Update viewer_ar.js
Browse files- viewer_ar.js +52 -26
viewer_ar.js
CHANGED
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@@ -1,11 +1,12 @@
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/* script_ar.js — AR PlayCanvas + GLB HuggingFace
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- Hit-test AR (
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- Slider custom (360° en haut → 0° en bas), knob centré, rail plein
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*/
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(() => {
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const GLB_URL = "https://huggingface.co/datasets/MikaFil/viewer_gs/resolve/main/AR/tests/
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// ===== PlayCanvas version fixée =====
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const PC_VERSION = "2.11.7";
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@@ -31,13 +32,13 @@
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.ar-ui .label{font-size:12px;text-align:center;opacity:.95}
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/* Grande zone tactile */
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.rotY-wrap{position:relative;width:48px;height:200px;display:flex;align-items:center;justify-content:center;touch-action:none;overflow:visible;pointer-events:auto}
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/* Rail PLEIN (haut
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.rotY-rail{position:absolute;left:50%;transform:translateX(-50%);width:4px;height:100%;background:rgba(255,255,255,.35);border-radius:2px;pointer-events:none}
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/* Knob custom centré */
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.rotY-knob{position:absolute;left:50%;width:22px;height:22px;border-radius:50%;background:#fff;box-shadow:0 2px 8px rgba(0,0,0,.35);transform:translate(-50%,-50%);top:50%;will-change:top;touch-action:none;pointer-events:none}
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/* Input range caché (pour accessibilité/valeur) */
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return p;
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}
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(async()=>{ try{ await loadPlayCanvasRobust({esmFirst:true,loadTimeoutMs:15000}); }catch(e){ console.error("Chargement PlayCanvas échoué ->",e); message("Impossible de charger PlayCanvas (réseau/CDN). Réessaie plus tard."); return; } initARApp(); })();
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function initARApp(){
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const pc = window.pc;
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const canvas = ensureCanvas();
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const onResize = () => app.resizeCanvas(); window.addEventListener("resize", onResize); app.on("destroy",()=>window.removeEventListener("resize",onResize));
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app.start();
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//
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const camera = new pc.Entity("Camera");
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camera.addComponent("camera", { clearColor: new pc.Color(0,0,0,0), farClip: 10000 });
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const light = new pc.Entity("Light");
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light.addComponent("light", { type: "
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// Réticule
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const reticleMat = new pc.StandardMaterial(); reticleMat.diffuse=new pc.Color(0.2,0.8,1.0); reticleMat.opacity=0.85; reticleMat.blendType=pc.BLEND_NORMAL; reticleMat.update();
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@@ -127,12 +140,26 @@
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updateKnobFromY(y);
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}
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// Chargement GLB
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app.assets.loadFromUrl(GLB_URL, "container", (err, asset) => {
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if (err){ console.error(err); message("Échec du chargement du modèle GLB."); return; }
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const instance = asset.resource.instantiateRenderEntity({ castShadows:false, receiveShadows:false });
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modelRoot.addChild(instance);
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modelRoot.setLocalScale(
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const initE = modelRoot.getEulerAngles();
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baseEulerX = initE.x; baseEulerZ = initE.z;
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if (!app.xr.supported){ message("WebXR n’est pas supporté sur cet appareil."); return; }
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// =====
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let uiInteracting=false;
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let draggingWrap=false;
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let activePointerId=null;
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const insideWrap = (target) => rotWrap.contains(target);
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const getDegFromPointer = (e) => {
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const rect = rotWrap.getBoundingClientRect();
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const y = e.clientY
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const ratio = (y - rect.top) / rect.height; // 0 en haut -> 1 en bas
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const t = Math.max(0, Math.min(1, ratio));
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return (1 - t) * 360; //
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};
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// pointerdown CAPTURE → on “prend la main” AVANT PlayCanvas
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const onPointerDownCapture = (e) => {
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if (!insideWrap(e.target)) return;
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uiInteracting = true;
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draggingWrap = true;
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activePointerId = e.pointerId ?? 1;
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try { rotWrap.setPointerCapture?.(activePointerId); } catch {}
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applyRotationY(
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e.preventDefault();
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e.stopPropagation();
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};
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const onPointerMoveCapture = (e) => {
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if (!draggingWrap || (e.pointerId ?? 1) !== activePointerId) return;
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applyRotationY(
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e.preventDefault();
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e.stopPropagation();
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};
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const endDrag = (e) => {
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if (!draggingWrap || (e.pointerId ?? 1) !== activePointerId) return;
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draggingWrap = false;
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@@ -192,12 +215,13 @@
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document.addEventListener("pointerup", endDrag, { capture: true, passive: false });
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document.addEventListener("pointercancel", endDrag, { capture: true, passive: false });
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// --- Démarrage AR
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const activateAR = () => {
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if (!app.xr.isAvailable(pc.XRTYPE_AR)){ message("AR immersive indisponible sur cet appareil."); return; }
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app.xr.domOverlay.root = document.getElementById("xr-overlay-root");
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camera.camera.startXr(pc.XRTYPE_AR, pc.XRSPACE_LOCALFLOOR, {
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requiredFeatures: ["hit-test","dom-overlay"],
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domOverlay: { root: app.xr.domOverlay.root },
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callback: (err) => { if (err){ console.error("Échec du démarrage AR :", err); message(`Échec du démarrage AR : ${err.message||err}`); } }
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});
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const TMP_IN = new pc.Vec3(0,1,0), TMP_OUT = new pc.Vec3();
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function isHorizontalUpFacing(rot, minDot = 0.75){ rot.transformVector(TMP_IN, TMP_OUT); return TMP_OUT.y >= minDot; }
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// Hit Test
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app.xr.hitTest.on("available", () => {
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app.xr.hitTest.start({
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entityTypes: [pc.XRTRACKABLE_POINT, pc.XRTRACKABLE_PLANE],
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callback: (err, hitSource) => {
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if (err){ message("Le AR hit test n’a pas pu démarrer."); return; }
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hitSource.on("result", (pos, rot) => {
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if (!isHorizontalUpFacing(rot)) return;
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reticle.enabled = true;
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reticle.setPosition(pos);
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modelRoot.setPosition(pos);
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const e = new pc.Vec3(); rot.getEulerAngles(e);
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placedOnce = true;
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rotYInput.disabled = false;
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/* script_ar.js — AR PlayCanvas + GLB HuggingFace
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- Hit-test AR (HORIZONTAUX uniquement) + placement + drag (XR)
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- Slider custom Yaw (360° en haut → 0° en bas), knob centré, rail plein
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- Blocage total des interactions scène quand on touche le slider
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- Éclairage PBR par défaut (sans WebXR light estimation)
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*/
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(() => {
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const GLB_URL = "https://huggingface.co/datasets/MikaFil/viewer_gs/resolve/main/AR/tests/fraisier.glb";
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// ===== PlayCanvas version fixée =====
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const PC_VERSION = "2.11.7";
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.ar-ui .label{font-size:12px;text-align:center;opacity:.95}
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/* Grande zone tactile (box grise) */
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.rotY-wrap{position:relative;width:48px;height:200px;display:flex;align-items:center;justify-content:center;touch-action:none;overflow:visible;pointer-events:auto}
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/* Rail PLEIN (de haut en bas), centré */
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.rotY-rail{position:absolute;left:50%;transform:translateX(-50%);width:4px;height:100%;background:rgba(255,255,255,.35);border-radius:2px;pointer-events:none}
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/* Knob custom bien centré */
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.rotY-knob{position:absolute;left:50%;width:22px;height:22px;border-radius:50%;background:#fff;box-shadow:0 2px 8px rgba(0,0,0,.35);transform:translate(-50%,-50%);top:50%;will-change:top;touch-action:none;pointer-events:none}
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/* Input range caché (pour accessibilité/valeur) */
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return p;
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}
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// ===== Boot =====
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(async()=>{ try{ await loadPlayCanvasRobust({esmFirst:true,loadTimeoutMs:15000}); }catch(e){ console.error("Chargement PlayCanvas échoué ->",e); message("Impossible de charger PlayCanvas (réseau/CDN). Réessaie plus tard."); return; } initARApp(); })();
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// ===== App =====
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function initARApp(){
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const pc = window.pc;
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const canvas = ensureCanvas();
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const onResize = () => app.resizeCanvas(); window.addEventListener("resize", onResize); app.on("destroy",()=>window.removeEventListener("resize",onResize));
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app.start();
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// ===== Rendu / PBR defaults (évite l'objet noir) =====
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app.scene.gammaCorrection = pc.GAMMA_SRGB;
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app.scene.toneMapping = pc.TONEMAP_ACES;
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app.scene.exposure = 1.25; // ajuste 0.9–1.8 si besoin
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app.scene.ambientLight = new pc.Color(0.35, 0.35, 0.35);
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// Camera + lumière (directionnelle par défaut)
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const camera = new pc.Entity("Camera");
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camera.addComponent("camera", { clearColor: new pc.Color(0,0,0,0), farClip: 10000 });
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app.root.addChild(camera);
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const light = new pc.Entity("Light");
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light.addComponent("light", { type: "directional", intensity: 2.0, castShadows: false, color: new pc.Color(1,1,1) });
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light.setLocalEulerAngles(45, 30, 0); // direction lisible par défaut
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app.root.addChild(light);
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// Réticule
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const reticleMat = new pc.StandardMaterial(); reticleMat.diffuse=new pc.Color(0.2,0.8,1.0); reticleMat.opacity=0.85; reticleMat.blendType=pc.BLEND_NORMAL; reticleMat.update();
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updateKnobFromY(y);
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}
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// Chargement GLB + "fix matériaux"
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app.assets.loadFromUrl(GLB_URL, "container", (err, asset) => {
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if (err){ console.error(err); message("Échec du chargement du modèle GLB."); return; }
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const instance = asset.resource.instantiateRenderEntity({ castShadows:false, receiveShadows:false });
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modelRoot.addChild(instance);
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modelRoot.setLocalScale(0.2,0.2,0.2);
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// Fix matériaux (évite l'objet noir si diffuse ≠ 1 / IBL off)
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const renders = instance.findComponents('render');
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for (const r of renders) {
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for (const mi of r.meshInstances) {
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const m = mi.material;
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if (!m) continue;
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if (m.diffuse && (m.diffuse.r !== 1 || m.diffuse.g !== 1 || m.diffuse.b !== 1)) {
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m.diffuse.set(1,1,1);
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}
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if ('useSkybox' in m) m.useSkybox = true; // exploite l'ambiant/scene lighting
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m.update();
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}
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}
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const initE = modelRoot.getEulerAngles();
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baseEulerX = initE.x; baseEulerZ = initE.z;
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if (!app.xr.supported){ message("WebXR n’est pas supporté sur cet appareil."); return; }
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// ===== Slider fiable : Pointer Events en CAPTURE =====
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let uiInteracting=false;
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let draggingWrap=false;
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let activePointerId=null;
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const insideWrap = (target) => rotWrap.contains(target);
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const degFromPointer = (e) => {
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const rect = rotWrap.getBoundingClientRect();
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const y = (e.clientY != null) ? e.clientY : (e.touches && e.touches[0] && e.touches[0].clientY) || 0;
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const ratio = (y - rect.top) / rect.height; // 0 en haut -> 1 en bas
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const t = Math.max(0, Math.min(1, ratio));
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return (1 - t) * 360; // 360 en haut, 0 en bas
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};
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const onPointerDownCapture = (e) => {
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if (!insideWrap(e.target)) return;
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uiInteracting = true;
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draggingWrap = true;
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activePointerId = e.pointerId ?? 1;
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try { rotWrap.setPointerCapture?.(activePointerId); } catch {}
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applyRotationY(degFromPointer(e));
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e.preventDefault();
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e.stopPropagation();
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};
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const onPointerMoveCapture = (e) => {
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if (!draggingWrap || (e.pointerId ?? 1) !== activePointerId) return;
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applyRotationY(degFromPointer(e));
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e.preventDefault();
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e.stopPropagation();
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};
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const endDrag = (e) => {
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if (!draggingWrap || (e.pointerId ?? 1) !== activePointerId) return;
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draggingWrap = false;
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document.addEventListener("pointerup", endDrag, { capture: true, passive: false });
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document.addEventListener("pointercancel", endDrag, { capture: true, passive: false });
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// --- Démarrage AR (sans light-estimation)
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const activateAR = () => {
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if (!app.xr.isAvailable(pc.XRTYPE_AR)){ message("AR immersive indisponible sur cet appareil."); return; }
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app.xr.domOverlay.root = document.getElementById("xr-overlay-root");
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camera.camera.startXr(pc.XRTYPE_AR, pc.XRSPACE_LOCALFLOOR, {
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requiredFeatures: ["hit-test","dom-overlay"],
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// PAS de "light-estimation" ici (demandé)
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domOverlay: { root: app.xr.domOverlay.root },
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callback: (err) => { if (err){ console.error("Échec du démarrage AR :", err); message(`Échec du démarrage AR : ${err.message||err}`); } }
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});
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const TMP_IN = new pc.Vec3(0,1,0), TMP_OUT = new pc.Vec3();
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function isHorizontalUpFacing(rot, minDot = 0.75){ rot.transformVector(TMP_IN, TMP_OUT); return TMP_OUT.y >= minDot; }
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// Hit Test global (réticule + 1er placement)
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app.xr.hitTest.on("available", () => {
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app.xr.hitTest.start({
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entityTypes: [pc.XRTRACKABLE_POINT, pc.XRTRACKABLE_PLANE],
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callback: (err, hitSource) => {
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if (err){ message("Le AR hit test n’a pas pu démarrer."); return; }
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hitSource.on("result", (pos, rot) => {
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if (!isHorizontalUpFacing(rot)) return; // horizontaux uniquement
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reticle.enabled = true;
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reticle.setPosition(pos);
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modelRoot.setPosition(pos);
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const e = new pc.Vec3(); rot.getEulerAngles(e);
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// normalise yaw initiale 0..360
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const y0 = ((e.y % 360)+360)%360;
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applyRotationY(y0);
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placedOnce = true;
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rotYInput.disabled = false;
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