| | |
| |
|
| | var OrbitCamera = pc.createScript('orbitCamera'); |
| |
|
| | |
| | OrbitCamera.attributes.add('distanceMax', { type: 'number', default: 20, title: 'Distance Max' }); |
| | OrbitCamera.attributes.add('distanceMin', { type: 'number', default: 1, title: 'Distance Min' }); |
| | OrbitCamera.attributes.add('pitchAngleMax', { type: 'number', default: 90, title: 'Pitch Angle Max (degrees)' }); |
| | OrbitCamera.attributes.add('pitchAngleMin', { type: 'number', default: 0, title: 'Pitch Angle Min (degrees)' }); |
| | OrbitCamera.attributes.add('yawAngleMax', { type: 'number', default: 360, title: 'Yaw Angle Max (degrees)' }); |
| | OrbitCamera.attributes.add('yawAngleMin', { type: 'number', default: -360, title: 'Yaw Angle Min (degrees)' }); |
| | OrbitCamera.attributes.add('minY', { type: 'number', default: 0, title: 'Minimum Y', description: 'Minimum Y value for camera world position' }); |
| |
|
| | OrbitCamera.attributes.add('inertiaFactor', { type: 'number', default: 0.2, title: 'Inertia Factor' }); |
| | OrbitCamera.attributes.add('focusEntity', { type: 'entity', title: 'Focus Entity' }); |
| | OrbitCamera.attributes.add('frameOnStart', { type: 'boolean', default: true, title: 'Frame on Start' }); |
| |
|
| | Object.defineProperty(OrbitCamera.prototype, 'distance', { |
| | get: function () { return this._targetDistance; }, |
| | set: function (value) { this._targetDistance = this._clampDistance(value); } |
| | }); |
| |
|
| | Object.defineProperty(OrbitCamera.prototype, 'orthoHeight', { |
| | get: function () { return this.entity.camera.orthoHeight; }, |
| | set: function (value) { this.entity.camera.orthoHeight = Math.max(0, value); } |
| | }); |
| |
|
| | Object.defineProperty(OrbitCamera.prototype, 'pitch', { |
| | get: function () { return this._targetPitch; }, |
| | set: function (value) { this._targetPitch = this._clampPitchAngle(value); } |
| | }); |
| |
|
| | Object.defineProperty(OrbitCamera.prototype, 'yaw', { |
| | get: function () { return this._targetYaw; }, |
| | set: function (value) { this._targetYaw = this._clampYawAngle(value); } |
| | }); |
| |
|
| | Object.defineProperty(OrbitCamera.prototype, 'pivotPoint', { |
| | get: function () { return this._pivotPoint; }, |
| | set: function (value) { this._pivotPoint.copy(value); } |
| | }); |
| |
|
| | OrbitCamera.prototype.focus = function (focusEntity) { |
| | this._buildAabb(focusEntity); |
| | var halfExtents = this._modelsAabb.halfExtents; |
| | var radius = Math.max(halfExtents.x, Math.max(halfExtents.y, halfExtents.z)); |
| | this.distance = (radius * 1.5) / Math.sin(0.5 * this.entity.camera.fov * pc.math.DEG_TO_RAD); |
| | this._removeInertia(); |
| | this._pivotPoint.copy(this._modelsAabb.center); |
| | }; |
| |
|
| | OrbitCamera.distanceBetween = new pc.Vec3(); |
| |
|
| | OrbitCamera.prototype.resetAndLookAtPoint = function (resetPoint, lookAtPoint) { |
| | this.pivotPoint.copy(lookAtPoint); |
| | this.entity.setPosition(resetPoint); |
| | this.entity.lookAt(lookAtPoint); |
| | var distance = OrbitCamera.distanceBetween; |
| | distance.sub2(lookAtPoint, resetPoint); |
| | this.distance = distance.length(); |
| | this.pivotPoint.copy(lookAtPoint); |
| | var cameraQuat = this.entity.getRotation(); |
| | this.yaw = this._calcYaw(cameraQuat); |
| | this.pitch = this._calcPitch(cameraQuat, this.yaw); |
| | this._removeInertia(); |
| | this._updatePosition(); |
| | }; |
| |
|
| | OrbitCamera.prototype.resetAndLookAtEntity = function (resetPoint, entity) { |
| | this._buildAabb(entity); |
| | this.resetAndLookAtPoint(resetPoint, this._modelsAabb.center); |
| | }; |
| |
|
| | OrbitCamera.prototype.reset = function (yaw, pitch, distance) { |
| | this.pitch = pitch; |
| | this.yaw = yaw; |
| | this.distance = distance; |
| | this._removeInertia(); |
| | }; |
| |
|
| | OrbitCamera.prototype.resetToPosition = function (position, lookAtPoint) { |
| | this.entity.setPosition(position); |
| | this.entity.lookAt(lookAtPoint); |
| | this._pivotPoint.copy(lookAtPoint); |
| | var distanceVec = new pc.Vec3(); |
| | distanceVec.sub2(position, lookAtPoint); |
| | this._targetDistance = this._distance = distanceVec.length(); |
| | var cameraQuat = this.entity.getRotation(); |
| | this._targetYaw = this._yaw = this._calcYaw(cameraQuat); |
| | this._targetPitch = this._pitch = this._calcPitch(cameraQuat, this._yaw); |
| | this._removeInertia(); |
| | this._updatePosition(); |
| | }; |
| |
|
| | |
| | OrbitCamera.prototype.worldCameraYForPivot = function(pivot) { |
| | var quat = new pc.Quat(); |
| | quat.setFromEulerAngles(this._pitch, this._yaw, 0); |
| | var forward = new pc.Vec3(); |
| | quat.transformVector(pc.Vec3.FORWARD, forward); |
| | var camPos = pivot.clone(); |
| | camPos.add(forward.clone().scale(-this._distance)); |
| | return camPos.y; |
| | }; |
| |
|
| | |
| | |
| | |
| |
|
| | OrbitCamera.prototype.initialize = function () { |
| | var self = this; |
| | var onWindowResize = function () { self._checkAspectRatio(); }; |
| | window.addEventListener('resize', onWindowResize, false); |
| | this._checkAspectRatio(); |
| |
|
| | this._modelsAabb = new pc.BoundingBox(); |
| | this._buildAabb(this.focusEntity || this.app.root); |
| |
|
| | this.entity.lookAt(this._modelsAabb.center); |
| | this._pivotPoint = new pc.Vec3(); |
| | this._pivotPoint.copy(this._modelsAabb.center); |
| |
|
| | var cameraQuat = this.entity.getRotation(); |
| | this._yaw = this._calcYaw(cameraQuat); |
| | this._pitch = this._clampPitchAngle(this._calcPitch(cameraQuat, this._yaw)); |
| | this.entity.setLocalEulerAngles(this._pitch, this._yaw, 0); |
| |
|
| | this._distance = 0; |
| | this._targetYaw = this._yaw; |
| | this._targetPitch = this._pitch; |
| |
|
| | if (this.frameOnStart) { |
| | this.focus(this.focusEntity || this.app.root); |
| | } else { |
| | var distanceBetween = new pc.Vec3(); |
| | distanceBetween.sub2(this.entity.getPosition(), this._pivotPoint); |
| | this._distance = this._clampDistance(distanceBetween.length()); |
| | } |
| | this._targetDistance = this._distance; |
| |
|
| | this.on('attr:distanceMin', function () { this._distance = this._clampDistance(this._distance); }); |
| | this.on('attr:distanceMax', function () { this._distance = this._clampDistance(this._distance); }); |
| | this.on('attr:pitchAngleMin', function () { this._pitch = this._clampPitchAngle(this._pitch); }); |
| | this.on('attr:pitchAngleMax', function () { this._pitch = this._clampPitchAngle(this._pitch); }); |
| |
|
| | this.on('attr:focusEntity', function (value) { |
| | if (this.frameOnStart) { this.focus(value || this.app.root); } |
| | else { this.resetAndLookAtEntity(this.entity.getPosition(), value || this.app.root); } |
| | }); |
| |
|
| | this.on('attr:frameOnStart', function (value) { |
| | if (value) { this.focus(this.focusEntity || this.app.root); } |
| | }); |
| |
|
| | this.on('destroy', function () { window.removeEventListener('resize', onWindowResize, false); }); |
| | }; |
| |
|
| | OrbitCamera.prototype.update = function (dt) { |
| | var t = this.inertiaFactor === 0 ? 1 : Math.min(dt / this.inertiaFactor, 1); |
| | this._distance = pc.math.lerp(this._distance, this._targetDistance, t); |
| | this._yaw = pc.math.lerp(this._yaw, this._targetYaw, t); |
| | this._pitch = pc.math.lerp(this._pitch, this._targetPitch, t); |
| | this._updatePosition(); |
| | }; |
| |
|
| | OrbitCamera.prototype._updatePosition = function () { |
| | this.entity.setLocalPosition(0, 0, 0); |
| | this.entity.setLocalEulerAngles(this._pitch, this._yaw, 0); |
| |
|
| | var position = this.entity.getPosition(); |
| | position.copy(this.entity.forward); |
| | position.mulScalar(-this._distance); |
| | position.add(this.pivotPoint); |
| |
|
| | |
| | position.y = Math.max(position.y, this.minY); |
| |
|
| | this.entity.setPosition(position); |
| | }; |
| |
|
| | OrbitCamera.prototype._removeInertia = function () { |
| | this._yaw = this._targetYaw; |
| | this._pitch = this._targetPitch; |
| | this._distance = this._targetDistance; |
| | }; |
| |
|
| | OrbitCamera.prototype._checkAspectRatio = function () { |
| | var height = this.app.graphicsDevice.height; |
| | var width = this.app.graphicsDevice.width; |
| | this.entity.camera.horizontalFov = (height > width); |
| | }; |
| |
|
| | OrbitCamera.prototype._buildAabb = function (entity) { |
| | var i, m, meshInstances = []; |
| |
|
| | var renders = entity.findComponents('render'); |
| | for (i = 0; i < renders.length; i++) { |
| | var render = renders[i]; |
| | for (m = 0; m < render.meshInstances.length; m++) { |
| | meshInstances.push(render.meshInstances[m]); |
| | } |
| | } |
| |
|
| | var models = entity.findComponents('model'); |
| | for (i = 0; i < models.length; i++) { |
| | var model = models[i]; |
| | for (m = 0; m < model.meshInstances.length; m++) { |
| | meshInstances.push(model.meshInstances[m]); |
| | } |
| | } |
| |
|
| | var gsplats = entity.findComponents('gsplat'); |
| | for (i = 0; i < gsplats.length; i++) { |
| | var gsplat = gsplats[i]; |
| | var instance = gsplat.instance; |
| | if (instance?.meshInstance) { |
| | meshInstances.push(instance.meshInstance); |
| | } |
| | } |
| |
|
| | for (i = 0; i < meshInstances.length; i++) { |
| | if (i === 0) { |
| | this._modelsAabb.copy(meshInstances[i].aabb); |
| | } else { |
| | this._modelsAabb.add(meshInstances[i].aabb); |
| | } |
| | } |
| | }; |
| |
|
| | OrbitCamera.prototype._calcYaw = function (quat) { |
| | var transformedForward = new pc.Vec3(); |
| | quat.transformVector(pc.Vec3.FORWARD, transformedForward); |
| | return Math.atan2(-transformedForward.x, -transformedForward.z) * pc.math.RAD_TO_DEG; |
| | }; |
| |
|
| | OrbitCamera.prototype._clampDistance = function (distance) { |
| | if (this.distanceMax > 0) { |
| | return pc.math.clamp(distance, this.distanceMin, this.distanceMax); |
| | } |
| | return Math.max(distance, this.distanceMin); |
| | }; |
| |
|
| | OrbitCamera.prototype._clampPitchAngle = function (pitch) { |
| | return pc.math.clamp(pitch, this.pitchAngleMin, this.pitchAngleMax); |
| | }; |
| |
|
| | OrbitCamera.prototype._clampYawAngle = function (yaw) { |
| | return pc.math.clamp(yaw, -this.yawAngleMax, -this.yawAngleMin); |
| | }; |
| |
|
| | OrbitCamera.quatWithoutYaw = new pc.Quat(); |
| | OrbitCamera.yawOffset = new pc.Quat(); |
| |
|
| | OrbitCamera.prototype._calcPitch = function (quat, yaw) { |
| | var quatWithoutYaw = OrbitCamera.quatWithoutYaw; |
| | var yawOffset = OrbitCamera.yawOffset; |
| | yawOffset.setFromEulerAngles(0, -yaw, 0); |
| | quatWithoutYaw.mul2(yawOffset, quat); |
| | var transformedForward = new pc.Vec3(); |
| | quatWithoutYaw.transformVector(pc.Vec3.FORWARD, transformedForward); |
| | return Math.atan2(-transformedForward.y, -transformedForward.z) * pc.math.RAD_TO_DEG; |
| | }; |
| |
|
| | |
| | var OrbitCameraInputMouse = pc.createScript('orbitCameraInputMouse'); |
| | OrbitCameraInputMouse.attributes.add('orbitSensitivity', { type: 'number', default: 0.3, title: 'Orbit Sensitivity' }); |
| | OrbitCameraInputMouse.attributes.add('distanceSensitivity', { type: 'number', default: 0.4, title: 'Distance Sensitivity' }); |
| |
|
| | OrbitCameraInputMouse.prototype.initialize = function () { |
| | this.orbitCamera = this.entity.script.orbitCamera; |
| |
|
| | if (this.orbitCamera) { |
| | var self = this; |
| | var onMouseOut = function () { self.onMouseOut(); }; |
| |
|
| | this.app.mouse.on(pc.EVENT_MOUSEDOWN, this.onMouseDown, this); |
| | this.app.mouse.on(pc.EVENT_MOUSEUP, this.onMouseUp, this); |
| | this.app.mouse.on(pc.EVENT_MOUSEMOVE, this.onMouseMove, this); |
| | this.app.mouse.on(pc.EVENT_MOUSEWHEEL, this.onMouseWheel, this); |
| | window.addEventListener('mouseout', onMouseOut, false); |
| |
|
| | this.on('destroy', function () { |
| | this.app.mouse.off(pc.EVENT_MOUSEDOWN, this.onMouseDown, this); |
| | this.app.mouse.off(pc.EVENT_MOUSEUP, this.onMouseUp, this); |
| | this.app.mouse.off(pc.EVENT_MOUSEMOVE, this.onMouseMove, this); |
| | this.app.mouse.off(pc.EVENT_MOUSEWHEEL, this.onMouseWheel, this); |
| | window.removeEventListener('mouseout', onMouseOut, false); |
| | }); |
| | } |
| |
|
| | this.app.mouse.disableContextMenu(); |
| |
|
| | this.lookButtonDown = false; |
| | this.panButtonDown = false; |
| | this.lastPoint = new pc.Vec2(); |
| | }; |
| |
|
| | OrbitCameraInputMouse.fromWorldPoint = new pc.Vec3(); |
| | OrbitCameraInputMouse.toWorldPoint = new pc.Vec3(); |
| | OrbitCameraInputMouse.worldDiff = new pc.Vec3(); |
| |
|
| | OrbitCameraInputMouse.prototype.pan = function (screenPoint) { |
| | var fromWorldPoint = OrbitCameraInputMouse.fromWorldPoint; |
| | var toWorldPoint = OrbitCameraInputMouse.toWorldPoint; |
| | var worldDiff = OrbitCameraInputMouse.worldDiff; |
| |
|
| | var camera = this.entity.camera; |
| | var distance = this.orbitCamera.distance; |
| |
|
| | camera.screenToWorld(screenPoint.x, screenPoint.y, distance, fromWorldPoint); |
| | camera.screenToWorld(this.lastPoint.x, this.lastPoint.y, distance, toWorldPoint); |
| |
|
| | worldDiff.sub2(toWorldPoint, fromWorldPoint); |
| |
|
| | |
| | var proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff); |
| | var minY = this.orbitCamera.minY; |
| | var resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot); |
| |
|
| | if (resultingY >= minY - 1e-4) { |
| | this.orbitCamera.pivotPoint.add(worldDiff); |
| | } else { |
| | |
| | worldDiff.y = 0; |
| | proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff); |
| | resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot); |
| | if (resultingY >= minY - 1e-4) { |
| | this.orbitCamera.pivotPoint.add(worldDiff); |
| | } |
| | } |
| | }; |
| |
|
| | OrbitCameraInputMouse.prototype.onMouseDown = function (event) { |
| | switch (event.button) { |
| | case pc.MOUSEBUTTON_LEFT: this.panButtonDown = true; break; |
| | case pc.MOUSEBUTTON_MIDDLE: |
| | case pc.MOUSEBUTTON_RIGHT: this.lookButtonDown = true; break; |
| | } |
| | }; |
| |
|
| | OrbitCameraInputMouse.prototype.onMouseUp = function (event) { |
| | switch (event.button) { |
| | case pc.MOUSEBUTTON_LEFT: this.panButtonDown = false; break; |
| | case pc.MOUSEBUTTON_MIDDLE: |
| | case pc.MOUSEBUTTON_RIGHT: this.lookButtonDown = false; break; |
| | } |
| | }; |
| |
|
| | OrbitCameraInputMouse.prototype.onMouseMove = function (event) { |
| | if (this.lookButtonDown) { |
| | var sens = this.orbitSensitivity; |
| |
|
| | var deltaPitch = event.dy * sens; |
| | var deltaYaw = event.dx * sens; |
| |
|
| | var currPitch = this.orbitCamera.pitch; |
| | var currYaw = this.orbitCamera.yaw; |
| | var currDist = this.orbitCamera.distance; |
| | var currPivot = this.orbitCamera.pivotPoint.clone(); |
| |
|
| | var camQuat = new pc.Quat(); |
| | camQuat.setFromEulerAngles(currPitch, currYaw, 0); |
| | var forward = new pc.Vec3(); |
| | camQuat.transformVector(pc.Vec3.FORWARD, forward); |
| | var preY = currPivot.y + (-forward.y) * currDist; |
| |
|
| | var proposedPitch = currPitch - deltaPitch; |
| | var testQuat = new pc.Quat(); |
| | testQuat.setFromEulerAngles(proposedPitch, currYaw, 0); |
| | var testForward = new pc.Vec3(); |
| | testQuat.transformVector(pc.Vec3.FORWARD, testForward); |
| | var proposedY = currPivot.y + (-testForward.y) * currDist; |
| |
|
| | var minY = this.orbitCamera.minY; |
| | var wouldGoBelow = proposedY < minY - 1e-4; |
| |
|
| | if (wouldGoBelow && (proposedY < preY)) { |
| | this.orbitCamera.yaw = currYaw - deltaYaw; |
| | } else { |
| | this.orbitCamera.pitch = proposedPitch; |
| | this.orbitCamera.yaw = currYaw - deltaYaw; |
| | } |
| | } else if (this.panButtonDown) { |
| | this.pan(new pc.Vec2(event.x, event.y)); |
| | } |
| |
|
| | this.lastPoint.set(event.x, event.y); |
| | }; |
| |
|
| | OrbitCameraInputMouse.prototype.onMouseWheel = function (event) { |
| | if (this.entity.camera.projection === pc.PROJECTION_PERSPECTIVE) { |
| | this.orbitCamera.distance -= event.wheelDelta * this.distanceSensitivity * (this.orbitCamera.distance * 0.1); |
| | } else { |
| | this.orbitCamera.orthoHeight -= event.wheelDelta * this.distanceSensitivity * (this.orbitCamera.orthoHeight * 0.1); |
| | } |
| | event.event.preventDefault(); |
| | }; |
| |
|
| | OrbitCameraInputMouse.prototype.onMouseOut = function () { |
| | this.lookButtonDown = false; |
| | this.panButtonDown = false; |
| | }; |
| |
|
| | |
| | var OrbitCameraInputTouch = pc.createScript('orbitCameraInputTouch'); |
| | OrbitCameraInputTouch.attributes.add('orbitSensitivity', { type: 'number', default: 0.6, title: 'Orbit Sensitivity' }); |
| | OrbitCameraInputTouch.attributes.add('distanceSensitivity', { type: 'number', default: 0.5, title: 'Distance Sensitivity' }); |
| |
|
| | OrbitCameraInputTouch.prototype.initialize = function () { |
| | this.orbitCamera = this.entity.script.orbitCamera; |
| | this.lastTouchPoint = new pc.Vec2(); |
| | this.lastPinchMidPoint = new pc.Vec2(); |
| | this.lastPinchDistance = 0; |
| |
|
| | if (this.orbitCamera && this.app.touch) { |
| | this.app.touch.on(pc.EVENT_TOUCHSTART, this.onTouchStartEndCancel, this); |
| | this.app.touch.on(pc.EVENT_TOUCHEND, this.onTouchStartEndCancel, this); |
| | this.app.touch.on(pc.EVENT_TOUCHCANCEL, this.onTouchStartEndCancel, this); |
| | this.app.touch.on(pc.EVENT_TOUCHMOVE, this.onTouchMove, this); |
| |
|
| | this.on('destroy', function () { |
| | this.app.touch.off(pc.EVENT_TOUCHSTART, this.onTouchStartEndCancel, this); |
| | this.app.touch.off(pc.EVENT_TOUCHEND, this.onTouchStartEndCancel, this); |
| | this.app.touch.off(pc.EVENT_TOUCHCANCEL, this.onTouchStartEndCancel, this); |
| | this.app.touch.off(pc.EVENT_TOUCHMOVE, this.onTouchMove, this); |
| | }); |
| | } |
| | }; |
| |
|
| | OrbitCameraInputTouch.prototype.getPinchDistance = function (pointA, pointB) { |
| | var dx = pointA.x - pointB.x; |
| | var dy = pointA.y - pointB.y; |
| | return Math.sqrt((dx * dx) + (dy * dy)); |
| | }; |
| |
|
| | OrbitCameraInputTouch.prototype.calcMidPoint = function (pointA, pointB, result) { |
| | result.set(pointB.x - pointA.x, pointB.y - pointA.y); |
| | result.mulScalar(0.5); |
| | result.x += pointA.x; |
| | result.y += pointA.y; |
| | }; |
| |
|
| | OrbitCameraInputTouch.prototype.onTouchStartEndCancel = function (event) { |
| | var touches = event.touches; |
| | if (touches.length === 1) { |
| | this.lastTouchPoint.set(touches[0].x, touches[0].y); |
| | } else if (touches.length === 2) { |
| | this.lastPinchDistance = this.getPinchDistance(touches[0], touches[1]); |
| | this.calcMidPoint(touches[0], touches[1], this.lastPinchMidPoint); |
| | } |
| | }; |
| |
|
| | OrbitCameraInputTouch.fromWorldPoint = new pc.Vec3(); |
| | OrbitCameraInputTouch.toWorldPoint = new pc.Vec3(); |
| | OrbitCameraInputTouch.worldDiff = new pc.Vec3(); |
| |
|
| | OrbitCameraInputTouch.prototype.pan = function (midPoint) { |
| | var fromWorldPoint = OrbitCameraInputTouch.fromWorldPoint; |
| | var toWorldPoint = OrbitCameraInputTouch.toWorldPoint; |
| | var worldDiff = OrbitCameraInputTouch.worldDiff; |
| |
|
| | var camera = this.entity.camera; |
| | var distance = this.orbitCamera.distance; |
| |
|
| | camera.screenToWorld(midPoint.x, midPoint.y, distance, fromWorldPoint); |
| | camera.screenToWorld(this.lastPinchMidPoint.x, this.lastPinchMidPoint.y, distance, toWorldPoint); |
| |
|
| | worldDiff.sub2(toWorldPoint, fromWorldPoint); |
| |
|
| | var proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff); |
| | var minY = this.orbitCamera.minY; |
| | var resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot); |
| |
|
| | if (resultingY >= minY - 1e-4) { |
| | this.orbitCamera.pivotPoint.add(worldDiff); |
| | } else { |
| | worldDiff.y = 0; |
| | proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff); |
| | resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot); |
| | if (resultingY >= minY - 1e-4) { |
| | this.orbitCamera.pivotPoint.add(worldDiff); |
| | } |
| | } |
| | }; |
| |
|
| | OrbitCameraInputTouch.pinchMidPoint = new pc.Vec2(); |
| |
|
| | OrbitCameraInputTouch.prototype.onTouchMove = function (event) { |
| | var pinchMidPoint = OrbitCameraInputTouch.pinchMidPoint; |
| | var touches = event.touches; |
| |
|
| | if (touches.length === 1) { |
| | var touch = touches[0]; |
| | var sens = this.orbitSensitivity; |
| |
|
| | var deltaPitch = (touch.y - this.lastTouchPoint.y) * sens; |
| | var deltaYaw = (touch.x - this.lastTouchPoint.x) * sens; |
| |
|
| | var currPitch = this.orbitCamera.pitch; |
| | var currYaw = this.orbitCamera.yaw; |
| | var currDist = this.orbitCamera.distance; |
| | var currPivot = this.orbitCamera.pivotPoint.clone(); |
| |
|
| | var camQuat = new pc.Quat(); |
| | camQuat.setFromEulerAngles(currPitch, currYaw, 0); |
| | var forward = new pc.Vec3(); |
| | camQuat.transformVector(pc.Vec3.FORWARD, forward); |
| | var preY = currPivot.y + (-forward.y) * currDist; |
| |
|
| | var proposedPitch = currPitch - deltaPitch; |
| | var testQuat = new pc.Quat(); |
| | testQuat.setFromEulerAngles(proposedPitch, currYaw, 0); |
| | var testForward = new pc.Vec3(); |
| | testQuat.transformVector(pc.Vec3.FORWARD, testForward); |
| | var proposedY = currPivot.y + (-testForward.y) * currDist; |
| |
|
| | var minY = this.orbitCamera.minY; |
| | var wouldGoBelow = proposedY < minY - 1e-4; |
| |
|
| | if (wouldGoBelow && (proposedY < preY)) { |
| | this.orbitCamera.yaw = currYaw - deltaYaw; |
| | } else { |
| | this.orbitCamera.pitch = proposedPitch; |
| | this.orbitCamera.yaw = currYaw - deltaYaw; |
| | } |
| |
|
| | this.lastTouchPoint.set(touch.x, touch.y); |
| | } else if (touches.length === 2) { |
| | var currentPinchDistance = this.getPinchDistance(touches[0], touches[1]); |
| | var diffInPinchDistance = currentPinchDistance - this.lastPinchDistance; |
| | this.lastPinchDistance = currentPinchDistance; |
| |
|
| | this.orbitCamera.distance -= (diffInPinchDistance * this.distanceSensitivity * 0.1) * (this.orbitCamera.distance * 0.1); |
| |
|
| | this.calcMidPoint(touches[0], touches[1], pinchMidPoint); |
| | this.pan(pinchMidPoint); |
| | this.lastPinchMidPoint.copy(pinchMidPoint); |
| | } |
| | }; |
| |
|
| | |
| | |
| | |
| | |
| | |
| | var OrbitCameraInputKeyboard = pc.createScript('orbitCameraInputKeyboard'); |
| |
|
| | OrbitCameraInputKeyboard.attributes.add('forwardSpeed', { type: 'number', default: 1.2, title: 'Vertical Speed (rel. to distance)' }); |
| | OrbitCameraInputKeyboard.attributes.add('strafeSpeed', { type: 'number', default: 1.2, title: 'Left/Right Speed (rel. to distance)' }); |
| |
|
| | |
| | OrbitCameraInputKeyboard.attributes.add('orbitPitchSpeedDeg', { type: 'number', default: 90, title: 'Orbit Pitch Speed (deg/s) [Shift+Up/Down]' }); |
| | OrbitCameraInputKeyboard.attributes.add('orbitYawSpeedDeg', { type: 'number', default: 120, title: 'Orbit Yaw Speed (deg/s) [Shift+Left/Right]' }); |
| | OrbitCameraInputKeyboard.attributes.add('zoomKeySensitivity', { type: 'number', default: 3.0, title: 'Zoom Sensitivity (1/s) [Ctrl+Up/Down]' }); |
| |
|
| | OrbitCameraInputKeyboard.prototype.initialize = function () { |
| | this.orbitCamera = this.entity.script.orbitCamera; |
| | this.keyboard = this.app.keyboard || null; |
| | }; |
| |
|
| | OrbitCameraInputKeyboard.prototype.update = function (dt) { |
| | if (!this.orbitCamera || !this.keyboard) return; |
| |
|
| | var up = this.keyboard.isPressed(pc.KEY_UP); |
| | var dn = this.keyboard.isPressed(pc.KEY_DOWN); |
| | var lt = this.keyboard.isPressed(pc.KEY_LEFT); |
| | var rt = this.keyboard.isPressed(pc.KEY_RIGHT); |
| |
|
| | var shift = this.keyboard.isPressed(pc.KEY_SHIFT); |
| | var ctrl = this.keyboard.isPressed(pc.KEY_CONTROL); |
| |
|
| | |
| | if (shift && (up || dn || lt || rt)) { |
| | |
| | var yawDir = (rt ? 1 : 0) - (lt ? 1 : 0); |
| | if (yawDir !== 0) { |
| | var dYaw = yawDir * this.orbitYawSpeedDeg * dt; |
| | this.orbitCamera.yaw = this.orbitCamera.yaw + dYaw; |
| | } |
| |
|
| | |
| | var pitchDir = (up ? 1 : 0) - (dn ? 1 : 0); |
| | if (pitchDir !== 0) { |
| | var dPitch = pitchDir * this.orbitPitchSpeedDeg * dt; |
| |
|
| | var currPitch = this.orbitCamera.pitch; |
| | var currYaw = this.orbitCamera.yaw; |
| | var currDist = this.orbitCamera.distance; |
| | var currPivot = this.orbitCamera.pivotPoint.clone(); |
| |
|
| | var camQuat = new pc.Quat().setFromEulerAngles(currPitch, currYaw, 0); |
| | var forward = new pc.Vec3(); camQuat.transformVector(pc.Vec3.FORWARD, forward); |
| | var preY = currPivot.y + (-forward.y) * currDist; |
| |
|
| | var testPitch = currPitch + dPitch; |
| | var testQuat = new pc.Quat().setFromEulerAngles(testPitch, currYaw, 0); |
| | var testForward = new pc.Vec3(); testQuat.transformVector(pc.Vec3.FORWARD, testForward); |
| | var proposedY = currPivot.y + (-testForward.y) * currDist; |
| |
|
| | var minY = this.orbitCamera.minY; |
| | var wouldGoBelow = proposedY < minY - 1e-4; |
| |
|
| | if (!(wouldGoBelow && (proposedY < preY))) { |
| | this.orbitCamera.pitch = testPitch; |
| | } |
| | } |
| | return; |
| | } |
| |
|
| | |
| | if (ctrl && (up || dn)) { |
| | var zoomSign = (up ? 1 : 0) - (dn ? 1 : 0); |
| | if (zoomSign !== 0) { |
| | if (this.entity.camera.projection === pc.PROJECTION_PERSPECTIVE) { |
| | var dz = zoomSign * this.zoomKeySensitivity * (this.orbitCamera.distance * 0.5) * dt; |
| | this.orbitCamera.distance -= dz; |
| | } else { |
| | var doh = zoomSign * this.zoomKeySensitivity * (this.orbitCamera.orthoHeight * 0.5) * dt; |
| | this.orbitCamera.orthoHeight -= doh; |
| | } |
| | } |
| | return; |
| | } |
| |
|
| | |
| | var moveVert = (up ? 1 : 0) - (dn ? 1 : 0); |
| | var moveRight = (rt ? 1 : 0) - (lt ? 1 : 0); |
| |
|
| | if (moveVert === 0 && moveRight === 0) return; |
| |
|
| | |
| | var dist = Math.max(0.1, this.orbitCamera.distance); |
| | var speedV = this.forwardSpeed * dist; |
| | var speedR = this.strafeSpeed * dist; |
| |
|
| | |
| | var dy = moveVert * speedV * dt; |
| | if (dy !== 0) { |
| | var currentCamY = this.orbitCamera.worldCameraYForPivot(this.orbitCamera.pivotPoint); |
| | var minY = this.orbitCamera.minY; |
| | var proposedCamY = currentCamY + dy; |
| | if (proposedCamY < minY) { |
| | dy = Math.max(dy, minY - currentCamY); |
| | } |
| | if (dy !== 0) { |
| | this.orbitCamera._pivotPoint.y += dy; |
| | } |
| | } |
| |
|
| | |
| | var right = this.entity.right.clone(); right.y = 0; if (right.lengthSq() > 1e-8) right.normalize(); |
| | var dx = moveRight * speedR * dt; |
| | if (dx !== 0) { |
| | this.orbitCamera._pivotPoint.add(right.mulScalar(dx)); |
| | } |
| | }; |
| |
|