from enum import IntEnum import resources.Environment as Env from src.utils.LazyPhraseDict import LazyPhraseDict class GameDifficulty(IntEnum): EASY = 1 MEDIUM = 2 HARD = 3 @staticmethod def get_from_total_wager(total_wager: int) -> "GameDifficulty": """ Get the game level from the total wager :param total_wager: The total wager :return: The game level """ if total_wager <= Env.GAME_MAX_TOTAL_WAGER_EASY.get_int(): return GameDifficulty.EASY if total_wager <= Env.GAME_MAX_TOTAL_WAGER_MEDIUM.get_int(): return GameDifficulty.MEDIUM return GameDifficulty.HARD def get_name(self) -> str: """ Get the name for this GameDifficulty :return: The name """ return GAME_DIFFICULTY_NAME_DICT[self] GAME_DIFFICULTY_NAME_DICT = LazyPhraseDict( { GameDifficulty.EASY: "GAME_DIFFICULTY_EASY", GameDifficulty.MEDIUM: "GAME_DIFFICULTY_MEDIUM", GameDifficulty.HARD: "GAME_DIFFICULTY_HARD", } )