Spaces:
Running
Running
Update orbit-camera.js
Browse files- orbit-camera.js +65 -195
orbit-camera.js
CHANGED
|
@@ -1,91 +1,45 @@
|
|
| 1 |
-
// orbit-camera.js
|
| 2 |
-
|
| 3 |
-
///////////////////////////////////////////////////////////////////////////////
|
| 4 |
-
// Orbit Camera Script //
|
| 5 |
-
///////////////////////////////////////////////////////////////////////////////
|
| 6 |
|
| 7 |
var OrbitCamera = pc.createScript('orbitCamera');
|
| 8 |
|
| 9 |
-
|
|
|
|
| 10 |
OrbitCamera.attributes.add('distanceMin', { type: 'number', default: 1, title: 'Distance Min' });
|
| 11 |
OrbitCamera.attributes.add('pitchAngleMax', { type: 'number', default: 90, title: 'Pitch Angle Max (degrees)' });
|
| 12 |
-
// Note: This default will be overridden by your JSON config. In your JSON you set minAngle to -90.
|
| 13 |
OrbitCamera.attributes.add('pitchAngleMin', { type: 'number', default: 0, title: 'Pitch Angle Min (degrees)' });
|
| 14 |
OrbitCamera.attributes.add('yawAngleMax', { type: 'number', default: 360, title: 'Yaw Angle Max (degrees)' });
|
| 15 |
OrbitCamera.attributes.add('yawAngleMin', { type: 'number', default: -360, title: 'Yaw Angle Min (degrees)' });
|
| 16 |
-
OrbitCamera.attributes.add('minY', { type: 'number', default: 0, title: 'Minimum Y', description: 'Minimum Y value for
|
| 17 |
-
|
| 18 |
-
OrbitCamera.attributes.add('inertiaFactor', {
|
| 19 |
-
type: 'number',
|
| 20 |
-
default: 0.2,
|
| 21 |
-
title: 'Inertia Factor',
|
| 22 |
-
description: 'Higher value means that the camera will continue moving after the user has stopped dragging. 0 is fully responsive.'
|
| 23 |
-
});
|
| 24 |
-
|
| 25 |
-
OrbitCamera.attributes.add('focusEntity', {
|
| 26 |
-
type: 'entity',
|
| 27 |
-
title: 'Focus Entity',
|
| 28 |
-
description: 'Entity for the camera to focus on. If blank, then the camera will use the whole scene'
|
| 29 |
-
});
|
| 30 |
|
| 31 |
-
OrbitCamera.attributes.add('
|
| 32 |
-
|
| 33 |
-
|
| 34 |
-
title: 'Frame on Start',
|
| 35 |
-
description: 'Frames the entity or scene at the start of the application."'
|
| 36 |
-
});
|
| 37 |
|
| 38 |
-
// Property to get and set the distance between the pivot point and camera
|
| 39 |
Object.defineProperty(OrbitCamera.prototype, 'distance', {
|
| 40 |
-
get: function () {
|
| 41 |
-
|
| 42 |
-
},
|
| 43 |
-
set: function (value) {
|
| 44 |
-
this._targetDistance = this._clampDistance(value);
|
| 45 |
-
}
|
| 46 |
});
|
| 47 |
|
| 48 |
-
// Property to get and set the camera orthoHeight (clamped above 0)
|
| 49 |
Object.defineProperty(OrbitCamera.prototype, 'orthoHeight', {
|
| 50 |
-
get: function () {
|
| 51 |
-
|
| 52 |
-
},
|
| 53 |
-
set: function (value) {
|
| 54 |
-
this.entity.camera.orthoHeight = Math.max(0, value);
|
| 55 |
-
}
|
| 56 |
});
|
| 57 |
|
| 58 |
-
// Property to get and set the pitch (in degrees) of the camera around the pivot.
|
| 59 |
Object.defineProperty(OrbitCamera.prototype, 'pitch', {
|
| 60 |
-
get: function () {
|
| 61 |
-
|
| 62 |
-
},
|
| 63 |
-
set: function (value) {
|
| 64 |
-
this._targetPitch = this._clampPitchAngle(value);
|
| 65 |
-
}
|
| 66 |
});
|
| 67 |
|
| 68 |
-
// Property to get and set the yaw (in degrees) of the camera around the pivot.
|
| 69 |
Object.defineProperty(OrbitCamera.prototype, 'yaw', {
|
| 70 |
-
get: function () {
|
| 71 |
-
|
| 72 |
-
},
|
| 73 |
-
set: function (value) {
|
| 74 |
-
this._targetYaw = this._clampYawAngle(value);
|
| 75 |
-
}
|
| 76 |
});
|
| 77 |
|
| 78 |
-
// Property to get and set the world position of the pivot point that the camera orbits around.
|
| 79 |
Object.defineProperty(OrbitCamera.prototype, 'pivotPoint', {
|
| 80 |
-
get: function () {
|
| 81 |
-
|
| 82 |
-
},
|
| 83 |
-
set: function (value) {
|
| 84 |
-
this._pivotPoint.copy(value);
|
| 85 |
-
}
|
| 86 |
});
|
| 87 |
|
| 88 |
-
// Moves the camera to look at an entity and all its children so they are all in view.
|
| 89 |
OrbitCamera.prototype.focus = function (focusEntity) {
|
| 90 |
this._buildAabb(focusEntity);
|
| 91 |
var halfExtents = this._modelsAabb.halfExtents;
|
|
@@ -138,16 +92,24 @@ OrbitCamera.prototype.resetToPosition = function (position, lookAtPoint) {
|
|
| 138 |
this._updatePosition();
|
| 139 |
};
|
| 140 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 141 |
////////////////////////////////////////////////////////////////////////////////
|
| 142 |
// Private Methods //
|
| 143 |
////////////////////////////////////////////////////////////////////////////////
|
| 144 |
|
| 145 |
OrbitCamera.prototype.initialize = function () {
|
| 146 |
var self = this;
|
| 147 |
-
var onWindowResize = function () {
|
| 148 |
-
self._checkAspectRatio();
|
| 149 |
-
};
|
| 150 |
-
|
| 151 |
window.addEventListener('resize', onWindowResize, false);
|
| 152 |
this._checkAspectRatio();
|
| 153 |
this._modelsAabb = new pc.BoundingBox();
|
|
@@ -162,7 +124,6 @@ OrbitCamera.prototype.initialize = function () {
|
|
| 162 |
this._distance = 0;
|
| 163 |
this._targetYaw = this._yaw;
|
| 164 |
this._targetPitch = this._pitch;
|
| 165 |
-
|
| 166 |
if (this.frameOnStart) {
|
| 167 |
this.focus(this.focusEntity || this.app.root);
|
| 168 |
} else {
|
|
@@ -170,36 +131,19 @@ OrbitCamera.prototype.initialize = function () {
|
|
| 170 |
distanceBetween.sub2(this.entity.getPosition(), this._pivotPoint);
|
| 171 |
this._distance = this._clampDistance(distanceBetween.length());
|
| 172 |
}
|
| 173 |
-
|
| 174 |
this._targetDistance = this._distance;
|
| 175 |
-
|
| 176 |
-
this.on('attr:
|
| 177 |
-
|
| 178 |
-
});
|
| 179 |
-
this.on('attr:distanceMax', function (value, prev) {
|
| 180 |
-
this._distance = this._clampDistance(this._distance);
|
| 181 |
-
});
|
| 182 |
-
this.on('attr:pitchAngleMin', function (value, prev) {
|
| 183 |
-
this._pitch = this._clampPitchAngle(this._pitch);
|
| 184 |
-
});
|
| 185 |
-
this.on('attr:pitchAngleMax', function (value, prev) {
|
| 186 |
-
this._pitch = this._clampPitchAngle(this._pitch);
|
| 187 |
-
});
|
| 188 |
this.on('attr:focusEntity', function (value, prev) {
|
| 189 |
-
if (this.frameOnStart) {
|
| 190 |
-
|
| 191 |
-
} else {
|
| 192 |
-
this.resetAndLookAtEntity(this.entity.getPosition(), value || this.app.root);
|
| 193 |
-
}
|
| 194 |
});
|
| 195 |
this.on('attr:frameOnStart', function (value, prev) {
|
| 196 |
-
if (value) {
|
| 197 |
-
this.focus(this.focusEntity || this.app.root);
|
| 198 |
-
}
|
| 199 |
-
});
|
| 200 |
-
this.on('destroy', function () {
|
| 201 |
-
window.removeEventListener('resize', onWindowResize, false);
|
| 202 |
});
|
|
|
|
| 203 |
};
|
| 204 |
|
| 205 |
OrbitCamera.prototype.update = function (dt) {
|
|
@@ -217,7 +161,7 @@ OrbitCamera.prototype._updatePosition = function () {
|
|
| 217 |
position.copy(this.entity.forward);
|
| 218 |
position.mulScalar(-this._distance);
|
| 219 |
position.add(this.pivotPoint);
|
| 220 |
-
// Clamp camera's Y position so it never goes below minY
|
| 221 |
position.y = Math.max(position.y, this.minY);
|
| 222 |
this.entity.setPosition(position);
|
| 223 |
};
|
|
@@ -301,23 +245,11 @@ OrbitCamera.prototype._calcPitch = function (quat, yaw) {
|
|
| 301 |
return Math.atan2(-transformedForward.y, -transformedForward.z) * pc.math.RAD_TO_DEG;
|
| 302 |
};
|
| 303 |
|
| 304 |
-
//
|
| 305 |
-
// Orbit Camera Mouse Input Script //
|
| 306 |
-
////////////////////////////////////////////////////////////////////////////////
|
| 307 |
var OrbitCameraInputMouse = pc.createScript('orbitCameraInputMouse');
|
|
|
|
|
|
|
| 308 |
|
| 309 |
-
OrbitCameraInputMouse.attributes.add('orbitSensitivity', {
|
| 310 |
-
type: 'number',
|
| 311 |
-
default: 0.3,
|
| 312 |
-
title: 'Orbit Sensitivity',
|
| 313 |
-
description: 'How fast the camera moves around the orbit. Higher is faster'
|
| 314 |
-
});
|
| 315 |
-
OrbitCameraInputMouse.attributes.add('distanceSensitivity', {
|
| 316 |
-
type: 'number',
|
| 317 |
-
default: 0.4,
|
| 318 |
-
title: 'Distance Sensitivity',
|
| 319 |
-
description: 'How fast the camera moves in and out. Higher is faster'
|
| 320 |
-
});
|
| 321 |
OrbitCameraInputMouse.prototype.initialize = function () {
|
| 322 |
this.orbitCamera = this.entity.script.orbitCamera;
|
| 323 |
if (this.orbitCamera) {
|
|
@@ -341,22 +273,10 @@ OrbitCameraInputMouse.prototype.initialize = function () {
|
|
| 341 |
this.panButtonDown = false;
|
| 342 |
this.lastPoint = new pc.Vec2();
|
| 343 |
};
|
| 344 |
-
|
| 345 |
-
// Returns the resulting camera world position Y for a pivot
|
| 346 |
-
OrbitCamera.prototype.worldCameraYForPivot = function(pivot) {
|
| 347 |
-
var quat = new pc.Quat();
|
| 348 |
-
quat.setFromEulerAngles(this._pitch, this._yaw, 0);
|
| 349 |
-
var forward = new pc.Vec3();
|
| 350 |
-
quat.transformVector(pc.Vec3.FORWARD, forward);
|
| 351 |
-
var camPos = pivot.clone();
|
| 352 |
-
camPos.add(forward.clone().scale(-this._distance));
|
| 353 |
-
return camPos.y;
|
| 354 |
-
};
|
| 355 |
-
|
| 356 |
-
|
| 357 |
OrbitCameraInputMouse.fromWorldPoint = new pc.Vec3();
|
| 358 |
OrbitCameraInputMouse.toWorldPoint = new pc.Vec3();
|
| 359 |
OrbitCameraInputMouse.worldDiff = new pc.Vec3();
|
|
|
|
| 360 |
OrbitCameraInputMouse.prototype.pan = function (screenPoint) {
|
| 361 |
var fromWorldPoint = OrbitCameraInputMouse.fromWorldPoint;
|
| 362 |
var toWorldPoint = OrbitCameraInputMouse.toWorldPoint;
|
|
@@ -367,53 +287,39 @@ OrbitCameraInputMouse.prototype.pan = function (screenPoint) {
|
|
| 367 |
camera.screenToWorld(this.lastPoint.x, this.lastPoint.y, distance, toWorldPoint);
|
| 368 |
worldDiff.sub2(toWorldPoint, fromWorldPoint);
|
| 369 |
|
| 370 |
-
//
|
| 371 |
var proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
|
| 372 |
var minY = this.orbitCamera.minY;
|
| 373 |
var resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
|
|
|
|
| 374 |
if (resultingY >= minY - 1e-4) {
|
| 375 |
this.orbitCamera.pivotPoint.add(worldDiff);
|
| 376 |
} else {
|
| 377 |
-
//
|
| 378 |
worldDiff.y = 0;
|
| 379 |
proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
|
| 380 |
resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
|
| 381 |
if (resultingY >= minY - 1e-4) {
|
| 382 |
this.orbitCamera.pivotPoint.add(worldDiff);
|
| 383 |
}
|
| 384 |
-
//
|
| 385 |
-
}
|
| 386 |
-
|
| 387 |
-
var pitchRadians = this.orbitCamera.pitch * pc.math.DEG_TO_RAD;
|
| 388 |
-
var minPivotY = this.orbitCamera.distance * Math.sin(pitchRadians);
|
| 389 |
-
if (this.orbitCamera.pivotPoint.y < minPivotY) {
|
| 390 |
-
this.orbitCamera.pivotPoint.y = minPivotY;
|
| 391 |
}
|
| 392 |
};
|
|
|
|
| 393 |
OrbitCameraInputMouse.prototype.onMouseDown = function (event) {
|
| 394 |
switch (event.button) {
|
| 395 |
-
case pc.MOUSEBUTTON_LEFT:
|
| 396 |
-
this.panButtonDown = true;
|
| 397 |
-
break;
|
| 398 |
case pc.MOUSEBUTTON_MIDDLE:
|
| 399 |
-
case pc.MOUSEBUTTON_RIGHT:
|
| 400 |
-
this.lookButtonDown = true;
|
| 401 |
-
break;
|
| 402 |
}
|
| 403 |
};
|
| 404 |
OrbitCameraInputMouse.prototype.onMouseUp = function (event) {
|
| 405 |
switch (event.button) {
|
| 406 |
-
case pc.MOUSEBUTTON_LEFT:
|
| 407 |
-
this.panButtonDown = false;
|
| 408 |
-
break;
|
| 409 |
case pc.MOUSEBUTTON_MIDDLE:
|
| 410 |
-
case pc.MOUSEBUTTON_RIGHT:
|
| 411 |
-
this.lookButtonDown = false;
|
| 412 |
-
break;
|
| 413 |
}
|
| 414 |
};
|
| 415 |
-
|
| 416 |
-
// ---------- PATCHED: orbit suppression at minY (mouse) ---------------
|
| 417 |
OrbitCameraInputMouse.prototype.onMouseMove = function (event) {
|
| 418 |
if (this.lookButtonDown) {
|
| 419 |
var sens = this.orbitSensitivity;
|
|
@@ -425,14 +331,12 @@ OrbitCameraInputMouse.prototype.onMouseMove = function (event) {
|
|
| 425 |
var currDist = this.orbitCamera.distance;
|
| 426 |
var currPivot = this.orbitCamera.pivotPoint.clone();
|
| 427 |
|
| 428 |
-
// Compute the world position before the change
|
| 429 |
var camQuat = new pc.Quat();
|
| 430 |
camQuat.setFromEulerAngles(currPitch, currYaw, 0);
|
| 431 |
var forward = new pc.Vec3();
|
| 432 |
camQuat.transformVector(pc.Vec3.FORWARD, forward);
|
| 433 |
var preY = currPivot.y + (-forward.y) * currDist;
|
| 434 |
|
| 435 |
-
// Compute the world position after applying the vertical delta
|
| 436 |
var proposedPitch = currPitch - deltaPitch;
|
| 437 |
var testQuat = new pc.Quat();
|
| 438 |
testQuat.setFromEulerAngles(proposedPitch, currYaw, 0);
|
|
@@ -441,26 +345,18 @@ OrbitCameraInputMouse.prototype.onMouseMove = function (event) {
|
|
| 441 |
var proposedY = currPivot.y + (-testForward.y) * currDist;
|
| 442 |
|
| 443 |
var minY = this.orbitCamera.minY;
|
| 444 |
-
var isAtMinY = preY <= minY + 1e-4;
|
| 445 |
var wouldGoBelow = proposedY < minY - 1e-4;
|
| 446 |
-
var suppressed = false;
|
| 447 |
-
|
| 448 |
-
// Only suppress if going *further* below minY (upward)
|
| 449 |
if (wouldGoBelow && (proposedY < preY)) {
|
| 450 |
-
// Suppress vertical, allow horizontal (yaw)
|
| 451 |
this.orbitCamera.yaw = currYaw - deltaYaw;
|
| 452 |
-
suppressed = true;
|
| 453 |
} else {
|
| 454 |
this.orbitCamera.pitch = proposedPitch;
|
| 455 |
this.orbitCamera.yaw = currYaw - deltaYaw;
|
| 456 |
}
|
| 457 |
-
|
| 458 |
} else if (this.panButtonDown) {
|
| 459 |
this.pan(new pc.Vec2(event.x, event.y));
|
| 460 |
}
|
| 461 |
this.lastPoint.set(event.x, event.y);
|
| 462 |
};
|
| 463 |
-
// ---------------------------------------------------------------------
|
| 464 |
|
| 465 |
OrbitCameraInputMouse.prototype.onMouseWheel = function (event) {
|
| 466 |
if (this.entity.camera.projection === pc.PROJECTION_PERSPECTIVE) {
|
|
@@ -475,23 +371,10 @@ OrbitCameraInputMouse.prototype.onMouseOut = function (event) {
|
|
| 475 |
this.panButtonDown = false;
|
| 476 |
};
|
| 477 |
|
| 478 |
-
//
|
| 479 |
-
// Orbit Camera Touch Input Script //
|
| 480 |
-
////////////////////////////////////////////////////////////////////////////////
|
| 481 |
var OrbitCameraInputTouch = pc.createScript('orbitCameraInputTouch');
|
| 482 |
-
|
| 483 |
-
OrbitCameraInputTouch.attributes.add('
|
| 484 |
-
type: 'number',
|
| 485 |
-
default: 0.6,
|
| 486 |
-
title: 'Orbit Sensitivity',
|
| 487 |
-
description: 'How fast the camera moves around the orbit. Higher is faster'
|
| 488 |
-
});
|
| 489 |
-
OrbitCameraInputTouch.attributes.add('distanceSensitivity', {
|
| 490 |
-
type: 'number',
|
| 491 |
-
default: 0.5,
|
| 492 |
-
title: 'Distance Sensitivity',
|
| 493 |
-
description: 'How fast the camera moves in and out. Higher is faster'
|
| 494 |
-
});
|
| 495 |
OrbitCameraInputTouch.prototype.initialize = function () {
|
| 496 |
this.orbitCamera = this.entity.script.orbitCamera;
|
| 497 |
this.lastTouchPoint = new pc.Vec2();
|
|
@@ -542,30 +425,25 @@ OrbitCameraInputTouch.prototype.pan = function (midPoint) {
|
|
| 542 |
camera.screenToWorld(midPoint.x, midPoint.y, distance, fromWorldPoint);
|
| 543 |
camera.screenToWorld(this.lastPinchMidPoint.x, this.lastPinchMidPoint.y, distance, toWorldPoint);
|
| 544 |
worldDiff.sub2(toWorldPoint, fromWorldPoint);
|
| 545 |
-
|
| 546 |
var proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
|
| 547 |
var minY = this.orbitCamera.minY;
|
| 548 |
var resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
|
|
|
|
| 549 |
if (resultingY >= minY - 1e-4) {
|
| 550 |
-
this.orbitCamera.pivotPoint.add(worldDiff);
|
| 551 |
-
} else {
|
| 552 |
-
worldDiff.y = 0;
|
| 553 |
-
proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
|
| 554 |
-
resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
|
| 555 |
-
if (resultingY >= minY - 1e-4) {
|
| 556 |
this.orbitCamera.pivotPoint.add(worldDiff);
|
| 557 |
-
|
| 558 |
-
|
| 559 |
-
|
| 560 |
-
|
| 561 |
-
|
| 562 |
-
|
| 563 |
-
|
| 564 |
}
|
| 565 |
};
|
|
|
|
| 566 |
OrbitCameraInputTouch.pinchMidPoint = new pc.Vec2();
|
| 567 |
|
| 568 |
-
// ---------- PATCHED: orbit suppression at minY (touch) ---------------
|
| 569 |
OrbitCameraInputTouch.prototype.onTouchMove = function (event) {
|
| 570 |
var pinchMidPoint = OrbitCameraInputTouch.pinchMidPoint;
|
| 571 |
var touches = event.touches;
|
|
@@ -580,14 +458,12 @@ OrbitCameraInputTouch.prototype.onTouchMove = function (event) {
|
|
| 580 |
var currDist = this.orbitCamera.distance;
|
| 581 |
var currPivot = this.orbitCamera.pivotPoint.clone();
|
| 582 |
|
| 583 |
-
// Compute the world position before the change
|
| 584 |
var camQuat = new pc.Quat();
|
| 585 |
camQuat.setFromEulerAngles(currPitch, currYaw, 0);
|
| 586 |
var forward = new pc.Vec3();
|
| 587 |
camQuat.transformVector(pc.Vec3.FORWARD, forward);
|
| 588 |
var preY = currPivot.y + (-forward.y) * currDist;
|
| 589 |
|
| 590 |
-
// Compute the world position after applying the vertical delta
|
| 591 |
var proposedPitch = currPitch - deltaPitch;
|
| 592 |
var testQuat = new pc.Quat();
|
| 593 |
testQuat.setFromEulerAngles(proposedPitch, currYaw, 0);
|
|
@@ -596,19 +472,13 @@ OrbitCameraInputTouch.prototype.onTouchMove = function (event) {
|
|
| 596 |
var proposedY = currPivot.y + (-testForward.y) * currDist;
|
| 597 |
|
| 598 |
var minY = this.orbitCamera.minY;
|
| 599 |
-
var isAtMinY = preY <= minY + 1e-4;
|
| 600 |
var wouldGoBelow = proposedY < minY - 1e-4;
|
| 601 |
-
var suppressed = false;
|
| 602 |
-
|
| 603 |
if (wouldGoBelow && (proposedY < preY)) {
|
| 604 |
-
// Suppress vertical, allow horizontal (yaw)
|
| 605 |
this.orbitCamera.yaw = currYaw - deltaYaw;
|
| 606 |
-
suppressed = true;
|
| 607 |
} else {
|
| 608 |
this.orbitCamera.pitch = proposedPitch;
|
| 609 |
this.orbitCamera.yaw = currYaw - deltaYaw;
|
| 610 |
}
|
| 611 |
-
|
| 612 |
this.lastTouchPoint.set(touch.x, touch.y);
|
| 613 |
} else if (touches.length === 2) {
|
| 614 |
var currentPinchDistance = this.getPinchDistance(touches[0], touches[1]);
|
|
@@ -620,4 +490,4 @@ OrbitCameraInputTouch.prototype.onTouchMove = function (event) {
|
|
| 620 |
this.lastPinchMidPoint.copy(pinchMidPoint);
|
| 621 |
}
|
| 622 |
};
|
| 623 |
-
|
|
|
|
| 1 |
+
// orbit-camera.js
|
|
|
|
|
|
|
|
|
|
|
|
|
| 2 |
|
| 3 |
var OrbitCamera = pc.createScript('orbitCamera');
|
| 4 |
|
| 5 |
+
// Camera attributes
|
| 6 |
+
OrbitCamera.attributes.add('distanceMax', { type: 'number', default: 20, title: 'Distance Max' });
|
| 7 |
OrbitCamera.attributes.add('distanceMin', { type: 'number', default: 1, title: 'Distance Min' });
|
| 8 |
OrbitCamera.attributes.add('pitchAngleMax', { type: 'number', default: 90, title: 'Pitch Angle Max (degrees)' });
|
|
|
|
| 9 |
OrbitCamera.attributes.add('pitchAngleMin', { type: 'number', default: 0, title: 'Pitch Angle Min (degrees)' });
|
| 10 |
OrbitCamera.attributes.add('yawAngleMax', { type: 'number', default: 360, title: 'Yaw Angle Max (degrees)' });
|
| 11 |
OrbitCamera.attributes.add('yawAngleMin', { type: 'number', default: -360, title: 'Yaw Angle Min (degrees)' });
|
| 12 |
+
OrbitCamera.attributes.add('minY', { type: 'number', default: 0, title: 'Minimum Y', description: 'Minimum Y value for camera world position' });
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 13 |
|
| 14 |
+
OrbitCamera.attributes.add('inertiaFactor', { type: 'number', default: 0.2, title: 'Inertia Factor' });
|
| 15 |
+
OrbitCamera.attributes.add('focusEntity', { type: 'entity', title: 'Focus Entity' });
|
| 16 |
+
OrbitCamera.attributes.add('frameOnStart', { type: 'boolean', default: true, title: 'Frame on Start' });
|
|
|
|
|
|
|
|
|
|
| 17 |
|
|
|
|
| 18 |
Object.defineProperty(OrbitCamera.prototype, 'distance', {
|
| 19 |
+
get: function () { return this._targetDistance; },
|
| 20 |
+
set: function (value) { this._targetDistance = this._clampDistance(value); }
|
|
|
|
|
|
|
|
|
|
|
|
|
| 21 |
});
|
| 22 |
|
|
|
|
| 23 |
Object.defineProperty(OrbitCamera.prototype, 'orthoHeight', {
|
| 24 |
+
get: function () { return this.entity.camera.orthoHeight; },
|
| 25 |
+
set: function (value) { this.entity.camera.orthoHeight = Math.max(0, value); }
|
|
|
|
|
|
|
|
|
|
|
|
|
| 26 |
});
|
| 27 |
|
|
|
|
| 28 |
Object.defineProperty(OrbitCamera.prototype, 'pitch', {
|
| 29 |
+
get: function () { return this._targetPitch; },
|
| 30 |
+
set: function (value) { this._targetPitch = this._clampPitchAngle(value); }
|
|
|
|
|
|
|
|
|
|
|
|
|
| 31 |
});
|
| 32 |
|
|
|
|
| 33 |
Object.defineProperty(OrbitCamera.prototype, 'yaw', {
|
| 34 |
+
get: function () { return this._targetYaw; },
|
| 35 |
+
set: function (value) { this._targetYaw = this._clampYawAngle(value); }
|
|
|
|
|
|
|
|
|
|
|
|
|
| 36 |
});
|
| 37 |
|
|
|
|
| 38 |
Object.defineProperty(OrbitCamera.prototype, 'pivotPoint', {
|
| 39 |
+
get: function () { return this._pivotPoint; },
|
| 40 |
+
set: function (value) { this._pivotPoint.copy(value); }
|
|
|
|
|
|
|
|
|
|
|
|
|
| 41 |
});
|
| 42 |
|
|
|
|
| 43 |
OrbitCamera.prototype.focus = function (focusEntity) {
|
| 44 |
this._buildAabb(focusEntity);
|
| 45 |
var halfExtents = this._modelsAabb.halfExtents;
|
|
|
|
| 92 |
this._updatePosition();
|
| 93 |
};
|
| 94 |
|
| 95 |
+
// ==== Clamp helper for panning/orbiting so camera never under minY ====
|
| 96 |
+
OrbitCamera.prototype.worldCameraYForPivot = function(pivot) {
|
| 97 |
+
var quat = new pc.Quat();
|
| 98 |
+
quat.setFromEulerAngles(this._pitch, this._yaw, 0);
|
| 99 |
+
var forward = new pc.Vec3();
|
| 100 |
+
quat.transformVector(pc.Vec3.FORWARD, forward);
|
| 101 |
+
var camPos = pivot.clone();
|
| 102 |
+
camPos.add(forward.clone().scale(-this._distance));
|
| 103 |
+
return camPos.y;
|
| 104 |
+
};
|
| 105 |
+
|
| 106 |
////////////////////////////////////////////////////////////////////////////////
|
| 107 |
// Private Methods //
|
| 108 |
////////////////////////////////////////////////////////////////////////////////
|
| 109 |
|
| 110 |
OrbitCamera.prototype.initialize = function () {
|
| 111 |
var self = this;
|
| 112 |
+
var onWindowResize = function () { self._checkAspectRatio(); };
|
|
|
|
|
|
|
|
|
|
| 113 |
window.addEventListener('resize', onWindowResize, false);
|
| 114 |
this._checkAspectRatio();
|
| 115 |
this._modelsAabb = new pc.BoundingBox();
|
|
|
|
| 124 |
this._distance = 0;
|
| 125 |
this._targetYaw = this._yaw;
|
| 126 |
this._targetPitch = this._pitch;
|
|
|
|
| 127 |
if (this.frameOnStart) {
|
| 128 |
this.focus(this.focusEntity || this.app.root);
|
| 129 |
} else {
|
|
|
|
| 131 |
distanceBetween.sub2(this.entity.getPosition(), this._pivotPoint);
|
| 132 |
this._distance = this._clampDistance(distanceBetween.length());
|
| 133 |
}
|
|
|
|
| 134 |
this._targetDistance = this._distance;
|
| 135 |
+
this.on('attr:distanceMin', function (value, prev) { this._distance = this._clampDistance(this._distance); });
|
| 136 |
+
this.on('attr:distanceMax', function (value, prev) { this._distance = this._clampDistance(this._distance); });
|
| 137 |
+
this.on('attr:pitchAngleMin', function (value, prev) { this._pitch = this._clampPitchAngle(this._pitch); });
|
| 138 |
+
this.on('attr:pitchAngleMax', function (value, prev) { this._pitch = this._clampPitchAngle(this._pitch); });
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 139 |
this.on('attr:focusEntity', function (value, prev) {
|
| 140 |
+
if (this.frameOnStart) { this.focus(value || this.app.root); }
|
| 141 |
+
else { this.resetAndLookAtEntity(this.entity.getPosition(), value || this.app.root); }
|
|
|
|
|
|
|
|
|
|
| 142 |
});
|
| 143 |
this.on('attr:frameOnStart', function (value, prev) {
|
| 144 |
+
if (value) { this.focus(this.focusEntity || this.app.root); }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 145 |
});
|
| 146 |
+
this.on('destroy', function () { window.removeEventListener('resize', onWindowResize, false); });
|
| 147 |
};
|
| 148 |
|
| 149 |
OrbitCamera.prototype.update = function (dt) {
|
|
|
|
| 161 |
position.copy(this.entity.forward);
|
| 162 |
position.mulScalar(-this._distance);
|
| 163 |
position.add(this.pivotPoint);
|
| 164 |
+
// Clamp camera's Y position so it never goes below minY
|
| 165 |
position.y = Math.max(position.y, this.minY);
|
| 166 |
this.entity.setPosition(position);
|
| 167 |
};
|
|
|
|
| 245 |
return Math.atan2(-transformedForward.y, -transformedForward.z) * pc.math.RAD_TO_DEG;
|
| 246 |
};
|
| 247 |
|
| 248 |
+
// ===================== Orbit Camera Input Mouse Script ========================
|
|
|
|
|
|
|
| 249 |
var OrbitCameraInputMouse = pc.createScript('orbitCameraInputMouse');
|
| 250 |
+
OrbitCameraInputMouse.attributes.add('orbitSensitivity', { type: 'number', default: 0.3, title: 'Orbit Sensitivity' });
|
| 251 |
+
OrbitCameraInputMouse.attributes.add('distanceSensitivity', { type: 'number', default: 0.4, title: 'Distance Sensitivity' });
|
| 252 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 253 |
OrbitCameraInputMouse.prototype.initialize = function () {
|
| 254 |
this.orbitCamera = this.entity.script.orbitCamera;
|
| 255 |
if (this.orbitCamera) {
|
|
|
|
| 273 |
this.panButtonDown = false;
|
| 274 |
this.lastPoint = new pc.Vec2();
|
| 275 |
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 276 |
OrbitCameraInputMouse.fromWorldPoint = new pc.Vec3();
|
| 277 |
OrbitCameraInputMouse.toWorldPoint = new pc.Vec3();
|
| 278 |
OrbitCameraInputMouse.worldDiff = new pc.Vec3();
|
| 279 |
+
|
| 280 |
OrbitCameraInputMouse.prototype.pan = function (screenPoint) {
|
| 281 |
var fromWorldPoint = OrbitCameraInputMouse.fromWorldPoint;
|
| 282 |
var toWorldPoint = OrbitCameraInputMouse.toWorldPoint;
|
|
|
|
| 287 |
camera.screenToWorld(this.lastPoint.x, this.lastPoint.y, distance, toWorldPoint);
|
| 288 |
worldDiff.sub2(toWorldPoint, fromWorldPoint);
|
| 289 |
|
| 290 |
+
// Clamp so camera never goes below minY
|
| 291 |
var proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
|
| 292 |
var minY = this.orbitCamera.minY;
|
| 293 |
var resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
|
| 294 |
+
|
| 295 |
if (resultingY >= minY - 1e-4) {
|
| 296 |
this.orbitCamera.pivotPoint.add(worldDiff);
|
| 297 |
} else {
|
| 298 |
+
// Only allow horizontal pan if it would help
|
| 299 |
worldDiff.y = 0;
|
| 300 |
proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
|
| 301 |
resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
|
| 302 |
if (resultingY >= minY - 1e-4) {
|
| 303 |
this.orbitCamera.pivotPoint.add(worldDiff);
|
| 304 |
}
|
| 305 |
+
// Otherwise, suppress pan
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 306 |
}
|
| 307 |
};
|
| 308 |
+
|
| 309 |
OrbitCameraInputMouse.prototype.onMouseDown = function (event) {
|
| 310 |
switch (event.button) {
|
| 311 |
+
case pc.MOUSEBUTTON_LEFT: this.panButtonDown = true; break;
|
|
|
|
|
|
|
| 312 |
case pc.MOUSEBUTTON_MIDDLE:
|
| 313 |
+
case pc.MOUSEBUTTON_RIGHT: this.lookButtonDown = true; break;
|
|
|
|
|
|
|
| 314 |
}
|
| 315 |
};
|
| 316 |
OrbitCameraInputMouse.prototype.onMouseUp = function (event) {
|
| 317 |
switch (event.button) {
|
| 318 |
+
case pc.MOUSEBUTTON_LEFT: this.panButtonDown = false; break;
|
|
|
|
|
|
|
| 319 |
case pc.MOUSEBUTTON_MIDDLE:
|
| 320 |
+
case pc.MOUSEBUTTON_RIGHT: this.lookButtonDown = false; break;
|
|
|
|
|
|
|
| 321 |
}
|
| 322 |
};
|
|
|
|
|
|
|
| 323 |
OrbitCameraInputMouse.prototype.onMouseMove = function (event) {
|
| 324 |
if (this.lookButtonDown) {
|
| 325 |
var sens = this.orbitSensitivity;
|
|
|
|
| 331 |
var currDist = this.orbitCamera.distance;
|
| 332 |
var currPivot = this.orbitCamera.pivotPoint.clone();
|
| 333 |
|
|
|
|
| 334 |
var camQuat = new pc.Quat();
|
| 335 |
camQuat.setFromEulerAngles(currPitch, currYaw, 0);
|
| 336 |
var forward = new pc.Vec3();
|
| 337 |
camQuat.transformVector(pc.Vec3.FORWARD, forward);
|
| 338 |
var preY = currPivot.y + (-forward.y) * currDist;
|
| 339 |
|
|
|
|
| 340 |
var proposedPitch = currPitch - deltaPitch;
|
| 341 |
var testQuat = new pc.Quat();
|
| 342 |
testQuat.setFromEulerAngles(proposedPitch, currYaw, 0);
|
|
|
|
| 345 |
var proposedY = currPivot.y + (-testForward.y) * currDist;
|
| 346 |
|
| 347 |
var minY = this.orbitCamera.minY;
|
|
|
|
| 348 |
var wouldGoBelow = proposedY < minY - 1e-4;
|
|
|
|
|
|
|
|
|
|
| 349 |
if (wouldGoBelow && (proposedY < preY)) {
|
|
|
|
| 350 |
this.orbitCamera.yaw = currYaw - deltaYaw;
|
|
|
|
| 351 |
} else {
|
| 352 |
this.orbitCamera.pitch = proposedPitch;
|
| 353 |
this.orbitCamera.yaw = currYaw - deltaYaw;
|
| 354 |
}
|
|
|
|
| 355 |
} else if (this.panButtonDown) {
|
| 356 |
this.pan(new pc.Vec2(event.x, event.y));
|
| 357 |
}
|
| 358 |
this.lastPoint.set(event.x, event.y);
|
| 359 |
};
|
|
|
|
| 360 |
|
| 361 |
OrbitCameraInputMouse.prototype.onMouseWheel = function (event) {
|
| 362 |
if (this.entity.camera.projection === pc.PROJECTION_PERSPECTIVE) {
|
|
|
|
| 371 |
this.panButtonDown = false;
|
| 372 |
};
|
| 373 |
|
| 374 |
+
// =================== Orbit Camera Input Touch Script ========================
|
|
|
|
|
|
|
| 375 |
var OrbitCameraInputTouch = pc.createScript('orbitCameraInputTouch');
|
| 376 |
+
OrbitCameraInputTouch.attributes.add('orbitSensitivity', { type: 'number', default: 0.6, title: 'Orbit Sensitivity' });
|
| 377 |
+
OrbitCameraInputTouch.attributes.add('distanceSensitivity', { type: 'number', default: 0.5, title: 'Distance Sensitivity' });
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 378 |
OrbitCameraInputTouch.prototype.initialize = function () {
|
| 379 |
this.orbitCamera = this.entity.script.orbitCamera;
|
| 380 |
this.lastTouchPoint = new pc.Vec2();
|
|
|
|
| 425 |
camera.screenToWorld(midPoint.x, midPoint.y, distance, fromWorldPoint);
|
| 426 |
camera.screenToWorld(this.lastPinchMidPoint.x, this.lastPinchMidPoint.y, distance, toWorldPoint);
|
| 427 |
worldDiff.sub2(toWorldPoint, fromWorldPoint);
|
| 428 |
+
|
| 429 |
var proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
|
| 430 |
var minY = this.orbitCamera.minY;
|
| 431 |
var resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
|
| 432 |
+
|
| 433 |
if (resultingY >= minY - 1e-4) {
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 434 |
this.orbitCamera.pivotPoint.add(worldDiff);
|
| 435 |
+
} else {
|
| 436 |
+
worldDiff.y = 0;
|
| 437 |
+
proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
|
| 438 |
+
resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
|
| 439 |
+
if (resultingY >= minY - 1e-4) {
|
| 440 |
+
this.orbitCamera.pivotPoint.add(worldDiff);
|
| 441 |
+
}
|
| 442 |
}
|
| 443 |
};
|
| 444 |
+
|
| 445 |
OrbitCameraInputTouch.pinchMidPoint = new pc.Vec2();
|
| 446 |
|
|
|
|
| 447 |
OrbitCameraInputTouch.prototype.onTouchMove = function (event) {
|
| 448 |
var pinchMidPoint = OrbitCameraInputTouch.pinchMidPoint;
|
| 449 |
var touches = event.touches;
|
|
|
|
| 458 |
var currDist = this.orbitCamera.distance;
|
| 459 |
var currPivot = this.orbitCamera.pivotPoint.clone();
|
| 460 |
|
|
|
|
| 461 |
var camQuat = new pc.Quat();
|
| 462 |
camQuat.setFromEulerAngles(currPitch, currYaw, 0);
|
| 463 |
var forward = new pc.Vec3();
|
| 464 |
camQuat.transformVector(pc.Vec3.FORWARD, forward);
|
| 465 |
var preY = currPivot.y + (-forward.y) * currDist;
|
| 466 |
|
|
|
|
| 467 |
var proposedPitch = currPitch - deltaPitch;
|
| 468 |
var testQuat = new pc.Quat();
|
| 469 |
testQuat.setFromEulerAngles(proposedPitch, currYaw, 0);
|
|
|
|
| 472 |
var proposedY = currPivot.y + (-testForward.y) * currDist;
|
| 473 |
|
| 474 |
var minY = this.orbitCamera.minY;
|
|
|
|
| 475 |
var wouldGoBelow = proposedY < minY - 1e-4;
|
|
|
|
|
|
|
| 476 |
if (wouldGoBelow && (proposedY < preY)) {
|
|
|
|
| 477 |
this.orbitCamera.yaw = currYaw - deltaYaw;
|
|
|
|
| 478 |
} else {
|
| 479 |
this.orbitCamera.pitch = proposedPitch;
|
| 480 |
this.orbitCamera.yaw = currYaw - deltaYaw;
|
| 481 |
}
|
|
|
|
| 482 |
this.lastTouchPoint.set(touch.x, touch.y);
|
| 483 |
} else if (touches.length === 2) {
|
| 484 |
var currentPinchDistance = this.getPinchDistance(touches[0], touches[1]);
|
|
|
|
| 490 |
this.lastPinchMidPoint.copy(pinchMidPoint);
|
| 491 |
}
|
| 492 |
};
|
| 493 |
+
|