND:
if command.screen[0] == message_source[0]:
return command
else:
return command
raise ValueError("Command not found: {}".format(name))
def get_by_screen(screen: Screen):
"""
Returns the Command object with the given screen.
"""
for command in COMMANDS:
if command is not None and command.screen is screen:
return command
raise ValueError("Command not found: {}".format(screen))
def get_other_region_command_name(current_location_level: int) -> CommandName:
"""
Returns the command name for the other region.
:param current_location_level: The current location level
:return: The command name to move to the other region
"""
other_region: Region = Location.get_by_level(current_location_level).region.get_other()
if other_region is Region.PARADISE:
return CommandName.PARADISE
return CommandName.NEW_WORLD
|